-Reduces the duration of all Snare, Fear, Stun and disorient effects on you by X%-
I feel that this CP passive needs to be reworked. Most disorienting effects only last between 4-6 seconds. Fear, for example, last 4 seconds. If I invest 100 CP's into this passive I recieve ~1 second of relief. That's to me seems very underwhelming.
This passive would become more viable if it was giving a secondary effect. An example could be that, ontop of what it initially does, it also increases the chance that the disorienting effect will be dodged by X%
Edited by Drdeath20 on July 9, 2016 5:00PM