It's the same PTS but NA get their characters for 2 weeks 1st and then they have them removed and EU get their characters. You can still play on PTS but not with You characters from live server just with 300 cp templates.
It's the same PTS but NA get their characters for 2 weeks 1st and then they have them removed and EU get their characters. You can still play on PTS but not with You characters from live server just with 300 cp templates.
That's not going to be an accurate test. I'll see if I can Sypher to launch a few attacks to run the numbers live.
It's the same PTS but NA get their characters for 2 weeks 1st and then they have them removed and EU get their characters. You can still play on PTS but not with You characters from live server just with 300 cp templates.
That's not going to be an accurate test. I'll see if I can Sypher to launch a few attacks to run the numbers live.
I can spend just 300 cp also if You want.
@Roechacca if You want some gear on PTS i can craft it for You or look it for You maybe i have the one You need.
@Roechacca if You want some gear on PTS i can craft it for You or look it for You maybe i have the one You need.
For sure man, I'll still get on test center tomorrow and check this at 300 cp as well.
@roechacca is my ingame name.
@Roechacca if You want some gear on PTS i can craft it for You or look it for You maybe i have the one You need.
For sure man, I'll still get on test center tomorrow and check this at 300 cp as well.
@roechacca is my ingame name.
Ok. Can You get me the time in some GMT ,EDT or something? Because i dont know what hour it'll be on my side of the globe.
Like in the title I think this ulti is too strong. I am able to jump on someone with ambush and then hit with incap for 18k then 5 seconds later I am doing the same to the other person. This ulti have stun, increase dmg by 20% few seconds after use, applies major defile and cost 50 ultimate nand deals a LOT of dmg. Is it just me who thinks something is not right here?
Like in the title I think this ulti is too strong. I am able to jump on someone with ambush and then hit with incap for 18k then 5 seconds later I am doing the same to the other person. This ulti have stun, increase dmg by 20% few seconds after use, applies major defile and cost 50 ultimate nand deals a LOT of dmg. Is it just me who thinks something is not right here?
Like in the title I think this ulti is too strong. I am able to jump on someone with ambush and then hit with incap for 18k then 5 seconds later I am doing the same to the other person. This ulti have stun, increase dmg by 20% few seconds after use, applies major defile and cost 50 ultimate nand deals a LOT of dmg. Is it just me who thinks something is not right here?
18k incap?? Jesus man u need some impen................. Like really......
If that's the case you could do the same with DBOS probably hit him harder as well. I don't think you can call the ability OP until you test it with a properly geared spec for PVP and see how much it deals than.If your still getting similar numbers than yea it's a issue but its something they will have to balance carefully.If they increase the cost so it's on par with DBOS what's the point of running incap when their another ability that hits harder.Like in the title I think this ulti is too strong. I am able to jump on someone with ambush and then hit with incap for 18k then 5 seconds later I am doing the same to the other person. This ulti have stun, increase dmg by 20% few seconds after use, applies major defile and cost 50 ultimate nand deals a LOT of dmg. Is it just me who thinks something is not right here?
18k incap?? Jesus man u need some impen................. Like really......
I hit 18k to someone. 18490. It's obvious he was light armor user propably without impen but still it's 18490.
If that's the case you could do the same with DBOS probably hit him harder as well. I don't think you can call the ability OP until you test it with a properly geared spec for PVP and see how much it deals than.If your still getting similar numbers than yea it's a issue but its something they will have to balance carefully.If they increase the cost so it's on par with DBOS what's the point of running incap when their another ability that hits harder.Like in the title I think this ulti is too strong. I am able to jump on someone with ambush and then hit with incap for 18k then 5 seconds later I am doing the same to the other person. This ulti have stun, increase dmg by 20% few seconds after use, applies major defile and cost 50 ultimate nand deals a LOT of dmg. Is it just me who thinks something is not right here?
18k incap?? Jesus man u need some impen................. Like really......
I hit 18k to someone. 18490. It's obvious he was light armor user propably without impen but still it's 18490.
Not to mentioned you all have to remember its a single Target ability its designed to hit harder than a AOE even as a ultimate the same rule applies. Its like being upset Steel tornado does less damage than Surprise attack or WB its that way by design.

Roehamad_Ali wrote: »
Bruh you can purge it lol.Fair point I still think if they increase the cost it should still cost less than DBOS play when we do this magblades will be upset because they will have to increase the cost of Death stroke not just incap so both morphs will cost more.I will say this the 6 second damage boost can be neglected if you can CC and get away or survive that 6 seconds.If that's the case you could do the same with DBOS probably hit him harder as well. I don't think you can call the ability OP until you test it with a properly geared spec for PVP and see how much it deals than.If your still getting similar numbers than yea it's a issue but its something they will have to balance carefully.If they increase the cost so it's on par with DBOS what's the point of running incap when their another ability that hits harder.Like in the title I think this ulti is too strong. I am able to jump on someone with ambush and then hit with incap for 18k then 5 seconds later I am doing the same to the other person. This ulti have stun, increase dmg by 20% few seconds after use, applies major defile and cost 50 ultimate nand deals a LOT of dmg. Is it just me who thinks something is not right here?
18k incap?? Jesus man u need some impen................. Like really......
I hit 18k to someone. 18490. It's obvious he was light armor user propably without impen but still it's 18490.
Not to mentioned you all have to remember its a single Target ability its designed to hit harder than a AOE even as a ultimate the same rule applies. Its like being upset Steel tornado does less damage than Surprise attack or WB its that way by design.
If we would talk just about dmg then i can agree. Single target ulti should hit harder (soul assault) But this ulti not only have big dmg. It increases the dmg few sec after by 20%, reduce target healing , knock him down and it costs 50 ultimate. Isnt that too much in 1 package? Seriously if supprise attack would do the things like this i would think twice of using steel tornado to AoE.
Roehamad_Ali wrote: »
WTF? what a bug You're talking about? BTW this was on PTS.
Bruh you can purge it lol.Fair point I still think if they increase the cost it should still cost less than DBOS play when we do this magblades will be upset because they will have to increase the cost of Death stroke not just incap so both morphs will cost more.I will say this the 6 second damage boost can be neglected if you can CC and get away or survive that 6 seconds.If that's the case you could do the same with DBOS probably hit him harder as well. I don't think you can call the ability OP until you test it with a properly geared spec for PVP and see how much it deals than.If your still getting similar numbers than yea it's a issue but its something they will have to balance carefully.If they increase the cost so it's on par with DBOS what's the point of running incap when their another ability that hits harder.Like in the title I think this ulti is too strong. I am able to jump on someone with ambush and then hit with incap for 18k then 5 seconds later I am doing the same to the other person. This ulti have stun, increase dmg by 20% few seconds after use, applies major defile and cost 50 ultimate nand deals a LOT of dmg. Is it just me who thinks something is not right here?
18k incap?? Jesus man u need some impen................. Like really......
I hit 18k to someone. 18490. It's obvious he was light armor user propably without impen but still it's 18490.
Not to mentioned you all have to remember its a single Target ability its designed to hit harder than a AOE even as a ultimate the same rule applies. Its like being upset Steel tornado does less damage than Surprise attack or WB its that way by design.
If we would talk just about dmg then i can agree. Single target ulti should hit harder (soul assault) But this ulti not only have big dmg. It increases the dmg few sec after by 20%, reduce target healing , knock him down and it costs 50 ultimate. Isnt that too much in 1 package? Seriously if supprise attack would do the things like this i would think twice of using steel tornado to AoE.
Roehamad_Ali wrote: »Roehamad_Ali wrote: »
WTF? what a bug You're talking about? BTW this was on PTS.
Rearming trap has been bugged for over a year .
https://forums.elderscrollsonline.com/en/discussion/218343/bug-trap-beast-multi-spam
Roehamad_Ali wrote: »Roehamad_Ali wrote: »
WTF? what a bug You're talking about? BTW this was on PTS.
Rearming trap has been bugged for over a year .
https://forums.elderscrollsonline.com/en/discussion/218343/bug-trap-beast-multi-spam
Like author of du=iscussion said ,,These traps aren't just doing max dmg on WWs and vamps as intended, but norms too, they're lasting far longer than a minute, and ticking damage for longer." 1st of all that bug no longer exist. Look at discussion date september 2015 LOL. 2nd thing there was nothing there about increasing dmg of other skills. So i dont get Your point at all. It's like saying inner light is bugged and pasting duscussion from times when it was able to slot it on overload bar only LOL.
Roehamad_Ali wrote: »Roehamad_Ali wrote: »Roehamad_Ali wrote: »
WTF? what a bug You're talking about? BTW this was on PTS.
Rearming trap has been bugged for over a year .
https://forums.elderscrollsonline.com/en/discussion/218343/bug-trap-beast-multi-spam
Like author of du=iscussion said ,,These traps aren't just doing max dmg on WWs and vamps as intended, but norms too, they're lasting far longer than a minute, and ticking damage for longer." 1st of all that bug no longer exist. Look at discussion date september 2015 LOL. 2nd thing there was nothing there about increasing dmg of other skills. So i dont get Your point at all. It's like saying inner light is bugged and pasting duscussion from times when it was able to slot it on overload bar only LOL.
The dip on crit is still real . Has been for over a year . When you test an ability , you don't throw other abilities in to jog the test numbers . If this is your first time testing an ability then so be it , beginner mistake . But no one is going to take that test seriously in regards to incap strike with trap beast mixed in the results .
Won't even argue further because logic .