b4nn3d7337 wrote: »Yeah.. Lets turn this game to b2win !! *grabs pop corn*
I'd pay 3000 crowns for a maelstrom weapon token that lets you buy any maelstrom weapon with any trait you decide
It's not pay to win tho!! cause you can still farm for it
Strider_Roshin wrote: »Back in the day I would be enraged by the idea, but honestly VMSA is so easy I don't even wear the Stormproof title anymore. It would be nice if they had a token system as someone has suggested in the past. Like each weapon costs 10 tokens and you get 1 token per completion, and 5 tokens per flawless. That way it's still being rewarded to the skillful, and talented players aren't getting screwed by RNG.
Doncellius wrote: »Hopefully not......
• The Master's Weapons
• The Maelstrom's Weapons
Both of these, including the future weapons made to alter the effects of the 3rd, 4th, and 5th abilities on weapon skill lines, should never be sold. We need to earn these.
Better RNG YES
Purchase for gold/AP NO
Ep1kMalware wrote: »whays the point in selling them? To pretend that you're a good player when you're definitely not a good player? The weapons really only matter to maxed out builds that have a solid rotation. Normal enchants now are pretty legit. The only reason I can see people wanting to buy the weapons is so they can be like 'oh look at me I'm such a good player now'.
Truth is, you'll still suck, and I still wont rezz you. The players that beat vmsa should be better rewarded. Let's just make it so nmsa drops vmsa weapons without the enchantment so scrublords can go around bragging about how good they are.
everybody wins.
PurifedBladez wrote: »Ep1kMalware wrote: »whays the point in selling them? To pretend that you're a good player when you're definitely not a good player? The weapons really only matter to maxed out builds that have a solid rotation. Normal enchants now are pretty legit. The only reason I can see people wanting to buy the weapons is so they can be like 'oh look at me I'm such a good player now'.
Truth is, you'll still suck, and I still wont rezz you. The players that beat vmsa should be better rewarded. Let's just make it so nmsa drops vmsa weapons without the enchantment so scrublords can go around bragging about how good they are.
everybody wins.
You're the *** that doesn't rez people? Cool.
Ep1kMalware wrote: »PurifedBladez wrote: »Ep1kMalware wrote: »whays the point in selling them? To pretend that you're a good player when you're definitely not a good player? The weapons really only matter to maxed out builds that have a solid rotation. Normal enchants now are pretty legit. The only reason I can see people wanting to buy the weapons is so they can be like 'oh look at me I'm such a good player now'.
Truth is, you'll still suck, and I still wont rezz you. The players that beat vmsa should be better rewarded. Let's just make it so nmsa drops vmsa weapons without the enchantment so scrublords can go around bragging about how good they are.
everybody wins.
You're the *** that doesn't rez people? Cool.
yup, only rezz tanks. If I can solo the boss I'm not going to risk whiping or obviously get killed because you're a healer who wants to lurk in the back of the room or a scrubby dps spamming snipe and standing in red. If you're a solid player I'll probably rez. But if I have to solo firemaw/titan/skoria for you what makes you think I got time to rez you anyway?
stop whining, watch and learn the mechanics, and enjoy your free carry. Why so many people think others csn just stop and rezz people who die all the time. This is a huge pet peeve. Take first boss wgt for example, I can rezz you at the beginning of the fight but if you die halfway through picking you up will only get me killed anyway.
also, 9/10 it's always the frackin healer demanding rezzes. I ran coa yesterday, solod nearly every boss having to listen to the healer scream 'heal me, pick me up'. To make it worse,nI actually put guard on my bar to try and keep this moron alive. If you don't want to die PAY ATTENTION
while you're busy being dead I'm busy not noticing, because I'm paying attention to boss mechanics and adds while I cycle my rotation. If I could toggle it, your healthbar wouldn't be taking space on my screen in the first place. using dw/bow I recover 17-20k hps depending on weather or not my warhorn is active. I could care less if the healer died, at least they're not following me around spamming their crap 1k repentences while running away from the group. Literally the best moment in any dungeon for me is when the freakin healer dies.
/Rant
pug group attitudes just never quit.