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The amount of people using macros

  • NoRagret
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    I find it embarrasing that I`ve been playing for a few months and already know this is health desync. Idk if the forums are filled with QQ pugs or something. Its very sad that people like OP get this worked up after failing in PVP and would rather believe that people better than them are hackers.
  • CapuchinSeven
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    Hempyre wrote: »
    @CapuchinSeven

    *WHOOOOSH*

    You hear that?

    That was the point of this thread and my post going WAY over your head.

    Nothing you said is relevant to macros in this thread, you just threw fuel on the fire to watch it burn. But thanks for dropping by.

    What I hear is someone, again, starting a fire that had already come to a stop while at the same time letting everyone know that someone else was messing with the fire from earlier that had already come to a stop.

    Point of the thread -
    • Someone said people are using macros to gain an advantage - Correct, there is a reason ZOS and many other online games ban them. They know what good ones can do.
    • Someone said people are not using macros - Incorrect, there are people using macros, they are likely not as common as many think (at least good ones anyway).
    • Someone said macros don't give an advantage anyway - Incorrect, a well crafted macro (not just something on your keyboard your mum bought you, a macro that can literally be written to see a change in pixel colour on your screen and even account for network latency can do some incredible things), very much gives an advantage.
    • Someone said a macro alone can't change the animation cooldown - Correct but the point some of us were trying to make is that this is just talking semantics, the macro alone can't create a hack/'sploit/whatever but can very VERY much be used to leverage that exploit.

    Some of these "random occurrences" are way more repeatable than people think. It's like some of you don't think there are people with the kind of mentality that sits for hours and hours testing software or games looking for things like this and just how to recreate them.

    Again, if you are so sure there haven't and won't be bugs with the animation cooldown system. GOOD for you man, I'm happy for you.
  • Hammy01
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    As someone who plays on Xbox One and is just reading this thread for the fun of it... based on the comments I think it is pretty easy to see who is using macros ;).

    Btw.. Can you macro with the Xbox one Elite controller... because I really hate for this problem to invade the consoles as well.


    Hammy!!
  • Hammy01
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    OdinForge wrote: »
    @Ch4mpTW @Rohamad_Ali @CapuchinSeven @Sharee

    Once Again,

    What you all are blatantly ignoring to continue your blah blah blah

    And once again for people such as yourself.

    You can't use a macro to create a hole, but you can use a macro to make an already existing hole usable.

    To be clear here, my point is a singular and simple one -

    Those saying the GCD must be infallible are wrong.
    Those saying a bug with the GCD couldn't be macro'd are wrong.

    No iffs no buts. Wrong.
    OdinForge wrote: »
    The fact that you think this is a macro is laughable, this bug was discovered on the PTS and reported to ZOS a long time ago.

    Funny I can now pick out names of the players that just happen to constantly and continually suffer from such a random occurrence.

    To be clear again, my point is a singular and simple one -

    Those saying the GCD must be infallible are wrong.
    Those saying a bug with the GCD couldn't be macro'd are wrong.

    Believe or not mate (and honestly, I really don't care if you do) but there are places (unmentionable) out there filled with people who literally just want to hack games, that's how they play them, it's the aim of the game for them, that IS the game.

    You remind me of years ago people in Planetside shouting that ROF hacks couldn't possibly be happening because blah blah and so on. Turns out it was a memory edit hack and very much possible yet people raged it couldn't be done and it was a L2P issue.

    Again because people seem hard of hearing, my point is that seemingly impossible holes happen and people find ways of exploiting them. Shouting "THE GCD IS LAW!" doesn't change that fact. There HAVE been exploitable holes in ESO, ZOS do their best to close them.

    First off dude you're wrong, you linked a video of an example to prove a point that was wrong.

    I am pretty sure he linked the Fengrush video to show a bug that could be abused via a Macro but was not actually calling that video a macro... just saying!!

    Hammy!!
  • OdinForge
    OdinForge
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    Hammy01 wrote: »
    OdinForge wrote: »
    @Ch4mpTW @Rohamad_Ali @CapuchinSeven @Sharee

    Once Again,

    What you all are blatantly ignoring to continue your blah blah blah

    And once again for people such as yourself.

    You can't use a macro to create a hole, but you can use a macro to make an already existing hole usable.

    To be clear here, my point is a singular and simple one -

    Those saying the GCD must be infallible are wrong.
    Those saying a bug with the GCD couldn't be macro'd are wrong.

    No iffs no buts. Wrong.
    OdinForge wrote: »
    The fact that you think this is a macro is laughable, this bug was discovered on the PTS and reported to ZOS a long time ago.

    Funny I can now pick out names of the players that just happen to constantly and continually suffer from such a random occurrence.

    To be clear again, my point is a singular and simple one -

    Those saying the GCD must be infallible are wrong.
    Those saying a bug with the GCD couldn't be macro'd are wrong.

    Believe or not mate (and honestly, I really don't care if you do) but there are places (unmentionable) out there filled with people who literally just want to hack games, that's how they play them, it's the aim of the game for them, that IS the game.

    You remind me of years ago people in Planetside shouting that ROF hacks couldn't possibly be happening because blah blah and so on. Turns out it was a memory edit hack and very much possible yet people raged it couldn't be done and it was a L2P issue.

    Again because people seem hard of hearing, my point is that seemingly impossible holes happen and people find ways of exploiting them. Shouting "THE GCD IS LAW!" doesn't change that fact. There HAVE been exploitable holes in ESO, ZOS do their best to close them.

    First off dude you're wrong, you linked a video of an example to prove a point that was wrong.

    I am pretty sure he linked the Fengrush video to show a bug that could be abused via a Macro but was not actually calling that video a macro... just saying!!

    Hammy!!

    Except that bug cannot be replicated with any type of consistency, and therefore cannot be exploited.
    The Age of Wrobel.
  • CapuchinSeven
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    OdinForge wrote: »
    Except that bug cannot be replicated with any type of consistency, and therefore cannot be exploited.

    There HAVE been animation bugs that have been exploited and used as part of macros. Are you seriously and actually trying to claim that's not happened (you'd be wrong) so therefore you're right and macro's can't be abused or can't abuse the CD system? (you'd be wrong again) because of a posted video which you missed the point of?
    Edited by CapuchinSeven on August 9, 2016 8:02PM
  • OdinForge
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    OdinForge wrote: »
    Except that bug cannot be replicated with any type of consistency, and therefore cannot be exploited.

    There HAVE been animation/cooldown bugs that have been exploited and used as part of macros. Are you seriously and actually trying to claim that's not happened (you'd be wrong) so therefore you're right and macro's can't be abused or can't abuse the CD system? (you'd be wrong again) because of a posted video which you missed the point of?

    Can you actually give any examples of bugs or skill bugs in the past, or are you just assuming they existed? I've been in PvP exclusively since launch of this game on PC, and can only recall one recent example of where a skill bugged and blatantly ignored cool-down of its cast time (skill cast time, not proc chance). That'd be rapid regeneration after 1.8 where you could hold your finger on the button and spam the skill. But why would you need a macro to exploit this bug, when you could have just held the button down yourself? There are other examples very few and far between, but I'm genuinely curious if you can actually name any of them? You claim it's so easy, yet no one actually does it.

    Stop bringing up that video, I explained to death why it's 150% irrelevant to this thread. It's a bug that cannot be replicated in any form of consistency, and is more detrimental to the person in it considering they have to stand there until it finishes, and cannot heal or dodge.
    The Age of Wrobel.
  • lynog85
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    Certain simple combinations can and are macroed and may only give a slight advantage but still give a advantage nonetheless.

    Never missing an execute+animation cancel or an ulti+animation cancel for starters. Simple but very effective combos can be the difference between life and death in this game.

    I've watched a tonne of streamers and its obvious what ones are using the simple macroes if you known what you're looking for. FENGRUSH definitely does not use them though imo. Too many times I see the full.animations on his executioner or DB. Like I said not a huge advantage but a advantage nonetheless.
  • Rohamad_Ali
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    No one uses macros to take advantage of other players . They're are no cheats that can be used or anyway to bipass the game mode . Everyone is just awesomely skilled and you should L2P . PvP players follow the rules better then anyone . Noone exploits cmon get real peoples .





    Derp
  • CapuchinSeven
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    OdinForge wrote: »
    Can you actually give any examples of bugs or skill bugs

    Wrecking Blow pre charging
    Dark Flare light attack skipping
    Using macro'd emotes to cancel animations/desync
    Crystal Frag light attack skipping
    Reproducible heath desync on certain channel abilities with animations totally ignored

    There are rumors macroslice can be reproduced, I don't like posting on forums on this one, I hate cheating and you seem to have little understanding of why I don't want to talk about how it would be done on a forum.

    These are just ones off the top of my head this year alone. This is before we even get to macro's watching pixels on the screen so they can tell when a set of pixels is in one place (such as the characters arm during an animation so the macro knows just where to start the next ability for a perfect timed animation cancel or even basic stuff like when your enemies health bar has reached a certain percentage for an auto buff and execute)

    Not understanding those things above shows you have no actual understanding of just how smart some macro and bot writers can be.

    The fact is, you came into the thread with a conclusion already drawn and there is little chance of you an I agreeing.
    OdinForge wrote: »
    Stop bringing up that video

    Are you actually just trolling? Are you serious with this? Are you arguing with so many people on the internet you just forget what you posted and then get shocked when you get a reply?
    Edited by CapuchinSeven on August 9, 2016 10:05AM
  • NinjaApacHe
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    I reported an EP player (NB) on PC EU. His name is close to Liberation (can tell the real name but who plays on PC EU knows who he is). He kills you in less than a second with 5 different hits. These people are just braindamaged. They think they are good, but they are just trolls. Continue to report them, they are just like mosquitos in real life.
    CP 2120+Lord Yakhin- Magicka NB - High Elf - DC Jack Templar - Stamina Templar - Dark Elf - DC Darth Morbius - Stamina Sorcerer - Dark Elf - DC Bloody Merril - Stamina Vampire NB - Redguard - DC Master Kun - Stamina DK - Redguard - DC Exarch Kun - Magicka Vampire NB - High Elf - DC Ace Bollah - Stamina Warden - Dark Elf - DC Icy Jack - Stamina Warden - Nord - DC Prior Tedas - Stamina NB - High Elf - DC 10 traits Woodworker - lvl 50 Enchanter - lvl 50 Alchemist - 10 traits Clothier & Smither - 10 traits jewelcrafterProud member of the Band of Daggers - www.bandofdaggers.eu
  • HuawaSepp
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    But you should have thought of players who play with m&k and use macros before you bought the game on console...
    On PC someone always has better Hardware and more FPS than another or a dot in the center of the screen through an overlay. So it's not that unusual
    I don't think there can be a solution to prevent this comfort stuff.
    PTS-EU
  • rfennell_ESO
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    I see someone did the dark rite and summoned Odinforge to deny macros existence and usage.

    Good stuff.
  • CapuchinSeven
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    I see someone did the dark rite and summoned Odinforge to deny macros existence and usage.

    Good stuff.

    If only I'd realised what I was doing, if only I'd know what a fool I was being, I'd never have opened that book in the first place.
  • rfennell_ESO
    rfennell_ESO
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    I see someone did the dark rite and summoned Odinforge to deny macros existence and usage.

    Good stuff.

    If only I'd realised what I was doing, if only I'd know what a fool I was being, I'd never have opened that book in the first place.

    It's pretty easy to make the mistake.

    All you have to do is read between the lines and realize he's just defending his play style.
  • OdinForge
    OdinForge
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    OdinForge wrote: »
    Can you actually give any examples of bugs or skill bugs

    Wrecking Blow pre charging
    Dark Flare light attack skipping
    Using macro'd emotes to cancel animations/desync
    Crystal Frag light attack skipping
    Reproducible heath desync on certain channel abilities with animations totally ignored

    There are rumors macroslice can be reproduced, I don't like posting on forums on this one, I hate cheating and you seem to have little understanding of why I don't want to talk about how it would be done on a forum.

    These are just ones off the top of my head this year alone. This is before we even get to macro's watching pixels on the screen so they can tell when a set of pixels is in one place (such as the characters arm during an animation so the macro knows just where to start the next ability for a perfect timed animation cancel or even basic stuff like when your enemies health bar has reached a certain percentage for an auto buff and execute)

    Not understanding those things above shows you have no actual understanding of just how smart some macro and bot writers can be.

    The fact is, you came into the thread with a conclusion already drawn and there is little chance of you an I agreeing.
    OdinForge wrote: »
    Stop bringing up that video

    Are you actually just trolling? Are you serious with this? Are you arguing with so many people on the internet you just forget what you posted and then get shocked when you get a reply?

    Wrecking Blow pre charging - This was just poor animations, but wrecking blow was still limited to its cast time cool-down. The person being hit by wrecking blow just couldn't really see what was happening. This wasn't bugged and missing cool-down, it just looked like *** and part of what ZOS tried to alleviate with animation changes in DB. They mentioned in their patch notes that they still intend for weaving to be possible, they just wanted more visual feedback to the players.

    Dark Flare light attack skipping - Animation canceling.

    Crystal Frag light attack skipping - Animation canceling isn't a bug dude.

    Reproducible heath desync on certain channel abilities with animations totally ignored - Right now you can multi CC someone with draining shot and HP desycn them, but the skill still has a cast time cool-down. The CC portion of this is broken for example, but you can't cast multiple draining shots at once, just one after the other. So while the CC and HP desync is bugged, there is nothing relevant to skill cool-downs or macros with this type of bug.

    I've never seen anyone emote canceling, if you have a video of that I'd be game to check it out. You've listed a bunch of animation canceling related items, but none of them are macro exploitable.

    Not understanding the above shows that you still don't understand the combat system, which is okay.
    Edited by OdinForge on August 9, 2016 1:13PM
    The Age of Wrobel.
  • idk
    idk
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    Few use macros. They are slower than learning how to do it proper.
  • vyndral13preub18_ESO
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    Is there some sort of marco I can use to exploit the dungeon finder? Because it sucks.
  • FENGRUSH
    FENGRUSH
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    Is there some sort of marco I can use to exploit the dungeon finder? Because it sucks.

    Finally, someone coming in to dominate this thread!
  • Pomaikai
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    Baranthus wrote: »
    FENGRUSH wrote: »
    Sounds like someone got macrosliced!


    Serious, honest question - is the 'macro-slicing' a legit thing? I'm guessing yes? Also, you seem like a decent player - why would you use macro-slicing? Honestly just curious.
    I'm not sure there's a way to intentionally reproduce it. It's happened to me probably as many times as it's happened to Fengrush. If you've got your timing down, you don't need to see your character performing attacks to continue attacking. When it happened to me, I kept pressing keys as if my character wasn't standing there' running through the air with my sword above my head like a moron. :D

    As a Magplar, when my gap closer, Toppling Charge, gets stuck I just have my light spear constantly extended above my head. I don't actually move/gap close. I can run around all over the place and have to gap close manually by running. Eventually the stuck animation clears.

    Is this what is termed a "macroslice"? That I could be stacking up all of my attacks during this time, and it can be 2-5 seconds long, and that they'll all fire at once when that stuck animation finally clears? I'm just trying to understand the mechanics of the entire concept.
  • CapuchinSeven
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    OdinForge wrote: »
    Wrecking Blow pre charging - This was just poor animations, but wrecking blow was still limited to its cast time cool-down. The person being hit by wrecking blow just couldn't really see what was happening. This wasn't bugged and missing cool-down, it just looked like *** and part of what ZOS tried to alleviate with animation changes in DB. They mentioned in their patch notes that they still intend for weaving to be possible, they just wanted more visual feedback to the players. .

    Nope. I'm not even sure we're playing the same game at this point if you don't know what this is.
    OdinForge wrote: »
    Crystal Frag light attack skipping - Animation canceling isn't a bug dude.

    Again nope, and I'm rubbing my brow now, do you even play the same game as us?
    OdinForge wrote: »
    Dark Flare light attack skipping - Animation canceling.

    ...soooo to clear this up, you're saying channeling a skill and before the skill finishes channeling and hits the target and the target even knows you're there, being able to spam a huge number of light attacks so that when the channel finishes lands ALL the hits ignore the CD and land in one go.... is just how the game is meant to work?

    From 30 secs in -
    https://www.youtube.com/watch?v=Ro3dKEmDZsI
    OdinForge wrote: »
    I've never seen anyone emote canceling.

    https://www.youtube.com/watch?v=55O5NwlL6aQ
    OdinForge wrote: »
    Not understanding the above shows that you still don't understand the combat system, which is okay..

    Right... so I'm going to stop here at this point, it's pretty clear that your next reply will be a "no 'cus 'cus 'cus" reply and that rfennell above is correct and you're simply defending your play style.
    Edited by CapuchinSeven on August 9, 2016 2:58PM
  • Avenias
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    I have a solution to this problem. Use more macros.
  • idk
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    @CapuchinSeven

    Your comment about animation canceling and asking if this is how it's supposed to work. Yes it is. While it was not intended as part of the original design the Devs have blessed it and as such it is considered legit and is here to stay.

    So yes, it's how it's supposed to work.
  • OdinForge
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    @CapuchinSeven You're not understanding the point I made.

    You linked a video from TG PTS when ZOS first attempted to changed animations, to fix visual issues like with what you see in dark flare or wrecking blow and crystal frags, as I explained before. When that change on PTS went horribly, they reverted and launched thieves guild to live. The creature displayed in the video doesn't actually die instantly, it takes one dark flare after the other at a speed similar to typical animation canceling with a cast time and dies.

    Just like when you used to heavy attack weave wrecking blow, you'd get the wrecking blow while you're heavy attacking. The attacks were still going off according to cool-down, the person being hit with wrecking blow just had no way to visually identify which animation was which and would end up getting hit with a wrecking blow when he thought he was safe. A visual issue that ZOS tried to address again in DB with another animation change.

    This does not however mean that skills were firing off without cool-down, it just looked funky but with FTC rolling in that video you can clearly see dark flares spaced out 1 to 2 seconds apart from each other. Same with the crystal frag, two crystal frags spaced out by their cast time.

    And the final video is the same as the one you linked before. The guy doing the crazy attacks probably had no idea what was happening, he was stuck in a crit rush animation and trying to attack you at the same time. This is not something a macro can take advantage of, no one can take advantage of it.
    Edited by OdinForge on August 9, 2016 3:47PM
    The Age of Wrobel.
  • rfennell_ESO
    rfennell_ESO
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    @CapuchinSeven

    I guess you are new at this... but look at the bottom of EVERY reply you get from the crazy guy.

    He will change the entire post when logically proven wrong, so arguing with someone like that is totally pointless.
  • OdinForge
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    Post #235 is a direct response to the videos in post #232, I'm not even sure you actually watched and paid attention to the video, or the link to the forums in the video description.

    If you actually watched and paid attention to the video, you'd understand why my points have been proven logically. FTC even clearly shows the attacks behaving according to their cool-down, it shows attacks spaced out by a cast time and not being casted at the same time. This means that no macro can enable you to attack any faster than just pressing the buttons yourself, in no way can you take advantage of the visual bug to cast faster than someone else.

    Stop confusing the issues at hand, and if you think you can write this logic off as me defending a playstyle, you lose any possible credibility and you're just looking for an excuse to end the discussion. Rfennell has no credibility, he's a bad and watching him in-game is one of the most hilarious sights.

    The Age of Wrobel.
  • altemriel
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    maybe just animation cancelling
  • gard
    gard
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    L2Pissue wrote: »
    many people uses macros
    people saying macros giving you no advantage are coming in 3...2..1...
    FFS. i can macro my keyboard to click 1 key every 0.01 second? thats 100 keys in one seconds, now tell me again macros are slow and tell me more about the "global cool down"
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down

    I can (and regularly do) perform that attack sequence without a macro. It's called animation cancelling.

    Are you saying you can make a macro to light attack or execute a skill every .01 seconds? Unless that's the case, what relevance does it have?
    Edited by gard on August 9, 2016 5:15PM
    My wife complains that I never listen to her. (Or something like that.)
    -- I'm a one man smurf zerg!

    My ESO addons:
    Midnight - Find out when midnight is so that you can check for ww/vamp spawn.
    Goto - Adds a tab to the map pane allowing you to teleport to a friend, guildmate, or groupmate for free.
  • CapuchinSeven
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    @CapuchinSeven

    Your comment about animation canceling and asking if this is how it's supposed to work. Yes it is. While it was not intended as part of the original design the Devs have blessed it and as such it is considered legit and is here to stay.

    So yes, it's how it's supposed to work.

    ..? I never asked that, I think you must have misunderstood, misread or confused me with someone else.
    Sorry if anything I said gave you that view.
    @CapuchinSeven

    I guess you are new at this... but look at the bottom of EVERY reply you get from the crazy guy.

    He will change the entire post when logically proven wrong, so arguing with someone like that is totally pointless.

    It's almost comical. He literally will move the goalposts with every single post.

    I had to blink twice at his comment that a video clearly showing the emote desync exploit was "a guy who didn't know he was doing it". He just happened to do it twice in a row.
  • OdinForge
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    But you'll just casually ignore the fact that you linked a video to show that dark flare and crystal frags could ignore cool-down, when in actual fact the same video quite clearly and factually shows them not ignoring cool-down.

    But feel free to continue assuming that people getting caught in the charge bug are doing it intentionally, or even see it happening on their end. This is my problem with people like you, ignore the facts in front of you but continue to feel okay making assumptions on something you cannot prove.

    Life in ESO must be stressful for you.
    The Age of Wrobel.
This discussion has been closed.