First class gets special small perks and prioritized seating. Not their own plane with exclusive goods and infinite carry on space. And common passengers on another airplane going to a different destination with no access to exclusive goods for a premium.There is no dilemma. There would be no 7 million players and growing if the game was sub only. They tried that song and dance and failed. Start locking more and more things behind the subscription and unless this game starts getting oodles of content, not 10 hour DLC with passives, and way more stability, well the dilemma could resurface. They expected people to subscribe the first time and that didn't pan out.Transairion wrote: »DannyLV702 wrote: »Transairion wrote: »Funny line of thinking, when it was the whole concept of a Subscriber-only ESO that had to be scrapped for ESO to survive at all and the introduction of the Crown Store.
Don't kid yourself, subscriber payment probably makes up only 25% of ESO's revenue if even that. Crown Store is where almost all the money comes from since it's introduction.
If your boss told you he was cutting your pay by 25% starting tomorrow, how would you react?
You're going to have to break it down for me, since I can't find the leap of logic you took to link entitled payment for services rendered to "I am a sub and I therefore pay for everything, whorship me!".
Better analogy is if the boss fires 25% of workers, the company probably won't collapse. That's called a minority.
Subscribers aren't the majority by leaps and bounds.
And therein lies the dilemma for ZOS... they WANT more subscribers... so to get more, they are increasing the incentives for subscribing. When a company does a budget every year, they have to estimate what their future revenue is... and with subscribers, they have a more solid foundation to plan for the future... and yes, the bean counters take into consideration the ebb and flow of subscriptions. However, they cannot do a very good job of creating a budget based upon complete speculation, which is what they have to do with non-subscribers. Thus, it is a better for ZOS to have more subscribers, not less... and if people want to leave the game because they don't get these incentives, then so be it; however, I, and I'm sure ZOS as well, expect a lot more people will subscribe then leave.
I am sure people aren't asking for a free meal here. They just want to be able to buy major features as a convenience pack 20-40 bucks and have infinite access to those features. Not this vending machine that gives one time bonuses and poof, disappear. The crafting bags and infinite dyes are not minor features even though they are cosmetic or convenience. The infinite part makes them a major feature. A small perk would be 10-20 more slots for crafting or 10-20 more slots for dyes.
it is an exclusive premium feature - for those "flying first class" - to compare it with airlines - those not flying first class, will not get this service - it is that simple.
https://www.youtube.com/watch?v=u-OUUDzjFuQFirst class gets special small perks and prioritized seating. Not their own plane with exclusive goods and infinite carry on space. And common passengers on another airplane going to a different destination with no access to exclusive goods for a premium.There is no dilemma. There would be no 7 million players and growing if the game was sub only. They tried that song and dance and failed. Start locking more and more things behind the subscription and unless this game starts getting oodles of content, not 10 hour DLC with passives, and way more stability, well the dilemma could resurface. They expected people to subscribe the first time and that didn't pan out.Transairion wrote: »DannyLV702 wrote: »Transairion wrote: »Funny line of thinking, when it was the whole concept of a Subscriber-only ESO that had to be scrapped for ESO to survive at all and the introduction of the Crown Store.
Don't kid yourself, subscriber payment probably makes up only 25% of ESO's revenue if even that. Crown Store is where almost all the money comes from since it's introduction.
If your boss told you he was cutting your pay by 25% starting tomorrow, how would you react?
You're going to have to break it down for me, since I can't find the leap of logic you took to link entitled payment for services rendered to "I am a sub and I therefore pay for everything, whorship me!".
Better analogy is if the boss fires 25% of workers, the company probably won't collapse. That's called a minority.
Subscribers aren't the majority by leaps and bounds.
And therein lies the dilemma for ZOS... they WANT more subscribers... so to get more, they are increasing the incentives for subscribing. When a company does a budget every year, they have to estimate what their future revenue is... and with subscribers, they have a more solid foundation to plan for the future... and yes, the bean counters take into consideration the ebb and flow of subscriptions. However, they cannot do a very good job of creating a budget based upon complete speculation, which is what they have to do with non-subscribers. Thus, it is a better for ZOS to have more subscribers, not less... and if people want to leave the game because they don't get these incentives, then so be it; however, I, and I'm sure ZOS as well, expect a lot more people will subscribe then leave.
I am sure people aren't asking for a free meal here. They just want to be able to buy major features as a convenience pack 20-40 bucks and have infinite access to those features. Not this vending machine that gives one time bonuses and poof, disappear. The crafting bags and infinite dyes are not minor features even though they are cosmetic or convenience. The infinite part makes them a major feature. A small perk would be 10-20 more slots for crafting or 10-20 more slots for dyes.
it is an exclusive premium feature - for those "flying first class" - to compare it with airlines - those not flying first class, will not get this service - it is that simple.
have a look at what Etihad offers - just that you get an idea what first class is likehttps://www.youtube.com/watch?v=u-OUUDzjFuQ
ticket price - one way - 20-23,000 US$ -. in case you do not know Etihad, it is the airline of Abu Dhabi. The residence is normally sold out on flights from and to Abu Dhabi - it is very popular. it is not just prioritized seating, you get a 3 room cabin - with separate bed room and shower, butler service, limo service to and from the airport and so on - that are not small perks.
First class gets special small perks and prioritized seating. Not their own plane with exclusive goods and infinite carry on space. And common passengers on another airplane going to a different destination with no access to exclusive goods for a premium.There is no dilemma. There would be no 7 million players and growing if the game was sub only. They tried that song and dance and failed. Start locking more and more things behind the subscription and unless this game starts getting oodles of content, not 10 hour DLC with passives, and way more stability, well the dilemma could resurface. They expected people to subscribe the first time and that didn't pan out.Transairion wrote: »DannyLV702 wrote: »Transairion wrote: »Funny line of thinking, when it was the whole concept of a Subscriber-only ESO that had to be scrapped for ESO to survive at all and the introduction of the Crown Store.
Don't kid yourself, subscriber payment probably makes up only 25% of ESO's revenue if even that. Crown Store is where almost all the money comes from since it's introduction.
If your boss told you he was cutting your pay by 25% starting tomorrow, how would you react?
You're going to have to break it down for me, since I can't find the leap of logic you took to link entitled payment for services rendered to "I am a sub and I therefore pay for everything, whorship me!".
Better analogy is if the boss fires 25% of workers, the company probably won't collapse. That's called a minority.
Subscribers aren't the majority by leaps and bounds.
And therein lies the dilemma for ZOS... they WANT more subscribers... so to get more, they are increasing the incentives for subscribing. When a company does a budget every year, they have to estimate what their future revenue is... and with subscribers, they have a more solid foundation to plan for the future... and yes, the bean counters take into consideration the ebb and flow of subscriptions. However, they cannot do a very good job of creating a budget based upon complete speculation, which is what they have to do with non-subscribers. Thus, it is a better for ZOS to have more subscribers, not less... and if people want to leave the game because they don't get these incentives, then so be it; however, I, and I'm sure ZOS as well, expect a lot more people will subscribe then leave.
I am sure people aren't asking for a free meal here. They just want to be able to buy major features as a convenience pack 20-40 bucks and have infinite access to those features. Not this vending machine that gives one time bonuses and poof, disappear. The crafting bags and infinite dyes are not minor features even though they are cosmetic or convenience. The infinite part makes them a major feature. A small perk would be 10-20 more slots for crafting or 10-20 more slots for dyes.
it is an exclusive premium feature - for those "flying first class" - to compare it with airlines - those not flying first class, will not get this service - it is that simple.
have a look at what Etihad offers - just that you get an idea what first class is likehttps://www.youtube.com/watch?v=u-OUUDzjFuQ
ticket price - one way - 20-23,000 US$ -. in case you do not know Etihad, it is the airline of Abu Dhabi. The residence is normally sold out on flights from and to Abu Dhabi - it is very popular. it is not just prioritized seating, you get a 3 room cabin - with separate bed room and shower, butler service, limo service to and from the airport and so on - that are not small perks.
Lightninvash wrote: »This is what I believe the OP means about sub based makes more revenue. After running through the numbers(not exact but very close) I have come up with this. For the subscription based if you just did that bought no crowns you would spend around $105.00 USD (before taxes) if you spent the 6.3 aka 7 months required to sub to gain all of the dlcs and only buying the dlc. Now if you purchase the 5500 crown pack(correct me if I am wrong) last time I bought one it was $44.99(but I will just incase round it up to $50) to buy 2 sets of crown packs at $50 you will spend $100 USD and earn 11,000 crowns.
All the dlc Imperial city=2500 crowns, orisinium=3000 crowns, thieves guild=2000 crowns, and DB=2000 crowns total up to 9500 crowns. when you buy the 5500 crown pack 2x you will spend $100 USD to get all the dlc you will have 1100 crowns and have a spare 1500 crowns to use on whatever you like. When you buy a sub for 7 months(provided you don't buy anything with crowns except dlc) you will earn 10500 crowns and have a spare 1000 crowns. The sub makes you pay a little more and you get less crowns than buying the dlc outright. It also takes time.
So in that aspect yes subbing makes more money than buying the dlc outright. However, some people who buy the dlc via crowns wait for deals/sales on the crown packs. Then there are the other people who like myself want more than just the dlc and buy the crowns for them. it is all speculation as to who spends more the subscribers or the people who buy the dlc outright.
I think this is what the OP meant by eso+ members keep the game going. But then again maybe I am the only one who would actually go and calculate it all and put this together.
That calculation is wrong - a subscriber has no need to buy the DLCs - so if you compare it, you have to add that, what a non-subscriber has to pay for DLCs again because to be equal to a subscriber, he needs that same amount of crowns, which he spent on DLC to spend on other content, which the subscriber has - and it will not be cheaper then.
A non-subscriber needs actually:
9500 crowns to get the DLCs
9000 crowns to have the same spent on other things like a subscriber
so you have to compare 18500 crowns to 66€ for a 6-month sub - in a sale with 40% off those crowns would cost 70.63€ - on a sale that is - it is more even then and it does not give the non-subscriber the same, because all the exclusive extras are subscription only.
clayandaudrey_ESO wrote: »First class gets special small perks and prioritized seating. Not their own plane with exclusive goods and infinite carry on space. And common passengers on another airplane going to a different destination with no access to exclusive goods for a premium.There is no dilemma. There would be no 7 million players and growing if the game was sub only. They tried that song and dance and failed. Start locking more and more things behind the subscription and unless this game starts getting oodles of content, not 10 hour DLC with passives, and way more stability, well the dilemma could resurface. They expected people to subscribe the first time and that didn't pan out.Transairion wrote: »DannyLV702 wrote: »Transairion wrote: »Funny line of thinking, when it was the whole concept of a Subscriber-only ESO that had to be scrapped for ESO to survive at all and the introduction of the Crown Store.
Don't kid yourself, subscriber payment probably makes up only 25% of ESO's revenue if even that. Crown Store is where almost all the money comes from since it's introduction.
If your boss told you he was cutting your pay by 25% starting tomorrow, how would you react?
You're going to have to break it down for me, since I can't find the leap of logic you took to link entitled payment for services rendered to "I am a sub and I therefore pay for everything, whorship me!".
Better analogy is if the boss fires 25% of workers, the company probably won't collapse. That's called a minority.
Subscribers aren't the majority by leaps and bounds.
And therein lies the dilemma for ZOS... they WANT more subscribers... so to get more, they are increasing the incentives for subscribing. When a company does a budget every year, they have to estimate what their future revenue is... and with subscribers, they have a more solid foundation to plan for the future... and yes, the bean counters take into consideration the ebb and flow of subscriptions. However, they cannot do a very good job of creating a budget based upon complete speculation, which is what they have to do with non-subscribers. Thus, it is a better for ZOS to have more subscribers, not less... and if people want to leave the game because they don't get these incentives, then so be it; however, I, and I'm sure ZOS as well, expect a lot more people will subscribe then leave.
I am sure people aren't asking for a free meal here. They just want to be able to buy major features as a convenience pack 20-40 bucks and have infinite access to those features. Not this vending machine that gives one time bonuses and poof, disappear. The crafting bags and infinite dyes are not minor features even though they are cosmetic or convenience. The infinite part makes them a major feature. A small perk would be 10-20 more slots for crafting or 10-20 more slots for dyes.
it is an exclusive premium feature - for those "flying first class" - to compare it with airlines - those not flying first class, will not get this service - it is that simple.
have a look at what Etihad offers - just that you get an idea what first class is likehttps://www.youtube.com/watch?v=u-OUUDzjFuQ
ticket price - one way - 20-23,000 US$ -. in case you do not know Etihad, it is the airline of Abu Dhabi. The residence is normally sold out on flights from and to Abu Dhabi - it is very popular. it is not just prioritized seating, you get a 3 room cabin - with separate bed room and shower, butler service, limo service to and from the airport and so on - that are not small perks.
So yo I ate comparing that craziness with an ESO subscription. Yeah that makes sense.
clayandaudrey_ESO wrote: »First class gets special small perks and prioritized seating. Not their own plane with exclusive goods and infinite carry on space. And common passengers on another airplane going to a different destination with no access to exclusive goods for a premium.There is no dilemma. There would be no 7 million players and growing if the game was sub only. They tried that song and dance and failed. Start locking more and more things behind the subscription and unless this game starts getting oodles of content, not 10 hour DLC with passives, and way more stability, well the dilemma could resurface. They expected people to subscribe the first time and that didn't pan out.Transairion wrote: »DannyLV702 wrote: »Transairion wrote: »Funny line of thinking, when it was the whole concept of a Subscriber-only ESO that had to be scrapped for ESO to survive at all and the introduction of the Crown Store.
Don't kid yourself, subscriber payment probably makes up only 25% of ESO's revenue if even that. Crown Store is where almost all the money comes from since it's introduction.
If your boss told you he was cutting your pay by 25% starting tomorrow, how would you react?
You're going to have to break it down for me, since I can't find the leap of logic you took to link entitled payment for services rendered to "I am a sub and I therefore pay for everything, whorship me!".
Better analogy is if the boss fires 25% of workers, the company probably won't collapse. That's called a minority.
Subscribers aren't the majority by leaps and bounds.
And therein lies the dilemma for ZOS... they WANT more subscribers... so to get more, they are increasing the incentives for subscribing. When a company does a budget every year, they have to estimate what their future revenue is... and with subscribers, they have a more solid foundation to plan for the future... and yes, the bean counters take into consideration the ebb and flow of subscriptions. However, they cannot do a very good job of creating a budget based upon complete speculation, which is what they have to do with non-subscribers. Thus, it is a better for ZOS to have more subscribers, not less... and if people want to leave the game because they don't get these incentives, then so be it; however, I, and I'm sure ZOS as well, expect a lot more people will subscribe then leave.
I am sure people aren't asking for a free meal here. They just want to be able to buy major features as a convenience pack 20-40 bucks and have infinite access to those features. Not this vending machine that gives one time bonuses and poof, disappear. The crafting bags and infinite dyes are not minor features even though they are cosmetic or convenience. The infinite part makes them a major feature. A small perk would be 10-20 more slots for crafting or 10-20 more slots for dyes.
it is an exclusive premium feature - for those "flying first class" - to compare it with airlines - those not flying first class, will not get this service - it is that simple.
have a look at what Etihad offers - just that you get an idea what first class is likehttps://www.youtube.com/watch?v=u-OUUDzjFuQ
ticket price - one way - 20-23,000 US$ -. in case you do not know Etihad, it is the airline of Abu Dhabi. The residence is normally sold out on flights from and to Abu Dhabi - it is very popular. it is not just prioritized seating, you get a 3 room cabin - with separate bed room and shower, butler service, limo service to and from the airport and so on - that are not small perks.
So yo I ate comparing that craziness with an ESO subscription. Yeah that makes sense.
I just showed with it, that it is not unusual at all to get exclusive premium services when you pay extra. Now tell me how many people complain in the economy class, that they cannot have the same service as business class and first class passengers. But in ESO they do, strangely enough. You get exclusive features just if you are willing to pay the price of those - period.
Lightninvash wrote: »Lightninvash wrote: »This is what I believe the OP means about sub based makes more revenue. After running through the numbers(not exact but very close) I have come up with this. For the subscription based if you just did that bought no crowns you would spend around $105.00 USD (before taxes) if you spent the 6.3 aka 7 months required to sub to gain all of the dlcs and only buying the dlc. Now if you purchase the 5500 crown pack(correct me if I am wrong) last time I bought one it was $44.99(but I will just incase round it up to $50) to buy 2 sets of crown packs at $50 you will spend $100 USD and earn 11,000 crowns.
All the dlc Imperial city=2500 crowns, orisinium=3000 crowns, thieves guild=2000 crowns, and DB=2000 crowns total up to 9500 crowns. when you buy the 5500 crown pack 2x you will spend $100 USD to get all the dlc you will have 1100 crowns and have a spare 1500 crowns to use on whatever you like. When you buy a sub for 7 months(provided you don't buy anything with crowns except dlc) you will earn 10500 crowns and have a spare 1000 crowns. The sub makes you pay a little more and you get less crowns than buying the dlc outright. It also takes time.
So in that aspect yes subbing makes more money than buying the dlc outright. However, some people who buy the dlc via crowns wait for deals/sales on the crown packs. Then there are the other people who like myself want more than just the dlc and buy the crowns for them. it is all speculation as to who spends more the subscribers or the people who buy the dlc outright.
I think this is what the OP meant by eso+ members keep the game going. But then again maybe I am the only one who would actually go and calculate it all and put this together.
That calculation is wrong - a subscriber has no need to buy the DLCs - so if you compare it, you have to add that, what a non-subscriber has to pay for DLCs again because to be equal to a subscriber, he needs that same amount of crowns, which he spent on DLC to spend on other content, which the subscriber has - and it will not be cheaper then.
A non-subscriber needs actually:
9500 crowns to get the DLCs
9000 crowns to have the same spent on other things like a subscriber
so you have to compare 18500 crowns to 66€ for a 6-month sub - in a sale with 40% off those crowns would cost 70.63€ - on a sale that is - it is more even then and it does not give the non-subscriber the same, because all the exclusive extras are subscription only.
While I can see what you mean @Lysette, a subscriber does have access to the dlc. However, if the eso+ lapses they no longer have that dlc. So most of the subscribers would be smart to purchase the DLC so they wouldn't lose access to it.
The comparison wasn't about how an eso+ member has the dlc and so doesn't need to use the crowns for it. It was solely about purchasing the dlc via a subscription vs outright via crown store. If you calculate it as the subscriber has the dlc so they do not need to buy the dlc if/when the sub ends they need to purchase the crowns for the dlc and as I have shown it is cheaper to buy outright than to sub for crowns. So they would pay more for the crowns they spend on the crown store and have to buy the dlc if they decided to cancel sub. Because sometimes money can get tight in between paychecks or if you have a sick day or 2 as I'm sure most have experienced.
So sometimes keeping a constant sub can be difficult. So when it lapses you "need" the dlc to keep enjoying the things you were doing. This is why I had said it is all speculation because different people see it in other ways. Some have enough money that keeping a constant sub is no issue regardless of what happens, in that scenario they have it made so they can have the dlc and never have to worry about buying the dlcs. Some may have a lesser amount to spend per month and those people may sub for crowns so they can access the dlc and purchase them when they accumulate enough crowns.
It isn't my math that is incorrect it is the difference in how we looked at it. Which is quite fine either way you look at it we are all supporting the game and that's fine by me
That is a cool video. I am not saying you are wrong to feel how you feel about the subscription service.First class gets special small perks and prioritized seating. Not their own plane with exclusive goods and infinite carry on space. And common passengers on another airplane going to a different destination with no access to exclusive goods for a premium.There is no dilemma. There would be no 7 million players and growing if the game was sub only. They tried that song and dance and failed. Start locking more and more things behind the subscription and unless this game starts getting oodles of content, not 10 hour DLC with passives, and way more stability, well the dilemma could resurface. They expected people to subscribe the first time and that didn't pan out.Transairion wrote: »DannyLV702 wrote: »Transairion wrote: »Funny line of thinking, when it was the whole concept of a Subscriber-only ESO that had to be scrapped for ESO to survive at all and the introduction of the Crown Store.
Don't kid yourself, subscriber payment probably makes up only 25% of ESO's revenue if even that. Crown Store is where almost all the money comes from since it's introduction.
If your boss told you he was cutting your pay by 25% starting tomorrow, how would you react?
You're going to have to break it down for me, since I can't find the leap of logic you took to link entitled payment for services rendered to "I am a sub and I therefore pay for everything, whorship me!".
Better analogy is if the boss fires 25% of workers, the company probably won't collapse. That's called a minority.
Subscribers aren't the majority by leaps and bounds.
And therein lies the dilemma for ZOS... they WANT more subscribers... so to get more, they are increasing the incentives for subscribing. When a company does a budget every year, they have to estimate what their future revenue is... and with subscribers, they have a more solid foundation to plan for the future... and yes, the bean counters take into consideration the ebb and flow of subscriptions. However, they cannot do a very good job of creating a budget based upon complete speculation, which is what they have to do with non-subscribers. Thus, it is a better for ZOS to have more subscribers, not less... and if people want to leave the game because they don't get these incentives, then so be it; however, I, and I'm sure ZOS as well, expect a lot more people will subscribe then leave.
I am sure people aren't asking for a free meal here. They just want to be able to buy major features as a convenience pack 20-40 bucks and have infinite access to those features. Not this vending machine that gives one time bonuses and poof, disappear. The crafting bags and infinite dyes are not minor features even though they are cosmetic or convenience. The infinite part makes them a major feature. A small perk would be 10-20 more slots for crafting or 10-20 more slots for dyes.
it is an exclusive premium feature - for those "flying first class" - to compare it with airlines - those not flying first class, will not get this service - it is that simple.
have a look at what Etihad offers - just that you get an idea what first class is likehttps://www.youtube.com/watch?v=u-OUUDzjFuQ
ticket price - one way - 20-23,000 US$ -. in case you do not know Etihad, it is the airline of Abu Dhabi. The residence is normally sold out on flights from and to Abu Dhabi - it is very popular. it is not just prioritized seating, you get a 3 room cabin - with separate bed room and shower, butler service, limo service to and from the airport and so on - that are not small perks.
EstelioVeleth wrote: »EstelioVeleth wrote: »Hey ESO plus subscribers, the rest of us pays for things too .......maybe even more than you do, yet in your eyes we are still everything that is wrong with the game and dont deserve ***
Yes. In my eyes you are. ZOS have to make money to keep the game running - that's a given. You choose to validate a model that is essentially a monopolistic market of pixels and fluff, episodic content doled out slowly and in tiny doses and that has no connection whatsoever with the cost of developing and maintaining the game. It's a bottomless pit and you can be sure they're going to try and milk every single penny they can out of you with "timed exclusives" and "collector's edition DLC".
I would much rather have a mandatory fixed subscription model where you know exactly how much you're paying for the game and everyone who plays (and therefore pays) gets access to all the content, be it a zone, a dungeon, a trial or just cosmetic stuff.
How...how do you even think? If you pay lets say 200 dollars per year, and I pay 200 too, how are YOUR money spent more valid than mine? You can also unsub at any time, just like I can stop buying crowns at any time, why is your money more valuable? Maybe you subs have to get off your high horses and think that you are the only ones keeping the game up.
For each person spending $200/year in crowns, how many freeloaders are there who just play the base game and spend nothing? So if you and I are spending that much, how much of it is subsidising other players? Guess what, mandatory subs would get no freeloaders.
In addition, microtransaction-based games invariably shift the focus of development towards filling the store with as much fluff as possible. In the case of ESO, it shows. Compare Craglorn/IC (development was underway before the switch to the store model) with TG/DB (developed after said switch).
I'm not saying your money is less valid or that you're less supportive of the game. I'm saying you're validating a model that all things considered hurt the game rather than help it.
clayandaudrey_ESO wrote: »clayandaudrey_ESO wrote: »First class gets special small perks and prioritized seating. Not their own plane with exclusive goods and infinite carry on space. And common passengers on another airplane going to a different destination with no access to exclusive goods for a premium.There is no dilemma. There would be no 7 million players and growing if the game was sub only. They tried that song and dance and failed. Start locking more and more things behind the subscription and unless this game starts getting oodles of content, not 10 hour DLC with passives, and way more stability, well the dilemma could resurface. They expected people to subscribe the first time and that didn't pan out.Transairion wrote: »DannyLV702 wrote: »Transairion wrote: »Funny line of thinking, when it was the whole concept of a Subscriber-only ESO that had to be scrapped for ESO to survive at all and the introduction of the Crown Store.
Don't kid yourself, subscriber payment probably makes up only 25% of ESO's revenue if even that. Crown Store is where almost all the money comes from since it's introduction.
If your boss told you he was cutting your pay by 25% starting tomorrow, how would you react?
You're going to have to break it down for me, since I can't find the leap of logic you took to link entitled payment for services rendered to "I am a sub and I therefore pay for everything, whorship me!".
Better analogy is if the boss fires 25% of workers, the company probably won't collapse. That's called a minority.
Subscribers aren't the majority by leaps and bounds.
And therein lies the dilemma for ZOS... they WANT more subscribers... so to get more, they are increasing the incentives for subscribing. When a company does a budget every year, they have to estimate what their future revenue is... and with subscribers, they have a more solid foundation to plan for the future... and yes, the bean counters take into consideration the ebb and flow of subscriptions. However, they cannot do a very good job of creating a budget based upon complete speculation, which is what they have to do with non-subscribers. Thus, it is a better for ZOS to have more subscribers, not less... and if people want to leave the game because they don't get these incentives, then so be it; however, I, and I'm sure ZOS as well, expect a lot more people will subscribe then leave.
I am sure people aren't asking for a free meal here. They just want to be able to buy major features as a convenience pack 20-40 bucks and have infinite access to those features. Not this vending machine that gives one time bonuses and poof, disappear. The crafting bags and infinite dyes are not minor features even though they are cosmetic or convenience. The infinite part makes them a major feature. A small perk would be 10-20 more slots for crafting or 10-20 more slots for dyes.
it is an exclusive premium feature - for those "flying first class" - to compare it with airlines - those not flying first class, will not get this service - it is that simple.
have a look at what Etihad offers - just that you get an idea what first class is likehttps://www.youtube.com/watch?v=u-OUUDzjFuQ
ticket price - one way - 20-23,000 US$ -. in case you do not know Etihad, it is the airline of Abu Dhabi. The residence is normally sold out on flights from and to Abu Dhabi - it is very popular. it is not just prioritized seating, you get a 3 room cabin - with separate bed room and shower, butler service, limo service to and from the airport and so on - that are not small perks.
So yo I ate comparing that craziness with an ESO subscription. Yeah that makes sense.
I just showed with it, that it is not unusual at all to get exclusive premium services when you pay extra. Now tell me how many people complain in the economy class, that they cannot have the same service as business class and first class passengers. But in ESO they do, strangely enough. You get exclusive features just if you are willing to pay the price of those - period.
But the example you showed is unusual. It is on the Extreme end of things which is where you seem to always want to take things in trying to justify eso+.
Personally I think they should have stuck to the sub model and charged 39.99 to 59.99 USD for each dlc.
clayandaudrey_ESO wrote: »clayandaudrey_ESO wrote: »First class gets special small perks and prioritized seating. Not their own plane with exclusive goods and infinite carry on space. And common passengers on another airplane going to a different destination with no access to exclusive goods for a premium.There is no dilemma. There would be no 7 million players and growing if the game was sub only. They tried that song and dance and failed. Start locking more and more things behind the subscription and unless this game starts getting oodles of content, not 10 hour DLC with passives, and way more stability, well the dilemma could resurface. They expected people to subscribe the first time and that didn't pan out.Transairion wrote: »DannyLV702 wrote: »Transairion wrote: »Funny line of thinking, when it was the whole concept of a Subscriber-only ESO that had to be scrapped for ESO to survive at all and the introduction of the Crown Store.
Don't kid yourself, subscriber payment probably makes up only 25% of ESO's revenue if even that. Crown Store is where almost all the money comes from since it's introduction.
If your boss told you he was cutting your pay by 25% starting tomorrow, how would you react?
You're going to have to break it down for me, since I can't find the leap of logic you took to link entitled payment for services rendered to "I am a sub and I therefore pay for everything, whorship me!".
Better analogy is if the boss fires 25% of workers, the company probably won't collapse. That's called a minority.
Subscribers aren't the majority by leaps and bounds.
And therein lies the dilemma for ZOS... they WANT more subscribers... so to get more, they are increasing the incentives for subscribing. When a company does a budget every year, they have to estimate what their future revenue is... and with subscribers, they have a more solid foundation to plan for the future... and yes, the bean counters take into consideration the ebb and flow of subscriptions. However, they cannot do a very good job of creating a budget based upon complete speculation, which is what they have to do with non-subscribers. Thus, it is a better for ZOS to have more subscribers, not less... and if people want to leave the game because they don't get these incentives, then so be it; however, I, and I'm sure ZOS as well, expect a lot more people will subscribe then leave.
I am sure people aren't asking for a free meal here. They just want to be able to buy major features as a convenience pack 20-40 bucks and have infinite access to those features. Not this vending machine that gives one time bonuses and poof, disappear. The crafting bags and infinite dyes are not minor features even though they are cosmetic or convenience. The infinite part makes them a major feature. A small perk would be 10-20 more slots for crafting or 10-20 more slots for dyes.
it is an exclusive premium feature - for those "flying first class" - to compare it with airlines - those not flying first class, will not get this service - it is that simple.
have a look at what Etihad offers - just that you get an idea what first class is likehttps://www.youtube.com/watch?v=u-OUUDzjFuQ
ticket price - one way - 20-23,000 US$ -. in case you do not know Etihad, it is the airline of Abu Dhabi. The residence is normally sold out on flights from and to Abu Dhabi - it is very popular. it is not just prioritized seating, you get a 3 room cabin - with separate bed room and shower, butler service, limo service to and from the airport and so on - that are not small perks.
So yo I ate comparing that craziness with an ESO subscription. Yeah that makes sense.
I just showed with it, that it is not unusual at all to get exclusive premium services when you pay extra. Now tell me how many people complain in the economy class, that they cannot have the same service as business class and first class passengers. But in ESO they do, strangely enough. You get exclusive features just if you are willing to pay the price of those - period.
But the example you showed is unusual. It is on the Extreme end of things which is where you seem to always want to take things in trying to justify eso+.
Personally I think they should have stuck to the sub model and charged 39.99 to 59.99 USD for each dlc.
Nah, if subscription only, I prefer it like it is in EVE online - all included - just cosmetic stuff is extra in the cash shop but even that can be obtained with ingame currency. EVE is maybe an exception, because even the subscription can be obtained with ingame currency. Well this is not for newbies, they cannot really get this for free - but me for example, I did not play that much, but i made nevertheless 60 plex in the last 3 month - so I have 5 years of subscription for free.
clayandaudrey_ESO wrote: »clayandaudrey_ESO wrote: »clayandaudrey_ESO wrote: »First class gets special small perks and prioritized seating. Not their own plane with exclusive goods and infinite carry on space. And common passengers on another airplane going to a different destination with no access to exclusive goods for a premium.There is no dilemma. There would be no 7 million players and growing if the game was sub only. They tried that song and dance and failed. Start locking more and more things behind the subscription and unless this game starts getting oodles of content, not 10 hour DLC with passives, and way more stability, well the dilemma could resurface. They expected people to subscribe the first time and that didn't pan out.Transairion wrote: »DannyLV702 wrote: »Transairion wrote: »Funny line of thinking, when it was the whole concept of a Subscriber-only ESO that had to be scrapped for ESO to survive at all and the introduction of the Crown Store.
Don't kid yourself, subscriber payment probably makes up only 25% of ESO's revenue if even that. Crown Store is where almost all the money comes from since it's introduction.
If your boss told you he was cutting your pay by 25% starting tomorrow, how would you react?
You're going to have to break it down for me, since I can't find the leap of logic you took to link entitled payment for services rendered to "I am a sub and I therefore pay for everything, whorship me!".
Better analogy is if the boss fires 25% of workers, the company probably won't collapse. That's called a minority.
Subscribers aren't the majority by leaps and bounds.
And therein lies the dilemma for ZOS... they WANT more subscribers... so to get more, they are increasing the incentives for subscribing. When a company does a budget every year, they have to estimate what their future revenue is... and with subscribers, they have a more solid foundation to plan for the future... and yes, the bean counters take into consideration the ebb and flow of subscriptions. However, they cannot do a very good job of creating a budget based upon complete speculation, which is what they have to do with non-subscribers. Thus, it is a better for ZOS to have more subscribers, not less... and if people want to leave the game because they don't get these incentives, then so be it; however, I, and I'm sure ZOS as well, expect a lot more people will subscribe then leave.
I am sure people aren't asking for a free meal here. They just want to be able to buy major features as a convenience pack 20-40 bucks and have infinite access to those features. Not this vending machine that gives one time bonuses and poof, disappear. The crafting bags and infinite dyes are not minor features even though they are cosmetic or convenience. The infinite part makes them a major feature. A small perk would be 10-20 more slots for crafting or 10-20 more slots for dyes.
it is an exclusive premium feature - for those "flying first class" - to compare it with airlines - those not flying first class, will not get this service - it is that simple.
have a look at what Etihad offers - just that you get an idea what first class is likehttps://www.youtube.com/watch?v=u-OUUDzjFuQ
ticket price - one way - 20-23,000 US$ -. in case you do not know Etihad, it is the airline of Abu Dhabi. The residence is normally sold out on flights from and to Abu Dhabi - it is very popular. it is not just prioritized seating, you get a 3 room cabin - with separate bed room and shower, butler service, limo service to and from the airport and so on - that are not small perks.
So yo I ate comparing that craziness with an ESO subscription. Yeah that makes sense.
I just showed with it, that it is not unusual at all to get exclusive premium services when you pay extra. Now tell me how many people complain in the economy class, that they cannot have the same service as business class and first class passengers. But in ESO they do, strangely enough. You get exclusive features just if you are willing to pay the price of those - period.
But the example you showed is unusual. It is on the Extreme end of things which is where you seem to always want to take things in trying to justify eso+.
Personally I think they should have stuck to the sub model and charged 39.99 to 59.99 USD for each dlc.
Nah, if subscription only, I prefer it like it is in EVE online - all included - just cosmetic stuff is extra in the cash shop but even that can be obtained with ingame currency. EVE is maybe an exception, because even the subscription can be obtained with ingame currency. Well this is not for newbies, they cannot really get this for free - but me for example, I did not play that much, but i made nevertheless 60 plex in the last 3 month - so I have 5 years of subscription for free.
Nah I want development money from the DLCs.
EstelioVeleth wrote: »Hey ESO plus subscribers, the rest of us pays for things too .......maybe even more than you do, yet in your eyes we are still everything that is wrong with the game and dont deserve ***
EstelioVeleth wrote: »Hey ESO plus subscribers, the rest of us pays for things too .......maybe even more than you do, yet in your eyes we are still everything that is wrong with the game and dont deserve ***
Nah, you don't.
clayandaudrey_ESO wrote: »clayandaudrey_ESO wrote: »clayandaudrey_ESO wrote: »First class gets special small perks and prioritized seating. Not their own plane with exclusive goods and infinite carry on space. And common passengers on another airplane going to a different destination with no access to exclusive goods for a premium.There is no dilemma. There would be no 7 million players and growing if the game was sub only. They tried that song and dance and failed. Start locking more and more things behind the subscription and unless this game starts getting oodles of content, not 10 hour DLC with passives, and way more stability, well the dilemma could resurface. They expected people to subscribe the first time and that didn't pan out.Transairion wrote: »DannyLV702 wrote: »Transairion wrote: »Funny line of thinking, when it was the whole concept of a Subscriber-only ESO that had to be scrapped for ESO to survive at all and the introduction of the Crown Store.
Don't kid yourself, subscriber payment probably makes up only 25% of ESO's revenue if even that. Crown Store is where almost all the money comes from since it's introduction.
If your boss told you he was cutting your pay by 25% starting tomorrow, how would you react?
You're going to have to break it down for me, since I can't find the leap of logic you took to link entitled payment for services rendered to "I am a sub and I therefore pay for everything, whorship me!".
Better analogy is if the boss fires 25% of workers, the company probably won't collapse. That's called a minority.
Subscribers aren't the majority by leaps and bounds.
And therein lies the dilemma for ZOS... they WANT more subscribers... so to get more, they are increasing the incentives for subscribing. When a company does a budget every year, they have to estimate what their future revenue is... and with subscribers, they have a more solid foundation to plan for the future... and yes, the bean counters take into consideration the ebb and flow of subscriptions. However, they cannot do a very good job of creating a budget based upon complete speculation, which is what they have to do with non-subscribers. Thus, it is a better for ZOS to have more subscribers, not less... and if people want to leave the game because they don't get these incentives, then so be it; however, I, and I'm sure ZOS as well, expect a lot more people will subscribe then leave.
I am sure people aren't asking for a free meal here. They just want to be able to buy major features as a convenience pack 20-40 bucks and have infinite access to those features. Not this vending machine that gives one time bonuses and poof, disappear. The crafting bags and infinite dyes are not minor features even though they are cosmetic or convenience. The infinite part makes them a major feature. A small perk would be 10-20 more slots for crafting or 10-20 more slots for dyes.
it is an exclusive premium feature - for those "flying first class" - to compare it with airlines - those not flying first class, will not get this service - it is that simple.
have a look at what Etihad offers - just that you get an idea what first class is likehttps://www.youtube.com/watch?v=u-OUUDzjFuQ
ticket price - one way - 20-23,000 US$ -. in case you do not know Etihad, it is the airline of Abu Dhabi. The residence is normally sold out on flights from and to Abu Dhabi - it is very popular. it is not just prioritized seating, you get a 3 room cabin - with separate bed room and shower, butler service, limo service to and from the airport and so on - that are not small perks.
So yo I ate comparing that craziness with an ESO subscription. Yeah that makes sense.
I just showed with it, that it is not unusual at all to get exclusive premium services when you pay extra. Now tell me how many people complain in the economy class, that they cannot have the same service as business class and first class passengers. But in ESO they do, strangely enough. You get exclusive features just if you are willing to pay the price of those - period.
But the example you showed is unusual. It is on the Extreme end of things which is where you seem to always want to take things in trying to justify eso+.
Personally I think they should have stuck to the sub model and charged 39.99 to 59.99 USD for each dlc.
Nah, if subscription only, I prefer it like it is in EVE online - all included - just cosmetic stuff is extra in the cash shop but even that can be obtained with ingame currency. EVE is maybe an exception, because even the subscription can be obtained with ingame currency. Well this is not for newbies, they cannot really get this for free - but me for example, I did not play that much, but i made nevertheless 60 plex in the last 3 month - so I have 5 years of subscription for free.
Nah I want development money from the DLCs.
Well, some other player had to buy those PLEX from CCP, so the company made the money - it is just free for me, but it was not free for that player who bought the PLEX from CCP - he has now my ingame money, and I have his plex. That is how this works. But what better purpose is there if I have to invest about a billion isk in average every day - I have to go for asset which is expensive - like PLEX. And CCP is quite well off, the CEO said at fanfest this year, that the company can pretty much guarantee now to fulfill their slogan "EVE forever".
clayandaudrey_ESO wrote: »clayandaudrey_ESO wrote: »clayandaudrey_ESO wrote: »clayandaudrey_ESO wrote: »First class gets special small perks and prioritized seating. Not their own plane with exclusive goods and infinite carry on space. And common passengers on another airplane going to a different destination with no access to exclusive goods for a premium.There is no dilemma. There would be no 7 million players and growing if the game was sub only. They tried that song and dance and failed. Start locking more and more things behind the subscription and unless this game starts getting oodles of content, not 10 hour DLC with passives, and way more stability, well the dilemma could resurface. They expected people to subscribe the first time and that didn't pan out.Transairion wrote: »DannyLV702 wrote: »Transairion wrote: »Funny line of thinking, when it was the whole concept of a Subscriber-only ESO that had to be scrapped for ESO to survive at all and the introduction of the Crown Store.
Don't kid yourself, subscriber payment probably makes up only 25% of ESO's revenue if even that. Crown Store is where almost all the money comes from since it's introduction.
If your boss told you he was cutting your pay by 25% starting tomorrow, how would you react?
You're going to have to break it down for me, since I can't find the leap of logic you took to link entitled payment for services rendered to "I am a sub and I therefore pay for everything, whorship me!".
Better analogy is if the boss fires 25% of workers, the company probably won't collapse. That's called a minority.
Subscribers aren't the majority by leaps and bounds.
And therein lies the dilemma for ZOS... they WANT more subscribers... so to get more, they are increasing the incentives for subscribing. When a company does a budget every year, they have to estimate what their future revenue is... and with subscribers, they have a more solid foundation to plan for the future... and yes, the bean counters take into consideration the ebb and flow of subscriptions. However, they cannot do a very good job of creating a budget based upon complete speculation, which is what they have to do with non-subscribers. Thus, it is a better for ZOS to have more subscribers, not less... and if people want to leave the game because they don't get these incentives, then so be it; however, I, and I'm sure ZOS as well, expect a lot more people will subscribe then leave.
I am sure people aren't asking for a free meal here. They just want to be able to buy major features as a convenience pack 20-40 bucks and have infinite access to those features. Not this vending machine that gives one time bonuses and poof, disappear. The crafting bags and infinite dyes are not minor features even though they are cosmetic or convenience. The infinite part makes them a major feature. A small perk would be 10-20 more slots for crafting or 10-20 more slots for dyes.
it is an exclusive premium feature - for those "flying first class" - to compare it with airlines - those not flying first class, will not get this service - it is that simple.
have a look at what Etihad offers - just that you get an idea what first class is likehttps://www.youtube.com/watch?v=u-OUUDzjFuQ
ticket price - one way - 20-23,000 US$ -. in case you do not know Etihad, it is the airline of Abu Dhabi. The residence is normally sold out on flights from and to Abu Dhabi - it is very popular. it is not just prioritized seating, you get a 3 room cabin - with separate bed room and shower, butler service, limo service to and from the airport and so on - that are not small perks.
So yo I ate comparing that craziness with an ESO subscription. Yeah that makes sense.
I just showed with it, that it is not unusual at all to get exclusive premium services when you pay extra. Now tell me how many people complain in the economy class, that they cannot have the same service as business class and first class passengers. But in ESO they do, strangely enough. You get exclusive features just if you are willing to pay the price of those - period.
But the example you showed is unusual. It is on the Extreme end of things which is where you seem to always want to take things in trying to justify eso+.
Personally I think they should have stuck to the sub model and charged 39.99 to 59.99 USD for each dlc.
Nah, if subscription only, I prefer it like it is in EVE online - all included - just cosmetic stuff is extra in the cash shop but even that can be obtained with ingame currency. EVE is maybe an exception, because even the subscription can be obtained with ingame currency. Well this is not for newbies, they cannot really get this for free - but me for example, I did not play that much, but i made nevertheless 60 plex in the last 3 month - so I have 5 years of subscription for free.
Nah I want development money from the DLCs.
Well, some other player had to buy those PLEX from CCP, so the company made the money - it is just free for me, but it was not free for that player who bought the PLEX from CCP - he has now my ingame money, and I have his plex. That is how this works. But what better purpose is there if I have to invest about a billion isk in average every day - I have to go for asset which is expensive - like PLEX. And CCP is quite well off, the CEO said at fanfest this year, that the company can pretty much guarantee now to fulfill their slogan "EVE forever".
Not sure why you keep talking about EVE.
Transairion wrote: »Don't kid yourself, subscriber payment probably makes up only 25% of ESO's revenue if even that. Crown Store is where almost all the money comes from since it's introduction.
The whole subscriber vs non-subscriber thing has to be one of the biggest non-issues with this game.Transairion wrote: »Don't kid yourself, subscriber payment probably makes up only 25% of ESO's revenue if even that. Crown Store is where almost all the money comes from since it's introduction.
We have Moore's Law, Sod's Law and Godwin's Law. Is there another one about forum users making up statistics and then not even standing by them by the end of the second sentence?
clayandaudrey_ESO wrote: »The whole subscriber vs non-subscriber thing has to be one of the biggest non-issues with this game.Transairion wrote: »Don't kid yourself, subscriber payment probably makes up only 25% of ESO's revenue if even that. Crown Store is where almost all the money comes from since it's introduction.
We have Moore's Law, Sod's Law and Godwin's Law. Is there another one about forum users making up statistics and then not even standing by them by the end of the second sentence?
The Bulls hit law?
I'm a subscriber, and I've always subbed during the times I'm actually playing. If I find myself not logging in for a few weeks in a row I'll unsub.
That being said, to call the crafting bags just an optional perk is a gross misrepresentation of the actual in game experience. The sheer time saving that it brings is insane, not to mention all of the gold a new player will save on immediate inventory/bank upgrades. On top of that, someone with the crafting bag is automatically better off as a crafter for sheer volume of mats gathered. I've turned on autoloot for the first time since the game came out. I could feed an army with all the provisioning mats I have rolling in now. I pick up nodes I don't even need because I have a black hole to toss it all in.
If the crafting bag was available any other way I would agree with the sentiment. Doesn't need to be free, but there should most definitely be a way to unlock it separately in the crown store. Just because people aren't subbed doesn't mean they're not supporting the game through the crown store.
I thought people subscribed for the free access to dlc the free crowns and the xp boost and that the bag and dyes were new features that had nothing to do with subs until zos chose to make them sub only which just seems like an attempt to get more subscribers then anything else(like giving more stuff to current subscribers).
personally I don't subscribe but also have no interest in the craft bag or costume dyes(because to me the costumes look terrible anyway) so I don't care and am not biased either way but your post seems fairly condescending to non-subscribers so it sounds like your on a "high horse"(as you put it) as well, no offence or anything intended
Towerdragon wrote: »I'm a subscriber, and I've always subbed during the times I'm actually playing. If I find myself not logging in for a few weeks in a row I'll unsub.
That being said, to call the crafting bags just an optional perk is a gross misrepresentation of the actual in game experience. The sheer time saving that it brings is insane, not to mention all of the gold a new player will save on immediate inventory/bank upgrades. On top of that, someone with the crafting bag is automatically better off as a crafter for sheer volume of mats gathered. I've turned on autoloot for the first time since the game came out. I could feed an army with all the provisioning mats I have rolling in now. I pick up nodes I don't even need because I have a black hole to toss it all in.
If the crafting bag was available any other way I would agree with the sentiment. Doesn't need to be free, but there should most definitely be a way to unlock it separately in the crown store. Just because people aren't subbed doesn't mean they're not supporting the game through the crown store.
Well, at least someone who can appreciate the value of the crafting bag like I do.
I don't have a problem with it being unlocked in the crown store just price it accordingly 5000 to 10,000 crowns
Korah_Eaglecry wrote: »Pretty sure I saw that the non-subscribers could gain access to the dyes. So Im unsure what they ****ing is about. But apparently Subscribers should just flush their money down the toilet because non-subscribers dont think they deserve anything.
Towerdragon wrote: »I'm a subscriber, and I've always subbed during the times I'm actually playing. If I find myself not logging in for a few weeks in a row I'll unsub.
That being said, to call the crafting bags just an optional perk is a gross misrepresentation of the actual in game experience. The sheer time saving that it brings is insane, not to mention all of the gold a new player will save on immediate inventory/bank upgrades. On top of that, someone with the crafting bag is automatically better off as a crafter for sheer volume of mats gathered. I've turned on autoloot for the first time since the game came out. I could feed an army with all the provisioning mats I have rolling in now. I pick up nodes I don't even need because I have a black hole to toss it all in.
If the crafting bag was available any other way I would agree with the sentiment. Doesn't need to be free, but there should most definitely be a way to unlock it separately in the crown store. Just because people aren't subbed doesn't mean they're not supporting the game through the crown store.
Well, at least someone who can appreciate the value of the crafting bag like I do.
I don't have a problem with it being unlocked in the crown store just price it accordingly 5000 to 10,000 crowns
I can fully agree with that.
Towerdragon wrote: »Towerdragon wrote: »I'm a subscriber, and I've always subbed during the times I'm actually playing. If I find myself not logging in for a few weeks in a row I'll unsub.
That being said, to call the crafting bags just an optional perk is a gross misrepresentation of the actual in game experience. The sheer time saving that it brings is insane, not to mention all of the gold a new player will save on immediate inventory/bank upgrades. On top of that, someone with the crafting bag is automatically better off as a crafter for sheer volume of mats gathered. I've turned on autoloot for the first time since the game came out. I could feed an army with all the provisioning mats I have rolling in now. I pick up nodes I don't even need because I have a black hole to toss it all in.
If the crafting bag was available any other way I would agree with the sentiment. Doesn't need to be free, but there should most definitely be a way to unlock it separately in the crown store. Just because people aren't subbed doesn't mean they're not supporting the game through the crown store.
Well, at least someone who can appreciate the value of the crafting bag like I do.
I don't have a problem with it being unlocked in the crown store just price it accordingly 5000 to 10,000 crowns
I can fully agree with that.
Somewhere near the higher end of that price range
Even the meatiest DLCs Orsinium and Imperial City don't cost 5-10k crowns. A more fair price would be 2-4k crowns.Towerdragon wrote: »
I don't have a problem with it being unlocked in the crown store just price it accordingly 5000 to 10,000 crowns