It would be nice if magicka sorcs weren't already cranking out 10-15k less than all stamina builds (and lacking behind some magicka builds too), but to have resource troubles on top of it...?
Magicka sorcs in an all-out dps setup are not in a good place for sustain right now. For trials, Ele Drain is an absolute must-have. Use of Worm Cult can help, and Siphon Spirit (resto) is almost as powerful as Ele Drain. Otherwise, you will have to resort to reduced cost, higher recovery, and even using something like Dark Exchange (as much as nobody wants to) to sustain.
It would be nice if magicka sorcs weren't already cranking out 10-15k less than all stamina builds (and lacking behind some magicka builds too), but to have resource troubles on top of it...?
Oreyn_Bearclaw wrote: »Magicka sorcs in an all-out dps setup are not in a good place for sustain right now. For trials, Ele Drain is an absolute must-have. Use of Worm Cult can help, and Siphon Spirit (resto) is almost as powerful as Ele Drain. Otherwise, you will have to resort to reduced cost, higher recovery, and even using something like Dark Exchange (as much as nobody wants to) to sustain.
It would be nice if magicka sorcs weren't already cranking out 10-15k less than all stamina builds (and lacking behind some magicka builds too), but to have resource troubles on top of it...?
Sorcs arent 15K behind stam builds, and if ele drain is up, they dont have sustain issues. Good sorcs pull close to 40k and a handful of people pull closer to 45k on a stam build. Its also a tougher rotation and you have to be in melee range with no group utility. They should pull more.
Sorcs are NOT in a bad spot for PVE DPS at the moment, despite popular belief, if just looking at the numbers. Certainly, there build is pretty narrow, but all glass cannon builds are inflexible and need help sustaining. My magic DK sucks without ele drain. My Stam DK sucks without repentance. If you are building for endgame, you are going to need help with resources. That is why Templar healers are preferred in a raid. Not because they heal better, but because they are better at giving back resources to their group.
Oreyn_Bearclaw wrote: »Magicka sorcs in an all-out dps setup are not in a good place for sustain right now. For trials, Ele Drain is an absolute must-have. Use of Worm Cult can help, and Siphon Spirit (resto) is almost as powerful as Ele Drain. Otherwise, you will have to resort to reduced cost, higher recovery, and even using something like Dark Exchange (as much as nobody wants to) to sustain.
It would be nice if magicka sorcs weren't already cranking out 10-15k less than all stamina builds (and lacking behind some magicka builds too), but to have resource troubles on top of it...?
Sorcs arent 15K behind stam builds, and if ele drain is up, they dont have sustain issues. Good sorcs pull close to 40k and a handful of people pull closer to 45k on a stam build. Its also a tougher rotation and you have to be in melee range with no group utility. They should pull more.
Sorcs are NOT in a bad spot for PVE DPS at the moment, despite popular belief, if just looking at the numbers. Certainly, there build is pretty narrow, but all glass cannon builds are inflexible and need help sustaining. My magic DK sucks without ele drain. My Stam DK sucks without repentance. If you are building for endgame, you are going to need help with resources. That is why Templar healers are preferred in a raid. Not because they heal better, but because they are better at giving back resources to their group.
I stand by my initial conviction that, relative to other builds, sorcs are not in a good place for sustain in an all-out dps setup. Sure, I and many others can attest to the fact that mag sorcs can pull ~40k in a trials setting. Given the same circumstances, including buffs, group cohesion, properly timing mechanics, etc., I see other dps (who have zero issues with sustain) pulling upwards of 50k. Note that I stated Ele Drain and Siphon Spirit as a must in order to sustain; removing these from the equation puts mag sorcs in a tough spot. The same can be said for various other skills, such as repentance and shards, but removing these from the equation has a noticeably less severe impact on those that typically rely on them.
I currently know of a few different builds that can crank out 45k with only self buffs. Is 40k bad? No, of course not. But if you play multiple builds/toons it becomes evident that the resource management and damage output potential on a sorc hinges far more on others in their group than other classes and builds do. I take no personal issue with dps relying on their group for sustain, but mag sorcs rely on their group to a greater degree. There are a number of scenarios in which we must switch targets as dps, and doing so requires healers to continually apply Ele Drain and Siphon Spirit on trash mobs, i.e. bannermen in vSO. Ideally, mag sorcs would not be constrained in such a manner. I am unsure of another class/build that can be completely OOM after killing a couple of adds, and perhaps still not have enough ult built up to Overload until magicka is restored to a reasonable level.
As for healers giving resources to the group, this may be of benefit: https://forums.elderscrollsonline.com/en/discussion/comment/3156857/#Comment_3156857
Ultimately, my point was regarding balance. It seems perfectly reasonable to me that the cost of some sorc skills could be readjusted to accommodate this disparity, or even buffed a little to make the resource management mini-game more worthwhile, and put mag sorc parses closer to those of other builds.
Deathgiggle wrote: »Oreyn_Bearclaw wrote: »Magicka sorcs in an all-out dps setup are not in a good place for sustain right now. For trials, Ele Drain is an absolute must-have. Use of Worm Cult can help, and Siphon Spirit (resto) is almost as powerful as Ele Drain. Otherwise, you will have to resort to reduced cost, higher recovery, and even using something like Dark Exchange (as much as nobody wants to) to sustain.
It would be nice if magicka sorcs weren't already cranking out 10-15k less than all stamina builds (and lacking behind some magicka builds too), but to have resource troubles on top of it...?
Sorcs arent 15K behind stam builds, and if ele drain is up, they dont have sustain issues. Good sorcs pull close to 40k and a handful of people pull closer to 45k on a stam build. Its also a tougher rotation and you have to be in melee range with no group utility. They should pull more.
Sorcs are NOT in a bad spot for PVE DPS at the moment, despite popular belief, if just looking at the numbers. Certainly, there build is pretty narrow, but all glass cannon builds are inflexible and need help sustaining. My magic DK sucks without ele drain. My Stam DK sucks without repentance. If you are building for endgame, you are going to need help with resources. That is why Templar healers are preferred in a raid. Not because they heal better, but because they are better at giving back resources to their group.
I stand by my initial conviction that, relative to other builds, sorcs are not in a good place for sustain in an all-out dps setup. Sure, I and many others can attest to the fact that mag sorcs can pull ~40k in a trials setting. Given the same circumstances, including buffs, group cohesion, properly timing mechanics, etc., I see other dps (who have zero issues with sustain) pulling upwards of 50k. Note that I stated Ele Drain and Siphon Spirit as a must in order to sustain; removing these from the equation puts mag sorcs in a tough spot. The same can be said for various other skills, such as repentance and shards, but removing these from the equation has a noticeably less severe impact on those that typically rely on them.
I currently know of a few different builds that can crank out 45k with only self buffs. Is 40k bad? No, of course not. But if you play multiple builds/toons it becomes evident that the resource management and damage output potential on a sorc hinges far more on others in their group than other classes and builds do. I take no personal issue with dps relying on their group for sustain, but mag sorcs rely on their group to a greater degree. There are a number of scenarios in which we must switch targets as dps, and doing so requires healers to continually apply Ele Drain and Siphon Spirit on trash mobs, i.e. bannermen in vSO. Ideally, mag sorcs would not be constrained in such a manner. I am unsure of another class/build that can be completely OOM after killing a couple of adds, and perhaps still not have enough ult built up to Overload until magicka is restored to a reasonable level.
As for healers giving resources to the group, this may be of benefit: https://forums.elderscrollsonline.com/en/discussion/comment/3156857/#Comment_3156857
Ultimately, my point was regarding balance. It seems perfectly reasonable to me that the cost of some sorc skills could be readjusted to accommodate this disparity, or even buffed a little to make the resource management mini-game more worthwhile, and put mag sorc parses closer to those of other builds.
Which high dps class has it the easiest in PvE?
Deathgiggle wrote: »Oreyn_Bearclaw wrote: »Magicka sorcs in an all-out dps setup are not in a good place for sustain right now. For trials, Ele Drain is an absolute must-have. Use of Worm Cult can help, and Siphon Spirit (resto) is almost as powerful as Ele Drain. Otherwise, you will have to resort to reduced cost, higher recovery, and even using something like Dark Exchange (as much as nobody wants to) to sustain.
It would be nice if magicka sorcs weren't already cranking out 10-15k less than all stamina builds (and lacking behind some magicka builds too), but to have resource troubles on top of it...?
Sorcs arent 15K behind stam builds, and if ele drain is up, they dont have sustain issues. Good sorcs pull close to 40k and a handful of people pull closer to 45k on a stam build. Its also a tougher rotation and you have to be in melee range with no group utility. They should pull more.
Sorcs are NOT in a bad spot for PVE DPS at the moment, despite popular belief, if just looking at the numbers. Certainly, there build is pretty narrow, but all glass cannon builds are inflexible and need help sustaining. My magic DK sucks without ele drain. My Stam DK sucks without repentance. If you are building for endgame, you are going to need help with resources. That is why Templar healers are preferred in a raid. Not because they heal better, but because they are better at giving back resources to their group.
I stand by my initial conviction that, relative to other builds, sorcs are not in a good place for sustain in an all-out dps setup. Sure, I and many others can attest to the fact that mag sorcs can pull ~40k in a trials setting. Given the same circumstances, including buffs, group cohesion, properly timing mechanics, etc., I see other dps (who have zero issues with sustain) pulling upwards of 50k. Note that I stated Ele Drain and Siphon Spirit as a must in order to sustain; removing these from the equation puts mag sorcs in a tough spot. The same can be said for various other skills, such as repentance and shards, but removing these from the equation has a noticeably less severe impact on those that typically rely on them.
I currently know of a few different builds that can crank out 45k with only self buffs. Is 40k bad? No, of course not. But if you play multiple builds/toons it becomes evident that the resource management and damage output potential on a sorc hinges far more on others in their group than other classes and builds do. I take no personal issue with dps relying on their group for sustain, but mag sorcs rely on their group to a greater degree. There are a number of scenarios in which we must switch targets as dps, and doing so requires healers to continually apply Ele Drain and Siphon Spirit on trash mobs, i.e. bannermen in vSO. Ideally, mag sorcs would not be constrained in such a manner. I am unsure of another class/build that can be completely OOM after killing a couple of adds, and perhaps still not have enough ult built up to Overload until magicka is restored to a reasonable level.
As for healers giving resources to the group, this may be of benefit: https://forums.elderscrollsonline.com/en/discussion/comment/3156857/#Comment_3156857
Ultimately, my point was regarding balance. It seems perfectly reasonable to me that the cost of some sorc skills could be readjusted to accommodate this disparity, or even buffed a little to make the resource management mini-game more worthwhile, and put mag sorc parses closer to those of other builds.
Which high dps class has it the easiest in PvE?