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"Skill"

Drdeath20
Drdeath20
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This game does not require much skill. You don't have to aim, you don't have to have elite team coordination (it helps but usually if you follow the zerg you will be ok), no real melee fights (just a showcase of skills), spam attack skills, spam defensive skills, spam heals.

The best ,I say best bcz they get the most ap, group just abuses every exploit in the game. Chasing the metta builds from patch to patch. Resource tower spamming. Using all the exploited gear. Dodge rolling to a tree or to a pinch point so they can use the same burst combo 3 different times.

Is this the best that we can hope to become?

I would like to have better melee options. I mean I do carry around this gigantic sword that I never use. Like a true sword fight duel but you get to use a couple of skills here and there. Problem is eso is too committed to pve to make any worth while changes to the skill aspect of pvp.

No I'm not talking about light and heavy attacks being the majority of the fights. I mean an entirely new melee system set up so you have to aim your attacks and have a few options as to attacking with your melee weapon and defending attacks. Make skills cost soo much that you only use a couple throughout a fight. Maybe at the end of the fight we could slot a finishing move too.

Oh well just wishful thinking. This game is too committed to bursting out as many skills as fast as you can. There will never be any good skillfull duels bcz of this. Sure you can roll up a rock or behind a tree but that's about as much skill that this game will allow.
  • STEVIL
    STEVIL
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    Yup... its Monday somewhere.
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  • nine9six
    nine9six
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    I would like Light / Heavy attacks to be of more importance.

    And I don't mean that in an animation-canceling way.
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  • josefcifkaeb17_ESO
    josefcifkaeb17_ESO
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    You write a long ass post, but you can't spell because? :/

    Good players pull around 20-30k dps, yet majority of people is happy when pulling 10-15k... I'd say you need to have some skill to play, otherwise everyone would be having top dps.

    Also put a good player vs an average players against each other in pvp, the average one won't even twitch how fast he'll die,
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  • Leon119
    Leon119
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    Yeah make pvp worse in laggy situations. Thats a great idea...
  • Wollust
    Wollust
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    Go find another game then
    Susano'o

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  • Qbiken
    Qbiken
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    OP obvoiusly never done a trial on vetmode....(#noskillsrquired), kappa
  • Lieblingsjunge
    Lieblingsjunge
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    Alright, let's take it from the top.
    1) It does require skill, hence why someone is better at it than others.
    2) Never follow a zerg. Zergs are bad. And laggy.
    3) Chasing the meta-builds? Lies. I've had the same set-up on my templar since I started it. And I love it. And it works! And can you tell me what's the meta for a stamina nightblade? A magicka DK? StaminaDK? There's so many different sets now.
    4) I've been in a 4man group wiping 25+ opponents in a tower. No CE, just coordination :) Oh, and skill, too. Randomly pokingsomeone with your stick ain't gonna do the trick ;-)
    5) And if you're using Two-Handed without using the weapon, then idk wtf you are doing. There's heaps of valuable 2H-skills.
    6) This is not a Sword-fighting game. It's an MMO. Open-World PvP, magic happens!
    7) You have to aim your attacks. Flanking-set works if you attak from behind. Templar's Sweeps need to be aimed. Incap Strike can miss. Dawnbreaker can miss. You gotta aim ;)
    8) Do you aim for this game to be a fist-fight? "Ooooh lets heavy attack this guy to death!" > "oops, out of rsources, I'll fist you then!!" a MMO is not this kind of game, boy.
    9) That's usually the purpose of a MMO. Use skills. You don't fight with the sword itself. You honestly haven't played this game much, have you? Cus if you had, you would've seen that theres a lot more to this game than spamming abilities.

    If you want a Cut & Slice-game, go play DMC or something. Except the obvious faults of Cyrodiil(Lag etc.), the PvP is pretty nice.
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  • andreasv
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    You write a long ass post, but you can't spell because? :/

    Good players pull around 20-30k dps, yet majority of people is happy when pulling 10-15k... I'd say you need to have some skill to play, otherwise everyone would be having top dps.

    Also put a good player vs an average players against each other in pvp, the average one won't even twitch how fast he'll die,

    Not sure if your examples are due to skill or a particular build. Having said that, knowing which build works usually requires a bit of testing and research and that can also be considered as a skill.

    To the OP, are there any MMOs out there that require skills?
  • Nafirian
    Nafirian
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    Kris is that you?
    Edited by Nafirian on July 18, 2016 12:28PM
  • Defilted
    Defilted
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    You write a long ass post, but you can't spell because? :/

    Good players pull around 20-30k dps, yet majority of people is happy when pulling 10-15k... I'd say you need to have some skill to play, otherwise everyone would be having top dps.

    Also put a good player vs an average players against each other in pvp, the average one won't even twitch how fast he'll die,

    I am reading this thinking why can this guy not spell because. I go down a few post and I am not the only one...



    To OP's post.

    If you do not want to get farmed at a tower. Walk away. You can easily take it back without going inside. A well coordinated group would go back to he keep. Wait for that group to retake the resource. Wait for them to attack the keep again and get another tick for defending and farm them. Also a well coordinated group would flank the group from behind when they attack the keep.

    Yes this game allows for spamming skills. It is a fantasy MMO. I do not want to duel with swords and use a minimal amount of fantasy type magic within the system.

    Also do not chase people into choke points. This would not be a good idea in a MMO where you just had swords and bows either. That is called an ambush and that would get you killed.
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  • outsideworld76
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    Indeed no skill required, thanks to the huge lag and massive damage some players can do, interactive fights are non-existant.
  • incite
    incite
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    Nothing personal, just gonna put this out here cause im suprised no one else has: L2P

    I did it! B)

    PC EU

    Check your CMX
    solo/small scale pvp

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  • DurzoBlint13
    DurzoBlint13
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    "Skill" in this game comes from understanding your build and working a good skill rotation into your play-style so you maximize your damage and can sustain through a fight. THAT is what a lot of people are missing. They copy and paste the Flavor-of-the-Month build but have no idea how to play it, or even why the you-tuber they copy from does what he does. Having a good build is a START to preforming well but if you do not understand it or how to use it to its potential, you will constantly struggle against good players or tough dungeons
  • Drdeath20
    Drdeath20
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    incite wrote: »
    Nothing personal, just gonna put this out here cause im suprised no one else has: L2P

    I did it! B)

    Like I've said l2p is sit safely in a resource tower with 20 other teammates endlessly spamming skills at a door. Theres always some pug taking back the flag before it can be seiged down. I rarely die in a 1v1 fight Bcz I'll just roll to a choke point and then stealth back up again. #skill. Usually when I die it's bcz i got jumped by a few players who are button mashing as well. This game does not have top end pvp content. The mechanics won't let it. Even if they add in an arena it's still just button mashing.

    The things that require skill positioning. Well stealth detect is a joke soo you can prep for most fights.
    Timing your attacks. With animation cancelling, poisons and other debuffs it's not hard to burst down an unsuspecting toon.
    Aim. There are a few skills that actually take skill in landing but most of the hard hitters are easy to land.
    Crafting. Zero skill but just a time suck. With all the yt videos out, people are spoon feed best gear sets and all the glitches.
    Using terrain to your advantage. I'll give people credit on this except for the people who spend their entire time in cyrodil spamming ap in a resource tower.
  • Woeler
    Woeler
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    Go VMOL.
  • yodased
    yodased
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    To that matter this has been inside video game culture forever.

    Your friend who always used ehonda and spammed 100 hand slap over and over was annoying as hell but he could win.

    Zergs, the actual one, we're literally built of skill less warriors wining by overpowering by numbers.

    Snipe camping spawn points or grenadine spawn points.

    Back to ever quest and camping people's bodies with entire guilds 24/7 so they can't get gear back.

    The 'skill' of video games is critical and analytical problem solving real time from multiple inputs, twitch reflexes, emotional stability and control and hand eye coordination

    Memorization of button presses and rotations is not skill, it's memorization
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • neville_bart0s
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    OP is right though, this game has a low skill ceiling.

    PVE is static and once you know the mecahnis of dungeon X you cant do it with your eyes closed.

    PVP is just a numbers game, you either get zerged down or you do the zerging. Duels are just a game of rock/paper/scissors because certain builds will beat other builds 90% of the time. 1vX are always just one good player against a bunch of noobs so it may look really cool but really its just a black belt beating up some white belts.

    if you think this game takes skill you need to play some competitive games with match making.
  • juhasman
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    Drdeath20 wrote: »
    This game does not require much skill. You don't have to aim... Dodge rolling to a tree or to a pinch point so they can use the same burst combo 3 different times. ...
    Is this the best that we can hope to become?


    ... This game is too committed to bursting out as many skills as fast as you can. There will never be any good skillfull duels bcz of this. Sure you can roll up a rock or behind a tree but that's about as much skill that this game will allow.
    Lets cut all the trees and make ground flat...
  • PurifedBladez
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    I don't agree with you that L2P is grouping with 20+ dudes and farming a resource. Resource farming is for nubs that think they're good. I can't stand groups that do it. I feel like it's a little more complex then that. I know that if I played myself from a month or two ago I'd stomp. Solo pvp is really fun and rewarding, It's too bad you decide to run away.
  • C0wrex
    C0wrex
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    It does require skill.



    The skill of character as a gamer.
    "We are not now that strength which in old days moved earth and heaven, that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will, to strive, to seek and not to yield."

    -Tennyson, Ulysses
  • Drdeath20
    Drdeath20
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    OP is right though, this game has a low skill ceiling.

    PVE is static and once you know the mecahnis of dungeon X you cant do it with your eyes closed.

    PVP is just a numbers game, you either get zerged down or you do the zerging. Duels are just a game of rock/paper/scissors because certain builds will beat other builds 90% of the time. 1vX are always just one good player against a bunch of noobs so it may look really cool but really its just a black belt beating up some white belts.

    if you think this game takes skill you need to play some competitive games with match making.

    Yeah it's not that I hate this game. It's just that I was hoping for more precision and tactics with the end game pvp stuff. Like actually enganging and disengaging an opponent, squaring off, side steps, pivots, aiming your attacks, lunging, crossing swords, speed, power, accuracy and other actual fight mechanics.
    I want to get into a battle with another army, where a more skilled toon might be an actual difference maker. Not bcz he rolled into the safety of a resource tower and him and 20 other toons spammed attacks at a door.
  • Milvan
    Milvan
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    I totally disagree with OP. The game does requires skill, not only gameplay skill, but also your capacity to make a functional build in order to maximize your resources. Using the enviroment around you also requires skill.

    Concerning solo pvp, roaming alone in Cyrodill (especially on my favorites battlegounds like Cheydinhal) I have found some really exciting and strong opponents. I also have seen people /sitchair and wait me for to finish a 1x1 to start a new one. There's still some honor out there, but Cyrodill is a chaotic place after all and the only rule is *** homini lupus.

    Concerning the war, small scale and massive battles. If you don't think that there is tactics, and planning. You are probably grouping up with the wrong people. Even between 2 zergs x 2 zergs groups there is a "dance" betweem their swarms.

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  • Mayrael
    Mayrael
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    OP is right though, this game has a low skill ceiling.

    PVE is static and once you know the mecahnis of dungeon X you cant do it with your eyes closed.

    PVP is just a numbers game, you either get zerged down or you do the zerging. Duels are just a game of rock/paper/scissors because certain builds will beat other builds 90% of the time. 1vX are always just one good player against a bunch of noobs so it may look really cool but really its just a black belt beating up some white belts.

    if you think this game takes skill you need to play some competitive games with match making.

    This.

    I remember that Age of Conan used to have amzing combat system that required lot of skill and was very fun, if I remember well it had active defense system that you could change in combat (3 passive "shields" that could be placed on your left, front and right side - back was always undefended), best attacks was like chain combos which required to hit special directional keys so attack was done from specified direction. So you had to know attacks of your enemy, their direction, set your own shields and try to hit your enemy back for max damage, that required skills and knowledge... And ranger class there was so amazing, you could track down enemies even those in stealth...
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