Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Console Natch Potes?

Cazzy
Cazzy
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Where be they at?
  • Clarkieson
    Clarkieson
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    Its only maintenance today
  • Panth141
    Panth141
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    We'll have to sit through a ~3/4 hour loading screen before we can have at 'em ;)
    PS4 EU - Panth141 | CP 630+
    Dominion
    Almalexia's Fallen - Magicka Dragonknight - PvE Main
    Lost Hope of Sotha Sil - Magicka Dragonknight - PvP Main
    Claws-in-pockets - Stamina Nightblade - PvE/P DPS
    Nocturnal's Guise - Magicka Nightblade - PvE DPS
    Udun - Magicka Templar - PvP Healer
    Onsi's Shattered Blade - Stamina Sorcerer - Dungeon/vMA Farmer
    Stands-like-Mountains - Magicka Nightblade - PvE Saptank
    Auri-El's Forgotten Light - Magicka Sorcerer - PvP DPS

    Covenant
    Tharkün - Magicka Sorcerer - PvE DPS
    Rahai-Anaa - Stamina Dragonknight - Provisioner (lol)

    Pact
    Perolis - Magicka Sorcerer - Enchanter/Alchemist/BwB PvP

  • Cazzy
    Cazzy
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    Clarkieson wrote: »
    Its only maintenance today

    Patch maintenance...
  • imnotanother
    imnotanother
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    Natch poles? Natch potes?

    The patch notes will most likely be posted when the update is complete and we are able to download.
    PS4: NA - AD PSN: imnotanother (Artell Lyeselle)
    Stamina NightBlade 810+ CP - PvP/Trials/Dungeon Ready
  • imnotanother
    imnotanother
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    Clarkieson wrote: »
    Its only maintenance today

    I am assuming it is a patch as well
    Since the banner says "patch maintenance"
    PS4: NA - AD PSN: imnotanother (Artell Lyeselle)
    Stamina NightBlade 810+ CP - PvP/Trials/Dungeon Ready
  • disintegr8
    disintegr8
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    If they patch, the notes are always out after the maintenance has finished and the server is up again. I am hoping we get the fixes referred to in yesterdays PC natch potes.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • DannyLV702
    DannyLV702
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    Oh crap I guess this means leave the ps4 in rest mode
  • Cazzy
    Cazzy
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    xab0db.jpg
  • Cazzy
    Cazzy
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    Natch poles? Natch potes?

    The patch notes will most likely be posted when the update is complete and we are able to download.

    I hate autocorrect :tongue: Fixed it xD
  • Clarkieson
    Clarkieson
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    Cazzy wrote: »
    Clarkieson wrote: »
    Its only maintenance today

    Patch maintenance...
    Clarkieson wrote: »
    Its only maintenance today

    I am assuming it is a patch as well
    Since the banner says "patch maintenance"

    I see what it says, but it there is no patch for PS4, just maintenance. It would be an update if there was a "patch". ZOS logic......
  • Cazzy
    Cazzy
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    Clarkieson wrote: »
    Cazzy wrote: »
    Clarkieson wrote: »
    Its only maintenance today

    Patch maintenance...
    Clarkieson wrote: »
    Its only maintenance today

    I am assuming it is a patch as well
    Since the banner says "patch maintenance"

    I see what it says, but it there is no patch for PS4, just maintenance. It would be an update if there was a "patch". ZOS logic......

    Surely it means they're fixing bugs from the last patch then? Hopefully they'll say what :smile:
  • Clarkieson
    Clarkieson
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    Cazzy wrote: »
    Clarkieson wrote: »
    Cazzy wrote: »
    Clarkieson wrote: »
    Its only maintenance today

    Patch maintenance...
    Clarkieson wrote: »
    Its only maintenance today

    I am assuming it is a patch as well
    Since the banner says "patch maintenance"

    I see what it says, but it there is no patch for PS4, just maintenance. It would be an update if there was a "patch". ZOS logic......

    Surely it means they're fixing bugs from the last patch then? Hopefully they'll say what :smile:

    Is there any official announcements from ZOS saying about a download today? Are we just guessing? Lmao
  • Cazzy
    Cazzy
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    Clarkieson wrote: »
    Cazzy wrote: »
    Clarkieson wrote: »
    Cazzy wrote: »
    Clarkieson wrote: »
    Its only maintenance today

    Patch maintenance...
    Clarkieson wrote: »
    Its only maintenance today

    I am assuming it is a patch as well
    Since the banner says "patch maintenance"

    I see what it says, but it there is no patch for PS4, just maintenance. It would be an update if there was a "patch". ZOS logic......

    Surely it means they're fixing bugs from the last patch then? Hopefully they'll say what :smile:

    Is there any official announcements from ZOS saying about a download today? Are we just guessing? Lmao

    Pretty much, haha! xD
  • Clarkieson
    Clarkieson
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    Cazzy wrote: »
    Clarkieson wrote: »
    Cazzy wrote: »
    Clarkieson wrote: »
    Cazzy wrote: »
    Clarkieson wrote: »
    Its only maintenance today

    Patch maintenance...
    Clarkieson wrote: »
    Its only maintenance today

    I am assuming it is a patch as well
    Since the banner says "patch maintenance"

    I see what it says, but it there is no patch for PS4, just maintenance. It would be an update if there was a "patch". ZOS logic......

    Surely it means they're fixing bugs from the last patch then? Hopefully they'll say what :smile:

    Is there any official announcements from ZOS saying about a download today? Are we just guessing? Lmao

    Pretty much, haha! xD

    Oh dear! Last week the banner said "patch maintenance" and the pvp guild guys all joked about ZOS taking 5 hours to hoover the server room.

    Might be closer to the truth than we thought.....
  • MilwaukeeScott
    MilwaukeeScott
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    They post them right after maintenance is complete.
    (Cross-posted to the Xbox One Technical Support forum area)

    Since Dark Brotherhood launched on Xbox One and PlayStation 4, we have been working on fixes for a combination of issues some of our console players have been experiencing. These include crashes to dashboard, certain characters in high population areas becoming stuck in a crash loop, unusually long loading screens, high latency/poor FPS, and NPCs, monsters, and/or fixtures not properly loading when logging in and/or entering a new zone.

    We are currently testing some fixes for these issues. Once the fixes pass testing and resolve these issues, they will go into the next console incremental patch.



    Yippie Ki Yay.............ZOS
    PS4NA

    All I see is hate and rage from people who don't understand how to.....
  • AJ_1988
    AJ_1988
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    The maintainence is to address memory issues that are causing dashboarding on consoles. That's all. It's a hotfix not an actual patch or update or anything being changed
  • LiquidSchwartz
    LiquidSchwartz
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    Pls let it end soon ):
    May the Schwartz be with you.
    EP/XB1/NA

  • Belthor_Moonblood
    Belthor_Moonblood
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    I see what it says, but it there is no patch for PS4, just maintenance. It would be an update if there was a "patch". ZOS logic......[/quote]

    It does say patch maintenance for the ps4 also
  • Clarkieson
    Clarkieson
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    AJ_1988 wrote: »
    The maintainence is to address memory issues that are causing dashboarding on consoles. That's all. It's a hotfix not an actual patch or update or anything being changed

    But we would need a dowload for that console fix right?

    Any mention of a hotfox from ZOS anywheree then?
  • Cazzy
    Cazzy
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    @ZOS_JessicaFolsom @ZOS_GinaBruno is this an actual patch for consoles? We're confused :tongue:
  • Ch4mpTW
    Ch4mpTW
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    Wait, I thought that vamprism' Mist Form was getting fixed as well as the ability to gap close into keeps. That isn't being included in today's work?
  • AJ_1988
    AJ_1988
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    (Cross-posted to the Xbox One Technical Support forum area)

    Hi everyone,

    We have identified a cause of the majority of the crashes to dashboard and crash loops that some characters are getting caught in on Xbox One and PlayStation 4. The issue is related to memory, and we have a fix that improves memory handling for both console clients.

    We are rolling out this fix on both Xbox One and PlayStation 4 on Wednesday, July 6. Once this fix goes live, you should no longer see frequent crashes to dashboard and crash loops on specific characters.

    In the meantime, we’d like to ask for your help. The highest volume of crash loops we’re seeing are in and around Orsinium and Wrothgar, especially where you pick up and do Crafting Writs, and to a lesser degree in Elden Root and Grahtwood. If you are experiencing crashing those areas, we ask that you please consider staying out of them until we patch the issue on Wednesday of next week—we’d greatly appreciate it. If your character does get stuck in a crash loop, our Support team can move your character if you contact them. If they do have to move your character, please be sure to not return to that area as they won’t be able to move you a second time until they’ve moved everyone waiting for their first character move – which could mean they won’t get to you before the 6th.

    There is still one edge-case crash cause in Orsinium that we are working on a fix for, but it is easily avoidable. If you Wayshrine into Orsinium (the city) and quickly run into the city, especially with a movement speed buff on, you may crash. Waiting a few seconds before moving after you Wayshrine into Orsinium will greatly reduce the likelihood that you will crash. This issue will be fixed in a future patch.

    Thank you for your patience as we worked to resolve this issue. After the patch goes live on Wednesday, please let us know if you are running into any other crash issues on Xbox One and PlayStation 4.
  • Clarkieson
    Clarkieson
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    Ch4mpTW wrote: »
    Wait, I thought that vamprism' Mist Form was getting fixed as well as the ability to gap close into keeps. That isn't being included in today's work?

    It looks like we all tought a lot of things, still looking for some "official" stuff
    Edited by Clarkieson on July 6, 2016 11:59AM
  • Clarkieson
    Clarkieson
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    AJ_1988 wrote: »
    (Cross-posted to the Xbox One Technical Support forum area)

    Hi everyone,

    We have identified a cause of the majority of the crashes to dashboard and crash loops that some characters are getting caught in on Xbox One and PlayStation 4. The issue is related to memory, and we have a fix that improves memory handling for both console clients.

    We are rolling out this fix on both Xbox One and PlayStation 4 on Wednesday, July 6. Once this fix goes live, you should no longer see frequent crashes to dashboard and crash loops on specific characters.

    In the meantime, we’d like to ask for your help. The highest volume of crash loops we’re seeing are in and around Orsinium and Wrothgar, especially where you pick up and do Crafting Writs, and to a lesser degree in Elden Root and Grahtwood. If you are experiencing crashing those areas, we ask that you please consider staying out of them until we patch the issue on Wednesday of next week—we’d greatly appreciate it. If your character does get stuck in a crash loop, our Support team can move your character if you contact them. If they do have to move your character, please be sure to not return to that area as they won’t be able to move you a second time until they’ve moved everyone waiting for their first character move – which could mean they won’t get to you before the 6th.

    There is still one edge-case crash cause in Orsinium that we are working on a fix for, but it is easily avoidable. If you Wayshrine into Orsinium (the city) and quickly run into the city, especially with a movement speed buff on, you may crash. Waiting a few seconds before moving after you Wayshrine into Orsinium will greatly reduce the likelihood that you will crash. This issue will be fixed in a future patch.

    Thank you for your patience as we worked to resolve this issue. After the patch goes live on Wednesday, please let us know if you are running into any other crash issues on Xbox One and PlayStation 4.

    Oooooooh some console feedback! Wooooooooooooow! Never thought i would live to see the day!

    Omfg
  • Clarkieson
    Clarkieson
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    So there could be some pitch moles then?
    Edited by Clarkieson on July 6, 2016 12:04PM
  • AJ_1988
    AJ_1988
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    Clarkieson wrote: »
    AJ_1988 wrote: »
    (Cross-posted to the Xbox One Technical Support forum area)

    Hi everyone,

    We have identified a cause of the majority of the crashes to dashboard and crash loops that some characters are getting caught in on Xbox One and PlayStation 4. The issue is related to memory, and we have a fix that improves memory handling for both console clients.

    We are rolling out this fix on both Xbox One and PlayStation 4 on Wednesday, July 6. Once this fix goes live, you should no longer see frequent crashes to dashboard and crash loops on specific characters.

    In the meantime, we’d like to ask for your help. The highest volume of crash loops we’re seeing are in and around Orsinium and Wrothgar, especially where you pick up and do Crafting Writs, and to a lesser degree in Elden Root and Grahtwood. If you are experiencing crashing those areas, we ask that you please consider staying out of them until we patch the issue on Wednesday of next week—we’d greatly appreciate it. If your character does get stuck in a crash loop, our Support team can move your character if you contact them. If they do have to move your character, please be sure to not return to that area as they won’t be able to move you a second time until they’ve moved everyone waiting for their first character move – which could mean they won’t get to you before the 6th.

    There is still one edge-case crash cause in Orsinium that we are working on a fix for, but it is easily avoidable. If you Wayshrine into Orsinium (the city) and quickly run into the city, especially with a movement speed buff on, you may crash. Waiting a few seconds before moving after you Wayshrine into Orsinium will greatly reduce the likelihood that you will crash. This issue will be fixed in a future patch.

    Thank you for your patience as we worked to resolve this issue. After the patch goes live on Wednesday, please let us know if you are running into any other crash issues on Xbox One and PlayStation 4.

    Oooooooh some console feedback! Wooooooooooooow! Never thought i would live to see the day!

    Omfg

    That got posted last week.
  • Bonzodog01
    Bonzodog01
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    It is a bug-fix patch to address the memory issues that have been occuring. However, I also suspect they will include the Thaumaturge bug that has already rolled out onto PC, and possibly fix the myriad of glitched/non-functioning quests that have appeared since DB.
    Xbox One - EU - EP/DC
    Trying and failing to hold the walls of his Templar house up since 2015
  • Clarkieson
    Clarkieson
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    AJ_1988 wrote: »
    Clarkieson wrote: »
    AJ_1988 wrote: »
    (Cross-posted to the Xbox One Technical Support forum area)

    Hi everyone,

    We have identified a cause of the majority of the crashes to dashboard and crash loops that some characters are getting caught in on Xbox One and PlayStation 4. The issue is related to memory, and we have a fix that improves memory handling for both console clients.

    We are rolling out this fix on both Xbox One and PlayStation 4 on Wednesday, July 6. Once this fix goes live, you should no longer see frequent crashes to dashboard and crash loops on specific characters.

    In the meantime, we’d like to ask for your help. The highest volume of crash loops we’re seeing are in and around Orsinium and Wrothgar, especially where you pick up and do Crafting Writs, and to a lesser degree in Elden Root and Grahtwood. If you are experiencing crashing those areas, we ask that you please consider staying out of them until we patch the issue on Wednesday of next week—we’d greatly appreciate it. If your character does get stuck in a crash loop, our Support team can move your character if you contact them. If they do have to move your character, please be sure to not return to that area as they won’t be able to move you a second time until they’ve moved everyone waiting for their first character move – which could mean they won’t get to you before the 6th.

    There is still one edge-case crash cause in Orsinium that we are working on a fix for, but it is easily avoidable. If you Wayshrine into Orsinium (the city) and quickly run into the city, especially with a movement speed buff on, you may crash. Waiting a few seconds before moving after you Wayshrine into Orsinium will greatly reduce the likelihood that you will crash. This issue will be fixed in a future patch.

    Thank you for your patience as we worked to resolve this issue. After the patch goes live on Wednesday, please let us know if you are running into any other crash issues on Xbox One and PlayStation 4.

    Oooooooh some console feedback! Wooooooooooooow! Never thought i would live to see the day!

    Omfg

    That got posted last week.

    I would have never known, i gave up with the console technical support forum as it appeared to be a little bit less than useless.

  • terrordactyl1971
    terrordactyl1971
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    "These include crashes to dashboard, certain characters in high population areas becoming stuck in a crash loop, unusually long loading screens, high latency/poor FPS, and NPCs, monsters, and/or fixtures not properly loading when logging in and/or entering a new zone"

    Lets hope that all of the above is fixed today
  • disintegr8
    disintegr8
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    It clearly states "patch maintenance" as did yesterdays PC downtime schedule and according to their natch potes they got fixes to the group finder for long wait times. Hope we get the same on console.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
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