Cyrodiil Town Capture
Introducing the long-requested addition of captureable towns in Cyrodiil! Cropsford, Vlastarus, and Bruma will be available for capture, offering players a new place to battle over. Each town contains three flags to control, with varying degrees of guards at each flag. One flag has no guards at all, one has a few nearby with merchants, and another is fully guarded much like the Imperial City District flags. Ownership of a town grants that Alliance another place to respawn from PVP deaths, as well as access to town merchants that sell purple-quality gear set pieces for Alliance Points.
Vipstaakki wrote: »World PvP will never come. I'm glad all the toxicity that is the PvP community is contained within Cyrodiil which i avoid like a plague.
stevepdodson_ESO888 wrote: »you also forgot to add that these towns can be captured solo...yes they are that easy
shauny.gibbsb16_ESO wrote: »Im a big fan of battlegrounds, i was a fan of WoWs BG's and miss them tbh, I like GW2 setup where they have both large scale pvp and small battlegrounds, though I prefer a bit more variety in them.
They should put the town capture in an instance, have a set number of participants and a point goal. Then introduce new game modes, this would make at least myself very happy!
I know they've done a few u-turns lately (text chat for console, remaking old zones scalable) but they cancelled the justice system pvp because they wanted PVP kept separate from PVE, although not the other way around bizarrely, so cant see world PVP ever happening

Cyrodiil Town Capture
Introducing the long-requested addition of captureable towns in Cyrodiil! Cropsford, Vlastarus, and Bruma will be available for capture, offering players a new place to battle over. Each town contains three flags to control, with varying degrees of guards at each flag. One flag has no guards at all, one has a few nearby with merchants, and another is fully guarded much like the Imperial City District flags. Ownership of a town grants that Alliance another place to respawn from PVP deaths, as well as access to town merchants that sell purple-quality gear set pieces for Alliance Points.
So, for starters yes this was long, long requested by the player base. But where did ZOS go wrong?
Heres a list:
- Its open world, not a phased battle-ground type instance for smaller 6-15 man groups.
- Its basically another "keep" but with an additional flag. additional flag, additional lag.
- Its nothing like any of us players have been waiting for.
I've been here since the start, I've listened to zergs, smaller scale groups, and solo players. Everyone agreed that they'd love to see updates to PVP, but also love to see small scale battle grounds like CTF or capture the town. Some sort of awesome well-thought out PVP mode for smaller scale players.
Why is it being added to CYRODIIL, its already a lag fest, and we don't need more points for zergs to run across when they're losing it. This is literally ANOTHER keep. I was so excited when I read "Cyrodiil town capture" I showed it to everyone, I was like "GUYS FINALLY LOOK!!!" and then I thought about them saying its another spawn, and its in Cyrodiil and not phased... I instantly was disappointed. ESO has some of the best PVP, yes the servers cannot handle it, but the mechanics of it are very unique that only a few games have pulled off, but we continually ignore it.
So, ZOS,
When will we get the following?:
- Smaller-scaled phased battle grounds
- Battle Grounds
- Arenas
- Dueling
- World PVP
Or did we just decide to scrap each idea and also did we decide that the lore behind it being a THREE FACTION WAR is no longer true and that when the next patch hits we may go hug, kiss, and love our fellow enemies?
Vipstaakki wrote: »World PvP will never come. I'm glad all the toxicity that is the PvP community is contained within Cyrodiil which i avoid like a plague.
You're right, but you will be one of those players who will be hugging and loving opposing faction and destroying the LORE behind the game.
->World PVP was scrapped, but they can still work on other smaller scale PVP things to help with players and gain better interest, shoot look at OverWatch, the game just released and has 10 million players because they listened to the players and added COMPETITIVE.
Cyrodiil Town Capture
Introducing the long-requested addition of captureable towns in Cyrodiil! Cropsford, Vlastarus, and Bruma will be available for capture, offering players a new place to battle over. Each town contains three flags to control, with varying degrees of guards at each flag. One flag has no guards at all, one has a few nearby with merchants, and another is fully guarded much like the Imperial City District flags. Ownership of a town grants that Alliance another place to respawn from PVP deaths, as well as access to town merchants that sell purple-quality gear set pieces for Alliance Points.
So, for starters yes this was long, long requested by the player base. But where did ZOS go wrong?
Heres a list:
- Its open world, not a phased battle-ground type instance for smaller 6-15 man groups.
- Its basically another "keep" but with an additional flag. additional flag, additional lag.
- Its nothing like any of us players have been waiting for.
I've been here since the start, I've listened to zergs, smaller scale groups, and solo players. Everyone agreed that they'd love to see updates to PVP, but also love to see small scale battle grounds like CTF or capture the town. Some sort of awesome well-thought out PVP mode for smaller scale players.
Why is it being added to CYRODIIL, its already a lag fest, and we don't need more points for zergs to run across when they're losing it. This is literally ANOTHER keep. I was so excited when I read "Cyrodiil town capture" I showed it to everyone, I was like "GUYS FINALLY LOOK!!!" and then I thought about them saying its another spawn, and its in Cyrodiil and not phased... I instantly was disappointed. ESO has some of the best PVP, yes the servers cannot handle it, but the mechanics of it are very unique that only a few games have pulled off, but we continually ignore it.
So, ZOS,
When will we get the following?:
- Smaller-scaled phased battle grounds
- Battle Grounds
- Arenas
- Dueling
- World PVP
Or did we just decide to scrap each idea and also did we decide that the lore behind it being a THREE FACTION WAR is no longer true and that when the next patch hits we may go hug, kiss, and love our fellow enemies?
notimetocare wrote: »Cyrodiil Town Capture
Introducing the long-requested addition of captureable towns in Cyrodiil! Cropsford, Vlastarus, and Bruma will be available for capture, offering players a new place to battle over. Each town contains three flags to control, with varying degrees of guards at each flag. One flag has no guards at all, one has a few nearby with merchants, and another is fully guarded much like the Imperial City District flags. Ownership of a town grants that Alliance another place to respawn from PVP deaths, as well as access to town merchants that sell purple-quality gear set pieces for Alliance Points.
So, for starters yes this was long, long requested by the player base. But where did ZOS go wrong?
Heres a list:
- Its open world, not a phased battle-ground type instance for smaller 6-15 man groups.
- Its basically another "keep" but with an additional flag. additional flag, additional lag.
- Its nothing like any of us players have been waiting for.
I've been here since the start, I've listened to zergs, smaller scale groups, and solo players. Everyone agreed that they'd love to see updates to PVP, but also love to see small scale battle grounds like CTF or capture the town. Some sort of awesome well-thought out PVP mode for smaller scale players.
Why is it being added to CYRODIIL, its already a lag fest, and we don't need more points for zergs to run across when they're losing it. This is literally ANOTHER keep. I was so excited when I read "Cyrodiil town capture" I showed it to everyone, I was like "GUYS FINALLY LOOK!!!" and then I thought about them saying its another spawn, and its in Cyrodiil and not phased... I instantly was disappointed. ESO has some of the best PVP, yes the servers cannot handle it, but the mechanics of it are very unique that only a few games have pulled off, but we continually ignore it.
So, ZOS,
When will we get the following?:
- Smaller-scaled phased battle grounds
- Battle Grounds
- Arenas
- Dueling
- World PVP
Or did we just decide to scrap each idea and also did we decide that the lore behind it being a THREE FACTION WAR is no longer true and that when the next patch hits we may go hug, kiss, and love our fellow enemies?
Kings and armies wage war, this does not means entries countries will be at war. Especially the poor.
notimetocare wrote: »Cyrodiil Town Capture
Introducing the long-requested addition of captureable towns in Cyrodiil! Cropsford, Vlastarus, and Bruma will be available for capture, offering players a new place to battle over. Each town contains three flags to control, with varying degrees of guards at each flag. One flag has no guards at all, one has a few nearby with merchants, and another is fully guarded much like the Imperial City District flags. Ownership of a town grants that Alliance another place to respawn from PVP deaths, as well as access to town merchants that sell purple-quality gear set pieces for Alliance Points.
So, for starters yes this was long, long requested by the player base. But where did ZOS go wrong?
Heres a list:
- Its open world, not a phased battle-ground type instance for smaller 6-15 man groups.
- Its basically another "keep" but with an additional flag. additional flag, additional lag.
- Its nothing like any of us players have been waiting for.
I've been here since the start, I've listened to zergs, smaller scale groups, and solo players. Everyone agreed that they'd love to see updates to PVP, but also love to see small scale battle grounds like CTF or capture the town. Some sort of awesome well-thought out PVP mode for smaller scale players.
Why is it being added to CYRODIIL, its already a lag fest, and we don't need more points for zergs to run across when they're losing it. This is literally ANOTHER keep. I was so excited when I read "Cyrodiil town capture" I showed it to everyone, I was like "GUYS FINALLY LOOK!!!" and then I thought about them saying its another spawn, and its in Cyrodiil and not phased... I instantly was disappointed. ESO has some of the best PVP, yes the servers cannot handle it, but the mechanics of it are very unique that only a few games have pulled off, but we continually ignore it.
So, ZOS,
When will we get the following?:
- Smaller-scaled phased battle grounds
- Battle Grounds
- Arenas
- Dueling
- World PVP
Or did we just decide to scrap each idea and also did we decide that the lore behind it being a THREE FACTION WAR is no longer true and that when the next patch hits we may go hug, kiss, and love our fellow enemies?
Kings and armies wage war, this does not means entries countries will be at war. Especially the poor.
Ahh, but each area connected to Cyrodiil was a war zone.
Cyrodiil Town Capture
Introducing the long-requested addition of captureable towns in Cyrodiil! Cropsford, Vlastarus, and Bruma will be available for capture, offering players a new place to battle over. Each town contains three flags to control, with varying degrees of guards at each flag. One flag has no guards at all, one has a few nearby with merchants, and another is fully guarded much like the Imperial City District flags. Ownership of a town grants that Alliance another place to respawn from PVP deaths, as well as access to town merchants that sell purple-quality gear set pieces for Alliance Points.
So, for starters yes this was long, long requested by the player base. But where did ZOS go wrong?
Heres a list:
- Its open world, not a phased battle-ground type instance for smaller 6-15 man groups.
- Its basically another "keep" but with an additional flag. additional flag, additional lag.
- Its nothing like any of us players have been waiting for.
I've been here since the start, I've listened to zergs, smaller scale groups, and solo players. Everyone agreed that they'd love to see updates to PVP, but also love to see small scale battle grounds like CTF or capture the town. Some sort of awesome well-thought out PVP mode for smaller scale players.
Why is it being added to CYRODIIL, its already a lag fest, and we don't need more points for zergs to run across when they're losing it. This is literally ANOTHER keep. I was so excited when I read "Cyrodiil town capture" I showed it to everyone, I was like "GUYS FINALLY LOOK!!!" and then I thought about them saying its another spawn, and its in Cyrodiil and not phased... I instantly was disappointed. ESO has some of the best PVP, yes the servers cannot handle it, but the mechanics of it are very unique that only a few games have pulled off, but we continually ignore it.
So, ZOS,
When will we get the following?:
- Smaller-scaled phased battle grounds
- Battle Grounds
- Arenas
- Dueling
- World PVP
Or did we just decide to scrap each idea and also did we decide that the lore behind it being a THREE FACTION WAR is no longer true and that when the next patch hits we may go hug, kiss, and love our fellow enemies?
I just do not get that everyone says it would be a good combat system - it is creating lag by design - it is flawed in it's very concepts and how much skill is involved, if you mainly spam AoEs - that is not a good combat system at all. It leads to zerg balling and all the problems with those.
Vipstaakki wrote: »World PvP will never come. I'm glad all the toxicity that is the PvP community is contained within Cyrodiil which i avoid like a plague.
Cyrodiil Town Capture
Introducing the long-requested addition of captureable towns in Cyrodiil! Cropsford, Vlastarus, and Bruma will be available for capture, offering players a new place to battle over. Each town contains three flags to control, with varying degrees of guards at each flag. One flag has no guards at all, one has a few nearby with merchants, and another is fully guarded much like the Imperial City District flags. Ownership of a town grants that Alliance another place to respawn from PVP deaths, as well as access to town merchants that sell purple-quality gear set pieces for Alliance Points.
So, for starters yes this was long, long requested by the player base. But where did ZOS go wrong?
Heres a list:
- Its open world, not a phased battle-ground type instance for smaller 6-15 man groups.
- Its basically another "keep" but with an additional flag. additional flag, additional lag.
- Its nothing like any of us players have been waiting for.
I've been here since the start, I've listened to zergs, smaller scale groups, and solo players. Everyone agreed that they'd love to see updates to PVP, but also love to see small scale battle grounds like CTF or capture the town. Some sort of awesome well-thought out PVP mode for smaller scale players.
Why is it being added to CYRODIIL, its already a lag fest, and we don't need more points for zergs to run across when they're losing it. This is literally ANOTHER keep. I was so excited when I read "Cyrodiil town capture" I showed it to everyone, I was like "GUYS FINALLY LOOK!!!" and then I thought about them saying its another spawn, and its in Cyrodiil and not phased... I instantly was disappointed. ESO has some of the best PVP, yes the servers cannot handle it, but the mechanics of it are very unique that only a few games have pulled off, but we continually ignore it.
So, ZOS,
When will we get the following?:
- Smaller-scaled phased battle grounds
- Battle Grounds
- Arenas
- Dueling
- World PVP
Or did we just decide to scrap each idea and also did we decide that the lore behind it being a THREE FACTION WAR is no longer true and that when the next patch hits we may go hug, kiss, and love our fellow enemies?
I just do not get that everyone says it would be a good combat system - it is creating lag by design - it is flawed in it's very concepts and how much skill is involved, if you mainly spam AoEs - that is not a good combat system at all. It leads to zerg balling and all the problems with those.
Molag_Crow wrote: »Due to Cyrodiil itself being one huge laggy instance, we definitely could do with another instance of small-scale PvP like Battlegrounds, of course.
Vipstaakki wrote: »World PvP will never come. I'm glad all the toxicity that is the PvP community is contained within Cyrodiil which i avoid like a plague.
You're right, but you will be one of those players who will be hugging and loving opposing faction and destroying the LORE behind the game.
->World PVP was scrapped, but they can still work on other smaller scale PVP things to help with players and gain better interest, shoot look at OverWatch, the game just released and has 10 million players because they listened to the players and added COMPETITIVE.
So, ZOS,
When will we get the following?:
- Battle Grounds
- Arenas
So, ZOS,
When will we get the following?:
- Smaller-scaled phased battle grounds
- Battle Grounds
- Arenas
- Dueling
- World PVP
Or did we just decide to scrap each idea and also did we decide that the lore behind it being a THREE FACTION WAR is no longer true and that when the next patch hits we may go hug, kiss, and love our fellow enemies?
They're working on small scale pvp.
Making more and more threads about it won't make it come faster.
They will talk about it, as with all new content, when it's closer to finished and the release.
NeillMcAttack wrote: »I feel like the only real problem with the capturable towns is that it's flagged on the map for every player in Cyro to see. When you do that it basically just gives a big shout out to all the zergs to come and storm the town. It makes no sense!! Like you said OP, it's a great feature, but implemented so poorly!!