I actually do not know how it is in ESO, but in former TES games there was a speed difference with those weapons - daggers being the fastest, swords followed, then axes and the slowest were the blunt weapons - maces, mauls and hammers. 2h weapons slower than 1h weapons of course - don't know if it is in ESO the same, but I guess so.
I actually do not know how it is in ESO, but in former TES games there was a speed difference with those weapons - daggers being the fastest, swords followed, then axes and the slowest were the blunt weapons - maces, mauls and hammers. 2h weapons slower than 1h weapons of course - don't know if it is in ESO the same, but I guess so.
I have tested and there is no speed difference. Performing a full heavy, med or light attack takes the exact same amount of time to cast and hit with greatswords or mauls.
I actually do not know how it is in ESO, but in former TES games there was a speed difference with those weapons - daggers being the fastest, swords followed, then axes and the slowest were the blunt weapons - maces, mauls and hammers. 2h weapons slower than 1h weapons of course - don't know if it is in ESO the same, but I guess so.
I have tested and there is no speed difference. Performing a full heavy, med or light attack takes the exact same amount of time to cast and hit with greatswords or mauls.
Hm, another guess I have is different effects like bleeding and so which come with certain weapon types - but as I am a bow user, I do not really know.
Swords are best for Magicka Builds because Magicka Skills don't profit from Daggers, Axes or Maces.
Before someone asks why would you use Swords on Magicka... it gives the highest spelldamage.
2H weapons are fantastic in PVP, but not so much for PVE. Maelstrom DW weapons are so ridiculously powerful that it makes using 2H weapons for higher end PVE almost completely null and void. The DPS difference in PVE is too huge.
In PVP, they dominate because of Uppercut and its morphs, and the ability to land that higher damage hit in one go can be the difference between an opponent dying and getting off a heal/shield and managing to recover.
Smasherx74 wrote: »2hander is for PVP
Dual wield is for PVE
One Hander is for both PVE and PVP mainly tanking.
The heavy weapon passive in 2hander which increase greatsword damage by 5% which increases your vigor heal because higher your weapons damage and max stamina the stronger vigor becomes.
The heavy weapon passive in 2hander which increase greatsword damage by 5% which increases your vigor heal because higher your weapons damage and max stamina the stronger vigor becomes.
That's not how it works its the same with Duel wield Swords it apply passively to increase your weapon damage.So it applyd before same with swords.The heavy weapon passive in 2hander which increase greatsword damage by 5% which increases your vigor heal because higher your weapons damage and max stamina the stronger vigor becomes.
But that passive increases your damage when you hit, not before. So using Vigor while holding a greatsword or a maul should heal for the same amount because that passive is not yet enabled.
Swords are best for Magicka Builds because Magicka Skills don't profit from Daggers, Axes or Maces.
Before someone asks why would you use Swords on Magicka... it gives the highest spelldamage.
That's kind of weird, since you then need to use magic to get advantage from a melee weapon that you just slot to have more spell damage? Wow!
That's not how it works its the same with Duel wield Swords it apply passively to increase your weapon damage.So it applyd before same with swords.The heavy weapon passive in 2hander which increase greatsword damage by 5% which increases your vigor heal because higher your weapons damage and max stamina the stronger vigor becomes.
But that passive increases your damage when you hit, not before. So using Vigor while holding a greatsword or a maul should heal for the same amount because that passive is not yet enabled.
That's not how it works its the same with Duel wield Swords it apply passively to increase your weapon damage.So it applyd before same with swords.The heavy weapon passive in 2hander which increase greatsword damage by 5% which increases your vigor heal because higher your weapons damage and max stamina the stronger vigor becomes.
But that passive increases your damage when you hit, not before. So using Vigor while holding a greatsword or a maul should heal for the same amount because that passive is not yet enabled.
I'll surely test that asap.
@Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?
Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.
Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.
@Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?
Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.
Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.
The sword bonus damage also affects your heals as well, I see that get overlooked a lot
Forestd16b14_ESO wrote: »