Clerics1985 wrote: »Clerics1985 wrote: »...vampire/wherewolf bites // Mount upgrades crafting assistants For right now, until we get the New, CP per lvl to match the mount upgrades ^.^
Yyym yes of course vampire/werewolf bite which i can get for free or for 5k gold in game from other players. Mount upgrades? Yes of course if You spend 3/4 of Your playtime on horse and You play less then 3 months(this is time to max all horse stats). Assistants? Yes of course it takes limitless hours to teleport to the nearest town.
obviously you haven't played much PvP
Ur an ass hat.
Do you know how much a free to play game generates in revenue?
Do you know how much it cost to keep this game going?
Do you know how much it cost to actually still have a support team, how ever horrible they are, and how much it costs to employ them?
Do you know how much it costs to run and maintain a server?
How much it cost for internet?
I could go on and on...
If the game is to survive and thrive how can this happen without money?
Now ask yourself this question? How far is to far for this Concept Pay to Win?
Pay to Win in AN MMO has always been using cash to buy Weapons and Armor which are more powerful than typical items. You can't do either of this in ESO. You can buy style mats which make it look pretty but do nothing for gameplay.
I can go and on but already ive lost interest in explaining how the world works and how there is a fine line when it comes to balance and I have to say ZOS has done a pretty damn good job at that at least, cant say that much about other things they do lmao....
Sub 4 convenience is more like it.
This game is not free to play. Its buy to play. There is nothing in the crown store that has to be purchased to make your toon better then others. There is nothing in the crown store that you can't get in game easily. ie I don't have to buy out of the crown store for the bestest gear or enchants or skills. Things that would actually give my toon an advantage in killing monsters or players. Being Sub does not give you an advantage ether.
The only thing I have ever bought though the crown store is the banker and that is for convenience. I might get the store someday for convenience as well. So if your claiming Pay for convenience, yes this game is pay for convenience not to win.
CokeVoAYCE wrote: »
exactly, that's my point. there's different degrees of pay to win, but it's still pay to win. most MMOs are pay to win, including ESO. the debate is on whether they're going or have gone too far pay to win. i'm just trying to point out that this game still is pay to win.
CokeVoAYCE wrote: »seems a lot of people don't understand this.
pay to win is simply: subbing makes the game easier
pay for extra perks is: subbing for extra dyes, costumes, and other cosmetics
pay to win includes: xp bonus, craft bags
pay for harmless perks include anything that doesn't affect gameplay
.
I have been playing 2 years without crafting bags, in the process researching every single trait and stocking up materials for every level range, every motif, every trait, every craft, to the point where except from golden upgrade materials, I never had to buy a single craft material for over a year. And that is with now 6 chars at max level, 5 of which were V16 before the conversion to CP and all of them are fully equipped in V16 (or CP 160) items, mostly crafted.
How? It's called inventory management and two mules. I still have not maxed my bank space and none of my chars has more than 170 inventory spaces, since the last three upgrades are not worth it in my view.
Get a grip. The crafting bag is fantastic and it's a worthy perk for subscription. It has nothing, absolutely nothing to do with P2W. I shouldn't feel this way, but this constant bickering about the crafting bags has become my worst pet peeve on these forums.
Let. It. Rest.
Well, I don't consider the inventory management so much of a chore, so yes, I am biased because of my own experience. The only time I had inventory issues and lots of relogging was while I had to collect research items. It went away after I wrote an excel sheet for that (now, it's pain free on PC with addons like craftstore).Emma_Overload wrote: »I have been playing 2 years without crafting bags, in the process researching every single trait and stocking up materials for every level range, every motif, every trait, every craft, to the point where except from golden upgrade materials, I never had to buy a single craft material for over a year. And that is with now 6 chars at max level, 5 of which were V16 before the conversion to CP and all of them are fully equipped in V16 (or CP 160) items, mostly crafted.
How? It's called inventory management and two mules. I still have not maxed my bank space and none of my chars has more than 170 inventory spaces, since the last three upgrades are not worth it in my view.
Get a grip. The crafting bag is fantastic and it's a worthy perk for subscription. It has nothing, absolutely nothing to do with P2W. I shouldn't feel this way, but this constant bickering about the crafting bags has become my worst pet peeve on these forums.
Let. It. Rest.
I disagree. All that time you spent logging in and out, shuffling inventory between mules, is time you COULD have spent grinding CP or gold... stuff that helps you win. Players without the crafting bag are still forced to spend that time shuffling stuff around, while players with the bag aren't.
And that "bickering" on the forums that you don't like? You better get used it, because it's not going away any time soon. Just because YOU don't think it's a big deal, that doesn't mean everyone affected by it is going to forgive and forget. Until ZOS makes this right with a purchasable DLC crafting bag in the Crown Store, the grief is going to spill out in the forums forever.
CokeVoAYCE wrote: »seems a lot of people don't understand this.
pay to win is simply: subbing makes the game easier
pay for extra perks is: subbing for extra dyes, costumes, and other cosmetics
pay to win includes: xp bonus, craft bags
pay for harmless perks include anything that doesn't affect gameplay
so yes, that 10% bonus to xp is paying to win. i don't have much of a problem with it because it's only paying to make the game 10% easier which isn't that much. but i did have a problem with craft bags and the direction it looks like ESO's going.
...
I know only one thing about myself. If I am fed up with this pay 2 win crap, because you add more and more to it, even as masked ESO+ advantage, I will quit sooner or later, never looking back once. The only MMO I would return is only FF XIV. All other game devs in all other MMO so far *** it up.
I would not even go back to Guild Wars 2 to, because they *** it up with their added security, and the lost quests with their "evolving" Game.
...
I know only one thing about myself. If I am fed up with this pay 2 win crap, because you add more and more to it, even as masked ESO+ advantage, I will quit sooner or later, never looking back once. The only MMO I would return is only FF XIV. All other game devs in all other MMO so far *** it up.
I would not even go back to Guild Wars 2 to, because they *** it up with their added security, and the lost quests with their "evolving" Game.
So you would go back to a game that REQUIRES a monthly sub (FF XIV), in order to not pay a sub for ESO...fascinating.
.
Imagine two people , starting this game at the same time. One subscriber, and one, who is not. At level 9 or 10 the advancing drifts apart. The one with the subscription levels away. This kind of behavior is BS of the greatest category. Happened to me in SW:TOR, too.
I pay for ESO+ now. Yes, of course I would.
If the game is fun the way it is. But If you have two models in one game, the core game elements have to be the same. So that you are no subscriber, you are able to buy ALL additional elements, that are important to you.
As a matter of fact, the reason I stopped playing FF XIV was the lag problem, because the European server was in Kanada. I have to try it again now, with their European server. In my eyes, the MMO FF XIV is worth a monthly description. As it is ESO. But I can only pay for one monthly description, so I have to decide which one to play as sub membership. Money does not grow on trees, you know?
CokeVoAYCE wrote: »seems a lot of people don't understand this.
pay to win is simply: subbing makes the game easier
pay for extra perks is: subbing for extra dyes, costumes, and other cosmetics
pay to win includes: xp bonus, craft bags
pay for harmless perks include anything that doesn't affect gameplay
so yes, that 10% bonus to xp is paying to win. i don't have much of a problem with it because it's only paying to make the game 10% easier which isn't that much. but i did have a problem with craft bags and the direction it looks like ESO's going.
Silver_Strider wrote: »crafting bags, while nice, don't give any real advantage in a competitive sense.
CokeVoAYCE wrote: »seems a lot of people don't understand this.
pay to win is simply: subbing makes the game easier
pay for extra perks is: subbing for extra dyes, costumes, and other cosmetics
pay to win includes: xp bonus, craft bags
pay for harmless perks include anything that doesn't affect gameplay
so yes, that 10% bonus to xp is paying to win. i don't have much of a problem with it because it's only paying to make the game 10% easier which isn't that much. but i did have a problem with craft bags and the direction it looks like ESO's going.
Emma_Overload wrote: »I have been playing 2 years without crafting bags, in the process researching every single trait and stocking up materials for every level range, every motif, every trait, every craft, to the point where except from golden upgrade materials, I never had to buy a single craft material for over a year. And that is with now 6 chars at max level, 5 of which were V16 before the conversion to CP and all of them are fully equipped in V16 (or CP 160) items, mostly crafted.
How? It's called inventory management and two mules. I still have not maxed my bank space and none of my chars has more than 170 inventory spaces, since the last three upgrades are not worth it in my view.
Get a grip. The crafting bag is fantastic and it's a worthy perk for subscription. It has nothing, absolutely nothing to do with P2W. I shouldn't feel this way, but this constant bickering about the crafting bags has become my worst pet peeve on these forums.
Let. It. Rest.
I disagree. All that time you spent logging in and out, shuffling inventory between mules, is time you COULD have spent grinding CP or gold... stuff that helps you win. Players without the crafting bag are still forced to spend that time shuffling stuff around, while players with the bag aren't.
And that "bickering" on the forums that you don't like? You better get used it, because it's not going away any time soon. Just because YOU don't think it's a big deal, that doesn't mean everyone affected by it is going to forgive and forget. Until ZOS makes this right with a purchasable DLC crafting bag in the Crown Store, the grief is going to spill out in the forums forever.