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With Costume Dyes not being a free QoL feature, Update 11 looks to give nothing I'll use sadly...

Transairion
Transairion
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Dungeons are DLC only, won't be buying DLC anytime soon (let alone subscribing) so won't see them. Appearance/Race/Name change won't be used since I'm not some min-maxer that wants to change race when racials are changed, nor am I unhappy with my current characters. He Ra, Aetherian Archive and Dragonstar may as well not exist, I've only seen one group looking to do Archive since I started playing ESO: as far as I knew these were max-level content, but apparently(?) they were VR14 still (CP140 now) or something. Given how few groups I see running even Normal Sanctum (which IS max level), little has changed here as well. Text Chat for consoles, lol, well congrats for consoles. Some basic PC features like being able to text search a guild trader would be nice too. New hairstyles and jewellery are nice but if I was going to drop cash I'd do so on something more useful ingame than cosmetic hair (and I don't even play in first person anymore, so I'd actually see it too). Cyrodiil Town Capture just makes the rather unrewarding Town PvE quests even more difficult to do, especially when you're trying to do so across the map from your faction's point of control.

Dyeable costumes though, that would've been amazing: I have a bunch of costumes, and most of the costumes I don't like (IE a lot of the crown store ones) I don't like moreso due to colouration than due to design. Being able to dye them and make them unique, instead of trying to craft/recraft the limited armor options into something I don't hate would've been amazing Quality of Life change for me personally. But nope, seems that's behind the subscriber wall or some very specific Crown Store colour stamps. All my unlocked dyes may as well not exist since I can't dye costumes, and I don't show my armour since it's quite ugly in my view.

It's a shame, personally there's nothing to look forward to anymore with Update 11: moreso it'll be dreaded, especially since I'll be losing twice as many Undaunted oppotunities once it goes live. Bring on the cheapskate "how dare you only pay for the full price of the game and not drop more, shame shame!" comments.
  • Wollust
    Wollust
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    Well it's your choice. Sub and enjoy the new content or don't sub and get over it.
    Susano'o

    Zerg Squad
  • Lieblingsjunge
    Lieblingsjunge
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    1) Sets from the Trials you mentioned are NICE. The fact that we now get them in 160CP, with next DLC - Yes pls! <3
    2) It's your choice if you want the DLC/want to subscribe. If you don't buy DLCs or don't subscribe, you don't get the benefits, easy as pie.
    3) The DLC hasn't even hit, and you're already hating it. At least give it a chance
    4) Costume dye is not something that changes the gameplay, it only changes the colour of your costume. Nothin you need to play the game - if you whine about not getting this for free, you're spoiled.
    5) If you don't like the style of your armour, recraft it :)
    6) Capture towns are an awesome feature - or gonna be one, anyway. Maybe, hopefully, possibly, it'll allow some more diversity in where the zergs or larger groups are. Now you can take a town & attack a Keep at the same time - use the town for a distraction e.g. Or you can set up a town-defence, it's different. And I think it'll be interesting.
    7) To properly enjoy the game, you have to get involved. Standing on the sideline ain't giving you the experience of the game :)
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  • Khenarthi
    Khenarthi
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    I'm sorry you feel this way, lets hope the next content update in a few months time has something for you, too.

    To be honest I'm not enthusiastic about this DLC either but I'll give it a go (as a subscriber) at least on the non-elite versions of the new dungeons.
    PC-EU
  • Transairion
    Transairion
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    Well it's your choice. Sub and enjoy the new content or don't sub and get over it.

    If you want to call adding costumes to an existing system using existing dyes "new content", by all means.


    I'd go out and buy new costumes if I could freely dye them using what dyes I have unlocked, sure.

    I'm not going to go out and buy new costumes, then buy a single-use Dye Stamp of set and repeat for every costume I want: I just won't buy anything at all and stay with what I've got.

    I'm not sure not going to subscribe and have hundreds/thousands of dollars trickle out of my bank account which amounts to nothing if/when the game shuts down or isn't worth playing anymore (see SWTOR).


    Less money for Zenimax in the end limiting who can do it, in my opinion.


    5) If you don't like the style of your armour, recraft it :)

    I don't like the style of any crafted armor, mainly because of the "realistic" insistence of the designers that because I wear light armor on my main everything has to be a dress or cloth.

    Once ESO adds a cosmetic tab where you stat armor =/= your appearance armor I'll be happy to wear crafted stuff.
    Edited by Transairion on June 25, 2016 11:12AM
  • Zinaroth
    Zinaroth
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    Dungeons are DLC only, won't be buying DLC anytime soon (let alone subscribing) so won't see them. Appearance/Race/Name change won't be used since I'm not some min-maxer that wants to change race when racials are changed, nor am I unhappy with my current characters. He Ra, Aetherian Archive and Dragonstar may as well not exist, I've only seen one group looking to do Archive since I started playing ESO: as far as I knew these were max-level content, but apparently(?) they were VR14 still (CP140 now) or something. Given how few groups I see running even Normal Sanctum (which IS max level), little has changed here as well. Text Chat for consoles, lol, well congrats for consoles. Some basic PC features like being able to text search a guild trader would be nice too. New hairstyles and jewellery are nice but if I was going to drop cash I'd do so on something more useful ingame than cosmetic hair (and I don't even play in first person anymore, so I'd actually see it too). Cyrodiil Town Capture just makes the rather unrewarding Town PvE quests even more difficult to do, especially when you're trying to do so across the map from your faction's point of control.

    Dyeable costumes though, that would've been amazing: I have a bunch of costumes, and most of the costumes I don't like (IE a lot of the crown store ones) I don't like moreso due to colouration than due to design. Being able to dye them and make them unique, instead of trying to craft/recraft the limited armor options into something I don't hate would've been amazing Quality of Life change for me personally. But nope, seems that's behind the subscriber wall or some very specific Crown Store colour stamps. All my unlocked dyes may as well not exist since I can't dye costumes, and I don't show my armour since it's quite ugly in my view.

    It's a shame, personally there's nothing to look forward to anymore with Update 11: moreso it'll be dreaded, especially since I'll be losing twice as many Undaunted oppotunities once it goes live. Bring on the cheapskate "how dare you only pay for the full price of the game and not drop more, shame shame!" comments.

    Ok.
    Great story though.
    Here you go; free attention.
    Edited by Zinaroth on June 25, 2016 11:10AM
  • Solid_Metal
    Solid_Metal
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    tbh tho, i found it weird people that complaining "we want personlize costum" etc etc, like....seriously, theres thousands of people using the same exact costume like yours, and the only differences is the color and you say that the costume is personalize?

    get real.....you want a personlize look?, use armor, you can scramble around from top to botton, not like premade costume crap that used by thousands of people, you can even dye it for more personlize look

    i'm not attacking OP tho, its just a thing that i need to get out on this topic, because you bring up "unique" on dyed costume, so it seems this is appropriate thread to post it
    "i will walk through the fog, as i welcome death"
  • Transairion
    Transairion
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    tbh tho, i found it weird people that complaining "we want personlize costum" etc etc, like....seriously, theres thousands of people using the same exact costume like yours, and the only differences is the color and you say that the costume is personalize?

    get real.....you want a personlize look?, use armor, you can scramble around from top to bottom, not like premade costume crap that used by thousands of people, you can even dye it for more personlize look

    i'm not attacking OP tho, its just a thing that i need to get out on this topic, because you bring up "unique" on dyed costume, so it seems this is appropriate thread to post it

    Because even basic armor set crafting/building means you have to wear similar weight or suffer for it. Costumes free you from having to look like a walking suit of armor if you want to wear a dress, for example (sure, you're free to wear a dress, but if you toliet your own stats to do so nobody will want to group with you in an MMO which is kinda of undesirable).

    The difference between wearing a costume that's a carbon copy of everyone else wearing it, and wearing that same costume but dyed in a massive amount of possible combination is huge. Terrible costumes can become infinitely better just by changing the colours around.

    Outright certain costumes I skipped buying I would buy if I could dye them freely.

    Ok.
    Great story though.
    Here you go; free attention.

    I was under the impression bumping topics wasn't allowed?
    Edited by Transairion on June 25, 2016 11:22AM
  • Ourorboros
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    I'm a cheapskate....I use refillables rather than K-cups in my Keurig. But I am a subscriber, have been since Day 1. A 6 month sub costs $77 and change. My cable and Netflix costs over $100/month. Since I spend almost as much time playing ESO as watching TV, my sub is a bargain in my entertainment budget. Until the recent and upcoming changes, I questioned that the benefits of a sub were worth the cost. The craft bag itself makes the argument in favor of a sub a no-brainer. Any future sub benefits are just gravy. This rationale may not satisfy all cheapskates, but THIS cheapskate is very happy with the value of a sub. Did I mention I also have over 20k crowns accrued from my sub? ;)
    PC/NA/DC
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  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    Ourorboros wrote: »
    Until the recent and upcoming changes, I questioned that the benefits of a sub were worth the cost. The craft bag itself makes the argument in favor of a sub a no-brainer. Any future sub benefits are just gravy.

    +1 this. For the price of a monthly sub, I could go to the movies twice--but a movie would be, at most, around three hours of entertainment. I play a LOT more than six hours in a month.

    My only real complaint is that the sub-vs-not-sub is going to schism the player base if they take it too far.
    #proud2BAStarObsessedLoony
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  • Graydon
    Graydon
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    Yawn.
    Subscribe.
    /thread
  • Transairion
    Transairion
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    +1 this. For the price of a monthly sub, I could go to the movies twice--but a movie would be, at most, around three hours of entertainment. I play a LOT more than six hours in a month.

    My only real complaint is that the sub-vs-not-sub is going to schism the player base if they take it too far.


    The main problem at present is they're taking the dangerous road of just shoving QoL features in sub benefits and leaving the rest of the game for dead.

    There is no free to play ESO, having QoL features be for all every so often shouldn't be a crime. Costume Dye slaps squarely into QoL more than anything, especially since it really just is the current system applying to costumes. It gets hard to justify why one should pay for that feature VS something infinitely more useful like, you know, Crafting Bags.


    Everyone paid for the game, so subs can't get off their high horse since it doesn't have a leg to stand on in this game.
  • Lysette
    Lysette
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    Ourorboros wrote: »
    Until the recent and upcoming changes, I questioned that the benefits of a sub were worth the cost. The craft bag itself makes the argument in favor of a sub a no-brainer. Any future sub benefits are just gravy.

    +1 this. For the price of a monthly sub, I could go to the movies twice--but a movie would be, at most, around three hours of entertainment. I play a LOT more than six hours in a month.

    My only real complaint is that the sub-vs-not-sub is going to schism the player base if they take it too far.

    on the other side, what we get with ESO+ as extras are just convenience and cosmetic features and a little bit of faster XP gain plus DLC access of course. It is not as if this would give a real advantage in the game other than to feel good. And if this feel good is worth the extra cash, that is up to anyone to decide.
  • ADarklore
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    Keep in mind the majority of devs are working on 'One Tamriel' which in itself also includes very little for existing and long-term players... unless we know of new players and want to join them in older zones. Basically we're going through exactly what beta and launch PC players went through... a very long time with little to no new content... while they work on older stuff. It's sad really that ESO has to continually 'reinvent itself' over and over again just to attract new players. They keep touting "7 Million" as if it's something to be proud of, when those who've played other MMOs know that 7M is actually NOTHING especially for a world-wide online game. So right now they're scrambling to find sources of revenue on top of making existing players wait for who knows how long before we can start receiving actual 'new' content again. Sorry but two dungeons is not CONTENT to me, especially since I'm a solo player who only does solo questing. Sure the last couple of updates have been solo-oriented, but we are also the majority player in the game... and this whole 'small content DLC' is occurring because of their lack of developer resources as they have been shifted towards 'One Tamriel'... but they will never tell us this. As I've mentioned before, coincidence that a day or two after announcing 'One Tamriel' at E3 Matt Firor talks about this whole 'small content' decision... yeah, there is no such thing as a coincidence.
    CP: 2105 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • Lysette
    Lysette
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    ADarklore wrote: »
    Keep in mind the majority of devs are working on 'One Tamriel' which in itself also includes very little for existing and long-term players... unless we know of new players and want to join them in older zones. Basically we're going through exactly what beta and launch PC players went through... a very long time with little to no new content... while they work on older stuff. It's sad really that ESO has to continually 'reinvent itself' over and over again just to attract new players. They keep touting "7 Million" as if it's something to be proud of, when those who've played other MMOs know that 7M is actually NOTHING especially for a world-wide online game. So right now they're scrambling to find sources of revenue on top of making existing players wait for who knows how long before we can start receiving actual 'new' content again. Sorry but two dungeons is not CONTENT to me, especially since I'm a solo player who only does solo questing. Sure the last couple of updates have been solo-oriented, but we are also the majority player in the game... and this whole 'small content DLC' is occurring because of their lack of developer resources as they have been shifted towards 'One Tamriel'... but they will never tell us this. As I've mentioned before, coincidence that a day or two after announcing 'One Tamriel' at E3 Matt Firor talks about this whole 'small content' decision... yeah, there is no such thing as a coincidence.

    It is not just One Tamriel it was as well the japanese version and things like housing and other stuff in the making. i think they might have overrated their ability to provide a "normal sized" DLC every quarter. It takes longer to do proper DLC content than 3 month and so they will have to work on several in parallel and this will long term just work out, if they either hire more staff or make the DLC content smaller - seems they went for the second option.
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