PTS patch notes are up... including racial passive changes!

Savos_Saren
Savos_Saren
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Interesting changes that they made, indeed. It doesn't seem like the changes are really that drastic, either. If they lowered one race's ability- they added a whole new ability to supplement it. Smart thinking!
Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

PC NA AD
Savos Saren
  • Acrolas
    Acrolas
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    Argonians and Nords: The floor is lava!
    Dunmer: This is a stupid game. *walks out of room*
    signing off
  • pema
    pema
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    okay racial changes are terrible.... they are now forcing your hand by ricial choise... and they keep the silly skills like increases skill learning... what does that do for us when we are endgame....
    Play what you want how you want just completely turned into a lie...
    Some racials are still very OP...
    Officer of Alith Legion
    Ebonheart Pact guild, EU server.
    Check out our site alithlegion.com
  • hrothbern
    hrothbern
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    jaburns wrote: »
    Interesting changes that they made, indeed. It doesn't seem like the changes are really that drastic, either. If they lowered one race's ability- they added a whole new ability to supplement it. Smart thinking!

    agree

    And Argonian Templar become great Healers ;)

    Racial
    Argonian Skills
    Amphibious: This passive ability has been renamed to “Resourceful.” Also, it no longer increases your swimming speed by 50%. It now increases your Max Magicka by 1/2/3%, and continues to restore 4/8/12% of your Max Health, Magicka, and Stamina whenever you drink a potion.
    Quick to Mend: This passive ability now increases your healing done by 3/6/9%, instead of increasing your healing received by 3/6/9%.
    Restoration Expertise: This passive ability has been renamed to “Amphibian.” Also, in addition to the current benefit it now increases your swimming speed by 50%.
    Breton Skills
    Light Armor Affinity: This passive ability has been renamed to “Opportunist.” Also, in addition to the current benefit it now increases your Alliance Points gained by 1%.
    Dark Elf Skills
    Ambidexterity: This passive ability has been renamed to “Ashlander.” Also, in addition to the current benefit it now reduces your damage taken from lava by 50%.
    Flame Talent: This passive ability has been renamed to “Destructive Ancestry.” Also, in addition to the current benefit it now increases your Frost and Shock Damage by 0/1/2%.
    High Elf Skills
    Destruction Talent: This passive ability has been renamed to “Highborn.” Also, in addition to the current benefit it now increases your experience gained by 1%.
    Imperial Skills
    Shield Affinity: This passive ability has been renamed to “Diplomat.” Also, in addition to the current benefit it now increases your gold gained by 1%.
    Khajiit Skills
    Medium Armor Expertise: This passive ability has been renamed to “Cutpurse.” Also, in addition to the current benefit it now increases your chance to successfully pickpocket by 5%.
    Robust Constitution: This passive ability has been renamed to “Nimble.” Also, it no longer increases your Health Recovery by 6/13/20%. It now increases your Max Stamina by 2/4/6% and continues to increase your Stamina Recovery by 3/6/10%.
    Nord Skills
    Two Handed Weapon Expertise: This passive ability has been renamed to “Reveler.” Also, in addition to the current benefit it now increases the duration of any consumed drink by 15 minutes.
    Robust: This passive ability has been renamed to “Stalwart.” It now increases your Health Recovery by 6/13/20%, down from 10/20/30% and your Max Stamina by 2/4/6%.
    Orc Skills
    Heavy Armor Expertise: This passive ability has been renamed to “Craftsman.” Also, in addition to the current benefit it now increases your inspiration gains by 10%.
    Robust: This passive ability has been renamed to “Unflinching.” It now increases your Health Recovery by 6/13/20%, down from 10/20/30% and your healing received by 1/3/5%.
    Redguard Skills
    Shield Affinity: This passive ability has been renamed to “Wayfarer.” Also, in addition to the current benefit it now increases the duration of any consumed food by 15 minutes.
    Wood Elf Skills
    Archery Expertise: This passive ability has been renamed to “Acrobat.” Also, in addition to the current benefit it now reduces your fall damage by 10%.


    Edited by hrothbern on June 27, 2016 6:22PM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Savos_Saren
    Savos_Saren
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    On second thought... that Argonian racial change isn't very good at all. I just realized that my CP667 Argonian tank is now useless. All that tanking gear... gone.

    They may want to increase the max magicka for Argonians if they want to keep it as a "healer" race. 3% ain't sh*t.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Faulgor
    Faulgor
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    They read my bloody post and took it seriously!

    THOSE MADMEN!

    Faulgor wrote: »
    Altmer, Divine Heritage: 10% chance to acquire an additional Skyshard when finding a Skyshard.
    Argonian, Amphibian Efficiency: 20% chance to not use up a potion when using one.
    Bosmer, Shade of the Green: Harder to detect by NPCs.
    Breton, Merethic Knowledge: Get 10% more experience from all sources.
    Dunmer, Ancestors' Gift: 15% chance to trap a soul on kill; Weapon charges drain 50% slower.
    Imperial, Imperial Luck: Always find a little more gold.
    Khajiit, Deft Paws: Lockpicks never break, 20% harder to detect when lockpicking.
    Nord, Party Hearty: All foods and drinks last until you log out.
    Orc, Wrothgarian Arts: No armor degradation.
    Redguard, Smiths of the West: Find 5% more materials when refining.

    lololol
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Miszou
    Miszou
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    jaburns wrote: »
    On second thought... that Argonian racial change isn't very good at all. I just realized that my CP667 Argonian tank is now useless. All that tanking gear... gone.

    They may want to increase the max magicka for Argonians if they want to keep it as a "healer" race. 3% ain't sh*t.

    Exactly.

    What use does my Argonian Tank have for Healing Done? Healing Received is so much more useful.
  • Oompuh
    Oompuh
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    As a Khajiit, This one is pleased with your changes. Who could say no to more Stamina?
    Xbox NA - Oompa
    Khajiit DK Tank
    Founder of Major Aegis
    Main Tank of Dissonant Crusade Uprising Savages
  • Tryxus
    Tryxus
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    Oompuh wrote: »
    As a Khajiit, This one is pleased with your changes. Who could say no to more Stamina?

    If I were a Khajiit, I'd be offended at that 5% Extre Pickpocket chance...
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Azoryl
    Azoryl
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    Faulgor wrote: »
    They read my bloody post and took it seriously!

    THOSE MADMEN!

    Faulgor wrote: »
    Altmer, Divine Heritage: 10% chance to acquire an additional Skyshard when finding a Skyshard.
    Argonian, Amphibian Efficiency: 20% chance to not use up a potion when using one.
    Bosmer, Shade of the Green: Harder to detect by NPCs.
    Breton, Merethic Knowledge: Get 10% more experience from all sources.
    Dunmer, Ancestors' Gift: 15% chance to trap a soul on kill; Weapon charges drain 50% slower.
    Imperial, Imperial Luck: Always find a little more gold.
    Khajiit, Deft Paws: Lockpicks never break, 20% harder to detect when lockpicking.
    Nord, Party Hearty: All foods and drinks last until you log out.
    Orc, Wrothgarian Arts: No armor degradation.
    Redguard, Smiths of the West: Find 5% more materials when refining.

    lololol

    The only one they used was imperial.. and not even at that level...

    So you weren't even close...
  • Jaronking
    Jaronking
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    Oompuh wrote: »
    As a Khajiit, This one is pleased with your changes. Who could say no to more Stamina?
    I wonder will that change make Khajiit the got to Stam race now in PVE and PVP.
  • DaniAngione
    DaniAngione
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    Tryxus wrote: »
    Oompuh wrote: »
    As a Khajiit, This one is pleased with your changes. Who could say no to more Stamina?

    If I were a Khajiit, I'd be offended at that 5% Extre Pickpocket chance...

    This one was offended too.

    In fact, this one was so offended that some Zenimax Employees sitting nearby have lighter pockets now. This one does not take lightly to offenses, yes?
  • Oompuh
    Oompuh
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    Tryxus wrote: »
    Oompuh wrote: »
    As a Khajiit, This one is pleased with your changes. Who could say no to more Stamina?

    If I were a Khajiit, I'd be offended at that 5% Extre Pickpocket chance...

    This one does not get offended at extra perks. 6% Stam, 8% Crit, 10% Recovery is nothing to be offended about
    Xbox NA - Oompa
    Khajiit DK Tank
    Founder of Major Aegis
    Main Tank of Dissonant Crusade Uprising Savages
  • ComboBreaker88
    ComboBreaker88
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    Miszou wrote: »
    jaburns wrote: »
    On second thought... that Argonian racial change isn't very good at all. I just realized that my CP667 Argonian tank is now useless. All that tanking gear... gone.

    They may want to increase the max magicka for Argonians if they want to keep it as a "healer" race. 3% ain't sh*t.

    Exactly.

    What use does my Argonian Tank have for Healing Done? Healing Received is so much more useful.

    9% more healing is insane. That makes them by far the best healing class
  • Minalan
    Minalan
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    Tryxus wrote: »
    Oompuh wrote: »
    As a Khajiit, This one is pleased with your changes. Who could say no to more Stamina?

    If I were a Khajiit, I'd be offended at that 5% Extre Pickpocket chance...

    This one has done nothing!

  • Oompuh
    Oompuh
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    Jaronking wrote: »
    Oompuh wrote: »
    As a Khajiit, This one is pleased with your changes. Who could say no to more Stamina?
    I wonder will that change make Khajiit the got to Stam race now in PVE and PVP.

    It was already top tier PvE, tied with redguard really. WIth a 6% stam increase it really is the best race now.
    As For PvP, the stamina really brings it up to par since the crit really doesnt matter, plus the damage out of stealth and recovery on top of that.

    KHAJIIT MASTER RACE
    Edited by Oompuh on June 27, 2016 6:43PM
    Xbox NA - Oompa
    Khajiit DK Tank
    Founder of Major Aegis
    Main Tank of Dissonant Crusade Uprising Savages
  • ComboBreaker88
    ComboBreaker88
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    Where is the like to the notes?
  • BlackSparrow
    BlackSparrow
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    Aw, boo. My Khajiit tank is going to miss that extra health recovery.

    Am I the only one bummed that the Argonians got their swimming speed ability taken away? Sure, it's silly and not very useful, but... Argonians swim. It's what they do. I hate seeing a flavorful ability, no matter how silly, go. XD
    Living vicariously through my characters.

    My Girls:
    "If you were trapped in your house for, say, a year, how would you pass the time?"

    Nephikah the Houseless, dunmer assassin: "I suppose I could use the break. I have a lot of business holdings now that need management."
    Swum-Many-Waters, elderly argonian healer: "I think that I would enjoy writing a memoir."
    Silh'ki, khajiit warrior-chef: "Would this one be able to go outside, to the nearby river? It's hard to fish without water!"
    Peregrine Huntress, bosmer hunter: "Who is forcing me to stay inside, and where can I find them?"
    Lorenyawe, altmer mechanist: "And why would I want to go outside in the first place? Too much to be done in the workshop."
    Lorelai Magpie, breton master thief: "I'd go nuts. Lucky for me, I have a little experience sneaking out!"
    Rasheda the Burning Heart, redguard knight: "I would continue my training to keep my skills sharp."
    Hex-Eye Azabi, khajiit daedric priestess: "I suppose it would be lucky, then, that I built a shrine to Mephala in my backyard."
    Yngva Stormhammer, nord bandit (reformed...ish): "I hate being inside even when I'm not forced to be. GET. ME. OUT."
    Madam Argentia, vampire dunmer aristocrat: "I suppose it would be more of the same. I have a rather... contentious relationship with the sun."
    Mazie gra-Bolga, orc scout: "Uh... I'd have to house train my bear..."
    Felicia the Wanderer, imperial witch-for-hire: "What Lorelai said."
    Calico Jaka-dra, retired khajiit pirate: "This one would like a rest from her grand adventures. Her jewel shop runs out of stock!"
    Shimmerbeam, blind altmer psijic: "Provided that I am confined to Artaeum, I do not think I will want for things to occupy my time."
    Shauna Blackfire, redguard necromancer: "Sounds like paradise. I hate people."
    Kirniel the Undying, cursed bosmer warrior: "I would feel useless, not being able to fight."
    Echoes-from-Dragons, argonian who thinks she's a dragon: "All the better to count my hoard!"

    (Signature idea shamelessly stolen from Abeille.)
  • Ghettokid
    Ghettokid
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    Orc :smile:
  • Azor_Ahaii
    Azor_Ahaii
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    Aw, boo. My Khajiit tank is going to miss that extra health recovery.

    Am I the only one bummed that the Argonians got their swimming speed ability taken away? Sure, it's silly and not very useful, but... Argonians swim. It's what they do. I hate seeing a flavorful ability, no matter how silly, go. XD

    They still have their swim speed, it's just now moved to a different passive.
  • Aemon_Isklexi
    Aemon_Isklexi
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    Tryxus wrote: »
    If I were a Khajiit, I'd be offended at that 5% Extre Pickpocket chance...
    And rightly so. It should be at least 10%.

    jaburns wrote: »
    On second thought... that Argonian racial change isn't very good at all. I just realized that my CP667 Argonian tank is now useless. All that tanking gear... gone.

    They may want to increase the max magicka for Argonians if they want to keep it as a "healer" race. 3% ain't sh*t.
    I thought it was a rather curious change myself. It appears to a balance tweak to Argonian tanks. Their self-healing will remain the same, but they'll receive less healing from other people in the group.

    On the other hand, Argonians will be the best healers. It's nice for me because my main is an Argonian healer, but it will be a bit of a switch up for most folks.
    "I do not carry such information in my mind since it is readily available in books. ...The value of a college education is not the learning of many facts but the training of the mind to think." ~Albert Einstein
  • BlackSparrow
    BlackSparrow
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    Azor_Ahaii wrote: »

    They still have their swim speed, it's just now moved to a different passive.

    Ah, thanks! Did not see that one.

    Doesn't make much sense coupled with Resto staff, but eh, I'll take it! :)
    Living vicariously through my characters.

    My Girls:
    "If you were trapped in your house for, say, a year, how would you pass the time?"

    Nephikah the Houseless, dunmer assassin: "I suppose I could use the break. I have a lot of business holdings now that need management."
    Swum-Many-Waters, elderly argonian healer: "I think that I would enjoy writing a memoir."
    Silh'ki, khajiit warrior-chef: "Would this one be able to go outside, to the nearby river? It's hard to fish without water!"
    Peregrine Huntress, bosmer hunter: "Who is forcing me to stay inside, and where can I find them?"
    Lorenyawe, altmer mechanist: "And why would I want to go outside in the first place? Too much to be done in the workshop."
    Lorelai Magpie, breton master thief: "I'd go nuts. Lucky for me, I have a little experience sneaking out!"
    Rasheda the Burning Heart, redguard knight: "I would continue my training to keep my skills sharp."
    Hex-Eye Azabi, khajiit daedric priestess: "I suppose it would be lucky, then, that I built a shrine to Mephala in my backyard."
    Yngva Stormhammer, nord bandit (reformed...ish): "I hate being inside even when I'm not forced to be. GET. ME. OUT."
    Madam Argentia, vampire dunmer aristocrat: "I suppose it would be more of the same. I have a rather... contentious relationship with the sun."
    Mazie gra-Bolga, orc scout: "Uh... I'd have to house train my bear..."
    Felicia the Wanderer, imperial witch-for-hire: "What Lorelai said."
    Calico Jaka-dra, retired khajiit pirate: "This one would like a rest from her grand adventures. Her jewel shop runs out of stock!"
    Shimmerbeam, blind altmer psijic: "Provided that I am confined to Artaeum, I do not think I will want for things to occupy my time."
    Shauna Blackfire, redguard necromancer: "Sounds like paradise. I hate people."
    Kirniel the Undying, cursed bosmer warrior: "I would feel useless, not being able to fight."
    Echoes-from-Dragons, argonian who thinks she's a dragon: "All the better to count my hoard!"

    (Signature idea shamelessly stolen from Abeille.)
  • Skitttles
    Skitttles
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    Acrobat heck yea, scrubs prepare to follow me off a cliff.
    Skittles | DC Stem Sok and sumtimes Nertbled
  • Psyonico
    Psyonico
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    9% more healing is insane. That makes them by far the best healing class

    Agreed, I'm legitimately considering rerolling my Breton Templar
  • Savos_Saren
    Savos_Saren
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    Let me back peddle once again.... hmmmm... If I have an Argonian DK tank and I use Burning Embers for my self heal... would that 9% healing done make my Burning Embers heal me for a sh*t ton of HP?
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Avalon
    Avalon
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    Tryxus wrote: »
    Oompuh wrote: »
    As a Khajiit, This one is pleased with your changes. Who could say no to more Stamina?

    If I were a Khajiit, I'd be offended at that 5% Extre Pickpocket chance...

    Typing how offended they are, requires taking their paws out of pockets...
  • Izaki
    Izaki
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    pema wrote: »
    okay racial changes are terrible.... they are now forcing your hand by ricial choise... and they keep the silly skills like increases skill learning... what does that do for us when we are endgame....
    Play what you want how you want just completely turned into a lie...
    Some racials are still very OP...

    You know the new players, who are not yet at endgame ? The game is not all about being endgame, there are thousands of quests to do.

    No one's forcing you to do anything at all mate. You can still play a nord magicka sorc if you want. play how you want never was a lie : you can play how you want, its just that some choices are better than others. Its like in all elder scrolls games, khajiits and wood elves for example were always the sneaky dudes, bretons and high elves were always the mages, nords and orcs were always big warriors... Its never changed in TES lore so why should it change in this particular game ?
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Wtrenga
    Wtrenga
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    I think that it's a bit sad that apart for roleplaying, unfortunately there is still no reason to be a Nord, not for any class, it's just the last choice (based on passives).
  • N0TPLAYER2
    N0TPLAYER2
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    Oompuh wrote: »
    As a Khajiit, This one is pleased with your changes. Who could say no to more Stamina?

    Me. Now I've lost healing
  • Divinius
    Divinius
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    Step one: Make a bunch of changes to racial passives.

    Step two: Add a "Race Change" option to the crown store.

    I see what you did there, ZOS...
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