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Dungeon Finder Cooldown

Metafae
Metafae
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Ever since this feature was added to the tool, it's only caused problems for my groups when we're trying to do dungeons. A few examples of these problems include:

-Joining a random group, having at least one person immediately leave said group, and be forced to search for a replacement, while being stuck inside the dungeon, as it will teleport you back if you try to leave to farm or do something productive while you wait. You could also just abandon the group too, be able to leave the dungeon, but cannot queue up for another 15 minutes.

-Using the tool to scale a dungeon for the one or more players in the group who are not yet champion 160, having accidentally selected the normal instead of the veteran when doing the pledge, and then being forced to either complete the normal dungeon, or wait 15 minutes to scale the correct dungeon.

The second example bothered me the most. I thought the cooldown was to stop too many incomplete groups re-entering queue to search for more players. But when we have a fully formed group, we're not going to enter any queue at all, so why should we have a cooldown? If there is some other reason for this that I don't know, please explain it to me.

If at the very least, please remove the cooldown from fully formed groups, as it's just annoying.
  • newtinmpls
    newtinmpls
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    Recently my friend and I were doing the silver pledge. Grouped (the two of us, healer and DPS), waited about 15 min and then said, heck, we've done this non-vet just the two of us why not just do it again.

    Ran the dungeon. Still "in queue"

    Turned in our pledges, got our keys, repaired and deconstructed. Still "in queue"

    Eventually logged off. Maybe a bit over an hour..... still "in queue" all that time.

    Dungeon finder was working briefly.... but not any more it seems.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
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