I guess he wasn't paying attention to the tutorial about healing, nor the warning that he was too low level to enter an instance.Our healer was a lv14 DK with a 2H. Enough said.
Smileybones wrote: »
Our healer was a lv14 DK with a 2H. Enough said.
Let's all pray to the RNG gods that text chat on console isn't bugged next update.
o.Oshould be a level limit when it comes to doing random dungeons I'm all for helping new players but queueing up for a random dungeon is not the time or place for that. everyone just wants a quick 100k experience and be done with it. If you don't know how to play the game don't queue for a random dungeon also there should be a recommended level for each dungeon at the very least so unsuspecting players know what there getting into.
o.Oshould be a level limit when it comes to doing random dungeons I'm all for helping new players but queueing up for a random dungeon is not the time or place for that. everyone just wants a quick 100k experience and be done with it. If you don't know how to play the game don't queue for a random dungeon also there should be a recommended level for each dungeon at the very least so unsuspecting players know what there getting into.
So exactly how do you propose that new players learn dungeons?
should be a level limit when it comes to doing random dungeons I'm all for helping new players but queueing up for a random dungeon is not the time or place for that. everyone just wants a quick 100k experience and be done with it. If you don't know how to play the game don't queue for a random dungeon also there should be a recommended level for each dungeon at the very least so unsuspecting players know what there getting into.
o.Oshould be a level limit when it comes to doing random dungeons I'm all for helping new players but queueing up for a random dungeon is not the time or place for that. everyone just wants a quick 100k experience and be done with it. If you don't know how to play the game don't queue for a random dungeon also there should be a recommended level for each dungeon at the very least so unsuspecting players know what there getting into.
So exactly how do you propose that new players learn dungeons?
Join a guild there's plenty granted there's no way to search for a guild in game which is a problem but still anyone that plays ESO has internet the games been out for 2 years theres no excuse for being bad at this game. You can even use area chat/text. Most people doing random dungeons are trying to get a quick 100k exp not teach new people how to play.
Its simple at level 45 along with the Undaunted Invitation you can do random normal dungeons and at CP1 can do random veteran dungeons.
Burning_Talons wrote: »Thats nothing. I had a DPS who was a magic NB with a bow spamming light attacks only to get merciless reslove. Had to invite him to my guild to fix that mess.
Okay, remind me to NEVER *** you off.disintegr8 wrote: »I guess you would suggest people learning to drive should not be on public roads until they are capable of surviving a race at Daytona or a new doctor should be capable of performing open heart surgery blindfolded before he can take your temperature.
Smileybones wrote: »
UltimaJoe777 wrote: »Props to OP for taking the time to help the poor lowbie out. The newcomers need guidance from the veterans so they can git gud too!
raidentenshu_ESO wrote: »Smileybones wrote: »
I wouldn't mind grouping with newcomers for as long as ZoS disables the armor damage in dungeons. Due to the high cost of repairing for armor damage has caused me to not want to play with new comers. Do you think that I am a jerk for having this standards? Each time I follow my heart I wand up getting pinched hard. It comes to the point where you need to think of logic instead of your heart.
Like Vaas Montenegro from Far cry 3 would say... "Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same (Mods on this forum don't like the word) thing... over and over again, expecting... (Mods on this forum don't like the word) to change. That... is crazy; but the first time somebody told me that... I dunno, I thought they were (Mods on this forum don't like the word) me, so boom — I shot him."
And yes. We all had to start off somewhere. We were all noobs at some point or another... but when it comes down to self financing newcomers to enjoy the aspects of the game is where I draw the line.
UltimaJoe777 wrote: »Props to OP for taking the time to help the poor lowbie out. The newcomers need guidance from the veterans so they can git gud too!
It reminds me when during the first week for the launch of the game I gave someone a vamp bite. At the time we knew nothing about travel to player so I rode alongside this lowbie from Grahtwood all the way to Reapers MarchIt took like 40 mins because neither of us had a horse!
Smileybones wrote: »raidentenshu_ESO wrote: »Smileybones wrote: »
I wouldn't mind grouping with newcomers for as long as ZoS disables the armor damage in dungeons. Due to the high cost of repairing for armor damage has caused me to not want to play with new comers. Do you think that I am a jerk for having this standards? Each time I follow my heart I wand up getting pinched hard. It comes to the point where you need to think of logic instead of your heart.
Like Vaas Montenegro from Far cry 3 would say... "Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same (Mods on this forum don't like the word) thing... over and over again, expecting... (Mods on this forum don't like the word) to change. That... is crazy; but the first time somebody told me that... I dunno, I thought they were (Mods on this forum don't like the word) me, so boom — I shot him."
And yes. We all had to start off somewhere. We were all noobs at some point or another... but when it comes down to self financing newcomers to enjoy the aspects of the game is where I draw the line.
Repair costs are pocket money, it's a poor excuse to be unpleasant and unwelcoming to newcomers.
raidentenshu_ESO wrote: »Smileybones wrote: »raidentenshu_ESO wrote: »Smileybones wrote: »
I wouldn't mind grouping with newcomers for as long as ZoS disables the armor damage in dungeons. Due to the high cost of repairing for armor damage has caused me to not want to play with new comers. Do you think that I am a jerk for having this standards? Each time I follow my heart I wand up getting pinched hard. It comes to the point where you need to think of logic instead of your heart.
Like Vaas Montenegro from Far cry 3 would say... "Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same (Mods on this forum don't like the word) thing... over and over again, expecting... (Mods on this forum don't like the word) to change. That... is crazy; but the first time somebody told me that... I dunno, I thought they were (Mods on this forum don't like the word) me, so boom — I shot him."
And yes. We all had to start off somewhere. We were all noobs at some point or another... but when it comes down to self financing newcomers to enjoy the aspects of the game is where I draw the line.
Repair costs are pocket money, it's a poor excuse to be unpleasant and unwelcoming to newcomers.
I would like to ask you where do you get all of your gold from? It can't be soley on the quest due to poor payout at the end. Which elite trading guild are you currently a member in? I would be glad to donate that pocket change if you can hook me up with those elite trading guilds that can help finance the cost of my armor.