NeillMcAttack wrote: »jedtb16_ESO wrote: ».Bigevilpeter wrote: »People who are saying no are so selfish, just cause "you" dont want to do it doesnt mean that everyone else shouldnt too, if someone want to pay 50$ to level their character let them. They will still be much lower on skill point and skill trees levels.
personally i dont need it, but it wont hurt its not P2W in anyways
The game would be better off with people, who actually want to play the game content and not by-pass it or rush through it. Of course I could say, let them have this, then they are out of my sight and do not bother me - but it would attract even more of this type of players, and I do not want them to flood into this game, because they are ruining it by not knowing what the main point of an Elder Scrolls game is - we do not need more people like this here.
agree... the whole point of elder scrolls is a world to explore.
there is another thread around complaining about how the crown store items are a ripoff. yet here is a thread proposing that people rip themselves off by bypassing a large chunk of the game. the bit where you learn about the world and the things in it, learn about builds and gear and styles of play.
really?
I completely disagree. With one Tamriel, you aren't actually by-passing anything except the feeling of inadequacy. Saying that there is much to be learned leveling through the most bland and un-challenging content in the game is ridiculous because I know for a fact that players I know personnally left the game very early on because it wasn't challenging, it was boring, these are players that are very experienced players of MMO's, MOBA's and all sorts of tough games!!
And to @Lysette saying that you don't want them kinds of players here, players, regardless of their background as gamers, regardless of their understanding of elder scrolls games, regardless of how bored they feel grinding and questing to level 50 to actually feel challenged for the first time in the game, is again ridiculous, let alone, selfish!!
Then if they like tough games, why aren't they playing those game then and leave ESO alone. ESO is a jewel in the sea of overly challenging games - an oasis where one can roleplay and is not forced into "challenging" content. I want ESO to stay this way, and if it is selfish to have ONE game, where one can actually roleplay and have some fun outside of a competitive environment and just relax and enjoy the game world, so be it - then I am selfish, but I am selfish for the good of ESO.
I agree with most parts but I believe they should give us nearly what a PTS character template does. Having all 290? skill points, all attributes (64), make us level 50 and have Undaunted, Mages and Fighters guild leveled to 10. Just that. You still need to do everything else (main quest, wayshrines, etc) and have to craft/find your gear.
Then if they like tough games, why aren't they playing those game then and leave ESO alone. ESO is a jewel in the sea of overly challenging games - an oasis where one can roleplay and is not forced into "challenging" content. I want ESO to stay this way, and if it is selfish to have ONE game, where one can actually roleplay and have some fun outside of a competitive environment and just relax and enjoy the game world, so be it - then I am selfish, but I am selfish for the good of ESO.
I will add in that the people who chase the hardest content will move on once they have inhaled the content in any game. People who want instant leveling are not people who want to play the game, they want to play in the game. Big difference.
I_killed_Vivec wrote: »
Then if they like tough games, why aren't they playing those game then and leave ESO alone. ESO is a jewel in the sea of overly challenging games - an oasis where one can roleplay and is not forced into "challenging" content. I want ESO to stay this way, and if it is selfish to have ONE game, where one can actually roleplay and have some fun outside of a competitive environment and just relax and enjoy the game world, so be it - then I am selfish, but I am selfish for the good of ESO.
I will add in that the people who chase the hardest content will move on once they have inhaled the content in any game. People who want instant leveling are not people who want to play the game, they want to play in the game. Big difference.
But, and I'm not saying that I disagree, what business is that of yours? How does it affect anyone here if someone chooses to spend cash instead of time to get a level 50 character?
The people saying no give three reasons - it only takes 2 days in any case; you won't learn the game; you will miss out playing the game. For the first, if it is so trivial why is anyone concerned if someone wants to pay to skip those introductory couple of days? For the latter two the only person who loses out is the one buying the level 50 character - why does it matter to anyone else if they choose to do it?
Let them play the game their way
'What you call the "introductory couple of days" is meant to be THE game - that is what it is all about, Tamriel unlimited, the provinces of Tamriel, their cultures and you are supposed to help these people out by listening what is bugging them and eventually help them to get out of their misery. This is not just "introductory", this is the main game - and why would we want to have a lot of people around, who tell others, that this game would not be about it and attract even more people who are not interested into Elder Scrolls, but are just bypassing it and pervert this game into something what it is not meant to be.
I just leveled a bank alt, and it got boring as hell. Nothing about this idea would be mandatory: stay immersed, craft your full-fledged alts lovingly and completely, don't spend the money, etc. But there's zero enjoyment in slapping buttons to grind your way through quests you've already done, when all I wanted was a mule who could farm Nirncrux in Craglorn.
This comes down to another casual vs hardcore debate: anyone saying here that it's easy to level up, I've done it in a day, etc, is someone with way more time on their hands than, say, working parents. My time is worth money; I'm willing to spend one to save the other, and I know what both are worth.
Aemon_Isklexi wrote: »Even if they did make such an item, it wouldn't really work. The new character would still have to run around collecting skyshards and/or doing storyline quests to get decent amounts of skill points to spend not to mention leveling up skills and morphs.
So why are you leveling a bank alt, if you are willing to spend money - just subscribe and you do not need a bank alt anymore. And if you have the money, why farm yourself, simply buy that stuff you need.
I agree with most parts but I believe they should give us nearly what a PTS character template does. Having all 290? skill points, all attributes (64), make us level 50 and have Undaunted, Mages and Fighters guild leveled to 10. Just that. You still need to do everything else (main quest, wayshrines, etc) and have to craft/find your gear.
Well, take this "win and done" button - press it, and leave. This game is wasted on you anyway .- you appreciate nothing of it's real content, why are you here at all?
The whole point of this request is, that you can even faster unbalance the game and achieve your FotM character - you guys want balance, but your own behavior and requests create this imbalance all the time. This is not good for the game to have such an elixir.
'What you call the "introductory couple of days" is meant to be THE game - that is what it is all about, Tamriel unlimited, the provinces of Tamriel, their cultures and you are supposed to help these people out by listening what is bugging them and eventually help them to get out of their misery. This is not just "introductory", this is the main game - and why would we want to have a lot of people around, who tell others, that this game would not be about it and attract even more people who are not interested into Elder Scrolls, but are just bypassing it and pervert this game into something what it is not meant to be.
ESO is the only new Elder Scrolls content for years to come - we have to protect it to still have an Elder Scrolls game with new content from those, who are not interested into Elder Scrolls content and demand more and more things, which are just messing up this game - like wanting it to be more challenging, while the numbers tell ZOS, that it is already too hard for most and they have to adjust it and make it easier - now we are getting One Tamriel, because there the numbers seem to be right - and so we get this for all of Tamriel now. And guess what will happen - a lot of these 1337 players will say it is "faceroll easy" - they are in the wrong game and are not getting it.
So why are you leveling a bank alt, if you are willing to spend money - just subscribe and you do not need a bank alt anymore. And if you have the money, why farm yourself, simply buy that stuff you need.
It was a bank alt originally; now it's a writ alt / nirncrux farmer. I brought him to 50 just so he could enter Craglorn, and set him up to do Level 9 (not 10) equipment writs so that he gets Craglorn surveys that will get me concentrated chances to score nirncruxes for the pieces I sell to researchers, and thereby improve my profit margin.
Do you approve of my logic now?
I_killed_Vivec wrote: »'What you call the "introductory couple of days" is meant to be THE game - that is what it is all about, Tamriel unlimited, the provinces of Tamriel, their cultures and you are supposed to help these people out by listening what is bugging them and eventually help them to get out of their misery. This is not just "introductory", this is the main game - and why would we want to have a lot of people around, who tell others, that this game would not be about it and attract even more people who are not interested into Elder Scrolls, but are just bypassing it and pervert this game into something what it is not meant to be.
ESO is the only new Elder Scrolls content for years to come - we have to protect it to still have an Elder Scrolls game with new content from those, who are not interested into Elder Scrolls content and demand more and more things, which are just messing up this game - like wanting it to be more challenging, while the numbers tell ZOS, that it is already too hard for most and they have to adjust it and make it easier - now we are getting One Tamriel, because there the numbers seem to be right - and so we get this for all of Tamriel now. And guess what will happen - a lot of these 1337 players will say it is "faceroll easy" - they are in the wrong game and are not getting it.
No. Quite simply no!
You say it is meant to be the whole game, please don't seek to enforce your ideas about what the game constitutes or how it "should" be played onto others - it really is no concern of yours. You might consider levelling to 50 to be the "main game" (though this seems to contradict your comments on One Tam), but other people simply do not. They want to get to "endgame" or be "competitive in PvP" as soon as possible. Do they "pervert the game into something it's not meant to be"?
Are people who chose to ignore the main quest and do their levelling in Cyrodiil perverts?
And it's easy to see that other people don't agree with you - just look at the people here whose only objection to the proposal is that it only takes two days in any case.
Please don't tell other people that they are in the wrong game, it's incredibly offensive. I don't understand why someone would want to buy level 50, but then again I don't understand why someone would want a game with no progression, where everything scaled to them or was faceroll easy so that they could wander anywhere without feeling any threat (that's no challenge for an adventurer...). However, it really is no concern of mine if they buy a level 50, or grind up to it in 2 days, or get there by completing every quest (as I did). I don't even see it as P2W, it merely skips the introductory levelling, it doesn't make you better in a way that only spending money could.
As for "playing the "right" way in order to "protect" the game, the record for finishing Morrowind is less than 4 minutes. They might exploit bugs in a way that would horrify Bethesda, and they certainly didn't play the "right" way, but that didn't stop the production of Oblivion or Skyrim
I_killed_Vivec wrote: »'What you call the "introductory couple of days" is meant to be THE game - that is what it is all about, Tamriel unlimited, the provinces of Tamriel, their cultures and you are supposed to help these people out by listening what is bugging them and eventually help them to get out of their misery. This is not just "introductory", this is the main game - and why would we want to have a lot of people around, who tell others, that this game would not be about it and attract even more people who are not interested into Elder Scrolls, but are just bypassing it and pervert this game into something what it is not meant to be.
ESO is the only new Elder Scrolls content for years to come - we have to protect it to still have an Elder Scrolls game with new content from those, who are not interested into Elder Scrolls content and demand more and more things, which are just messing up this game - like wanting it to be more challenging, while the numbers tell ZOS, that it is already too hard for most and they have to adjust it and make it easier - now we are getting One Tamriel, because there the numbers seem to be right - and so we get this for all of Tamriel now. And guess what will happen - a lot of these 1337 players will say it is "faceroll easy" - they are in the wrong game and are not getting it.
No. Quite simply no!
You say it is meant to be the whole game, please don't seek to enforce your ideas about what the game constitutes or how it "should" be played onto others - it really is no concern of yours. You might consider levelling to 50 to be the "main game" (though this seems to contradict your comments on One Tam), but other people simply do not. They want to get to "endgame" or be "competitive in PvP" as soon as possible. Do they "pervert the game into something it's not meant to be"?
Are people who chose to ignore the main quest and do their levelling in Cyrodiil perverts?
And it's easy to see that other people don't agree with you - just look at the people here whose only objection to the proposal is that it only takes two days in any case.
Please don't tell other people that they are in the wrong game, it's incredibly offensive. I don't understand why someone would want to buy level 50, but then again I don't understand why someone would want a game with no progression, where everything scaled to them or was faceroll easy so that they could wander anywhere without feeling any threat (that's no challenge for an adventurer...). However, it really is no concern of mine if they buy a level 50, or grind up to it in 2 days, or get there by completing every quest (as I did). I don't even see it as P2W, it merely skips the introductory levelling, it doesn't make you better in a way that only spending money could.
As for "playing the "right" way in order to "protect" the game, the record for finishing Morrowind is less than 4 minutes. They might exploit bugs in a way that would horrify Bethesda, and they certainly didn't play the "right" way, but that didn't stop the production of Oblivion or Skyrim
See, I find it offensive if you declare what is most of the game as "introductory" - why do you think nearly all of the game is PvE content and the landmass of PvE is so big, whereas the one for PvP is so lmited?- You really think the game would be about that single zone and single DLC - you can't be serious.
I_killed_Vivec wrote: »I_killed_Vivec wrote: »'What you call the "introductory couple of days" is meant to be THE game - that is what it is all about, Tamriel unlimited, the provinces of Tamriel, their cultures and you are supposed to help these people out by listening what is bugging them and eventually help them to get out of their misery. This is not just "introductory", this is the main game - and why would we want to have a lot of people around, who tell others, that this game would not be about it and attract even more people who are not interested into Elder Scrolls, but are just bypassing it and pervert this game into something what it is not meant to be.
ESO is the only new Elder Scrolls content for years to come - we have to protect it to still have an Elder Scrolls game with new content from those, who are not interested into Elder Scrolls content and demand more and more things, which are just messing up this game - like wanting it to be more challenging, while the numbers tell ZOS, that it is already too hard for most and they have to adjust it and make it easier - now we are getting One Tamriel, because there the numbers seem to be right - and so we get this for all of Tamriel now. And guess what will happen - a lot of these 1337 players will say it is "faceroll easy" - they are in the wrong game and are not getting it.
No. Quite simply no!
You say it is meant to be the whole game, please don't seek to enforce your ideas about what the game constitutes or how it "should" be played onto others - it really is no concern of yours. You might consider levelling to 50 to be the "main game" (though this seems to contradict your comments on One Tam), but other people simply do not. They want to get to "endgame" or be "competitive in PvP" as soon as possible. Do they "pervert the game into something it's not meant to be"?
Are people who chose to ignore the main quest and do their levelling in Cyrodiil perverts?
And it's easy to see that other people don't agree with you - just look at the people here whose only objection to the proposal is that it only takes two days in any case.
Please don't tell other people that they are in the wrong game, it's incredibly offensive. I don't understand why someone would want to buy level 50, but then again I don't understand why someone would want a game with no progression, where everything scaled to them or was faceroll easy so that they could wander anywhere without feeling any threat (that's no challenge for an adventurer...). However, it really is no concern of mine if they buy a level 50, or grind up to it in 2 days, or get there by completing every quest (as I did). I don't even see it as P2W, it merely skips the introductory levelling, it doesn't make you better in a way that only spending money could.
As for "playing the "right" way in order to "protect" the game, the record for finishing Morrowind is less than 4 minutes. They might exploit bugs in a way that would horrify Bethesda, and they certainly didn't play the "right" way, but that didn't stop the production of Oblivion or Skyrim
See, I find it offensive if you declare what is most of the game as "introductory" - why do you think nearly all of the game is PvE content and the landmass of PvE is so big, whereas the one for PvP is so lmited?- You really think the game would be about that single zone and single DLC - you can't be serious.
I don't think it's "introductory". I used that, and thought I made it explicit with the quote marks, to indicate what some people thought of it - that the only reason why level 50 elixirs shouldn't be available is because it only takes two days in any case. And some people say a whole lot less (5 or 6 hours).
So, for these people levelling up to 50 is only introductory.
And it is not for me to tell them otherwise. Just like it's not for me to tell anyone they are wrong for wanting to rush to endgame or to be competitive in PvP, or even to walk around looking at the scenery roleplaying that they are a travelling minstrel. As far as I'm concerned they can play the game any way they want and it makes no difference to me how they reached level 50 or got all their CP.
By the way, I haven't expressed any opinions I might have on how the game should be played or how I do play it. Whether I think the first 50 levels are introductory or not is irrelevant to the argument. I have never said that I want a level 50 elixir, or that I would or wouldn't use it. None of that is relevant to whether it should be available if people want it.
I_killed_Vivec wrote: »And it is not for me to tell them otherwise. Just like it's not for me to tell anyone they are wrong for wanting to rush to endgame or to be competitive in PvP, or even to walk around looking at the scenery roleplaying that they are a travelling minstrel. As far as I'm concerned they can play the game any way they want and it makes no difference to me how they reached level 50 or got all their CP.
TheAngelofDeath99 wrote: »If you have multiple characters, you know it becomes grindy after you've done ALL 3 alliances. So I propose an elixir, that immediately puts you at level 50, and completes the main story and alliance quests (doesn't complete side quests). This can ONLY be used if you already have a level 50 character in the alliance you're choosing. It will also allow you to set your character's CLASS abilities as the following: One line at 35, one line at 25, and one at 15. It will also give you 7 pieces of normal quality level 50 gear (not set items), your choice of light, medium, or heavy. Additionally, one normal quality level 50 weapon and/or shield. The price of the elixir would be 5,000 crowns.
What do you guys think?