No one likes high Qs, but the silver lining is that hopefully it keeps the people going to IC out of a competitive campaign and contributing to pop lock while contributing nothing to the actual campaign.
fastolfv_ESO wrote: »cant tell you how frustrated i get when i hear so and so guild is running a full raid in IC and another guild is forming up while were pop capped and i see no other guilds up top in cyro. Apparently Had DC guilds love TF IC
fastolfv_ESO wrote: »cant tell you how frustrated i get when i hear so and so guild is running a full raid in IC and another guild is forming up while were pop capped and i see no other guilds up top in cyro. Apparently Had DC guilds love TF IC
This is why COH has a very strictly enforced policy about IC on pop locked servers.
Basically if the server is locked you're either in cyrodiil or moving to another server. The ones who refuse to do so get hunted down by Khajiit on one of their alts, and are then kicked from the pack if they don't wise up.
This is why COH has a very strictly enforced policy about IC on pop locked servers.
Basically if the server is locked you're either in cyrodiil or moving to another server. The ones who refuse to do so get hunted down by Khajiit on one of their alts, and are then kicked from the pack if they don't wise up.
CaineCarver wrote: »This is why COH has a very strictly enforced policy about IC on pop locked servers.
Basically if the server is locked you're either in cyrodiil or moving to another server. The ones who refuse to do so get hunted down by Khajiit on one of their alts, and are then kicked from the pack if they don't wise up.
I think this is a good policy except all you are really doing is making the pop lock issue a problem for someone else's campaign. If they in turn send their IC people to our campaign as a solution we are just trading people and solving nothing. Either we need more campaigns or once you enter IC you no longer count toward population caps.