So just a quick suggestion about the load times of the more popular campaigns such as Haderus. Me and my buddy do not get to play all that often together due to our conflicting work schedules but when we do we like to dive into the PvP content. Thing is it's not just something you log in and enter, the queue time today was 150, 30 minutes in we are down to 98, i believe that ESO Plus members should get priority in all queues throughout the game.
TL:DR ESO Plus members should get priority in all queues throughout the game (PvP and PvE)
imnotanother wrote: »So just a quick suggestion about the load times of the more popular campaigns such as Haderus. Me and my buddy do not get to play all that often together due to our conflicting work schedules but when we do we like to dive into the PvP content. Thing is it's not just something you log in and enter, the queue time today was 150, 30 minutes in we are down to 98, i believe that ESO Plus members should get priority in all queues throughout the game.
TL:DR ESO Plus members should get priority in all queues throughout the game (PvP and PvE)
Heads would roll.
I can hear pitchforks being sharpened.
imnotanother wrote: »So just a quick suggestion about the load times of the more popular campaigns such as Haderus. Me and my buddy do not get to play all that often together due to our conflicting work schedules but when we do we like to dive into the PvP content. Thing is it's not just something you log in and enter, the queue time today was 150, 30 minutes in we are down to 98, i believe that ESO Plus members should get priority in all queues throughout the game.
TL:DR ESO Plus members should get priority in all queues throughout the game (PvP and PvE)
Heads would roll.
I can hear pitchforks being sharpened.
Yeah, I could see the conflict, going to put the whole we put more money into the game then the F2Ps do.
But, if this is a suggestion that has been mentioned numerous times before, what about splitting the queues for the Imperial City (Where the majority of players go now) and the battlefield. Because the queue time is calling for all player who want to enter Cyrodil in general not accounting the players who can't even get into the sewers.
Yeah, I could see the conflict, going to put the whole we put more money into the game then the F2Ps do.
anitajoneb17_ESO wrote: »
Yeah, I could see the conflict, going to put the whole we put more money into the game then the F2Ps do.
There's no such thing a "F2P" players. Everyone paid for the base game and DLC one way or the other.
There's no proof that crown players contributed less to the game financially than ESO+ players. Sure, they pay less if they pay strictly for DLC, but they can also buy cosmetic stuff and end up paying more.
You don't have the data to make such an assumption.
That is why I also suggested to split the queue times as well for players who are wanting to go into the Sewers or City, and those that just want to Siege.