I still log in once in a while so I haven't left the game yet (... damn you delayed CU beta), and this isn't a goodbye thread. Since VE is no longer running competitively, there's no more need for trade secrets. I gift to the community the strongest group heal build for this meta, may you run amok with it and cause wrobel balancing headaches and Fengrush many rants on his stream. I prefer templar because that's been my go-to since forever, but believe it or not any class can run this build.
Head - Combat Physician/Light/Infused/Tri-Stat
Shoulder - Molag Kena/Medium/Impen/Magicka
Chest - Kag's Hope/Heavy/Impen/Tri-Stat
Gloves - Combat Physician/Light/(Well-Fitted/Divines)/Magicka
Waist - Combat Physician/Light/(Well-Fitted/Divines)/Magicka
Legs - Combat Physician/Light/Infused/Tri-Stat
Boots - Combat Physician/Light/(Well-Fitted/Divines)/Magicka
Neck - Willpower/Arcane/Spell Dmg
Ring - Willpower/Arcane/Spell Dmg
Ring - Willpower/Arcane/Mag Recov
Weapon 1 - Resto Staff - Kag's Hope/Precise (NOT powered)
Weapon 2 - 2H Sword or S&B - Kag's Hope/Precise (Impen on Shield)
CP - this should be basic and obvious for a healer, make sure you go 100 into bastion
Mundus - Atronach (Thief if you can manage your Magicka)
Race - Argonian (for next patch), Imperial, then Altmer/Breton
Stats - have at least 26k hp, rest goes to magicka
Potion - Spell Power/Spell Crit/Magicka potions
Bar 1 - Healing Ward -- Healing Springs -- Rapid Regen -- Harness Magicka -- Elusive Mist **Reviving Barrier**
Bar 2 - Honor the Dead -- Extended Ritual -- Channeled Focus -- Repentence -- Jesus Beam/Forward Momentum/Blazing Spears **Reviving Barrier**
Why is this the best healing build in pvp right now? Two reasons:
- With Fasalla's and the cornucopia of heal debuffs, pure heals is no longer optimal in most fights. You still need them, but they don't go as far. Heals + Shields ... that's where it's at. Healing Ward > Breath/HtD in many cases. If you can have a 2nd healer focusing on burst heals while you run combat physician, that's optimal.
- Behind door number 2, combat physician applies it's CD per person, not per effect. You put rapid regen on someone, they will get a 5.1k shield (if you commit to 100 in bastion) as soon as they start taking damage and get it again after 6 seconds. One person in this can keep the entire group in free shields (no crit hits, 5.1k is equal to a weak harness magicka) every 6 seconds. Every tick of your purify or healing springs that crits also gives them a shield. Since you can have both rapid regen and mutagen apply to someone, have other people in group re-morph to mutagen so nothing ever overwrites your rapid regen HoT. Whoever is lucky enough to be hit by your 19.5k barrier will also get the HoT from that for 30 seconds.
Enjoy, my healer is retired. I will run malubeth and the healing morph of jesus beam for my remaining days to generate as many hate tells as possible.
Here is an honest question for you
Does the CD on this set apply to multiple people? What i'm saying is could multiple healers run this set and apply multiple stacking shields?
I'm just tired of all the fighting. We're all losing guildies and friends by the week. PvP is struggling to stay afloat, and this is how people who should be community leaders are behaving. We need to be working together to elevate all remotely organized play styles and groups because quite frankly pug lyfe isn't going to secure long term players, and this political epeen *** show isn't going to draw new players into organized and social play.
This is the root issue.
The player mindset of Cyro PvP is so diametrically opposed its a wonder anybody even plays.
1. View 1: Promised large scale pvp, I want to play with a group and friends
2. View 2: Zerging POS, gimme tools to break big groups Rambo 3 style (aka all by myself). Oh yeah -- Zergs cause lag
Both of these are correct. Both of these are toxic. The logical extreme of each is completely ridiculous.
The fault is ZOS for failing to recognize, much less talk about, how they intend to promote all styles of play while protecting players from each other.
I still log in once in a while so I haven't left the game yet (... damn you delayed CU beta), and this isn't a goodbye thread. Since VE is no longer running competitively, there's no more need for trade secrets. I gift to the community the strongest group heal build for this meta, may you run amok with it and cause wrobel balancing headaches and Fengrush many rants on his stream. I prefer templar because that's been my go-to since forever, but believe it or not any class can run this build.
Head - Combat Physician/Light/Infused/Tri-Stat
Shoulder - Molag Kena/Medium/Impen/Magicka
Chest - Kag's Hope/Heavy/Impen/Tri-Stat
Gloves - Combat Physician/Light/(Well-Fitted/Divines)/Magicka
Waist - Combat Physician/Light/(Well-Fitted/Divines)/Magicka
Legs - Combat Physician/Light/Infused/Tri-Stat
Boots - Combat Physician/Light/(Well-Fitted/Divines)/Magicka
Neck - Willpower/Arcane/Spell Dmg
Ring - Willpower/Arcane/Spell Dmg
Ring - Willpower/Arcane/Mag Recov
Weapon 1 - Resto Staff - Kag's Hope/Precise (NOT powered)
Weapon 2 - 2H Sword or S&B - Kag's Hope/Precise (Impen on Shield)
CP - this should be basic and obvious for a healer, make sure you go 100 into bastion
Mundus - Atronach (Thief if you can manage your Magicka)
Race - Argonian (for next patch), Imperial, then Altmer/Breton
Stats - have at least 26k hp, rest goes to magicka
Potion - Spell Power/Spell Crit/Magicka potions
Bar 1 - Healing Ward -- Healing Springs -- Rapid Regen -- Harness Magicka -- Elusive Mist **Reviving Barrier**
Bar 2 - Honor the Dead -- Extended Ritual -- Channeled Focus -- Repentence -- Jesus Beam/Forward Momentum/Blazing Spears **Reviving Barrier**
Why is this the best healing build in pvp right now? Two reasons:
- With Fasalla's and the cornucopia of heal debuffs, pure heals is no longer optimal in most fights. You still need them, but they don't go as far. Heals + Shields ... that's where it's at. Healing Ward > Breath/HtD in many cases. If you can have a 2nd healer focusing on burst heals while you run combat physician, that's optimal.
- Behind door number 2, combat physician applies it's CD per person, not per effect. You put rapid regen on someone, they will get a 5.1k shield (if you commit to 100 in bastion) as soon as they start taking damage and get it again after 6 seconds. One person in this can keep the entire group in free shields (no crit hits, 5.1k is equal to a weak harness magicka) every 6 seconds. Every tick of your purify or healing springs that crits also gives them a shield. Since you can have both rapid regen and mutagen apply to someone, have other people in group re-morph to mutagen so nothing ever overwrites your rapid regen HoT. Whoever is lucky enough to be hit by your 19.5k barrier will also get the HoT from that for 30 seconds.
Enjoy, my healer is retired. I will run malubeth and the healing morph of jesus beam for my remaining days to generate as many hate tells as possible.
Here is an honest question for you
Does the CD on this set apply to multiple people? What i'm saying is could multiple healers run this set and apply multiple stacking shields?
My healers rebelled at the thought of pve when i proposed this, we never tested multiple sets. Id assume no, but cannot confirm.
PrinceFabious wrote: »PrinceFabious wrote: »
Nailed it ^
You only see like 3 prox det ball groups these days. Hopefully the rest leave the game too but yea.. Not all of us like to play groups where we can dedicate a person for everyrole lololol
Anyone that knows me in game knows I detest Zerg guilds. I think it inhibits player growth, and that's how you end up with palatines and legates and warlords even that can't make it past 1 ulti when they are caught without their groups. That being said, major guilds leaving the game is not a healthy sign or something any mature player would applaud. Unless your idea of fun and healthy AvA is the entire DC faction pugging at ales/bleakers/chal, 50 people with 2 siege up.
I think at some point we all need to grow up and acknowledge/respect that different people play for different reasons and have fun in different ways. The way some people ostracize other playstyles and spew so much salt is not good for the community or for the game.
Also...lol.You play in Krothas pug zerg of malubeth tanks, and you're calling other guilds out on respectability and skill? Man some people are so oblivious.
Arent you the malubeth templar that holds block?
Watch past broadcasts..we dont play more than 12. We barely make it past 8. Just because 90% of the group is composed of burly Orc DKs doesnt mean we are a zerg
Just because youve died to a bunch of DKs also doesnt mean "OMG KROTHA IS ZERGING" lololok
Like I said, watch past broadcasts or else...
BACK TO THE SHADOWS
"Man some people are so oblivious"
If you watch the past broadcasts you would have sat down and shut the hell up. If you reevaluated yourself and your malubeth build before calling people out you would have sat down and shut the hell up.PrinceFabious wrote: »PrinceFabious wrote: »
Nailed it ^
You only see like 3 prox det ball groups these days. Hopefully the rest leave the game too but yea.. Not all of us like to play groups where we can dedicate a person for everyrole lololol
Anyone that knows me in game knows I detest Zerg guilds. I think it inhibits player growth, and that's how you end up with palatines and legates and warlords even that can't make it past 1 ulti when they are caught without their groups. That being said, major guilds leaving the game is not a healthy sign or something any mature player would applaud. Unless your idea of fun and healthy AvA is the entire DC faction pugging at ales/bleakers/chal, 50 people with 2 siege up.
I think at some point we all need to grow up and acknowledge/respect that different people play for different reasons and have fun in different ways. The way some people ostracize other playstyles and spew so much salt is not good for the community or for the game.
Also...lol.You play in Krothas pug zerg of malubeth tanks, and you're calling other guilds out on respectability and skill? Man some people are so oblivious.
Arent you the malubeth templar that holds block?
Watch past broadcasts..we dont play more than 12. We barely make it past 8. Just because 90% of the group is composed of burly Orc DKs doesnt mean we are a zerg
Just because youve died to a bunch of DKs also doesnt mean "OMG KROTHA IS ZERGING" lololok
Like I said, watch past broadcasts or else...
BACK TO THE SHADOWS
"Man some people are so oblivious"
Uh. No. Quite the opposite actually. Do not talk down to Arya.
PrinceFabious wrote: »If you watch the past broadcasts you would have sat down and shut the hell up. If you reevaluated yourself and your malubeth build before calling people out you would have sat down and shut the hell up.PrinceFabious wrote: »PrinceFabious wrote: »
Nailed it ^
You only see like 3 prox det ball groups these days. Hopefully the rest leave the game too but yea.. Not all of us like to play groups where we can dedicate a person for everyrole lololol
Anyone that knows me in game knows I detest Zerg guilds. I think it inhibits player growth, and that's how you end up with palatines and legates and warlords even that can't make it past 1 ulti when they are caught without their groups. That being said, major guilds leaving the game is not a healthy sign or something any mature player would applaud. Unless your idea of fun and healthy AvA is the entire DC faction pugging at ales/bleakers/chal, 50 people with 2 siege up.
I think at some point we all need to grow up and acknowledge/respect that different people play for different reasons and have fun in different ways. The way some people ostracize other playstyles and spew so much salt is not good for the community or for the game.
Also...lol.You play in Krothas pug zerg of malubeth tanks, and you're calling other guilds out on respectability and skill? Man some people are so oblivious.
Arent you the malubeth templar that holds block?
Watch past broadcasts..we dont play more than 12. We barely make it past 8. Just because 90% of the group is composed of burly Orc DKs doesnt mean we are a zerg
Just because youve died to a bunch of DKs also doesnt mean "OMG KROTHA IS ZERGING" lololok
Like I said, watch past broadcasts or else...
BACK TO THE SHADOWS
"Man some people are so oblivious"
Uh. No. Quite the opposite actually. Do not talk down to Arya.
Shut the hell up.
Do not talk at all, Kena
Definitely not a build I'd suggest for anyone running PVP these days in any format (1vX, small squads, zergs..). This set is plainly useless compared to transmutation and the build you suggest definitely lacks resistance (no heavy armor ?).
+ the fact you don't even mention dunmer as a viable race ( strong magicka bonus + stamina bonus + fire resist (vampire anyone) ?) really makes me doubt your experience as a healer in those situations...
No offense really, but I'd suggest this instead for zerging :
5*Transmutation
5*seducer (heavy) - reactive is also quite popular but honestly it depends on your stats and the campaign you play on (azura will really challenge you)
1 restoration staff
PrinceFabious wrote: »If you watch the past broadcasts you would have sat down and shut the hell up. If you reevaluated yourself and your malubeth build before calling people out you would have sat down and shut the hell up.PrinceFabious wrote: »PrinceFabious wrote: »
Nailed it ^
You only see like 3 prox det ball groups these days. Hopefully the rest leave the game too but yea.. Not all of us like to play groups where we can dedicate a person for everyrole lololol
Anyone that knows me in game knows I detest Zerg guilds. I think it inhibits player growth, and that's how you end up with palatines and legates and warlords even that can't make it past 1 ulti when they are caught without their groups. That being said, major guilds leaving the game is not a healthy sign or something any mature player would applaud. Unless your idea of fun and healthy AvA is the entire DC faction pugging at ales/bleakers/chal, 50 people with 2 siege up.
I think at some point we all need to grow up and acknowledge/respect that different people play for different reasons and have fun in different ways. The way some people ostracize other playstyles and spew so much salt is not good for the community or for the game.
Also...lol.You play in Krothas pug zerg of malubeth tanks, and you're calling other guilds out on respectability and skill? Man some people are so oblivious.
Arent you the malubeth templar that holds block?
Watch past broadcasts..we dont play more than 12. We barely make it past 8. Just because 90% of the group is composed of burly Orc DKs doesnt mean we are a zerg
Just because youve died to a bunch of DKs also doesnt mean "OMG KROTHA IS ZERGING" lololok
Like I said, watch past broadcasts or else...
BACK TO THE SHADOWS
"Man some people are so oblivious"
Uh. No. Quite the opposite actually. Do not talk down to Arya.
Shut the hell up.
Do not talk at all, Kena
Last I watched the broadcast, Krotha was in a group of 4 with about a dozen EP around him outside some keep. Essa was emp, Krotha was calling him a zergling and egging him on, you and Krotha and your 4 got baited away from the other EP, killed, and Krotha rage quit his stream.
I stopped using Malubeth when it became bugged. Haven't touched it since, and I don't think Arya ever has. Your group picked it up quite quickly though.
I welcome you to come back down to reality with us. We have!
Definitely not a build I'd suggest for anyone running PVP these days in any format (1vX, small squads, zergs..). This set is plainly useless compared to transmutation and the build you suggest definitely lacks resistance (no heavy armor ?).
+ the fact you don't even mention dunmer as a viable race ( strong magicka bonus + stamina bonus + fire resist (vampire anyone) ?) really makes me doubt your experience as a healer in those situations...
No offense really, but I'd suggest this instead for zerging :
5*Transmutation
5*seducer (heavy) - reactive is also quite popular but honestly it depends on your stats and the campaign you play on (azura will really challenge you)
1 restoration staff
Heavy armor isn't necessary in larger groups, and it only takes one guy lying down a ritual or path with Trans to buff everyone. I'm sure Zheg had someone doing that.
Definitely not a build I'd suggest for anyone running PVP these days in any format (1vX, small squads, zergs..). This set is plainly useless compared to transmutation and the build you suggest definitely lacks resistance (no heavy armor ?).
+ the fact you don't even mention dunmer as a viable race ( strong magicka bonus + stamina bonus + fire resist (vampire anyone) ?) really makes me doubt your experience as a healer in those situations...
No offense really, but I'd suggest this instead for zerging :
5*Transmutation
5*seducer (heavy) - reactive is also quite popular but honestly it depends on your stats and the campaign you play on (azura will really challenge you)
1 restoration staff
Heavy armor isn't necessary in larger groups, and it only takes one guy lying down a ritual or path with Trans to buff everyone. I'm sure Zheg had someone doing that.
PrinceFabious wrote: »
Arent you the malubeth templar that holds block?
Watch past broadcasts..we dont play more than 12. We barely make it past 8. Just because 90% of the group is composed of burly Orc DKs doesnt mean we are a zerg
Just because youve died to a bunch of DKs also doesnt mean "OMG KROTHA IS ZERGING" lololok
Like I said, watch past broadcasts or else...
BACK TO THE SHADOWS
"Man some people are so oblivious"
PrinceFabious wrote: »Lol
Transmutation/Fasallas is still a ton better
But thank you for sharing what you run in a 24 man ball group lol
PrinceFabious wrote: »
Arent you the malubeth templar that holds block?
Watch past broadcasts..we dont play more than 12. We barely make it past 8. Just because 90% of the group is composed of burly Orc DKs doesnt mean we are a zerg
Just because youve died to a bunch of DKs also doesnt mean "OMG KROTHA IS ZERGING" lololok
Like I said, watch past broadcasts or else...
BACK TO THE SHADOWS
"Man some people are so oblivious"
Not in about 2 weeks, and never in a group larger than 4. I never used the set in the same way you guys do, and I've abandoned it all together at this point so that I'm not rusty when its gutted.
But I guess my point is, its all about perspective. I regard your crew and your tactics in the same light as you hold others. You say 24 is a zerg, I say 12 is a zerg. You think stacking proxy is lame, I think stacking malubeth tanks is lame. Semantics, ya feel? I would never want you to leave the game though. I enjoy fighting you guys. The rivalries amongst each other in the community is what adds spice and character to PvP. Different play styles and the interaction among the different 'crowds' adds spice and character to PvP. IDK bout you, but I prefer a diverse ecosystem with a healthy balance. And organized guild PvP is a major, essential even, layer of this food chain.
Well, lets just say PC NA is a shadow of what I remember it to be last year and one of its pillars (Guild PvP) is in an endangered state. I just believe we need to work as a community on growth, not division, if we want to see this game last and remain fun for all. Thats why I call you out. No hate bro, you guys play how you want and keep doing you. I hope I've gotten my point across.
I'm just tired of all the fighting. We're all losing guildies and friends by the week. PvP is struggling to stay afloat, and this is how people who should be community leaders are behaving. We need to be working together to elevate all remotely organized play styles and groups because quite frankly pug lyfe isn't going to secure long term players, and this political epeen *** show isn't going to draw new players into organized and social play.
This is the root issue.
The player mindset of Cyro PvP is so diametrically opposed its a wonder anybody even plays.
1. View 1: Promised large scale pvp, I want to play with a group and friends
2. View 2: Zerging POS, gimme tools to break big groups Rambo 3 style (aka all by myself). Oh yeah -- Zergs cause lag
Both of these are correct. Both of these are toxic. The logical extreme of each is completely ridiculous.
The fault is ZOS for failing to recognize, much less talk about, how they intend to promote all styles of play while protecting players from each other.
Toxic players mostly. ZOS has to bring back the mechanics that allowed players to fight outnumbered. Stuff like this wasn't an issue until those were removed and large groups became near invincible.
As long as we're talking about toxic things why don't we mention this. How many times as a raid lead did I tell my group to ignore Fengrush and leave him alone let him go 1vX or something. Once we find a group our size to fight what do you know? Fengrush behind us trying to spam wrecking blow on the healers. So if I zerg you, you're going to whine and *** and moan on stream and on the forums that I'm ruining the game, yet at the same time you want to participate. You want to make it impossible for these groups to leave you to the type of PvP you want to play. That's why you're a joke. You're the whiniest, bitchiest zerg surfer in the game. Next time there's a raid farming a scroll in a resource tower, you can go somewhere else and pvp the way you want to pvp instead of going to the farm and bitching the entire time that you can't kill them with 3 people. If that's the type of thing you like to do, fight larger numbers like that, go ahead and have fun, but you didn't look like you were having fun that day when you weren't going against complete randoms like in the video you linked.
PrinceFabious wrote: »
Arent you the malubeth templar that holds block?
Watch past broadcasts..we dont play more than 12. We barely make it past 8. Just because 90% of the group is composed of burly Orc DKs doesnt mean we are a zerg
Just because youve died to a bunch of DKs also doesnt mean "OMG KROTHA IS ZERGING" lololok
Like I said, watch past broadcasts or else...
BACK TO THE SHADOWS
"Man some people are so oblivious"
Not in about 2 weeks, and never in a group larger than 4. I never used the set in the same way you guys do, and I've abandoned it all together at this point so that I'm not rusty when its gutted.
But I guess my point is, its all about perspective. I regard your crew and your tactics in the same light as you hold others. You say 24 is a zerg, I say 12 is a zerg. You think stacking proxy is lame, I think stacking malubeth tanks is lame. Semantics, ya feel? I would never want you to leave the game though. I enjoy fighting you guys. The rivalries amongst each other in the community is what adds spice and character to PvP. Different play styles and the interaction among the different 'crowds' adds spice and character to PvP. IDK bout you, but I prefer a diverse ecosystem with a healthy balance. And organized guild PvP is a major, essential even, layer of this food chain.
Well, lets just say PC NA is a shadow of what I remember it to be last year and one of its pillars (Guild PvP) is in an endangered state. I just believe we need to work as a community on growth, not division, if we want to see this game last and remain fun for all. Thats why I call you out. No hate bro, you guys play how you want and keep doing you. I hope I've gotten my point across.
Ghost-Shot wrote: »Definitely not a build I'd suggest for anyone running PVP these days in any format (1vX, small squads, zergs..). This set is plainly useless compared to transmutation and the build you suggest definitely lacks resistance (no heavy armor ?).
+ the fact you don't even mention dunmer as a viable race ( strong magicka bonus + stamina bonus + fire resist (vampire anyone) ?) really makes me doubt your experience as a healer in those situations...
No offense really, but I'd suggest this instead for zerging :
5*Transmutation
5*seducer (heavy) - reactive is also quite popular but honestly it depends on your stats and the campaign you play on (azura will really challenge you)
1 restoration staff
Heavy armor isn't necessary in larger groups, and it only takes one guy lying down a ritual or path with Trans to buff everyone. I'm sure Zheg had someone doing that.
We had 2 trans healers, that set is so good! Crit resist cap OP!
Ghost-Shot wrote: »
I just think it's a low blow to say that and not true, regardless of personal beef. Some people don't like how abrasive he can be, but he calls things like he sees them and contributes a lot of entertaining and constructive content to the community. There's nothing more insulting or hurtful that you can say to a content creator than "you're not relevant anymore."
And I'm a salty person who was gkicked from VE too, although it actually turned out to be the best thing to ever happen to me in the game.I'd argue that both are losses to VE, but people and their opinions and all.
The Combat Physician tooltip in your screenshot is 4k+, which would be a bit over 5k+ with Bastion -- right about the size shield you said the set gives people. Are you saying the tooltip reaches like 11k all buffed up, or is it halving itself to show that it's in Cyro, or does the shied proc crit (wut)? I r confuse. Halp.
Honestly I don't personally have a problem with Fengrush, I've actually played with him a number of times, but he does have a history of saying some pretty nasty things about us so of course people are going to throw insults back. Again I don't personally have anything against the guy but lets be a little bit objective about things.
I'm just tired of all the fighting. We're all losing guildies and friends by the week. PvP is struggling to stay afloat, and this is how people who should be community leaders are behaving. We need to be working together to elevate all remotely organized play styles and groups because quite frankly pug lyfe isn't going to secure long term players, and this political epeen *** show isn't going to draw new players into organized and social play.
.
Ghost-Shot wrote: »Definitely not a build I'd suggest for anyone running PVP these days in any format (1vX, small squads, zergs..). This set is plainly useless compared to transmutation and the build you suggest definitely lacks resistance (no heavy armor ?).
+ the fact you don't even mention dunmer as a viable race ( strong magicka bonus + stamina bonus + fire resist (vampire anyone) ?) really makes me doubt your experience as a healer in those situations...
No offense really, but I'd suggest this instead for zerging :
5*Transmutation
5*seducer (heavy) - reactive is also quite popular but honestly it depends on your stats and the campaign you play on (azura will really challenge you)
1 restoration staff
Heavy armor isn't necessary in larger groups, and it only takes one guy lying down a ritual or path with Trans to buff everyone. I'm sure Zheg had someone doing that.
We had 2 trans healers, that set is so good! Crit resist cap OP!
So gewd!
I liked it better before the 20s duration, though, when you had to put a lot of effort into keeping hots up to maintain the buff on a lot of people.Now it just feels ez mode fire and forget.
Ghost-Shot wrote: »PrinceFabious wrote: »
Arent you the malubeth templar that holds block?
Watch past broadcasts..we dont play more than 12. We barely make it past 8. Just because 90% of the group is composed of burly Orc DKs doesnt mean we are a zerg
Just because youve died to a bunch of DKs also doesnt mean "OMG KROTHA IS ZERGING" lololok
Like I said, watch past broadcasts or else...
BACK TO THE SHADOWS
"Man some people are so oblivious"
Not in about 2 weeks, and never in a group larger than 4. I never used the set in the same way you guys do, and I've abandoned it all together at this point so that I'm not rusty when its gutted.
But I guess my point is, its all about perspective. I regard your crew and your tactics in the same light as you hold others. You say 24 is a zerg, I say 12 is a zerg. You think stacking proxy is lame, I think stacking malubeth tanks is lame. Semantics, ya feel? I would never want you to leave the game though. I enjoy fighting you guys. The rivalries amongst each other in the community is what adds spice and character to PvP. Different play styles and the interaction among the different 'crowds' adds spice and character to PvP. IDK bout you, but I prefer a diverse ecosystem with a healthy balance. And organized guild PvP is a major, essential even, layer of this food chain.
Well, lets just say PC NA is a shadow of what I remember it to be last year and one of its pillars (Guild PvP) is in an endangered state. I just believe we need to work as a community on growth, not division, if we want to see this game last and remain fun for all. Thats why I call you out. No hate bro, you guys play how you want and keep doing you. I hope I've gotten my point across.
This right here is exactly the kind of attitude we should all have towards each other, its all these play styles together that made this game so great and its the only way it has a chance of being great again.
Ghost-Shot wrote: »
I just think it's a low blow to say that and not true, regardless of personal beef. Some people don't like how abrasive he can be, but he calls things like he sees them and contributes a lot of entertaining and constructive content to the community. There's nothing more insulting or hurtful that you can say to a content creator than "you're not relevant anymore."
And I'm a salty person who was gkicked from VE too, although it actually turned out to be the best thing to ever happen to me in the game.I'd argue that both are losses to VE, but people and their opinions and all.
The Combat Physician tooltip in your screenshot is 4k+, which would be a bit over 5k+ with Bastion -- right about the size shield you said the set gives people. Are you saying the tooltip reaches like 11k all buffed up, or is it halving itself to show that it's in Cyro, or does the shied proc crit (wut)? I r confuse. Halp.
Honestly I don't personally have a problem with Fengrush, I've actually played with him a number of times, but he does have a history of saying some pretty nasty things about us so of course people are going to throw insults back. Again I don't personally have anything against the guy but lets be a little bit objective about things.
I'm just tired of all the fighting. We're all losing guildies and friends by the week. PvP is struggling to stay afloat, and this is how people who should be community leaders are behaving. We need to be working together to elevate all remotely organized play styles and groups because quite frankly pug lyfe isn't going to secure long term players, and this political epeen *** show isn't going to draw new players into organized and social play.
.
Read these quotes here. Are these not coming from the same kid who has been constantly trying to get the last word in every forum post when he feels insulted? I can guarantee you, he will reply to this post trying to validate his maturity or something else to make him seem like the better man or justo plain right. I've read enough threads to know you are literally the problem you speak of in your above quotes. You are a forum warrior who gets massively insulted when a strand of hair gets misplaced. I bet your in game isn't nearly as strong as your forum game because I still don't know you. Can't wait for his reply. Just wait for it. Forum warrior is coming to try and belittle me.
You won't melt if it's a raid build, which it isDefinitely not a build I'd suggest for anyone running PVP these days in any format (1vX, small squads, zergs..). This set is plainly useless compared to transmutation and the build you suggest definitely lacks resistance (no heavy armor ?) : you will melt in 1 sec.
The fact you don't even mention dunmer as a viable race ( strong magicka bonus + stamina bonus + fire resist (vampire anyone) ?) really makes me doubt your experience as a healer in those situations...
No offense really, but I'd suggest this instead for zerging :
5*Transmutation
5*seducer (heavy) - reactive is also quite popular but honestly it depends on your stats and the campaign you play on (azura will really challenge you)
1 restoration staff
About the potions : immovable pot is a must in pvp in many situations. You need to have spell pot and this one...
About the skills : so many wrong choices really, you must have radiant light in one of your bar if you want to stop that NB targetting you as you are healing. Healing ward for zerging ? definitely not ! honor the dead ? no ! choose the other morph -> more allies healed in a quicker time there is no other option, being fast is the only way to save your group members...
You won't melt if it's a raid build, which it isDefinitely not a build I'd suggest for anyone running PVP these days in any format (1vX, small squads, zergs..). This set is plainly useless compared to transmutation and the build you suggest definitely lacks resistance (no heavy armor ?) : you will melt in 1 sec.
The fact you don't even mention dunmer as a viable race ( strong magicka bonus + stamina bonus + fire resist (vampire anyone) ?) really makes me doubt your experience as a healer in those situations...
No offense really, but I'd suggest this instead for zerging :
5*Transmutation
5*seducer (heavy) - reactive is also quite popular but honestly it depends on your stats and the campaign you play on (azura will really challenge you)
1 restoration staff
About the potions : immovable pot is a must in pvp in many situations. You need to have spell pot and this one...
About the skills : so many wrong choices really, you must have radiant light in one of your bar if you want to stop that NB targetting you as you are healing. Healing ward for zerging ? definitely not ! honor the dead ? no ! choose the other morph -> more allies healed in a quicker time there is no other option, being fast is the only way to save your group members...
The fact you want a dunmer as a healer makes me question your experience, you're saying fire resistance as if it's widely useful, which it isn't. Grab a Breton in that case to mitigate all spells not just fire. The stamina is nice but it's barely anything compared to imperial
Seducer is pretty generic and in the current state it's not needed, far too many ways to infinite sustain
If you're going to suggest a build please don't pull an over used one out, it's great for diversity in heals on raids
Honor the dead is there for a reason and healing ward too, radiant is not needed for zergs
@Zheg I'm not talking about your skill as a healer. I'm talking about your build in comparison to the title of the thread. Not every group is going to have transmutation in it to give you your crit resistance like you said you do. This build is labeled as the "strongest" when it isn't in regards as an individual healer. This build has too many variables that are dependent on other player buffs to be considered the strongest. Solo, small man, even a raid, if you don't have said buffs from other players as you stated you will melt. Also, you have too much cp into bastion. You start getting diminishing returns at around 89 points (23%). You could utilize those points in crit resistance or thick skinned for AOEs. Just my input.