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Make npcs react to corpses

Daemons_Bane
Daemons_Bane
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I keep wondering why no npcs react to corpses, like panic or something.. They just go right by and do what they always do.. I would like to see some sort of reaction, like panic or suspicion.. One cool feature would be for them to call a guard.. That could also be used tactically by people wanting to break into a house for example.. Easier to break in when the guard is occupied
  • Smasherx74
    Smasherx74
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    doesn't seem like that big of an issue, but NCPs spawning while their dead corpse is still there is a immersion breaking problem.
    Master Debater
  • Daemons_Bane
    Daemons_Bane
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    And the fact that people don't react to dead family members is not a problem for your immersion.?
  • SlappyThePoptart
    SlappyThePoptart
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    There are a lot of murders in this area...hope someone has a meat pie shop.
    For the Aldmeri Pact of Daggerfall!
  • bedlom
    bedlom
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    Good suggestion, also do they really need to stay after the npc has spawned?
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    There are a lot of murders in this area...hope someone has a meat pie shop.
    That would only be profitable in Valenwood.

  • Daemons_Bane
    Daemons_Bane
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    bedlom wrote: »
    Good suggestion, also do they really need to stay after the npc has spawned?

    Yeah, would be nice if "npc spawn = corpse despawn"
  • KICHZY
    KICHZY
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    And the fact that people don't react to dead family members is not a problem for your immersion.?

    I leave nobody alive...Nobody reacts to anything then!
    Edited by KICHZY on June 22, 2016 1:15AM
  • Gidorick
    Gidorick
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    I would also like this. It would add to the atmosphere of the game. Also... this reaction could cause there to be more guards in the town. Have different "states of alert" in the towns so that a town that has high crime has high guard presence.

    You could even have the highest alert level cause guards to stop people who are sneaking about to question them about what they are doing.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • phairdon
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    They react to the murder, as I've witnessed npc's running, screaming after committing murders for the Dark Brotherhood.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • TheShadowScout
    TheShadowScout
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    There are a lot of murders in this area...hope someone has a meat pie shop.
    That would only be profitable in Valenwood.
    ...still makes me wonder why my bosmer girl can't get provisioning ingredients from killed humanoid mobs... :p;)
  • BlackSparrow
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    There are a lot of murders in this area...hope someone has a meat pie shop.

    It's more profitable than kidnapping peoples' pets. A kitty's worth only 6 or 7, at the most!
    Living vicariously through my characters.

    My Girls:
    "If you were trapped in your house for, say, a year, how would you pass the time?"

    Nephikah the Houseless, dunmer assassin: "I suppose I could use the break. I have a lot of business holdings now that need management."
    Swum-Many-Waters, elderly argonian healer: "I think that I would enjoy writing a memoir."
    Silh'ki, khajiit warrior-chef: "Would this one be able to go outside, to the nearby river? It's hard to fish without water!"
    Peregrine Huntress, bosmer hunter: "Who is forcing me to stay inside, and where can I find them?"
    Lorenyawe, altmer mechanist: "And why would I want to go outside in the first place? Too much to be done in the workshop."
    Lorelai Magpie, breton master thief: "I'd go nuts. Lucky for me, I have a little experience sneaking out!"
    Rasheda the Burning Heart, redguard knight: "I would continue my training to keep my skills sharp."
    Hex-Eye Azabi, khajiit daedric priestess: "I suppose it would be lucky, then, that I built a shrine to Mephala in my backyard."
    Yngva Stormhammer, nord bandit (reformed...ish): "I hate being inside even when I'm not forced to be. GET. ME. OUT."
    Madam Argentia, vampire dunmer aristocrat: "I suppose it would be more of the same. I have a rather... contentious relationship with the sun."
    Mazie gra-Bolga, orc scout: "Uh... I'd have to house train my bear..."
    Felicia the Wanderer, imperial witch-for-hire: "What Lorelai said."
    Calico Jaka-dra, retired khajiit pirate: "This one would like a rest from her grand adventures. Her jewel shop runs out of stock!"
    Shimmerbeam, blind altmer psijic: "Provided that I am confined to Artaeum, I do not think I will want for things to occupy my time."
    Shauna Blackfire, redguard necromancer: "Sounds like paradise. I hate people."
    Kirniel the Undying, cursed bosmer warrior: "I would feel useless, not being able to fight."
    Echoes-from-Dragons, argonian who thinks she's a dragon: "All the better to count my hoard!"

    (Signature idea shamelessly stolen from Abeille.)
  • Daemons_Bane
    Daemons_Bane
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    Gidorick wrote: »
    I would also like this. It would add to the atmosphere of the game. Also... this reaction could cause there to be more guards in the town. Have different "states of alert" in the towns so that a town that has high crime has high guard presence.

    You could even have the highest alert level cause guards to stop people who are sneaking about to question them about what they are doing.

    This sounds pretty fun :smile: And it would still feel natural
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