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Some small things I'd like to see.

bedlom
bedlom
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Most if not all of these have been requested many times and imo would do wonders for the game.

1st person mount riding.

Stop players from being able to unsheath our weapons and stopping our emotes.

Options to disable all combat indicators like block indicators and snare effects, aggro symbol etc.

Weapon dying.

Add invite to guild to the player interaction wheel.

More conversations between npc's (especially in taverns) and more npc encounters outside of cities. There are way more enemies than there needs to be imo, cant seem to move off path for more than a min (if that) anywhere without having to fight everything.

Repeatable quests in ALL! zones.

I still have faith in the development of ESO in terms of these small quality of life changes.
We asked to be able to pick up weapons etc and ZOS did it.
We asked for the head bobble and we even got that : )
And the list goes on.
Edited by bedlom on July 24, 2016 6:36AM
  • starkerealm
    starkerealm
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    Not a fan of the guild invitation request, because it would mean I'd be getting more random invites from derps, but, otherwise, yeah, that's a pretty solid list.

    I'd add, a legitimate way for Vampires to hide their status by being in stage 1 and having no equipped vampiric abilities... but, you know, that's me.
  • bedlom
    bedlom
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    Not a fan of the guild invitation request, because it would mean I'd be getting more random invites from derps, but, otherwise, yeah, that's a pretty solid list.

    I'd add, a legitimate way for Vampires to hide their status by being in stage 1 and having no equipped vampiric abilities... but, you know, that's me.

    Fair enough I hear ya about the invite it would just be so much more convenient for us guild leaders but yh it is a headache when yr getting constant invites.
    And actually that's a pretty good suggestion for vamps, as a vamp it would certainly come in handy.
  • UltimaJoe777
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    Guild invites would not work because of the fact you can be in more than 1 and unless it lets you choose a priority guild it won't know which 1 to send the invite for.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Darkstorne
    Darkstorne
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    Good list. I'd love to see more dynamic events in the wilderness as well, because I hate questing but levelling without it just isn't viable. You can run into merchants being attacked by bandits and help them out, getting EXP as a reward afterwards. Mages fighting each other, or failing at summoning a daedra. They need loads more of these events imo, combined with your less mob density suggestion, to create the feeling of a more believable and dynamic world that promotes exploration as a viable levelling option.

    Maybe gathering EXP as well? Not sure if that's going to be OP now that we have subscriber gathering bags though...
    Edited by Darkstorne on July 24, 2016 9:49AM
  • Bonzodog01
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    I'll add to this, put a "magical dampening field" around the city wayshrines to stop people from being able to cast BoL, Shards, and other stupid AoE effects that can do more harm than good.
    Xbox One - EU - EP/DC
    Trying and failing to hold the walls of his Templar house up since 2015
  • UltimaJoe777
    UltimaJoe777
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    Bonzodog01 wrote: »
    I'll add to this, put a "magical dampening field" around the city wayshrines to stop people from being able to cast BoL, Shards, and other stupid AoE effects that can do more harm than good.

    That same field would have to stop NPCs from attacking players too, and vice versa, which would honestly just lead to abuse.
    Edited by UltimaJoe777 on July 24, 2016 6:15PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • GreenhaloX
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    bedlom wrote: »

    Repeatable quests in ALL! zones.

    Nahh, maybe in all CP 160 zones only.
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