DRXHarbinger wrote: »WhiteCoatSyndrome wrote: »So we have a mechanic that:
--Encourages large groups of people to cooperate for mutual advantage
--Encourages people who would not normally do Trials, to try Trials
--Encourages newer and older players to cooperate
...and the complaint is that it's making an in-game item worth less of a digital currency that is largely worthless anyway.
Ignoring that it will end up in the Crown store making the price crash regardless.
I will never understand people.
But but but but the entitlement...but the elites gold supply..someone has to think of them...
Hey, you leave us "elites" out of this.I have cleared vMoL, have been on max-scaled nMoL farm runs that take only 20 minutes, and I'm perfectly okay with people doing those lowbie farm runs. I've even participated in a few, and every so-called "elite" I know is fine with it and/or do the same. It's actually the wannabes for whom nMoL isn't a faceroll who are more likely to take issue with downscaling nMoL. The real challenge is vMoL; nMoL at any level is nothing more than a grindy gear farm.
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
DRXHarbinger wrote: »Maybe it's intended to stop the already elite from being stupidly OP rich. Motifs were never intended to be an achievement.. you shouldn't have to be the best to have a cosmetic like that.
Wrong phrase. Not so much hard to get, but not something farmable by level 10. Trials are supposed to be end game content, and yeah, I spent a lot of money and knew it was a waste of money, but I'm a Khajiit can and Daedric Khajiit armor makes me stupidly happy. I have nothing else to really do end game anymore. That said, I really don't expect level 10s (or even non-vets) to be able to farm vet content. THAT, to me, is the ridiculous part.s7732425ub17_ESO wrote: »It's your own fault that you believed the motifs were supposed to be "hard to get".
On a related now, Trials should not be allowed to scale below level 50. Oh boohoo a new player cannot play them, but that's originally how they were intended and only really make sense on level 50 characters anyways.
Conquistador wrote: ». Flooding the market with motifs .
Conquistador wrote: ». Flooding the market with motifs .
Must be a PC thing as I haven't seen any in Rawl.
Enemy-of-Coldharbour wrote: »Let the farmers farm. They are after-all 'playing their way'. If it weren't for them the guild stores would be empty.
DRXHarbinger wrote: »Maybe it's intended to stop the already elite from being stupidly OP rich. Motifs were never intended to be an achievement.. you shouldn't have to be the best to have a cosmetic like that.
That would be pretty smart thinking on ZOS' end. The amount of elitism and snobbery is too high as is. So in my opinion, the more equality — the better.
rhapsodious wrote: »Conquistador wrote: ». Flooding the market with motifs .
Must be a PC thing as I haven't seen any in Rawl.
Well, yes, as consoles don't have the patch that added the motif yet.