DeadDealer wrote: »this is how ZOS "cutting corners" to make more crown store items instead
You are mostly correct. None of the new dungeons have separate Normal and Veteran stories. Veteran is just a harder version of the same story. There are currently only eight of the sixteen launch dungeons with a separate Veteran story (the other eight don't have a Veteran version at all).Publius_Scipio wrote: »I noticed the newer group dungeons no longer feature unique stories for normal mode and vet mode. Rather it is the same quest that is either run at the choosen difficulty.
Is this actually the case or am I missing something somewhere? I know all the dungeons from launch feature two quests (usually the vet quest being a continuation of where "normal" left off).
You are mostly correct. None of the new dungeons have separate Normal and Veteran stories. Veteran is just a harder version of the same story. There are currently only eight of the sixteen launch dungeons with a separate Veteran story (the other eight don't have a Veteran version at all).Publius_Scipio wrote: »I noticed the newer group dungeons no longer feature unique stories for normal mode and vet mode. Rather it is the same quest that is either run at the choosen difficulty.
Is this actually the case or am I missing something somewhere? I know all the dungeons from launch feature two quests (usually the vet quest being a continuation of where "normal" left off).
Publius_Scipio wrote: »You are mostly correct. None of the new dungeons have separate Normal and Veteran stories. Veteran is just a harder version of the same story. There are currently only eight of the sixteen launch dungeons with a separate Veteran story (the other eight don't have a Veteran version at all).Publius_Scipio wrote: »I noticed the newer group dungeons no longer feature unique stories for normal mode and vet mode. Rather it is the same quest that is either run at the choosen difficulty.
Is this actually the case or am I missing something somewhere? I know all the dungeons from launch feature two quests (usually the vet quest being a continuation of where "normal" left off).
So then I haven't "missed" something. Indeed the newer dungeons only feature one quest. Is this the way it will be going forward?