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Calling all magDKs

Lyar09
Lyar09
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So I've reached a point in playing eso that I'd like a challenge. I've always been told magDK is the hardest thing to play. So I'm accepting this challenge. I've read that the ideal races come between High Elf and Dark Elf.

Which one should I go with? Any advice is much appreciated. Also what are some of yalls gear setups? Would like to get an idea of what's out there and go from there on my own build/playstyle
Edited by Lyar09 on July 3, 2016 1:56AM
PC/NA | twitch.tv/ohhlyar | youtube.com/lyaryt
  • W0lf_z13
    W0lf_z13
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    dark elf due to the increase of fire damage
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

    ☣☣☣   |     Alliance ~Daggerfall Covenant~     |     Server ~NA PC~     |     CP's ~2156~     |     ☣☣☣
  • Rubixy
    Rubixy
    ✭✭✭
    IMO dks have alot of strengths that get overshadowed by things like dragon blood, one thing that im very thankful for is some of the new sets coming with this next dlc( things like the extra 400 spell dmg on fire attacks and the syrrabane set). Now to say dks are in a good place in downright embarrassing, yes there are alot of group oriented skills that synnergize really well but group pvp isn't the end all be all. That being said good on you for rolling one. Here's my suggestions:

    1. Dark elf, no question: Health is obtainable so easy in this game that the 9% magica and 6 percent stamina is somethings that helps a magica dk intensely, and then obviously 7 percent flame dmg is nothing to sleep over.

    2. I have tried it all but kags is just too good, I've recently made the switch to heavy and am loving it so i would recommend starting there

    3. Regen: Damage is great and the name of the game, but dont be afraid to run recovery over spell damage on your glyphs.

    4. Secondary sets: now obviously running 2 5 piece sets and a 2 piece isnt too popular right now due to the lack of secondary sets( that is until next patch) here are some good secondary sets
    - Willpower: great set for damage and wiggle room to sneak in recovery through glyphs
    - Trasmutation: Awesome set for recovery but beware of magica loss, that max magica goes a long way
    - Moster sets: this is more of a personal thing, things like bloodspawn, engine, and other monster sets are great but they too take away from stats that are achieved through other sets, personally i've been running 3 torugs 1 kena over 2 torugs 2 bloodspawn, and finding it quite nice.

    5. Stamina: Dks love to block, and don't be afraid too, but it will take some getting use to in order to properly sustain

    6. This is the most important of all, be ready to fail, Dks are great and if executed correctly can be a lethal force in pvp, but it is a different style of gameplay and too be honest take more skill, so accept your failures and learn from them, because this will not be an easy change.'

    Good luck and may the way of the dragon guide you, also wear a goblin costume, with how slow dks move it makes me feel faster :)
  • Draxys
    Draxys
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    ✭✭
    Vamp for mist form and the regen are almost necessary at this point.

    Get used to not being able to fit everything you need on your skill bars.
    2013

    rip decibel
  • TrueGreenSmoker
    TrueGreenSmoker
    ✭✭✭
    Same here my main is a magicka sorc but lately im getting into my Magdicka Dk and loving it Go Dark Elf for the Max Mag and Stam + Fire damage and im loving it S&B Rest or Destro Rest

    PS4 - NA - CP 859+
    #1 Magicka Sorc - AD - High Elf - Vampire - TrueGreen
    #2 Magicka DK - AD - Dark Elf - Vampire - Flamy Burnin Alot
    #3 Magicka Temp - AD - High Elf - Vampire - TrueGreen Temp
    #4 Magicka NB - AD - Breton - Vampire - Magic of the Night
    #5 Magicka Sorc - DC - High Elf - Vampire - High Old Elf
    #6 Stamina Sorc - EP - Orc - Normal - Original Herbalist
    #7 Stamina NB - AD - Redguard - Vampire - Gank and Blaze
    #8 Magicka DK - EP - Argonian - Vamp - Flamy-Tail

    PS4 - EU - CP 249
    #1 Magicka Temp - DC - Breton - Normal - Mary Healer Jane
    #2 Magicka Sorc - DC High Elf - Normal - Baked Wizard of DC

    Playing on PS4 NA
    media.tumblr.com/tumblr_mdgl7fwlj61ro2d43.gif
  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    Rubixy wrote: »
    IMO dks have alot of strengths that get overshadowed by things like dragon blood, one thing that im very thankful for is some of the new sets coming with this next dlc( things like the extra 400 spell dmg on fire attacks and the syrrabane set). Now to say dks are in a good place in downright embarrassing, yes there are alot of group oriented skills that synnergize really well but group pvp isn't the end all be all. That being said good on you for rolling one. Here's my suggestions:

    1. Dark elf, no question: Health is obtainable so easy in this game that the 9% magica and 6 percent stamina is somethings that helps a magica dk intensely, and then obviously 7 percent flame dmg is nothing to sleep over.

    2. I have tried it all but kags is just too good, I've recently made the switch to heavy and am loving it so i would recommend starting there

    3. Regen: Damage is great and the name of the game, but dont be afraid to run recovery over spell damage on your glyphs.

    4. Secondary sets: now obviously running 2 5 piece sets and a 2 piece isnt too popular right now due to the lack of secondary sets( that is until next patch) here are some good secondary sets
    - Willpower: great set for damage and wiggle room to sneak in recovery through glyphs
    - Trasmutation: Awesome set for recovery but beware of magica loss, that max magica goes a long way
    - Moster sets: this is more of a personal thing, things like bloodspawn, engine, and other monster sets are great but they too take away from stats that are achieved through other sets, personally i've been running 3 torugs 1 kena over 2 torugs 2 bloodspawn, and finding it quite nice.

    5. Stamina: Dks love to block, and don't be afraid too, but it will take some getting use to in order to properly sustain

    6. This is the most important of all, be ready to fail, Dks are great and if executed correctly can be a lethal force in pvp, but it is a different style of gameplay and too be honest take more skill, so accept your failures and learn from them, because this will not be an easy change.'

    Good luck and may the way of the dragon guide you, also wear a goblin costume, with how slow dks move it makes me feel faster :)

    bixy op
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • loki547
    loki547
    ✭✭✭✭
    Jules wrote: »
    Rubixy wrote: »
    IMO dks have alot of strengths that get overshadowed by things like dragon blood, one thing that im very thankful for is some of the new sets coming with this next dlc( things like the extra 400 spell dmg on fire attacks and the syrrabane set). Now to say dks are in a good place in downright embarrassing, yes there are alot of group oriented skills that synnergize really well but group pvp isn't the end all be all. That being said good on you for rolling one. Here's my suggestions:

    1. Dark elf, no question: Health is obtainable so easy in this game that the 9% magica and 6 percent stamina is somethings that helps a magica dk intensely, and then obviously 7 percent flame dmg is nothing to sleep over.

    2. I have tried it all but kags is just too good, I've recently made the switch to heavy and am loving it so i would recommend starting there

    3. Regen: Damage is great and the name of the game, but dont be afraid to run recovery over spell damage on your glyphs.

    4. Secondary sets: now obviously running 2 5 piece sets and a 2 piece isnt too popular right now due to the lack of secondary sets( that is until next patch) here are some good secondary sets
    - Willpower: great set for damage and wiggle room to sneak in recovery through glyphs
    - Trasmutation: Awesome set for recovery but beware of magica loss, that max magica goes a long way
    - Moster sets: this is more of a personal thing, things like bloodspawn, engine, and other monster sets are great but they too take away from stats that are achieved through other sets, personally i've been running 3 torugs 1 kena over 2 torugs 2 bloodspawn, and finding it quite nice.

    5. Stamina: Dks love to block, and don't be afraid too, but it will take some getting use to in order to properly sustain

    6. This is the most important of all, be ready to fail, Dks are great and if executed correctly can be a lethal force in pvp, but it is a different style of gameplay and too be honest take more skill, so accept your failures and learn from them, because this will not be an easy change.'

    Good luck and may the way of the dragon guide you, also wear a goblin costume, with how slow dks move it makes me feel faster :)

    bixy op

    I would go High Elf for the extra max magicka and regen, get 4% elemental dmg so its a whopping 3% less than Dark Elf. The DPS is easily made up with the extra max magicka. For me, more base regen means I can run spell dmg glyphs and or mundus in lieu of regen ones. Just the road I went but both are good options.
    Edited by loki547 on July 3, 2016 3:01AM
  • Lord_Hev
    Lord_Hev
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    ✭✭
    Breton is also equally viable. Very tanky against magic and having extra reduce cost which Magic DK needs far more then regen. But overall, Dunmer still the best due to increased stamina pool for blocking more
    Qaevir/Qaevira Av Morilye/Molag
    Tri-Faction @Lord_Hevnoraak ingame
    PC NA
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    Argonian is another option. Max health and increased healing help buff dragons blood. Also, we're getting a max magic buff too.
  • imredneckson
    imredneckson
    ✭✭✭✭✭
    Lyar09 wrote: »
    So I've reached a point in playing eso that I'd like a challenge. I've always been told magDK is the hardest thing to play. So I'm accepting this challenge. I've read that the ideal races come between High Elf and Dark Elf.

    Which one should I go with? Any advice is much appreciated. Also what are some of yalls gear setups? Would like to get an idea of what's out there and go from there on my own build/playstyle

    Ok, here are a few different videos of magicka DKs in action

    Jormasaurus DB Magicka DK gameplay he has his build video up - https://www.youtube.com/watch?v=x7sL6ZbRkkw

    Nesquik Kid's new DB Build - https://www.youtube.com/watch?v=vYuF3E1ApfY

    For me I've been trying to make a good Magicka DK build and I think I have one but I've never tested it

    Note: I'm not in Cyrodiil nor did pop a potion
    screenshot_20160701_171920_by_eso_picture-da8iv9f.png

    5x Julianos (Primary DPS Bar)
    5x Tansmutation
    2x Blood Spawn
    2x Edurance (Secondary Buff Bar)

    5x Heavy
    2x Light

    Head - Blood Spawn Infused Tri-Stat Glyph
    Shoulders - Blood Spawn Divine Magicka Glyph
    Chest, pants, boots - Julianos Impen Magicka Glyphs
    Belt, Gloves - Transmutation Impen Magicka Glyphs

    Ring, Ring, Necklace - Transmutation Spell Damage Glyphs

    Sword - Julianos Nirn Weapon Power Glyph
    Shield - Julianos Reinforced Tri-Stat Glyph

    Sword - Endurance defending
    Shield - Endurance Infused Health Glyph for the Igneous Shield
    Legions of Mordor Guild Officer
    Member of the GvG Community

    Dunmer NB - Merser Frey (DC)
    Dunmer DK - Akaviri Battlereeve (DC)- http://orig05.deviantart.net/7ecd/f/2016/013/b/f/you_***_kill_by_eso_picture-d9nrz0q.png
    Imperial Templar - Knight of the Blood Oath (DC)-
    http://orig00.deviantart.net/5ba3/f/2016/115/a/0/jesus_beam_ftw____by_eso_picture-da09ecj.png
    High Elf Templar - Aurí-El (AD)
    High Elf Templar - Teutonic Honor Guard (EP)
  • Asgari
    Asgari
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    ✭✭
    Between Breton, dark elf, high elf, I would personally stick with my dark elf. With the up coming sets being bumped up to cp160 dark elf will have the dmg mDK needs.

    The sustain is and always has been there, it's just either dmg or heals that is lacking and DK will have the dmg with some gear set grind.

    Dark elf for sure.
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • ziaodix
    ziaodix
    ✭✭✭
    It's my favorite to play when in Cyrodiil.
    @ziaodix
    PC/NA CP Rank: 1400
    GuildsKeep Moving ForwardNightfighters
    Accomplishments • vMA • vDSA (43238) • vAA HM • vHRC HM • vSO HM • vMoL HM • vHoF HM • vAS+2 •

    Characters
    NA Server
    1. ziaodix - Breton Templar
    2. ziaodix the artisan - Argonian Templar
    3. ziaodix the lightbringer - Imperial Templar
    4. ziaodix the shadow - Breton Nightblade
    5. ziaodix the fleet-footed - Bosmer Nightblade
    6. ziaodix the necromantia - Breton Necromancer
    7. ziaodix the orcromancer - Orsimer Necromancer
    8. ziaodix the dryskin - Argonian Warden
    9. ziaodix the shaman - Breton Warden
    10. ziaodix the hellspawn - Khajiit Warden
    11. ziaodix the wardenstein - Redguard Warden
    12. ziaodix the titan - Nord Dragonknight
    13. ziaodix the toxic - Redguard Dragonknight
    14. ziaodix the hellfire - Dunmer Dragonknight
    15. ziaodix the cauterizer - Breton Dragonknight
    16. ziaodix the incinerator - Dunmer Dragonknight
    17. ziaodix the sylph - Redguard Sorcerer
    18. ziaodix the storm -Altmer Sorcerer
    19. ziaodix the arcanist - Nord Templar
    20. ziaodix the fatecarver - Altmer Templar

    Media : YouTubeTwitch
  • Lexxypwns
    Lexxypwns
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    ✭✭✭✭
    A lot of solid advice in this thread, my only suggestion is to not devalue the effect of bloodspawn, raw stats are great, but you'll need to use ultis to burst most good players if you're not playing in a group and the extra ulti gen helps greatly with that, bonus points since ultimates also help with your sustain.

    I'm currently running
    5x Kags
    2x bloodspawn
    5x Transmutation/Fasalla or 3 Willpower 2 Seducer(these change a lot depending what I'm feeling day to day)
  • Lyar09
    Lyar09
    ✭✭✭✭✭
    I appreciate all the insight. I'll be leveling a dark elf. Keep posting advice and build ideas if you have any. I'm sure I'll have more questions once I get it leveled up
    PC/NA | twitch.tv/ohhlyar | youtube.com/lyaryt
  • imredneckson
    imredneckson
    ✭✭✭✭✭
    Lyar09 wrote: »
    I appreciate all the insight. I'll be leveling a dark elf. Keep posting advice and build ideas if you have any. I'm sure I'll have more questions once I get it leveled up

    Vyr Cor's Magicka DK Build - https://www.youtube.com/watch?v=rgpLlFJCXO4
    Legions of Mordor Guild Officer
    Member of the GvG Community

    Dunmer NB - Merser Frey (DC)
    Dunmer DK - Akaviri Battlereeve (DC)- http://orig05.deviantart.net/7ecd/f/2016/013/b/f/you_***_kill_by_eso_picture-d9nrz0q.png
    Imperial Templar - Knight of the Blood Oath (DC)-
    http://orig00.deviantart.net/5ba3/f/2016/115/a/0/jesus_beam_ftw____by_eso_picture-da09ecj.png
    High Elf Templar - Aurí-El (AD)
    High Elf Templar - Teutonic Honor Guard (EP)
  • themdogesbite
    themdogesbite
    ✭✭✭✭✭
    I really wouldn't bother with magicka Dk at all, just save yourself the troubble. Theres still way to many fundemental broken things about the class and it will never get further then a noodle hitter.

    Base damage on leash needs to be improved or it needs to ignore battle spirit.

    Leash needs to go back to a instant heal instead of this HoT crap that really isnt significant at all.

    Dragon blood need to actually be a heal instead of a magica sink.

    Class passive that reduces block cost slightly or allows a portion of your stamina to regen whilst blocking.

    Standard of might needs to go back down to 200 ultimate, enemies in the banners should be snared aswell. Then it's actually a good area of denial ability.

    Battle roar needs to go back to behave like it did in the past.

    And for the love of jesus christ unstable flame, give it back as a magica option already.

    Cinder storm should add evasion again and be placed directly under your character like in the past.

    My 2 cents.
    :]
  • Ghostbane
    Ghostbane
    ✭✭✭✭✭
    ✭✭✭
    Imperial Master race.

    <new patch lands>

    All hail the Dunmer!
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • DKsUnite
    DKsUnite
    ✭✭✭✭✭
    I know you decided race already but DE for low regen, low cost, ultimate focused builds. HE for more regen focused builds. Depends how you like to play
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • pcar944
    pcar944
    ✭✭✭✭
    I made mine Dark Elf, and 5 light Kags, but now 5 Heavy Kags per a few player recommendations, and its fun as hell, but I have a l2p issues and build issues since I'm always trying new skills - but before I decided what I like on my main bar I run into something dumb and end up switching around and hurting myself more

    anyway, mDK is a ton of fun and kills are very satisfying, but it can be very rough
    One Tamriel killed PVP

    DC Magicka Orc Necromancer climbing those ranks ...
  • forzajuve212
    forzajuve212
    ✭✭✭✭✭
    I've played around with Black Rose, Tava's and most recently Kags and I must say I think kags is the strongest of the 3 for me personally. Black rose and Tava's allows you to be tankier than kags but you do lose significant amounts of max magicka and damage. I've been running with 5 heavy for all 3 of these types. You do lose alot of spell pen and crit but the new passives (increased spell damage the more you get hit, resource return every 4 seconds) really make heavy armor a great choice for DK this patch and I feel tanky yet capable of dealing damage.

    In terms of race, I'm currently a High Elf but will most likely be switching to Dark Elf once they add race changer. The new passives to Dark Elf seem to make them the strongest pick for mag dk.

    Overall, Mag DK is still one of the toughest specs to play but it is one of the most unique and fun playstyles in the game and I'm sure if you put time into it you will enjoy it. Best of luck!
  • Aquanova
    Aquanova
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    Try an Argonian if you really want a challenge. Act now while supplies last ;)
    NA/PC
  • vortexman11
    vortexman11
    ✭✭✭✭✭
    Just a word of advice, although Dunmer may seem like the obvious choice its really helpful to get on PTS and try out all three (Breton, Altmer, and Dunmer, lol maybe even try an argonian). Once you find a build you like its as simple as buying those race change tokens, comparing your stats, dueling a bit, then changing. Also, don't be so quick to toss away Breton, cost reduction is far better than regen when it comes to a Dragonknight especially if you're going to be in heavy armour, the only issue is that Breton is the lowest in terms of damage compared to Dunmers and Altmers due to having no Element Damage passive.
    Edited by vortexman11 on July 3, 2016 2:44PM
    Guild of Shadows ~Elite~
    Învictus ~Council~

    EP | Vortexman | Dunmer DragonKnight | LvL 50 | Rank 50 | Former Emperor of Haderus & Chillrend |
    EP | Phobos | Altmer Nightblade | LvL 50 | Rank 26 |
    EP | Cheezus Sliced | Argonian Templar | LvL 50 | Rank 30 |
    EP | Eterno Tempesta | Altmer Sorcerer | LvL 50 | Rank 33 |
    DC | Vortexman | Dunmer DragonKnight | LvL 50 | Rank 12 |
    DC | Divine Storm | Altmer Sorcerer | LvL 50 | Rank 04 |
    EP | Pocket Vortex | Bosmer Templar | LvL 50 | Rank 24 |
    EP | Vortexman | Redguard DragonKnight | LvL 50 | Rank 28 |
    EP | Fungal Growth | Argonian Warden | LvL 50 | Rank 26 |
    EP | Eternal Guardian | Bosmer Warden | LvL 50 | Rank 13 |
    and a few other random toons

    Teaching by example > https://forums.elderscrollsonline.com/en/discussion/comment/5479085#Comment_5479085
  • TrueGreenSmoker
    TrueGreenSmoker
    ✭✭✭
    Just a word of advice, although Dunmer may seem like the obvious choice its really helpful to get on PTS and try out all three (Breton, Altmer, and Dunmer, lol maybe even try an argonian). Once you find a build you like its as simple as buying those race change tokens, comparing your stats, dueling a bit, then changing. Also, don't be so quick to toss away Breton, cost reduction is far better than regen when it comes to a Dragonknight especially if you're going to be in heavy armour, the only issue is that Breton is the lowest in terms of damage compared to Dunmers and Altmers due to having no Element Damage passive.

    Console needs PTS lol i alwayst thought it was like 1 Dark Elf 2 High Elf 3 Breton. But the passives from Breton arent that good either like the Magicka Mastery at rank 3 its gives 3% it should be way higher in my opinion around 5-10% at least! the max mag is good 10% and the Spell Resistance is oke i guess. Dark Elf has 6% Max magicka and Stam with another 3% Max magicka from the other passive and Flame Talent that gives Increases Spell Damage with Flame effects by 7%. High Elf has 9% Mag rec, max mag 10%, and Increases damage with Cold, Fire or Shock effects by 4%

    PS4 - NA - CP 859+
    #1 Magicka Sorc - AD - High Elf - Vampire - TrueGreen
    #2 Magicka DK - AD - Dark Elf - Vampire - Flamy Burnin Alot
    #3 Magicka Temp - AD - High Elf - Vampire - TrueGreen Temp
    #4 Magicka NB - AD - Breton - Vampire - Magic of the Night
    #5 Magicka Sorc - DC - High Elf - Vampire - High Old Elf
    #6 Stamina Sorc - EP - Orc - Normal - Original Herbalist
    #7 Stamina NB - AD - Redguard - Vampire - Gank and Blaze
    #8 Magicka DK - EP - Argonian - Vamp - Flamy-Tail

    PS4 - EU - CP 249
    #1 Magicka Temp - DC - Breton - Normal - Mary Healer Jane
    #2 Magicka Sorc - DC High Elf - Normal - Baked Wizard of DC

    Playing on PS4 NA
    media.tumblr.com/tumblr_mdgl7fwlj61ro2d43.gif
  • Ishammael
    Ishammael
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    ✭✭
    By in large, Doges is correct.

    However, DK was by far the best design class in terms of ability functions and synergy. For the most part, this is still readily apparent today despite so many changes to core mechanics.

    RE: race choices. 7% fire dmg is just too good. Dunmer is the clear choice. Altmer a close second. Breton third. Imperial a close fourth because DK benefits from health and stam, even when magicka specced.

    RE: gearing. I have basically tried everything mentioned in this thread. I have played extensively with heavy armor. I think LA is clearly much stronger without the Bracing passive. Five pieces of heavy gets you 200dmg, 8% healing, 10% HP, 5k armor, and ~450 regen. Five pieces of light gives you 20% regen, 15% cost redux, 5k pen, and 10% critical. Not even really close, TBH.
  • Lyar09
    Lyar09
    ✭✭✭✭✭
    Has anyone tried seducer?
    PC/NA | twitch.tv/ohhlyar | youtube.com/lyaryt
  • Panth141
    Panth141
    ✭✭✭✭✭
    Lyar09 wrote: »
    Has anyone tried seducer?

    @Lyar09

    It'd help with sustain, for sure. The only downside is the lack of Spell Power bonuses or stamina resource management bonuses, though these could be picked up elsewhere - on jewellery traits, for example? I haven't tried it though, so can't speak for sure.
    PS4 EU - Panth141 | CP 630+
    Dominion
    Almalexia's Fallen - Magicka Dragonknight - PvE Main
    Lost Hope of Sotha Sil - Magicka Dragonknight - PvP Main
    Claws-in-pockets - Stamina Nightblade - PvE/P DPS
    Nocturnal's Guise - Magicka Nightblade - PvE DPS
    Udun - Magicka Templar - PvP Healer
    Onsi's Shattered Blade - Stamina Sorcerer - Dungeon/vMA Farmer
    Stands-like-Mountains - Magicka Nightblade - PvE Saptank
    Auri-El's Forgotten Light - Magicka Sorcerer - PvP DPS

    Covenant
    Tharkün - Magicka Sorcerer - PvE DPS
    Rahai-Anaa - Stamina Dragonknight - Provisioner (lol)

    Pact
    Perolis - Magicka Sorcerer - Enchanter/Alchemist/BwB PvP

  • DKsUnite
    DKsUnite
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    Lyar09 wrote: »
    Has anyone tried seducer?

    Useful in azura but I find you will lack damage. Tava gives sustain and damage through ulti, kag gives damage and small sustain, black rose is sustain and small damage, seducer is pure sustain which limits you imo
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
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  • Lyar09
    Lyar09
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    I'm gonna get a tava set made. I liked Kags on my imperial. I'm just afraid tava doesn't offer enough damage. I understand it revolves around ulti but all ults cost a good amount
    PC/NA | twitch.tv/ohhlyar | youtube.com/lyaryt
  • Ishammael
    Ishammael
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    Lyar09 wrote: »
    Has anyone tried seducer?

    Yes.
  • forzajuve212
    forzajuve212
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    Ishammael wrote: »
    By in large, Doges is correct.

    However, DK was by far the best design class in terms of ability functions and synergy. For the most part, this is still readily apparent today despite so many changes to core mechanics.

    RE: race choices. 7% fire dmg is just too good. Dunmer is the clear choice. Altmer a close second. Breton third. Imperial a close fourth because DK benefits from health and stam, even when magicka specced.

    RE: gearing. I have basically tried everything mentioned in this thread. I have played extensively with heavy armor. I think LA is clearly much stronger without the Bracing passive. Five pieces of heavy gets you 200dmg, 8% healing, 10% HP, 5k armor, and ~450 regen. Five pieces of light gives you 20% regen, 15% cost redux, 5k pen, and 10% critical. Not even really close, TBH.

    How do you feel in terms of tankabillity in your light armor setup vs your heavy armor? Do you feel like you can survive as much? I'll probably be trying 5 light eventually
  • TrueGreenSmoker
    TrueGreenSmoker
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    Isnt the lich set good? i never grind dolmans might have if i didnt kill the generals already lol.. and buying it is just too much for me so anyone has the 5 piece and tried it with another set? just want to know how that works out

    PS4 - NA - CP 859+
    #1 Magicka Sorc - AD - High Elf - Vampire - TrueGreen
    #2 Magicka DK - AD - Dark Elf - Vampire - Flamy Burnin Alot
    #3 Magicka Temp - AD - High Elf - Vampire - TrueGreen Temp
    #4 Magicka NB - AD - Breton - Vampire - Magic of the Night
    #5 Magicka Sorc - DC - High Elf - Vampire - High Old Elf
    #6 Stamina Sorc - EP - Orc - Normal - Original Herbalist
    #7 Stamina NB - AD - Redguard - Vampire - Gank and Blaze
    #8 Magicka DK - EP - Argonian - Vamp - Flamy-Tail

    PS4 - EU - CP 249
    #1 Magicka Temp - DC - Breton - Normal - Mary Healer Jane
    #2 Magicka Sorc - DC High Elf - Normal - Baked Wizard of DC

    Playing on PS4 NA
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