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10 months later, non DLC dungeons dont have CP160 loot, unlike DLC dungeons.

L2Pissue
L2Pissue
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Why all the non DLC dungeons drops of exclusive items/loot such as Adroitness and Sunderflame are at a max level of CP140
while all the DLC dungeons drop gear at CP160 ?
It has been over 10 months since the max leveling increased from veteran rank 14 to 16 ( or CP140 to 160)
what is the delay for?

I know there arent many suggestions regarding the matter on the forums, its because the slowness of reacting from ZOS side which make most players simply give up on it, and not bother logging in again..
look how long it took to scale craglorn trials to max level, and how many people quitted in that period when they realized that trials was absolutely useless over a year ( at veteran rank 14, AA and HRC were veteran rank 12.

I subscribe to this game. i want to play the full content and have the full features. and no that doesnt mean only DLC stuff, it means ESO stuff, my subscription is for ESO, not for ESO's DLCs

Why i have absolutely nothing useful in the loot that i can skip looting the whole dungeons except the last boss who maybe could give me something useful

And for those who doesnt know or doesnt play the game, ZOS did half job before, when max level was veteran 14, adroitness and sunderflame were veteran 12 items, and when the max level became veteran rank 16, the loot level has been scaled only by 2 veteran ranks instead of 4, so they became veteran rank 14 items which are now CP140.

My suggestion is not to scale non DLC dungeons loot to CP160 when you increase the max level to CP180 as you are used to, it is that you do your job properly and scale the loot to the maximum level of the same period, not to a period of one year ago

You can also have insurance that covers your employee's salary if scaling in-game loot gets you bankrupt
also, you dont have to be shy from opening a canned food donations hotline aswell, we understand that everyone gets a period of budget cuts and employees reduction

For the worried players, dont worry, Zenimax created this game, they can scale the dungeon loot to max level every time the max level increases.

And no i am not waiting for a dev to tell me "you know you dont have to be here"
i am waiting for proper handling regarding the matter
Edited by L2Pissue on August 3, 2016 5:33PM
  • Preyfar
    Preyfar
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    I agree. Not just that, but there's an extreme lack of gear diversity for existing dungeons. While some dungeons do drop specific sets (City of Ash, Crypt of Hearts) there's really no gear in most of the dungeons. And what little there is still not scaled.

    EDIT: My guess on a lot of things is dungeon loot was hard coded before, and now all the loot is soft coded to scale the rewards to your level. Updating an existing dungeon is not an easy task because of th at.
    Edited by Preyfar on August 3, 2016 5:49PM
  • L2Pissue
    L2Pissue
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    Preyfar wrote: »
    I agree. Not just that, but there's an extreme lack of gear diversity for existing dungeons. While some dungeons do drop specific sets (City of Ash, Crypt of Hearts) there's really no gear in most of the dungeons. And what little there is still not scaled.

    EDIT: My guess on a lot of things is dungeon loot was hard coded before, and now all the loot is soft coded to scale the rewards to your level. Updating an existing dungeon is not an easy task because of th at.

    updating the loot table is an easy job for the people who created the game
    updating the loot table is easier than creating the game,or a DLC. can you argue with that?
    and what hard coded and soft coded you talking about? when the max veteran rank was 14, the loot was veteran rank 12
    when they increased the veteran ranks to 16, they increased the loot of non DLC trials ONLY to veteran rank 14, they increased it before, they can increase it again, remember bud, updating the loot table is an easy job, creating the game, however, is not.
  • ku5h
    ku5h
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    Easy answer is that they want to force as much ppl to buy new DLCs. ZoS is greedy as *** and they put almost everything behind pay wall.

  • ShedsHisTail
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    ku5h wrote: »
    Easy answer is that they want to force as much ppl to buy new DLCs.

    I think that's understood.
    The question is why are people with the DLC and Subscribers also "penalized" in order to keep CP160 gear behind the pay wall? We paid. Take down the wall.

    Edited by ShedsHisTail on August 3, 2016 8:21PM
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • imnotanother
    imnotanother
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    Yes, make it scale to group leader.
    PS4: NA - AD PSN: imnotanother (Artell Lyeselle)
    Stamina NightBlade 810+ CP - PvP/Trials/Dungeon Ready
  • IxskullzxI
    IxskullzxI
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    ZO$
    #HowDoYouLikeYourDK?
  • sadownik
    sadownik
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    Wait, wait ill admit i just logged in after patch once to check if game works but i thought that now gear should scale after dlc? Did i miss something?
  • Loves_guars
    Loves_guars
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    The pay wall is getting out of hand now.
  • NoMoreChillies
    NoMoreChillies
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    this could all be solved if they allow master crafters to upgrade gear levels to 160cp
    Insulting people on the internet is cowardly.
  • STEVIL
    STEVIL
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    If i recall correctly, scaling for non-scaled content will be what the one tamriel release is about, right?

    All zones, loots, mats scaling... not too far off.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • L2Pissue
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    STEVIL wrote: »
    If i recall correctly, scaling for non-scaled content will be what the one tamriel release is about, right?

    All zones, loots, mats scaling... not too far off.

    Where did you hear that? Because i thought with Orsinium, Thieves guild and Dark brotherhood that everything will be properly scaled aswell.. And until this day.. The scaling for V16 or CP160 was strict to monster sets in non DLC dungeons..
    Trials finally got scaled to max level after over 10 months.. How long for dungeons? 20?
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