The issues related to logging in to the European PC/Mac megaserver have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

If u stoped ur "subscription" WHY?

TheHsN
TheHsN
✭✭✭✭✭
I stop it when i see there isnt balance between CLASSES
and when i understand they cant fix LAGs

Edited by TheHsN on June 16, 2016 9:35AM
Plays:
Magicka SORC - PvE/PvP
Stamina NB - PvE/PvP
Magicka NB - PvE/PvP
Magicka Templar - PvE
Stamina Templar - PvP
Magicka DK - PvE
Stamina DK - PvE
  • DisgracefulMind
    DisgracefulMind
    ✭✭✭✭✭
    ✭✭✭
    I'm about to pull my sub because ZoS insists on letting known cheaters and hackers back into the game.

    I've been a loyal subscriber since day one, but this has gone too far.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • HoloYoitsu
    HoloYoitsu
    ✭✭✭✭✭
    ✭✭✭
    I stopped it when I saw this.
    https://www.youtube.com/watch?v=KosPhi1vchQ
  • SienneYviete
    SienneYviete
    ✭✭✭✭✭
    ZOS is the only reason I unsubbed.
    Been here since beta.
    Edited by SienneYviete on June 16, 2016 9:53AM
    Delta
    Valheru's
  • DjKahun
    DjKahun
    ✭✭✭
    Crappy PVP lag and unbalanced classes, unsubbed last month and quit the game mostly because of Dark Brotherhood.
    ~ Snowborn ~ Ebonheart Loyals ~
    V16 - Stamina Templar - Nord [PS4-EU][Ebonheart Pact]
    V16 - Magicka Sorcerer - Dark Elf [PS4-EU][Ebonheart Pact]
  • Bam_Bam
    Bam_Bam
    ✭✭✭✭✭
    Just renewed my subscription and looking forward to further DLC and fixes.
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

    #DiscordHypeSquad

    Stream
    Lims Kragm'a
    Bam Bam Bara
  • Vipstaakki
    Vipstaakki
    ✭✭✭✭✭
    I don't really get the point of 'I unsubbed' threats. No one on the forums really cares if you unsubbed.
    You would do better job sending the news to ZOS directly. Not that it makes a difference but you are their customer so it concerns them more than the forum community..
  • DKsUnite
    DKsUnite
    ✭✭✭✭✭
    because i bought IC with all my saved up crowns from subbing, the pve DLCs dont interest me and thats all they keep churning out and they dont deserve my money when it's more stressful then enjoyable to play the game
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • Solid_Metal
    Solid_Metal
    ✭✭✭✭✭
    cause of the lack of corporate integrity ZoS have

    make the official statement already ZoS!
    "i will walk through the fog, as i welcome death"
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Cancelled mine this morning, although it's a six month cycle which renewed a couple of weeks ago so I have some time left to see if things change before losing ESO+ perks.

    First reason: the shambles which is the cheat engine issue.

    Second reason: @ZOS_MattFiror saying there are no hardcore ESO players. I know it was not his intent, but that's pretty damn insulting to the people like myself who have been here since the start.

    Also just to show I'm not bluffing.

    7Tf8F2n.png
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • lolo_01b16_ESO
    lolo_01b16_ESO
    ✭✭✭✭✭
    ✭✭
    It's just too much for me. We have
    - devs / mods lying to us (or changing their mind quite frequently)
    - how exploits / cheaters are dealt with
    - dumbed down content
    - lag / bad game performance

    and now Matt Firor tells us that he can't see people playing this game for 6 months, so if I've been invisable for the last 2 years, why should I continue to support the game. But at least this explains why there was no reaction to many of my bug reports.
  • OGLezard
    OGLezard
    ✭✭✭✭✭
    mine is ready to lapse, i was honestly offended by the cheat engine debacle and the way it was handled/not handled. likewise, the "no hard core players" really upset me alot...i log in every day since launch, participated in all betas, and i love every second i play this game. will still play just not pay no more. my money can go elsweyr! (see what i did there )
    Edited by OGLezard on June 16, 2016 10:44AM
  • Pathfindr
    Pathfindr
    ✭✭✭
    I stopped my subscription a while back because it just wasn't giving me anything. I have bought all the DLC's. Then I started subbing again just for the crafting bag.
    "Friends help you move. Real friends help you move bodies."

    PC EU and PC NA
    Nothing to see here, please move on...
  • K4RMA
    K4RMA
    ✭✭✭✭
    As the saying goes....
    "Don't pay for a free thing"
    nerf mdk
  • GaldorP
    GaldorP
    ✭✭✭✭✭
    Short version: I see no point in subscribing to an "MMOG" that revolves around playing another block of one-time completion solo quests of about 10-15 hours once every 3 months.

    Long version: (Don't click if you can't stay long rants that reek of negativity)
    1- Barely any changes or improvements to Cyrodiil PvP since launch. Performance actually only got worse after launch. Keep and resource capture mechanics are poorly designed compared to other Mass Multiplayer Online PvP games with capturable bases or districts.

    2- The last two DLCs focused on telling solo story quests but aren't good at it (or at least not nearly as good as Orsinium was):
    TG and DB were mostly 2 blocks of 10-15 hour solo quests with a new gimmick that had no impact whatsoever on PvP, group dungeons, or trials (I'm talking about the Thieves Guild Skill line passives which were an unnecessary addition to the Legerdemain skill line released over half a year too late and the "press x to brutally murder an NPC" feature from DB which is the opposite of good gameplay and also borders on the glorification of violence [there is no point in murdering people brutally; if you want to be an effective assassin you'd do it silently and unnoticed] and could/should maybe get the game on an index in certain European countries [games like Hitman, etc. were illegal in some countries])?
    The new zones from TG and DB are smaller than Khenarthi's Roost.
    Story in TG is focused on characters that we've never met before in the game and will probably not meet again after the 10-15 hours of TG quests. It also falls apart of you think about it, and - personally - what I expected from a "Thieves Guild" wasn't Disney-like family friendly content where every single member of the guild tells you a long story about their tragic past. I expected stories about thieves who steal stuff, get caught, murder each other if they have too, betray each other. They are criminals after all, and not all a happy family of good old friends or newly met friends in some sort of musical. The Orsinium DLC told the story of an entire area, a part of the world. It also had cheesy characters as part of the main story, but with all its side-quests it offered so much more than the TG Update.

    3- Some endgame RNG loot mechanics are horrible. The player has too little control over what they get (Maelstrom Weapons and Orsinium Sets; to some extent boss set shoulders).

    4- Crafting is too simple and trading with other players is very limited and time-consuming:
    Very few rare items that have a market (mostly gold mats and chapters of the latest released motifs). Crafting is not complementary to dropped loot, it can completely replace it and requires no dedication. EVERYONE who's played for a certain amount of time (about 65-75 hours) will have a rank 50 crafter in all professions. Researching traits just requires logging in once every few days and staying with the game for a few months. There's no market for crafted armor (in the time it takes a crafter to make a set piece that crafter could have made more gold farming mats or grinding than the person who ordered that set piece is willing to pay; being a max level crafter is worth nothing 'cause 95% of the server is).
    The Guild Store system is a nightmare for buyers who are searching for a rare item (45 minutes or more with the help of addons just to check if one of the main guild traders is selling the item). Any small guild on the server can steal the guild trader of the largest and most active trading guild on the server for a few weeks if they want to (which then leaves the large trading guild with 500 active veteran players without any guild trader for that time).

    5- Grouping is only encouraged in fixed 4 or 12 player instances (I'd rather have more open content designed for groups or at least instances that allow for other group sizes but I guess that's a personal preference of mine having played a lot of MMOGs that aren't WoW; but I think in WoW at least some group instances are a lot more flexible and scale to the number of group members now if I'm not mistaken?) and the group finder tool that's supposed to help you start groups with random other players is broken (that was one of the 2 features announced for DB that I was looking the most forward to: an improved group finding tool).

    6- The original game design ideology of the "purified picture" that may not be spoiled by any user interface elements or technical game information (such as damage numbers, for example) still has a negative impact on how the game provides important information/feedback to the player and possibly has a negative impact on performance as well (the sheer amount of visual effects in PvP when every single player in a large scale battle has about 5-10 buff and/or debuffs on them which all need to be displayed as a visual effect on top of all the effects that need to be displayed already when all players use up to 1 AoE skill per second).
    Edited by GaldorP on June 16, 2016 1:03PM
  • Jailbirdy
    Jailbirdy
    ✭✭✭✭✭
    HoloYoitsu wrote: »
    I stopped it when I saw this.
    https://www.youtube.com/watch?v=KosPhi1vchQ

    Until we get an MMO on console similar to (ESO, WOW, EVERQUEST, FFIV, etc) then ZOS is the only "game in town". Once they have competition for the Fantasy MMO on Xbox, the player base will leave.
    Disclaimer: The statements and information from this account are for entertainment & informational purposes only. Any interpretation, implied or otherwise does not constitute negligence on any part of this forum posting.
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    GaldorP wrote: »
    Short version: I see no point in subscribing to an "MMOG" that revolves around playing another block of one-time completion solo quests of about 10-15 hours once every 3 months.

    Long version: (Don't click if you can't stay long rants that reek of negativity)
    1- Barely any changes or improvements to Cyrodiil PvP since launch. Performance actually only got worse after launch. Keep and resource capture mechanics are poorly designed compared to other Mass Multiplayer Online PvP games with capturable bases or districts.

    2- The last two DLCs focused on telling solo story quests but aren't good at it (or at least not nearly as good as Orsinium was):
    TG and DB were mostly 2 blocks of 10-15 hour solo quests with a new gimmick that had no impact whatsoever on PvP, group dungeons, or trials (I'm talking about the Thieves Guild Skill line passives which were an unnecessary addition to the Legerdemain skill line released over half a year too late and the "press x to brutally murder an NPC" feature from DB which is the opposite of good gameplay and also borders on the glorification of violence [there is no point in murdering people brutally; if you want to be an effective assassin you'd do it silently and unnoticed] and could/should maybe get the game on an index in certain European countries [games like Hitman, etc. were illegal in some countries])?
    The new zones from TG and DB are smaller than Khenarthi's Roost.
    Story in TG is focused on characters that we've never met before in the game and will probably not meet again after the 10-15 hours of TG quests. It also falls apart of you think about it, and - personally - what I expected from a "Thieves Guild" wasn't Disney-like family friendly content where every single member of the guild tells you a long story about their tragic past. I expected stories about thieves who steal stuff, get caught, murder each other if they have too, betray each other. They are criminals after all, and not all a happy family of good old friends or newly met friends in some sort of musical. The Orsinium DLC told the story of an entire area, a part of the world. It also had cheesy characters as part of the main story, but with all its side-quests it offered so much more than the TG Update.

    3- Some endgame RNG loot mechanics are horrible. The player has too little control over what they get (Maelstrom Weapons and Orsinium Sets; to some extent boss set shoulders).

    4- Crafting is too simple and trading with other players is very limited and time-consuming:
    Very few rare items that have a market (mostly gold mats and chapters of the latest released motifs). Crafting is not complementary to dropped loot, it can completely replace it and requires no dedication. EVERYONE who's played for a certain amount of time (about 65-75 hours) will have a rank 50 crafter in all professions. Researching traits just requires logging in once every few days and staying with the game for a few months. There's no market for crafted armor (in the time it takes a crafter to make a set piece that crafter could have made more gold farming mats or grinding than the person who ordered that set piece is willing to pay; being a max level crafter is worth nothing 'cause 95% of the server is).
    The Guild Store system is a nightmare for buyers who are searching for a rare item (45 minutes or more with the help of addons just to check if one of the main guild traders is selling the item). Any small guild on the server can steal the guild trader of the largest and most active trading guild on the server for a few weeks if they want to (which then leaves the large trading guild with 500 active veteran players without any guild trader for that time).

    5- Grouping is only encouraged in fixed 4 or 12 player instances (I'd rather have more open content designed for groups or at least instances that allow for other group sizes but I guess that's a personal preference of mine having playing a lot of MMOGs that aren't WoW; but I think in WoW at least some group instances are a lot more flexible and scale to the number of group members now if I'm not mistaken?) and the group finder tool that's supposed to help you start groups with random other players is broken (that was one of the 2 features announced for DB that I was looking the most forward to: an improved group finding tool).

    6- The original game design ideology of the "purified picture" that may not be spoiled by any user interface elements or technical game information (such as damage numbers, for example) still has a negative impact on how the game provides important information/feedback to the player and possibly has a negative impact on performance as well (the sheer amount of visual effects in PvP when every single player in a large scale battle has about 5-10 buff and/or debuffs on them which all need to be displayed as a visual effect on top of all the effects that need to be displayed already when all players use up to 1 AoE skill per second).

    Read the long version, it was a good write up. Thanks. :smile:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    gVeEPAb.png

    As I stated in my thread, I cancelled my ESO+ subscription because I have no reason to believe ZOS will be bringing the game back to something I want to support financially.

    The straw that broke the camel's back would be Matt Firor's interview where he basically wrote off zero-day subscribers like me. In his words, ZOS will cater the game to people who log in after a DLC is out, play for 2 weeks then leave again.

    I and many others have subscribed to the game since early access and have kept our subs through the initial item dupe exploits, bot-ridden delves, teleporting crafting node farmers, then the infamous "lighting" patch that broke Cyrodiil bringing most players' FPS down to single digits, the bait-and-switch of announcing their commitment to a subscription-only model and then going F2P, the months upon months of waiting for new content which going forward will consist of tiny "episodic" DLC...

    We've also seen every single aspect of the game turn into a grind and RNG fest. Remember when motifs were books you randomly found and went "oh, neat, a motif!"? With the Dwemer one they introduced 14 separate pages for each motif, and with Glass they broke each of those into 10 fragments tied to RNG and a non-repeatable daily quest. Item sets are the same, layer upon layer of RNG, coupled with BoP, meaning that regardless of the effort you put in you may never see a particular piece of gear ever...

    Not to mention the constant bugs - after TG launched I couldn't res using soul gems for 3 weeks, now since DB I can't use mementos; random long loading screens, especially in Cyrodiil, inability to use doors without switching weapons, roll dodging and/or killing your firstborn, in-combat status for minutes after any action has ended, rendering you unable to mount or efficiently recover resources...

    In Matt Firor's view, which for all purposes is ZOS' view, these players are worth nothing to the company. Zero. I've spent north of €400 on this game, between the purchase and keeping my sub from the very first day. Apparently they don't appreciate my patronage, nor do they need it going forward. I'm happy to comply.
  • dennissomb16_ESO
    dennissomb16_ESO
    ✭✭✭✭✭
    The cheating and ZOS response (should say lack of response)
  • Cazzy
    Cazzy
    ✭✭✭✭✭
    ✭✭✭
    Resubbed a few days ago but cancelling again. I don't feel valued as a customer. Also, because threads are being locked and removed: Cazzy Black on Facebook if anyone wants to hit me up and rant about the state of things :tongue:
  • nine9six
    nine9six
    ✭✭✭✭✭
    Still subbed since Beta. I've been pissed a few times but ultimately I still love the game and wish to see it prosper.

    ...and now that I've tasted the Crafting Bags...man would it be hard for me to drop my Subscription. ZOS knows what their doing in that regard!
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • metaldrummer1962b14a_ESO
    As an original backer and purchaser of this game, ESO refuses to give players like me a Steam Key, the way other games do, for example Warhammer Eternal Crusade and others, i.e. you buy from the game's website and then get a key to use on Steam, even if the Steam Early access comes way after you bought on the games website.
  • driosketch
    driosketch
    ✭✭✭✭✭
    ✭✭✭
    Because I didn't need it anymore to keep playing the game. Although, if my bags and bank keep filling up, I'll probably sub again for the craft bags.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • ManwithBeard9
    ManwithBeard9
    ✭✭✭✭✭
    ✭✭
    Subbed days before Cheat Engine became widely public. Being a filthy casual I had no idea this kind of stuff existed. Now that I know it's there, STILL FULLY WORKS, and they have unbanned the people using it, I have no faith in the company to properly take care of the game. Unsubbed, will more than likely stop playing next week.
  • kevlarto_ESO
    kevlarto_ESO
    ✭✭✭✭✭
    I have not stopped my sub yet but I am about to, and the reason is I will not support a game monetarily that allows cheater to run rampant in the game and does not have the backbone to keep perma banned players banned, I guess they do not realize how much cheaters suck the fun out of the game, unless I see ZOS grow a pair, after no money from me the next step is off to a new game, I have a few single player games to catch up on, while I wait for Camelot Unchained.

    The real shame here I am a huge fan of the game, but closing my wallet now seems like the only message I can send and I hope a lot of people do the same thing and not buy from the store, until we see results of them getting rid of cheaters.
    Edited by kevlarto_ESO on June 16, 2016 1:09PM
  • nine9six
    nine9six
    ✭✭✭✭✭
    As an original backer and purchaser of this game, ESO refuses to give players like me a Steam Key, the way other games do, for example Warhammer Eternal Crusade and others, i.e. you buy from the game's website and then get a key to use on Steam, even if the Steam Early access comes way after you bought on the games website.

    I would also like a Steam Key. For now, I have my game added as a Non-Steam Game solely because I make heavy use of the Overlay and chat with my friends.
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • Reevster
    Reevster
    ✭✭✭✭✭
    Only reason i would stop my sub is so I can post on this forum that I stopped my sub.... :p
  • GreenhaloX
    GreenhaloX
    ✭✭✭✭✭
    It is actually funny cause when you're new and just getting into the game, you first read that ESO is no subscription required. Of course that is true for the non-DLC portion, but then to be able to get into Wrothgar and Hew's bane (and now DB), you have to subscribe. I know you don't have to.. but, that is not the point. Normally for a good game, such as this, you would drop the extra money and get the DLC. However, unlike this game, other games' DLC are normally a one-time purchase. To experience the most out of ESO and Tamriel, you would need to get all the DLC. So, overall, ESO is technically subscription required. I find that funny because there is no mention of a required subscription for the DLCs when you first buy the main game. I guess.. unless you have the time and dedication to properly research beforehand.
  • Callous2208
    Callous2208
    ✭✭✭✭✭
    ✭✭
    I continue to sub as I am not really a hardcore PvP guy and the recent cheats and things don't really affect me. I do however hope these issues are resolved, along with the lag and other issues that plague Cyrodiil, as I enjoy participating in the alliance war from time to time and can respect that pvp is the main source of enjoyment for other players. I've dabbled in many other mmo's before this one and even while still playing ESO. Simply put, I'm an Elder Scrolls fan and an MMO fan. This is currently the best MMO on the market for me and the fact that it's set in the ES universe is icing on the cake. The craft bags, extra crowns, and access to dlc whether I choose to buy it outright or not, also appeals to me. I am happy with the direction they are going with these bite sized updates and look forward to housing, barber shop, and other qol changes on the horizon. Although small, the way they are adding content now is more appealing to me than the standard large expansion once a year or longer, used in many other mmo's. In the cases like that, I tend to complete the content just as fast, and get bored and leave before the new stuff drops a year later.
  • Robbmrp
    Robbmrp
    ✭✭✭✭✭
    I cancelled my sub a year ago when I completed my research for all items. The bonuses they had for an ESO+ Member at the time just weren't enough to warrant keeping a subscription. To date, they only thing they have added for ESO+ that is of any real benefit is the unlimited crafting bags. Unfortunately that's not enough to get me to restart a subscription.

    If something changes in the future that gives a much better value to it I will resubscribe for sure. But at this point, everything you get is meh.
    NA Server - Kildair
  • KingWhyteboi
    KingWhyteboi
    ✭✭✭
    Because dark brotherhood everything's broken and combat feel really clunky and slow
    v16 dark elf temp
    v16 imperial nb
    v16 khajiit nb
    v16 imperial dk
    v16 high elf sorc
    v16 breton temp
    v16 high elf nb
    v16 dark elf dk
Sign In or Register to comment.