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Argonian Dungeon Pack and Barber Shop

Glarin
Glarin
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@ZOS_JessicaFolsom , where can one find more info on these topics/ when can we expect more info? What can we expect in the Argonian Dungeon Pack? New monster helms? Will we be able to change race and alliance in the barbershop?
Aldmeri Dominon: Glarin |Dragonknight *** Erìnwy |Sorcerer
Ebonheart Pact: Alexandrìte |Dragonknight |Former Emperor *** Oops I Negated Again |Sorcerer |Former Emperor
Daggerfall Covenant: Eìr |Templar
  • LBxFinalDeath
    LBxFinalDeath
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    Argonian dungeon pack?


    So Black Marsh dungeons?

    KInda want them to go full on lore friendly and make it so every race excluding Argonian dies to a horrible illness once they enter Black Marsh.

    Argonian only dungeons would be a nice buff for Argonians.
    Edited by LBxFinalDeath on June 20, 2016 1:24AM
  • MerkzM8
    MerkzM8
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    Argonian dungeon pack?


    So Black Marsh dungeons?

    KInda want them to go full on lore friendly and make it so every race excluding Argonian dies to a horrible illness once they enter Black Marsh.

    Argonian only dungeons would be a nice buff for Argonians.

    Never gonna happen.
    "What is better, to be born good, or to overcome your evil nature through great effort?" - Paarthurnax
  • wayfarerx
    wayfarerx
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    I expect QuakeCon will be a big dump of information about everything for the next year and then the next week we have something on PTS.

    I would expect very, very little before then.
    @wayfarerx - PC / North America / Aldmeri Dominion
  • Glarin
    Glarin
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    wayfarerx wrote: »
    I expect QuakeCon will be a big dump of information about everything for the next year and then the next week we have something on PTS.

    I would expect very, very little before then.

    Right I forgot about quake con
    Aldmeri Dominon: Glarin |Dragonknight *** Erìnwy |Sorcerer
    Ebonheart Pact: Alexandrìte |Dragonknight |Former Emperor *** Oops I Negated Again |Sorcerer |Former Emperor
    Daggerfall Covenant: Eìr |Templar
  • Silver_Strider
    Silver_Strider
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    Dungeons with a LOT of poison damage and water based puzzles, such as a few switches that need to be pressed before swimming thru a gate with a lot of moss that slows you while you swim in the way and closes if you aren't fast enough, with another switch on the opposite side should someone make it thru 1st to open the gate for the other group members.

    I also expect to see the entirety of round 7 for vMA making an appearance as a boss fight that just ruins my flawless run EVERY
    F***ING
    TIME.

    Finally, I expect a boss mechanic that has a similar mechanic to the Spawn of Mephala boss of vFungal that will suck a player(s) in to the consciousness of a Hist Tree and defeat a corrupted Hist Spirit (Most likely in the form of a Lurker) while the rest of the team fights the real boss. Or for even something like having a 4 on 4 boss battle with each boss having a different mechanic that makes it very hard on certain members to handle, like 1 Boss Drains magic, 1 drains stamina, 1 hits like a truck and the last heals the other bosses.
    Argonian forever
  • Glarin
    Glarin
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    Dungeons with a LOT of poison damage and water based puzzles, such as a few switches that need to be pressed before swimming thru a gate with a lot of moss that slows you while you swim in the way and closes if you aren't fast enough, with another switch on the opposite side should someone make it thru 1st to open the gate for the other group members.

    I also expect to see the entirety of round 7 for vMA making an appearance as a boss fight that just ruins my flawless run EVERY
    F***ING
    TIME.

    Finally, I expect a boss mechanic that has a similar mechanic to the Spawn of Mephala boss of vFungal that will suck a player(s) in to the consciousness of a Hist Tree and defeat a corrupted Hist Spirit (Most likely in the form of a Lurker) while the rest of the team fights the real boss. Or for even something like having a 4 on 4 boss battle with each boss having a different mechanic that makes it very hard on certain members to handle, like 1 Boss Drains magic, 1 drains stamina, 1 hits like a truck and the last heals the other bosses.

    That sounds like torture. Just feed me to the stragglers that I'm sure would be prevalent in this sick fantasy.
    Aldmeri Dominon: Glarin |Dragonknight *** Erìnwy |Sorcerer
    Ebonheart Pact: Alexandrìte |Dragonknight |Former Emperor *** Oops I Negated Again |Sorcerer |Former Emperor
    Daggerfall Covenant: Eìr |Templar
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