shooting star > overload
this set is nice but only decent in a glass cannon pvp and vma builds.
its not out of control, sorcs needed something. this is good
Hadan_of_Rift wrote: »shooting star > overload
this set is nice but only decent in a glass cannon pvp and vma builds.
its not out of control, sorcs needed something. this is good
Yeah you are right a 41 meter light attack speed ability doing 14-18k a hit is not out of control. So basically a super ranged Wrecking Blow attack with no cast time.
I mean sorcs need something they have the worst burst damage after all... oh wait no they don't.
UltimaJoe777 wrote: »Hadan_of_Rift wrote: »shooting star > overload
this set is nice but only decent in a glass cannon pvp and vma builds.
its not out of control, sorcs needed something. this is good
Yeah you are right a 41 meter light attack speed ability doing 14-18k a hit is not out of control. So basically a super ranged Wrecking Blow attack with no cast time.
I mean sorcs need something they have the worst burst damage after all... oh wait no they don't.
14-18k? My pure DPS mage does more than that WITHOUT Elegant. He's also an extremely fragile glass cannon that needs damage shields and Lightning Form to survive lol
Hadan_of_Rift wrote: »@ZOS_JessicaFolsom @ZOS_GinaBruno Seriously, Overload getting +20% damage boost, please tell me this is a bug? Which is bad enough but if giving the most OP Ult this set boost is intended well, just arg!
Im intrigued. If you think its a bug why not log it quietly with support?
Posting it here has just lead to a bucket full of Sorcs, who had not heard of the set, doing a search after the recent DB nerfing outcry Sorcs are keen for something.
Anyhoo...
Paper thinks Scissors are OP, but scissors thinks the same Rock....
SienneYviete wrote: »Stop being bad and L2P it's reflectable, has slow projectile speed and dodgeable. If you let this hit you in pvp you deserve to die. Stop making pointless nerf threads when the fact of the matter is that you're just plain bad. God i'm sick to death of these whinging scrubs on these forums.
credit to @Asayre
Sorc:
Shooting Star: sort of like NB but an average of 80k damage per target due to lower critical modifier. It cost 170 with 12 ult return per target hit. This is 140 ult if 2.5 targets are hit. Again 1.5 Shooting Star equals 1 Warhorn (the Power Stone passive cancels each other out sort of) making it 144k damage per target. I'll call it 288k since 2 targets is easy.
Storm Atro: 170 ult but a poor ult. The Storm Atro doesn't benefit from many caster stats. It does ~7.5k damage of cast and about 3k damage on average for 20-25 seconds. It's a bit derpy and takes a while to start killing stuff. Even with the Major Berserk the average damage is 7.5 (intiail)+ 3k*25 (it's attack)+ 3k*0.25*8 (it's Major Berserk synergy) + 25k*0.25*8 (someone else with Major Berserk) = 139k. Almost the same as Shooting Star hitting 1 target.
Suppression field: 192 ult. 2442 flat magic penetration which is about 5% increased damage for each magicka user you have. Assuming an ideal case of 8 magicka users and say an average DPS of 25k. This ult gives an equivalent of 25k * 0.05 * 8 (magicka user) * 10 (duration) = 100k damage. 1.1 Suppresion fields equals 1 Warhorn so 110k damage. Also not a good ult.
Overload: The difficult one to evaluate. I estimate ~20k DPS out of overload and ~35k DPS when overloading so overloading is worth 15k DPS. It uses about 22 ultimate/second (1 overload/second). 9 overloads equals 1 Warhorn that means ~9 seconds in Overload for a total of 135k DPS. I didn't think it was so much lower than Shooting Star...
Now how much does Major Force from Aggressive Warhorn give? Major Force is multiplicative unlike every other critical modifier buff. Again assuming crit chance of 65% and 0.8 critical modifier for Sorc/DK and 0.9 for Templar/NB, Major Force gives ~10-11% increased damage. Assuming 25k average DPS for 8 DPS, Major Force gives 25k * 0.1 * 8 (number of DPS) * 9.5 (duration) = 196k damage.
credit to @Asayre
Sorc:
Shooting Star: sort of like NB but an average of 80k damage per target due to lower critical modifier. It cost 170 with 12 ult return per target hit. This is 140 ult if 2.5 targets are hit. Again 1.5 Shooting Star equals 1 Warhorn (the Power Stone passive cancels each other out sort of) making it 144k damage per target. I'll call it 288k since 2 targets is easy.
Storm Atro: 170 ult but a poor ult. The Storm Atro doesn't benefit from many caster stats. It does ~7.5k damage of cast and about 3k damage on average for 20-25 seconds. It's a bit derpy and takes a while to start killing stuff. Even with the Major Berserk the average damage is 7.5 (intiail)+ 3k*25 (it's attack)+ 3k*0.25*8 (it's Major Berserk synergy) + 25k*0.25*8 (someone else with Major Berserk) = 139k. Almost the same as Shooting Star hitting 1 target.
Suppression field: 192 ult. 2442 flat magic penetration which is about 5% increased damage for each magicka user you have. Assuming an ideal case of 8 magicka users and say an average DPS of 25k. This ult gives an equivalent of 25k * 0.05 * 8 (magicka user) * 10 (duration) = 100k damage. 1.1 Suppresion fields equals 1 Warhorn so 110k damage. Also not a good ult.
Overload: The difficult one to evaluate. I estimate ~20k DPS out of overload and ~35k DPS when overloading so overloading is worth 15k DPS. It uses about 22 ultimate/second (1 overload/second). 9 overloads equals 1 Warhorn that means ~9 seconds in Overload for a total of 135k DPS. I didn't think it was so much lower than Shooting Star...
Now how much does Major Force from Aggressive Warhorn give? Major Force is multiplicative unlike every other critical modifier buff. Again assuming crit chance of 65% and 0.8 critical modifier for Sorc/DK and 0.9 for Templar/NB, Major Force gives ~10-11% increased damage. Assuming 25k average DPS for 8 DPS, Major Force gives 25k * 0.1 * 8 (number of DPS) * 9.5 (duration) = 196k damage.
Yea but in PvP it 2shots your ass and unlike meteor and etc it can be spammed... i think this is what people are complaining about. 50k - 60k hits in PvE will hurt like hell in PvP and from range... buffing them 20% doesn`t look like the smart move to do.
Yea sure meteor does more damage overall if you can keep him in the spot while the dot runs its course.... over 10 seconds, with no heal no regeneration no shield and so on. As in impossible. While Overload just keeps hitting you over and over unless you dodge every second... and lasts long enough in PvE to kill a vet rank boss so half of that in PvP means a lot of people dead before it runs out.
credit to @Asayre
Sorc:
Shooting Star: sort of like NB but an average of 80k damage per target due to lower critical modifier. It cost 170 with 12 ult return per target hit. This is 140 ult if 2.5 targets are hit. Again 1.5 Shooting Star equals 1 Warhorn (the Power Stone passive cancels each other out sort of) making it 144k damage per target. I'll call it 288k since 2 targets is easy.
Storm Atro: 170 ult but a poor ult. The Storm Atro doesn't benefit from many caster stats. It does ~7.5k damage of cast and about 3k damage on average for 20-25 seconds. It's a bit derpy and takes a while to start killing stuff. Even with the Major Berserk the average damage is 7.5 (intiail)+ 3k*25 (it's attack)+ 3k*0.25*8 (it's Major Berserk synergy) + 25k*0.25*8 (someone else with Major Berserk) = 139k. Almost the same as Shooting Star hitting 1 target.
Suppression field: 192 ult. 2442 flat magic penetration which is about 5% increased damage for each magicka user you have. Assuming an ideal case of 8 magicka users and say an average DPS of 25k. This ult gives an equivalent of 25k * 0.05 * 8 (magicka user) * 10 (duration) = 100k damage. 1.1 Suppresion fields equals 1 Warhorn so 110k damage. Also not a good ult.
Overload: The difficult one to evaluate. I estimate ~20k DPS out of overload and ~35k DPS when overloading so overloading is worth 15k DPS. It uses about 22 ultimate/second (1 overload/second). 9 overloads equals 1 Warhorn that means ~9 seconds in Overload for a total of 135k DPS. I didn't think it was so much lower than Shooting Star...
Now how much does Major Force from Aggressive Warhorn give? Major Force is multiplicative unlike every other critical modifier buff. Again assuming crit chance of 65% and 0.8 critical modifier for Sorc/DK and 0.9 for Templar/NB, Major Force gives ~10-11% increased damage. Assuming 25k average DPS for 8 DPS, Major Force gives 25k * 0.1 * 8 (number of DPS) * 9.5 (duration) = 196k damage.
Hadan_of_Rift wrote: »SienneYviete wrote: »Stop being bad and L2P it's reflectable, has slow projectile speed and dodgeable. If you let this hit you in pvp you deserve to die. Stop making pointless nerf threads when the fact of the matter is that you're just plain bad. God i'm sick to death of these whinging scrubs on these forums.
1) l2p is just a silly argument with no substance.
2) I didn't say nerf it - I ask if the +20% set bonus is suppose to add 20% damage to an ULTIMATE
3) No one asked you to come into this thread and QQ - Take your own advice because you must be sick to death of yourself
You don't debuff targets in PvP.... at least I hope I don't see people running around with elemental drain, alkosh, sunderflame etccredit to @Asayre
Sorc:
Shooting Star: sort of like NB but an average of 80k damage per target due to lower critical modifier. It cost 170 with 12 ult return per target hit. This is 140 ult if 2.5 targets are hit. Again 1.5 Shooting Star equals 1 Warhorn (the Power Stone passive cancels each other out sort of) making it 144k damage per target. I'll call it 288k since 2 targets is easy.
Storm Atro: 170 ult but a poor ult. The Storm Atro doesn't benefit from many caster stats. It does ~7.5k damage of cast and about 3k damage on average for 20-25 seconds. It's a bit derpy and takes a while to start killing stuff. Even with the Major Berserk the average damage is 7.5 (intiail)+ 3k*25 (it's attack)+ 3k*0.25*8 (it's Major Berserk synergy) + 25k*0.25*8 (someone else with Major Berserk) = 139k. Almost the same as Shooting Star hitting 1 target.
Suppression field: 192 ult. 2442 flat magic penetration which is about 5% increased damage for each magicka user you have. Assuming an ideal case of 8 magicka users and say an average DPS of 25k. This ult gives an equivalent of 25k * 0.05 * 8 (magicka user) * 10 (duration) = 100k damage. 1.1 Suppresion fields equals 1 Warhorn so 110k damage. Also not a good ult.
Overload: The difficult one to evaluate. I estimate ~20k DPS out of overload and ~35k DPS when overloading so overloading is worth 15k DPS. It uses about 22 ultimate/second (1 overload/second). 9 overloads equals 1 Warhorn that means ~9 seconds in Overload for a total of 135k DPS. I didn't think it was so much lower than Shooting Star...
Now how much does Major Force from Aggressive Warhorn give? Major Force is multiplicative unlike every other critical modifier buff. Again assuming crit chance of 65% and 0.8 critical modifier for Sorc/DK and 0.9 for Templar/NB, Major Force gives ~10-11% increased damage. Assuming 25k average DPS for 8 DPS, Major Force gives 25k * 0.1 * 8 (number of DPS) * 9.5 (duration) = 196k damage.
Yea but in PvP it 2shots your ass and unlike meteor and etc it can be spammed... i think this is what people are complaining about. 50k - 60k hits in PvE will hurt like hell in PvP and from range... buffing them 20% doesn`t look like the smart move to do.
Yea sure meteor does more damage overall if you can keep him in the spot while the dot runs its course.... over 10 seconds, with no heal no regeneration no shield and so on. As in impossible. While Overload just keeps hitting you over and over unless you dodge every second... and lasts long enough in PvE to kill a vet rank boss so half of that in PvP means a lot of people dead before it runs out.
I swear to god if I could kill a group with 1000 OL built up, I'd have way more alliance kills by now.
When a guildie asks me to help them level in pvp as a two man, the toon I do NOT hop on is a magsorc.
You don't debuff targets in PvP.... at least I hope I don't see people running around with elemental drain, alkosh, sunderflame etccredit to @Asayre
Sorc:
Shooting Star: sort of like NB but an average of 80k damage per target due to lower critical modifier. It cost 170 with 12 ult return per target hit. This is 140 ult if 2.5 targets are hit. Again 1.5 Shooting Star equals 1 Warhorn (the Power Stone passive cancels each other out sort of) making it 144k damage per target. I'll call it 288k since 2 targets is easy.
Storm Atro: 170 ult but a poor ult. The Storm Atro doesn't benefit from many caster stats. It does ~7.5k damage of cast and about 3k damage on average for 20-25 seconds. It's a bit derpy and takes a while to start killing stuff. Even with the Major Berserk the average damage is 7.5 (intiail)+ 3k*25 (it's attack)+ 3k*0.25*8 (it's Major Berserk synergy) + 25k*0.25*8 (someone else with Major Berserk) = 139k. Almost the same as Shooting Star hitting 1 target.
Suppression field: 192 ult. 2442 flat magic penetration which is about 5% increased damage for each magicka user you have. Assuming an ideal case of 8 magicka users and say an average DPS of 25k. This ult gives an equivalent of 25k * 0.05 * 8 (magicka user) * 10 (duration) = 100k damage. 1.1 Suppresion fields equals 1 Warhorn so 110k damage. Also not a good ult.
Overload: The difficult one to evaluate. I estimate ~20k DPS out of overload and ~35k DPS when overloading so overloading is worth 15k DPS. It uses about 22 ultimate/second (1 overload/second). 9 overloads equals 1 Warhorn that means ~9 seconds in Overload for a total of 135k DPS. I didn't think it was so much lower than Shooting Star...
Now how much does Major Force from Aggressive Warhorn give? Major Force is multiplicative unlike every other critical modifier buff. Again assuming crit chance of 65% and 0.8 critical modifier for Sorc/DK and 0.9 for Templar/NB, Major Force gives ~10-11% increased damage. Assuming 25k average DPS for 8 DPS, Major Force gives 25k * 0.1 * 8 (number of DPS) * 9.5 (duration) = 196k damage.
Yea but in PvP it 2shots your ass and unlike meteor and etc it can be spammed... i think this is what people are complaining about. 50k - 60k hits in PvE will hurt like hell in PvP and from range... buffing them 20% doesn`t look like the smart move to do.
Yea sure meteor does more damage overall if you can keep him in the spot while the dot runs its course.... over 10 seconds, with no heal no regeneration no shield and so on. As in impossible. While Overload just keeps hitting you over and over unless you dodge every second... and lasts long enough in PvE to kill a vet rank boss so half of that in PvP means a lot of people dead before it runs out.
so I doubt your overloads will one shot anyone. And also, the projectile is so slow and its easy to see a sorc in overload mode and to be able to counter them... how are you dying?
It's more dangerous to fight a sorc that streaks you as he drops meteor...
SienneYviete wrote: »Hadan_of_Rift wrote: »SienneYviete wrote: »Stop being bad and L2P it's reflectable, has slow projectile speed and dodgeable. If you let this hit you in pvp you deserve to die. Stop making pointless nerf threads when the fact of the matter is that you're just plain bad. God i'm sick to death of these whinging scrubs on these forums.
1) l2p is just a silly argument with no substance.
2) I didn't say nerf it - I ask if the +20% set bonus is suppose to add 20% damage to an ULTIMATE
3) No one asked you to come into this thread and QQ - Take your own advice because you must be sick to death of yourself
You're the one QQing, crying over a sub par ultimate with limited uses and a set that boosts said sub par ultimate. Obviously you got rekt because you're terrible so decided to make a cry thread in the hopes all the other terribads would come out in support. There's nothing wrong with elegant there's nothing wrong with overload so suck it up princess and learn to play.