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POLL: Would you like to have a close combat Magical weapon?

  • KingDuncanVII
    KingDuncanVII
    ✭✭✭
    Yes!
    Vangy wrote: »
    .... I'd argue with you but the moment you said bow is for ranged attacks........ Its kinda like saying you can cast in melee range with staves......

    Are you kidding me? The Bow is definitely MEANT for ranged attacks. Can you use it up close? Duh. But I guarantee you if you PvP up close with a bow, you're probably screwed (unless you're a Jedi with the bow). You'd basically have to run a close-range build with your class abilities and use one quick bow ability - otherwise, the bow is too slow for you to be effective with it at close range.

    Show me a video of a close-range Bow-only PvP player killing a lot of people. And if you can, I bet it will be 10x harder to find another player that can do that.

    Edited by KingDuncanVII on June 28, 2016 1:19PM
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  • KloudKotuzai
    KloudKotuzai
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    Unsure
    This can also fall into a hybrid build. Pelinal's Aptitude 5pc set with 9 trait.

    Max your AD and your magicka pool. get the best of both worlds
  • KingDuncanVII
    KingDuncanVII
    ✭✭✭
    Yes!
    This can also fall into a hybrid build. Pelinal's Aptitude 5pc set with 9 trait.

    Max your AD and your magicka pool. get the best of both worlds

    The issue isn't having good Spell Damage. The issue is not being able to be an effective close-combat Magicka user as all the close-combat weapons are for Stamina-based players. And if a Magicka player chose to use one of those close-combat Stamina weapons, s/he'd be missing out on weaving damage, heavy attack damage, and restoring resources with heavy attacks (as you must have a Magicka weapon to restore Magicka resources).
    Playstation 4 - North American Server - Aldmeri Dominion - Champion Rank 430
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  • AtAfternoon
    AtAfternoon
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    I have a different solution! (Explain...)
    Yes.

    However I'd rather see a 3rd morph among the weapons than a completely new skill-line. Said morphs would give staffs up-close stamina morphs and swords magicka morph.
  • KingDuncanVII
    KingDuncanVII
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    Yes!
    Yes.

    However I'd rather see a 3rd morph among the weapons than a completely new skill-line. Said morphs would give staffs up-close stamina morphs and swords magicka morph.

    I wouldn't mind a Stamina staff or spear, but that's not necessarily a need for Stamina players. That's more of an "it would be cool to have" kind of thing. I play both Magicka and Stamina DPS characters and I think the Magicka DPS NEEDS a close-combat option. Especially for PvP when players can so easily gap close from a good distance and render your ranged playstyle a bit ineffective. I really don't care what it looks like at this point. Lol.
    Playstation 4 - North American Server - Aldmeri Dominion - Champion Rank 430
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  • Pigment
    Pigment
    ✭✭
    No! (Explain...)
    No because DUAL SWORDS
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  • KingDuncanVII
    KingDuncanVII
    ✭✭✭
    Yes!
    Pigment wrote: »
    No because DUAL SWORDS

    No, because DUAL SWORDS are STAMINA BASED and DOESN'T DEAL MAGIC DAMAGE and it DOESN'T RESTORE MAGICKA.
    Playstation 4 - North American Server - Aldmeri Dominion - Champion Rank 430
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    Magicka Regaurd Templar | - Champion
    Stamina Khajiit Nightblade | - Champion
  • Wolfchild07
    Wolfchild07
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    Would like more magicka based weapons in general. We only have 2 right now.
  • KingDuncanVII
    KingDuncanVII
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    Yes!
    Would like more magicka based weapons in general. We only have 2 right now.

    And one is purely defensive/supportive.
    Playstation 4 - North American Server - Aldmeri Dominion - Champion Rank 430
    Magicka Altmer Nightblade | - Champion
    Magicka Regaurd Templar | - Champion
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  • Aemon_Isklexi
    Aemon_Isklexi
    ✭✭✭
    Yes!
    It could work as an entirely new weapon skill line. It could use a 1 handed melee weapon in the main hand and some sort of magic focus (like an orb) in the off hand. Magicka players already use the regular dual wield to get higher spell attack ratings, so this would fill a similar niche (save for light/heavy attacks being magicka based and restoring magicka instead of stamina). I think that would be kind of neat.

    Then we would have 3 magicka weapon skill lines: destruction staff, restoration staff, and spellblade (or whatever it would be called).
    "I do not carry such information in my mind since it is readily available in books. ...The value of a college education is not the learning of many facts but the training of the mind to think." ~Albert Einstein
  • Makkir
    Makkir
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    Yes!
    lightsabers
  • KingDuncanVII
    KingDuncanVII
    ✭✭✭
    Yes!
    Makkir wrote: »
    lightsabers

    The Force!
    Playstation 4 - North American Server - Aldmeri Dominion - Champion Rank 430
    Magicka Altmer Nightblade | - Champion
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    Stamina Khajiit Nightblade | - Champion
  • SneaK
    SneaK
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    I believe the best way they could do this would be to just add a Magicka based 2 Handed weapon. Same skills for the most part just scaling off Magicka.

    Currently, Magicka classes still use every weapon line other than Bow and 2 Hand. Stamina uses every weapon skill line other than Staff. The inconsistency here is with the 2 Hander line. This would definitely be a balancing act, but it could work.

    ^Would also give MagDK's access to an execute..^
    Edited by SneaK on June 28, 2016 10:03PM
    "IMO"
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  • nimander99
    nimander99
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    ✭✭
    Yes!
    Molag_Crow wrote: »
    Yes because it's pretty silly to have to use two swords for more spell damage.

    I want a wand! :smiley:

    I think it's silly to think breaking a twig off a tree is going to beat my sword and board ;)
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  • Psyonico
    Psyonico
    ✭✭✭
    What's the alternative being offered to Stamina-based classes then, if you were to get what you wish? If you're going to offer a proposal- offer a solution that benefits everyone, not just your own.

    You don't want to spec in Stamina-based weapons, yet want the benefits of Stamina-based weapons AND to be able to cast spells, too.

    This is the reason you're forced to choose between Stamina/Magicka or a combination of the two when you choose attributes- if you're strong in one, you're weak in the other, or you can do both but be mediocre in both.

    Funny how Magicka based characters want their cake and to eat it, too.

    Stamina has both melee and ranged weapons, they also have weapons that take up 1 out 2 hands.

    Nothing needs to be added to stamina in this case because it already exists.
  • S'yn
    S'yn
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    Yes!
    I would be happy for a magical off-hand item, sword and orb or something similar. Perhaps a spell shield that gave spell resistance rather than physical. That would be cool, no?
  • KingDuncanVII
    KingDuncanVII
    ✭✭✭
    Yes!
    Let's make this happen ZOS! :smiley:
    Playstation 4 - North American Server - Aldmeri Dominion - Champion Rank 430
    Magicka Altmer Nightblade | - Champion
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  • bebynnag
    bebynnag
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    have you noticed some of the npc's now cast (similar animation to hard casting frags) and then they release a torrent of fire. while this is probablly a glitch and they are supposed to be breathing fire on us - it does make me wonder what is on the horizon!
    Edited by bebynnag on June 30, 2016 2:52PM
  • Grao
    Grao
    ✭✭✭✭✭
    Yes!
    I would be glad to have any alternative besides a fire staff.

    It frustrates me so much that the lightning staff has so many issues. Considering they made sorcerers the only class that is forced to use a staff as they don't have a spammable in their kit, you'd think they'd make the best staff for that class a good staff, but nope. Lightning staff as buggy as it was when the game was released, you still get stuck on heavy attacks... Exactly the same issue as overload, proving they can't handle channeled weapon strikes, but did they change it? Nope, bugged for two years and no fix on sight.

    So... Any other alternatives would be cool >.>
  • imapogostick
    imapogostick
    ✭✭
    No! (Explain...)
    The problem for me is if your magic what kinda weapon would a mage use that's melee? I heard some say wand but that's never been in eso a wand casts spells anyways.if anything let the weapons enchantment on say a 2h deal magic damage that increases with max magic.
    Edited by imapogostick on July 1, 2016 12:57AM
  • NewBlacksmurf
    NewBlacksmurf
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    No! (Explain...)
    No, there are already magic skills for melee range. Use those...move on
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • KingDuncanVII
    KingDuncanVII
    ✭✭✭
    Yes!
    No, there are already magic skills for melee range. Use those...move on

    Oh, please. Stop it.

    Bows can be used in melee range, so why do Stamina players need anything else? That's your logic.

    You know why you need more than a bow? Because options. Because playstyle. Because build variation. Because appearance. You may not give a futhermuck because you may not be a Magicka DPS player. But for those of us who are, we'd like the same amount of options as the Stamina players get.

    It just comes down to being fair.
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  • LBxFinalDeath
    LBxFinalDeath
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    Dual wield wands would look funny.
  • KingDuncanVII
    KingDuncanVII
    ✭✭✭
    Yes!
    The problem for me is if your magic what kinda weapon would a mage use that's melee?

    That's the thing. Magicka users are being pushed into this stereotypical image of Gandalf the Grey. Clearly that's not the case because there are Magicka base class abilities. And last I checked, no one needed to whip out a staff to use it.
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    Magicka Altmer Nightblade | - Champion
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  • KingDuncanVII
    KingDuncanVII
    ✭✭✭
    Yes!
    Maybe a more magical looking sword and an orb in the other hand or something.

    battlemage_by_gillesketting-d5f3s2s.jpg

    Edited by KingDuncanVII on July 1, 2016 1:41AM
    Playstation 4 - North American Server - Aldmeri Dominion - Champion Rank 430
    Magicka Altmer Nightblade | - Champion
    Magicka Regaurd Templar | - Champion
    Stamina Khajiit Nightblade | - Champion
  • KingDuncanVII
    KingDuncanVII
    ✭✭✭
    Yes!
    A battlemage playstyle. That's what we need.
    Playstation 4 - North American Server - Aldmeri Dominion - Champion Rank 430
    Magicka Altmer Nightblade | - Champion
    Magicka Regaurd Templar | - Champion
    Stamina Khajiit Nightblade | - Champion
  • AmakarGranaen
    AmakarGranaen
    ✭✭✭
    Yes!
    Sentinel wrote: »
    In addition, also be able to change staves into melee weapons.
    See Morrowind: http://www.uesp.net/wiki/Morrowind:Base_Weapons#2-Hand_Wide

    The staff is the standard informal weapon of the traveler, doubling as walking stick and utility tools. Battlemages, spellsword, nightblades, and other magical support troops in the Legions also train with the staff, among other blunt weapons.

    You know, if they ever get around to it, they could make a system where tools are able to be amplified into being magickal, all weapon types having a base stamina variant being able to change into a base magicka variant. Something to consider. (would take quite a bit of work)

    This actually sounds extremely awesome!
    Cthulhu is coming, look busy
  • Justice31st
    Justice31st
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    Yes!
    I, for one, would like to have a close combat weapon for Magicka users as all Magicka players aren't your stereotypical "mages" that must wield staves. I'd even like to be able to create a glyph for my stamina-based weapon that turns it into a Magicka-based weapon (Dealing Spell Damage and Restoring Magicka). What do you think?

    Wow, a mage blade would be awesome.

    https://www.youtube.com/watch?v=WWGyk5831UE
    "The more you know who you are, and what you want, the less you let things upset you."
  • imapogostick
    imapogostick
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    No! (Explain...)
    I think for magic based classes it's hard cuz they only have one weapon to dps with if they don't wanna duel wield. on the other hand as stamina it's hard to dw since you have to 2h. I'm taking mainly pvp. Off hand dw isn't as good as shield or bow
  • imapogostick
    imapogostick
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    No! (Explain...)
    Luckily every class can heal itself ok as magic except dk
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