If they talk about all the issues and bugs, it's gonna be a long show....
leepalmer95 wrote: »There gonna tell us those gg audio/artwork everyone loves to hear.
Eso live is a waste of time, they ignore all the real problems people ask. Or just say no ETA.
Brittany_Joy wrote: »leepalmer95 wrote: »There gonna tell us those gg audio/artwork everyone loves to hear.
Eso live is a waste of time, they ignore all the real problems people ask. Or just say no ETA.
Nope. The community managers always ask the important questions. Eso live reveals some useful info.
So far we know battlegrounds and duels are their main focus besides the next updates. So hopefully they get it right.
leepalmer95 wrote: »Brittany_Joy wrote: »leepalmer95 wrote: »There gonna tell us those gg audio/artwork everyone loves to hear.
Eso live is a waste of time, they ignore all the real problems people ask. Or just say no ETA.
Nope. The community managers always ask the important questions. Eso live reveals some useful info.
So far we know battlegrounds and duels are their main focus besides the next updates. So hopefully they get it right.
Battlegrounds and arena's won't be discussion until 2017 was the exact wording.
We'll begin discussing One Tamriel more at gamescom and PAX West, so be on the lookout for chatter starting next week.I would like to hear a bit more about One Tamriel and how this will actually work with questing and what happens to resources - will we still find them in certain zones or are those in all zones available with OT. Another thing is, it is not very helpful for a new or low level player to see all enemies as level 50 CP 160 - how can I find out, which is a harder enemy and which is not?
Did you have a chance to check out the article we just published yesterday? It has some good info and a few screenshots.Hopefully they show a preview of the console text chat in depth before it drops on Tuesday.
ZOS_GinaBruno wrote: »We'll be publishing the show plan on the website this afternoon, but here are the segments we'll be having:The dev segments are actually ideas from some of our players that were pulled from this thread; hope you all enjoy it!
- Official ESO news and updates
- The Anatomy of a Bug Fix with QA Supervisor Dan Goldberg & Lead QA Analyst Kyle Harris
- Ask Us Anything
- Development versus Reality with Dungeon Lead Mike Finnigan & Senior QA Tester Jay Hartman
We'll begin discussing One Tamriel more at gamescom and PAX West, so be on the lookout for chatter starting next week.I would like to hear a bit more about One Tamriel and how this will actually work with questing and what happens to resources - will we still find them in certain zones or are those in all zones available with OT. Another thing is, it is not very helpful for a new or low level player to see all enemies as level 50 CP 160 - how can I find out, which is a harder enemy and which is not?Did you have a chance to check out the article we just published yesterday? It has some good info and a few screenshots.Hopefully they show a preview of the console text chat in depth before it drops on Tuesday.http://www.elderscrollsonline.com/en-us/news/post/2016/08/10/update-11-guide-text-chat-on-consoles
ZOS_GinaBruno wrote: »We'll be publishing the show plan on the website this afternoon, but here are the segments we'll be having:The dev segments are actually ideas from some of our players that were pulled from this thread; hope you all enjoy it!
- Official ESO news and updates
- The Anatomy of a Bug Fix with QA Supervisor Dan Goldberg & Lead QA Analyst Kyle Harris
- Ask Us Anything
- Development versus Reality with Dungeon Lead Mike Finnigan & Senior QA Tester Jay Hartman
We'll begin discussing One Tamriel more at gamescom and PAX West, so be on the lookout for chatter starting next week.I would like to hear a bit more about One Tamriel and how this will actually work with questing and what happens to resources - will we still find them in certain zones or are those in all zones available with OT. Another thing is, it is not very helpful for a new or low level player to see all enemies as level 50 CP 160 - how can I find out, which is a harder enemy and which is not?Did you have a chance to check out the article we just published yesterday? It has some good info and a few screenshots.Hopefully they show a preview of the console text chat in depth before it drops on Tuesday.http://www.elderscrollsonline.com/en-us/news/post/2016/08/10/update-11-guide-text-chat-on-consoles
Is that the Kyle that usually is playing when showing off new zones etc.?
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll be publishing the show plan on the website this afternoon, but here are the segments we'll be having:The dev segments are actually ideas from some of our players that were pulled from this thread; hope you all enjoy it!
- Official ESO news and updates
- The Anatomy of a Bug Fix with QA Supervisor Dan Goldberg & Lead QA Analyst Kyle Harris
- Ask Us Anything
- Development versus Reality with Dungeon Lead Mike Finnigan & Senior QA Tester Jay Hartman
We'll begin discussing One Tamriel more at gamescom and PAX West, so be on the lookout for chatter starting next week.I would like to hear a bit more about One Tamriel and how this will actually work with questing and what happens to resources - will we still find them in certain zones or are those in all zones available with OT. Another thing is, it is not very helpful for a new or low level player to see all enemies as level 50 CP 160 - how can I find out, which is a harder enemy and which is not?Did you have a chance to check out the article we just published yesterday? It has some good info and a few screenshots.Hopefully they show a preview of the console text chat in depth before it drops on Tuesday.http://www.elderscrollsonline.com/en-us/news/post/2016/08/10/update-11-guide-text-chat-on-consoles
Is that the Kyle that usually is playing when showing off new zones etc.?
Yes! He'll be getting some face time tomorrow.
ZOS_GinaBruno wrote: »We'll be publishing the show plan on the website this afternoon, but here are the segments we'll be having:The dev segments are actually ideas from some of our players that were pulled from this thread; hope you all enjoy it!
- Official ESO news and updates
- The Anatomy of a Bug Fix with QA Supervisor Dan Goldberg & Lead QA Analyst Kyle Harris
- Ask Us Anything
- Development versus Reality with Dungeon Lead Mike Finnigan & Senior QA Tester Jay Hartman
We'll begin discussing One Tamriel more at gamescom and PAX West, so be on the lookout for chatter starting next week.I would like to hear a bit more about One Tamriel and how this will actually work with questing and what happens to resources - will we still find them in certain zones or are those in all zones available with OT. Another thing is, it is not very helpful for a new or low level player to see all enemies as level 50 CP 160 - how can I find out, which is a harder enemy and which is not?Did you have a chance to check out the article we just published yesterday? It has some good info and a few screenshots.Hopefully they show a preview of the console text chat in depth before it drops on Tuesday.http://www.elderscrollsonline.com/en-us/news/post/2016/08/10/update-11-guide-text-chat-on-consoles