There are already enough people who shouldn't be in cyrodiil wasting time fighting over a bridge. Giving some of them an even better place to farm newbs is not something Telel thinks is wise.
BUT Telel thinks making the bridges destroyable, and adding river crossing options to the game would be nice.
Lord_Legion wrote: »lets make it so we can use tanks to blow up bridges and gates
Lord_Legion wrote: »lets make it so we can use tanks to blow up bridges and gates
WTB ESO aerial assaults
Is there a way to bring fresh pvp ideas without the use of a flag capture?
As much as I am for the town's being captured, I feel like stacking the whole group on a flag is a boring play mechanic, especially when various pve options tell you to operate switches, split the groups to toggle other switches, boss aggro mechanics, etc.
I'm just wondering if we are just selling ourselves short just to get ZOS to put out a pvp update.
Roehamad_Ali wrote: »Is there a way to bring fresh pvp ideas without the use of a flag capture?
As much as I am for the town's being captured, I feel like stacking the whole group on a flag is a boring play mechanic, especially when various pve options tell you to operate switches, split the groups to toggle other switches, boss aggro mechanics, etc.
I'm just wondering if we are just selling ourselves short just to get ZOS to put out a pvp update.
Capture the flag , murderball or arena death match are the only metas I know of . Unless they add a dance revolution mini game .
Roehamad_Ali wrote: »Is there a way to bring fresh pvp ideas without the use of a flag capture?
As much as I am for the town's being captured, I feel like stacking the whole group on a flag is a boring play mechanic, especially when various pve options tell you to operate switches, split the groups to toggle other switches, boss aggro mechanics, etc.
I'm just wondering if we are just selling ourselves short just to get ZOS to put out a pvp update.
Capture the flag , murderball or arena death match are the only metas I know of . Unless they add a dance revolution mini game .
Would be cool to get a boss to an"end zone" style play. Escort missions between towns, a viable arena setting for duels, etc.
Is there a way to bring fresh pvp ideas without the use of a flag capture?
As much as I am for the town's being captured, I feel like stacking the whole group on a flag is a boring play mechanic, especially when various pve options tell you to operate switches, split the groups to toggle other switches, boss aggro mechanics, etc.
I'm just wondering if we are just selling ourselves short just to get ZOS to put out a pvp update.