For the past few days, I (and my son) have been experimenting with PvP in Cyrodil.
He is pretty much new to the game, but I've been playing one character (Argonian Tank) long enough to max out my mount and then some. So, we made a couple of new characters (DK/NB), with the intent of playing together, and we thought we'd check out some low-level PvP...
And I must say, it's actually kinda fun.
But, I have a couple of questions.
1). Where is the lag? I feel like I'm missing something important. My sons machine (i5/8GB/Radeon 7870) is older than mine (i5/16GB/Radeon R9290X) and he hasn't found any lag either. We both enjoy participating in large sieges with dozens of players running around, and we're constantly amazed at how smoothly the game is running.
2). What is the problem with "zergs"? The large-scale warfare in Cyrodil seems to require a sizeable force in order to complete objectives. Is a zerg just a colloquial term for someone with a larger army than you? Why do people think they should be able to run around solo in Cyrodil and then complain about getting rolled over by an army on the move? It makes no sense.
The large fights are fantastic and allow us both to feel "useful" without forcing us into hopeless 1v1 encounters against pro players. The organic ebb and flow of combat as reinforcements arrive to beat back an almost inevitable victory is really quite amazing. In just one example last night, we had the walls down on a keep and were about to storm in, when about 20-30 defenders came charging over the hill and routed us. It was pretty epic and the tide of fortune turned very quickly.
Maybe we're doing it wrong, but neither of us is feeling the hate for Cyrodil that is so prevalent on these forums.
Just 2c from a couple of scrubs that enjoy large group combat.
Ourorboros wrote: »How bad lag is varies between campaigns, with the worst being in most populated during prime time in large scale action. It feels awful when you press buttons repeatedly and nothing happens due to lag, only to find yourself dead a few seconds latter when the lag ends. It's nice you haven't experienced it, but it is real.
I'm with you on zergs. Am I part of a zerg because I'm in a guild raid of up to 24? Maybe, but since we often encounter enemy groups of the same or larger size, this seems a reasonable way to play. Not all have the time, talent, or interest in being expert gamers, so zergs seem a good way to offset such players. I see plenty of them with groups of their own, so quit complaining already. ZERG ON!
I barely visited Cyrodiil until 6 months ago, but the action you describe is intoxicating. Now, it's what I do most in the game. I also love the ebb and flow of battle. If you are not already, join a PVP guild. It's great to share the action with like minded gamers.
Honestly, no offense, but you're the typical zergling. You're a little unsure/unfamiliar with your build and seek the comfort of a group of players to use as a crutch.
NeillMcAttack wrote: »@Miszou @DenMoria
Can i ask what campaign you both are playing in? To me it sounds like it's certainly a No CP campaign which I know suffers a lot less stress and so lag. That could be the answer. If you were to play in one of the pop locked CP campaigns you would definitely learn what it is to lag out during a large battle.
We're both around level 20-22 right now, so we're in the non-vet campaign. Blackwater Blade I think it's called..?
It still seems like quite a popular campaign though.... all three factions are showing a padlock on the alliance war page.
You're absolutely right. No offense taken, but it does seem a little strange to look down ones nose at us zerglings, given that the entire zone is designed for such combat. Outside of Hollywood, I've never heard of 4 people successfully sieging a keep against an entrenched army...
For the past few days, I (and my son) have been experimenting with PvP in Cyrodil.
He is pretty much new to the game, but I've been playing one character (Argonian Tank) long enough to max out my mount and then some. So, we made a couple of new characters (DK/NB), with the intent of playing together, and we thought we'd check out some low-level PvP...
And I must say, it's actually kinda fun.
But, I have a couple of questions.
1). Where is the lag? I feel like I'm missing something important. My sons machine (i5/8GB/Radeon 7870) is older than mine (i5/16GB/Radeon R9290X) and he hasn't found any lag either. We both enjoy participating in large sieges with dozens of players running around, and we're constantly amazed at how smoothly the game is running.
2). What is the problem with "zergs"? The large-scale warfare in Cyrodil seems to require a sizeable force in order to complete objectives. Is a zerg just a colloquial term for someone with a larger army than you? Why do people think they should be able to run around solo in Cyrodil and then complain about getting rolled over by an army on the move? It makes no sense.
The large fights are fantastic and allow us both to feel "useful" without forcing us into hopeless 1v1 encounters against pro players. The organic ebb and flow of combat as reinforcements arrive to beat back an almost inevitable victory is really quite amazing. In just one example last night, we had the walls down on a keep and were about to storm in, when about 20-30 defenders came charging over the hill and routed us. It was pretty epic and the tide of fortune turned very quickly.
Maybe we're doing it wrong, but neither of us is feeling the hate for Cyrodil that is so prevalent on these forums.
Just 2c from a couple of scrubs that enjoy large group combat.
NeillMcAttack wrote: »@Miszou @DenMoria
Can i ask what campaign you both are playing in? To me it sounds like it's certainly a No CP campaign which I know suffers a lot less stress and so lag. That could be the answer. If you were to play in one of the pop locked CP campaigns you would definitely learn what it is to lag out during a large battle.
We're both around level 20-22 right now, so we're in the non-vet campaign. Blackwater Blade I think it's called..?
It still seems like quite a popular campaign though.... all three factions are showing a padlock on the alliance war page.
NeillMcAttack wrote: »NeillMcAttack wrote: »@Miszou @DenMoria
Can i ask what campaign you both are playing in? To me it sounds like it's certainly a No CP campaign which I know suffers a lot less stress and so lag. That could be the answer. If you were to play in one of the pop locked CP campaigns you would definitely learn what it is to lag out during a large battle.
We're both around level 20-22 right now, so we're in the non-vet campaign. Blackwater Blade I think it's called..?
It still seems like quite a popular campaign though.... all three factions are showing a padlock on the alliance war page.
Pop-locked BwB, I'm so jealous. That sounds awesome. Like in the first days of playing...... ahhh memories!!!
Smasherx74 wrote: »1. The lag only happens on machines that have poor per-core performance such as AMD processors. But if you get in a big enough zerg even a I5 6600k will drop to 1fps.
2. The game is heavily optimized and apparently it's mainly due to anti-cheater algorithms. I was unable to play the game on my laptop APU after 1.6 because of this, before it was possible at least without infinite load screens due to objects not loading.