Dungeons & Group Content
Dragonstar Arena
Added Powered versions of The Master's Greatsword, Sword, Inferno Staff, and Restoration Staff to the pool of possible Master Weapons available in the Dragonstar Arena.
The Archer's Mind, Destruction Mastery, Footman's, and Healer's Habit sets now have shields in Infused, Divines, Well-Fitted, Reinforced, and Sturdy from Dragonstar Arena drops. Before, they were only available in Infused.
The Ice Comet ability used by monsters will no longer apply a stun and damage prior to impact.
Anka-Ra Shadowcasters will no longer attempt to target player characters out of range of the Celestial Blast.
Certain monsters that could infinitely respawn will no longer grant loot or experience.
You will now get a Master’s Weapon from the final arena in Veteran Dragonstar Arena 100% of the time.
Dragonstar Arena Improvements
Test your strength against the denizens of the Dragonstar Arena!
Monsters have had their difficulty increased, as well as the level of their rewards.
Items and Weapon Sets obtained in the Arena have been updated to scale up to max level, which is Champion 160.
Four older item sets have been updated, and drop in Dragonstar Arena at Champion 160. They are:
Archer's Mind
Destruction Master
Footman
Healer
Master Sword is what i will be after. Completely OP for a StamDK using LA/Ransack/Bash. Combine it with some Major Mending / Vitality, and you will get 2-3k healing for each attack you do. No need to even waste time on vigor/rally with that kind of offense-based healing.
vDSA should also mean revival of Master Weapons - but i don't see them mentioned specifically in the Patch Notes, which i would have thought them to be.
Can anyone confirm if Master Weapons are back?