https://youtu.be/mQBz6MSU7Z4[/yt]duuude9192b14_ESO wrote: »@KenaPKK what is happening here? Lol...
I'd say if you're doing a Large Group; just stack health with this setup...Your damage will be meh anyway..you're basically there for the Meat Bag that you're going to be...
IxSTALKERxI wrote: »I can't think of any other mmo that has almost 100% heal debuffs as one of it's features lol. #balance
Nice setup though, I used to do a similar thing last year with meatbag + CP.
IxSTALKERxI wrote: »I can't think of any other mmo that has almost 100% heal debuffs as one of it's features lol. #balance
Nice setup though, I used to do a similar thing last year with meatbag + CP.
IxSTALKERxI wrote: »I can't think of any other mmo that has almost 100% heal debuffs as one of it's features lol. #balance
Nice setup though, I used to do a similar thing last year with meatbag + CP.
Hmmm Warhammer Online had Playing With Fire; which was basically a 100% heal debuff when you considered it would damn near instant kill the Healer *grin*
Same with Rift with Last Gasp at a certain point...Casting that on anyone who had a Hot was basically death for them.
Hmm DAOC had interrupt system....You think Heal Debuffs are nasty imagine not being able to cast because someone was hitting you...
IxSTALKERxI wrote: »I can't think of any other mmo that has almost 100% heal debuffs as one of it's features lol. #balance
Nice setup though, I used to do a similar thing last year with meatbag + CP.
Hmmm Warhammer Online had Playing With Fire; which was basically a 100% heal debuff when you considered it would damn near instant kill the Healer *grin*
Same with Rift with Last Gasp at a certain point...Casting that on anyone who had a Hot was basically death for them.
Hmm DAOC had interrupt system....You think Heal Debuffs are nasty imagine not being able to cast because someone was hitting you...
IxSTALKERxI wrote: »I can't think of any other mmo that has almost 100% heal debuffs as one of it's features lol. #balance
Nice setup though, I used to do a similar thing last year with meatbag + CP.
Durok's Bane applies Major Defile now.
Doesn't Standard apply the same debuff?
Therefore, wouldn't your typical group v group fight already be using this debuff + Fasalla's?
IxSTALKERxI wrote: »Durok's Bane applies Major Defile now.
Doesn't Standard apply the same debuff?
Therefore, wouldn't your typical group v group fight already be using this debuff + Fasalla's?
Yes, but would be a matter of what works best in practice. You are limited to how often you can drop a standard and how many people will group up for you to drop it on, where as his build is dishing out the debuff continuously regardless of where the opponents are so long as they damage him.
You get the same results combining fasalla's with reverb, dark flare, etc any of the major defiles, just gotta put some CP into befoul.
IxSTALKERxI wrote: »I can't think of any other mmo that has almost 100% heal debuffs as one of it's features lol. #balance
Nice setup though, I used to do a similar thing last year with meatbag + CP.