The skills themselves scale independently, regardless of the weapon choice for that bar. For example, Strife will scale with spell damage and max magicka, whether you use a bow, dw, a staff, etc.
oneshot_onekill wrote: »The skills themselves scale independently, regardless of the weapon choice for that bar. For example, Strife will scale with spell damage and max magicka, whether you use a bow, dw, a staff, etc.
Oh okay, so any of the moves that take magicka from the class skill line kind of "ignore" what the weapon goes off of?
So would the build I put in the op work well?
oneshot_onekill wrote: »I know that the actual dw skills in the dw skill tree scale off of stamina, but if I have a magicka nightblade who is dw, but I use his class skills (that use magicka) is it going to scale off of magicka or stamina? I just get confused because aren't the regular attacks from dual wield weapons based off of stamina?
My ultimate goal is to have a magicka nightblade, but I don't plan on using any actual dw skills. I just read that having a dw set up is best because of the weapon enchantments
oneshot_onekill wrote: »I know that the actual dw skills in the dw skill tree scale off of stamina, but if I have a magicka nightblade who is dw, but I use his class skills (that use magicka) is it going to scale off of magicka or stamina? I just get confused because aren't the regular attacks from dual wield weapons based off of stamina?
My ultimate goal is to have a magicka nightblade, but I don't plan on using any actual dw skills. I just read that having a dw set up is best because of the weapon enchantments
WHILE DUAL WIELDING
Grants a bonus based on type of weapon equipped:
Each axe gives your melee attacks a 8% chance to bleed enemies for [x] Physical Damage over 6 seconds.
Each mace causes your attacks to ignore 10% of an enemy's Physical Resistance.
Each sword increases your damage done by 2.5%.
Each dagger increases your Weapon Critical rating. (by 5%)
as a magicka NB I dual wield to get the 5% damage bonus from wielding 2 swords. Each sword increases damage regardless of skill type. If it doesn't specifically say melee or weapon damage and generically says damage than it is applied to either magic or stamina.
The advantages of dual wielding:
Extra damage on magicka skills
Extra set piece slot
Disadvantages:
Less weapon/melee damage
No ranged attack weaving
No weapon enchant effects on ranged magicka skill attacks
Keep in mind @wrobel is trying to discourage the use of dual wielding on ranged magicka users. He increased the cost of skills by 10% and increased the effects of weapon enchants. When asked, his response was use light/heavy attack weaving or invest more into recovery at the expense of damage.
therefore, he is actively trying to encourage the use of LIght attacks/heavy attacks and or the use of staves at the expense of dual wielding with ranged magicka attacks. Whether he knows it or not, in the DB update he successfully significantly deceeased the damage output of those who rely solely on ranged magicka skills using dual wield. It may be more beneficial now to go destro/restro or restro/restro rather than dual wield/restro.
oneshot_onekill wrote: »The skills themselves scale independently, regardless of the weapon choice for that bar. For example, Strife will scale with spell damage and max magicka, whether you use a bow, dw, a staff, etc.
Oh okay, so any of the moves that take magicka from the class skill line kind of "ignore" what the weapon goes off of?
So would the build I put in the op work well?
Generally speaking, yes that's correct. The main thing to consider in this case is the amount of spell/weapon damage you get from the weapon itself, which does play a role in the damage of your skills.
Any light/heavy attacks done with the dual-wielded weapons will scale from stamina and weapon damage. However, the "damage" value on the tooltip of your weapon is a universal stat - so a weapon with 1000 damage in it's tooltip means it's contributing a 1000 weapon/spell damage to your character sheet. In the case with dual wield, the "offhand" weapon doesn't contribute it's full face value; rather, it's something close to 25%.
For example, let's say I want to decide which weapon(s) to equip, with the ultimate goal being to maximize the spell damage I'm going to get (because I'm not going to use the skills from these weapon lines). So, let's compare a 2H to using 2 Swords:
1. Gold, cp160 Two-handed Sword: Damage = 1571
2. Gold, cp160 Dual Swords: Damage = 1335 each
Equipping the two-handed sword increases your spell damage by 1571.
Equipping both of the one-handed swords increases your spell damage by 1335 + .25(1335) = ~1669
As you can see, you effectively boost your spell damage by 98 more by using two swords instead of a two-handed sword. In addition to this, tack on the 5% increased damage across the board from the Twin Blade & Blunt passive.
Those are the only two components; your various class skills (and weapon/armor/guild skills based on magicka and spell damage) will be impacted by that weapon's "damage" tooltip and the Twin Blade & Blunt passive only. Everything else comes from max magicka and spell damage from non-weapon sources.
oneshot_onekill wrote: »oneshot_onekill wrote: »I know that the actual dw skills in the dw skill tree scale off of stamina, but if I have a magicka nightblade who is dw, but I use his class skills (that use magicka) is it going to scale off of magicka or stamina? I just get confused because aren't the regular attacks from dual wield weapons based off of stamina?
My ultimate goal is to have a magicka nightblade, but I don't plan on using any actual dw skills. I just read that having a dw set up is best because of the weapon enchantments
WHILE DUAL WIELDING
Grants a bonus based on type of weapon equipped:
Each axe gives your melee attacks a 8% chance to bleed enemies for [x] Physical Damage over 6 seconds.
Each mace causes your attacks to ignore 10% of an enemy's Physical Resistance.
Each sword increases your damage done by 2.5%.
Each dagger increases your Weapon Critical rating. (by 5%)
as a magicka NB I dual wield to get the 5% damage bonus from wielding 2 swords. Each sword increases damage regardless of skill type. If it doesn't specifically say melee or weapon damage and generically says damage than it is applied to either magic or stamina.
The advantages of dual wielding:
Extra damage on magicka skills
Extra set piece slot
Disadvantages:
Less weapon/melee damage
No ranged attack weaving
No weapon enchant effects on ranged magicka skill attacks
Keep in mind @wrobel is trying to discourage the use of dual wielding on ranged magicka users. He increased the cost of skills by 10% and increased the effects of weapon enchants. When asked, his response was use light/heavy attack weaving or invest more into recovery at the expense of damage.
therefore, he is actively trying to encourage the use of LIght attacks/heavy attacks and or the use of staves at the expense of dual wielding with ranged magicka attacks. Whether he knows it or not, in the DB update he successfully significantly deceeased the damage output of those who rely solely on ranged magicka skills using dual wield. It may be more beneficial now to go destro/restro or restro/restro rather than dual wield/restro.
Is that what I should do? Just say f it and use a good staff?oneshot_onekill wrote: »The skills themselves scale independently, regardless of the weapon choice for that bar. For example, Strife will scale with spell damage and max magicka, whether you use a bow, dw, a staff, etc.
Oh okay, so any of the moves that take magicka from the class skill line kind of "ignore" what the weapon goes off of?
So would the build I put in the op work well?
Generally speaking, yes that's correct. The main thing to consider in this case is the amount of spell/weapon damage you get from the weapon itself, which does play a role in the damage of your skills.
Any light/heavy attacks done with the dual-wielded weapons will scale from stamina and weapon damage. However, the "damage" value on the tooltip of your weapon is a universal stat - so a weapon with 1000 damage in it's tooltip means it's contributing a 1000 weapon/spell damage to your character sheet. In the case with dual wield, the "offhand" weapon doesn't contribute it's full face value; rather, it's something close to 25%.
For example, let's say I want to decide which weapon(s) to equip, with the ultimate goal being to maximize the spell damage I'm going to get (because I'm not going to use the skills from these weapon lines). So, let's compare a 2H to using 2 Swords:
1. Gold, cp160 Two-handed Sword: Damage = 1571
2. Gold, cp160 Dual Swords: Damage = 1335 each
Equipping the two-handed sword increases your spell damage by 1571.
Equipping both of the one-handed swords increases your spell damage by 1335 + .25(1335) = ~1669
As you can see, you effectively boost your spell damage by 98 more by using two swords instead of a two-handed sword. In addition to this, tack on the 5% increased damage across the board from the Twin Blade & Blunt passive.
Those are the only two components; your various class skills (and weapon/armor/guild skills based on magicka and spell damage) will be impacted by that weapon's "damage" tooltip and the Twin Blade & Blunt passive only. Everything else comes from max magicka and spell damage from non-weapon sources.
I completely get it now thanks
Yes. You're not a Templar, so you probably should be weaving.oneshot_onekill wrote: »Is that what I should do? Just say f it and use a good staff?