Clerics1985 wrote: »ESO isn't pay to win, that would be like Selling vampire bites/wherewolf bites and Mount upgrades for real life cash just to make some rich kids life easier
CokeVoAYCE wrote: »seems a lot of people don't understand this.
pay to win is simply: subbing makes the game easier
pay for extra perks is: subbing for extra dyes, costumes, and other cosmetics
pay to win includes: xp bonus, craft bags
pay for harmless perks include anything that doesn't affect gameplay
so yes, that 10% bonus to xp is paying to win. i don't have much of a problem with it because it's only paying to make the game 10% easier which isn't that much. but i did have a problem with craft bags and the direction it looks like ESO's going.
CokeVoAYCE wrote: »seems a lot of people don't understand this.
pay to win is simply: subbing makes the game easier
pay for extra perks is: subbing for extra dyes, costumes, and other cosmetics
pay to win includes: xp bonus, craft bags
pay for harmless perks include anything that doesn't affect gameplay
so yes, that 10% bonus to xp is paying to win. i don't have much of a problem with it because it's only paying to make the game 10% easier which isn't that much. but i did have a problem with craft bags and the direction it looks like ESO's going.
OK... so I just need to buy subscription and after I'll get craft bag I'll start to kill everyone who dont have it ? Who knows maybe I'll be emperor on pvp or 1st in each classs leaderboard in vMA? Because this is how p2w works.
CokeVoAYCE wrote: »seems a lot of people don't understand this.
pay to win is simply: subbing makes the game easier
pay for extra perks is: subbing for extra dyes, costumes, and other cosmetics
pay to win includes: xp bonus, craft bags
pay for harmless perks include anything that doesn't affect gameplay
so yes, that 10% bonus to xp is paying to win. i don't have much of a problem with it because it's only paying to make the game 10% easier which isn't that much. but i did have a problem with craft bags and the direction it looks like ESO's going.
OK... so I just need to buy subscription and after I'll get craft bag I'll start to kill everyone who dont have it ? Who knows maybe I'll be emperor on pvp or 1st in each classs leaderboard in vMA? Because this is how p2w works.
It's not about killing other players in PvP.
Anything that gives you an advantage in terms of game play is considered pay to win by many. Again: there are varying degrees. Some games are more pay to win than others.
Still not replying to the point of my post but to semantics. Have fun!Buy ingame bag/bank space with gold. As said above, this allows you to have enough on store for every purpose. I know that since I did that before craft bag.Semantics.Semantics.
According to most online definitions I have read, Pay to Win is when you are paying for an advantage normal players don't have access to unless they pay too.
Extra storage space for materials (such as the crafting bags) are undoubtedly an advantage. As the above poster points out, it's more of a convenience than a direct combat advantage. But storing materials for later use or selling them is a significant portion of ESO's game play. It's just not graphics/sound related.
So this game does have elements of Pay to Win. But it's to a small degree and shouldn't discourage non-subscribers.
You do not gain anything that you do not have without it.
Of course you do. You gain the advantage of more inventory space to compliment your crafting or trade.
That by the way includes several stacks of each alchemy ingredient and up to 2000 (or 10 stacks) of each V16 material.
The fact you can buy extra space with gold doesn't change the fact that subscribing gives you the advantage of having infinite storage space for your crafting materials.
That is a game play advantage non-subscribers don't have access to. It's not just graphics/sound related.
AmberLaTerra wrote: »CokeVoAYCE wrote: »seems a lot of people don't understand this.
pay to win is simply: subbing makes the game easier
pay for extra perks is: subbing for extra dyes, costumes, and other cosmetics
pay to win includes: xp bonus, craft bags
pay for harmless perks include anything that doesn't affect gameplay
so yes, that 10% bonus to xp is paying to win. i don't have much of a problem with it because it's only paying to make the game 10% easier which isn't that much. but i did have a problem with craft bags and the direction it looks like ESO's going.
OK... so I just need to buy subscription and after I'll get craft bag I'll start to kill everyone who dont have it ? Who knows maybe I'll be emperor on pvp or 1st in each classs leaderboard in vMA? Because this is how p2w works.
It's not about killing other players in PvP.
Anything that gives you an advantage in terms of game play is considered pay to win by many. Again: there are varying degrees. Some games are more pay to win than others.
And how exactly does dye or a craft bag give me an advantage against a world boss or in a dungeon?
AmberLaTerra wrote: »CokeVoAYCE wrote: »seems a lot of people don't understand this.
pay to win is simply: subbing makes the game easier
pay for extra perks is: subbing for extra dyes, costumes, and other cosmetics
pay to win includes: xp bonus, craft bags
pay for harmless perks include anything that doesn't affect gameplay
so yes, that 10% bonus to xp is paying to win. i don't have much of a problem with it because it's only paying to make the game 10% easier which isn't that much. but i did have a problem with craft bags and the direction it looks like ESO's going.
OK... so I just need to buy subscription and after I'll get craft bag I'll start to kill everyone who dont have it ? Who knows maybe I'll be emperor on pvp or 1st in each classs leaderboard in vMA? Because this is how p2w works.
It's not about killing other players in PvP.
Anything that gives you an advantage in terms of game play is considered pay to win by many. Again: there are varying degrees. Some games are more pay to win than others.
And how exactly does dye or a craft bag give me an advantage against a world boss or in a dungeon? Does the craft bag somehow magicly give me me 2k extra DPS, or make my tank have higher resistance? NO. The game can be played just fine without it, it is simple a convenience item that gives no advantage in any aspect of PVE or PVP other then bank management.
Last I checked you do not die in dungeons, or fighting world bosses, or fail trials, nor die in PVP because of bank management.
CokeVoAYCE wrote: »seems a lot of people don't understand this.
pay to win is simply: subbing makes the game easier
pay for extra perks is: subbing for extra dyes, costumes, and other cosmetics
pay to win includes: xp bonus, craft bags
pay for harmless perks include anything that doesn't affect gameplay
so yes, that 10% bonus to xp is paying to win. i don't have much of a problem with it because it's only paying to make the game 10% easier which isn't that much. but i did have a problem with craft bags and the direction it looks like ESO's going.
OK... so I just need to buy subscription and after I'll get craft bag I'll start to kill everyone who dont have it ? Who knows maybe I'll be emperor on pvp or in top 10 in each classs leaderboard in vMA? Because this is how p2w works.
AmberLaTerra wrote: »I repeat how does inventory space influence how you preform in any type of actual game content? Show me where the penalty to your abilities, DPS, Heals, Tanking, RP or any other aspect to the game are and how you are failing things like dungeons and trials due to a full inventory and you will show P2W.
Until you can show how it effects gameplay other then simple convenience of inventory it is not and never will be P2W, and you will just continue to be a free loader wanting to leech off subs who keep the server and dev bills paid.
Clerics1985 wrote: »CokeVoAYCE wrote: »seems a lot of people don't understand this.
pay to win is simply: subbing makes the game easier
pay for extra perks is: subbing for extra dyes, costumes, and other cosmetics
pay to win includes: xp bonus, craft bags
pay for harmless perks include anything that doesn't affect gameplay
so yes, that 10% bonus to xp is paying to win. i don't have much of a problem with it because it's only paying to make the game 10% easier which isn't that much. but i did have a problem with craft bags and the direction it looks like ESO's going.
OK... so I just need to buy subscription and after I'll get craft bag I'll start to kill everyone who dont have it ? Who knows maybe I'll be emperor on pvp or in top 10 in each classs leaderboard in vMA? Because this is how p2w works.
sorry, you still have to be decent at the game as well, a Deep pockets isn't going to help you win if you don't know how to use it in that manner.AmberLaTerra wrote: »I repeat how does inventory space influence how you preform in any type of actual game content? Show me where the penalty to your abilities, DPS, Heals, Tanking, RP or any other aspect to the game are and how you are failing things like dungeons and trials due to a full inventory and you will show P2W.
Until you can show how it effects gameplay other then simple convenience of inventory it is not and never will be P2W, and you will just continue to be a free loader wanting to leech off subs who keep the server and dev bills paid.
vampire/wherewolf bites // Mount upgrades crafting assistants For right now, until we get the New, CP per lvl to match the mount upgrades ^.^
AmberLaTerra wrote: »I repeat how does inventory space influence how you preform in any type of actual game content?.
AmberLaTerra wrote: »I repeat how does inventory space influence how you preform in any type of actual game content?.
I explained that earlier.
Collecting and storing materials for later use to either craft or trade is a significant part of ESO's game-play. Providing Subscribers with infinite space to store crafting materials makes that aspect of the game a lot easier. So of course it has an influence.
Clerics1985 wrote: »...vampire/wherewolf bites // Mount upgrades crafting assistants For right now, until we get the New, CP per lvl to match the mount upgrades ^.^
CokeVoAYCE wrote: »seems a lot of people don't understand this.
pay to win is simply: subbing makes the game easier
pay for extra perks is: subbing for extra dyes, costumes, and other cosmetics
pay to win includes: xp bonus, craft bags
pay for harmless perks include anything that doesn't affect gameplay
so yes, that 10% bonus to xp is paying to win. i don't have much of a problem with it because it's only paying to make the game 10% easier which isn't that much. but i did have a problem with craft bags and the direction it looks like ESO's going.
While not exactly game breaking with mules and mail bounce addons and whatnot... It does introduce something disturbing to me. They manufacture a defect, then SELL you the solution. And this ideology spilling over into other things... could be devastating to the game imo.
Clerics1985 wrote: »...vampire/wherewolf bites // Mount upgrades crafting assistants For right now, until we get the New, CP per lvl to match the mount upgrades ^.^
Yyym yes of course vampire/werewolf bite which i can get for free or for 5k gold in game from other players. Mount upgrades? Yes of course if You spend 3/4 of Your playtime on horse and You play less then 3 months(this is time to max all horse stats). Assistants? Yes of course it takes limitless hours to teleport to the nearest town.
AmberLaTerra wrote: »I repeat how does inventory space influence how you preform in any type of actual game content?.
I explained that earlier.
Collecting and storing materials for later use to either craft or trade is a significant part of ESO's game-play. Providing Subscribers with infinite space to store crafting materials makes that aspect of the game a lot easier. So of course it has an influence.
LMAO what about the Subbers who did this for 2 years before they had this perk? Its Possible to do it, it also possible to buy the *** sub to support the game to keep it running U ***!