NewBlacksmurf wrote: »Happens too often on all platforms to the point where these are planned events to give ppl PvP skill tree exp for caltrops n stuff
Khajiit_Ri wrote: »Last night this one was in Cyrodiil, and he was about to attack a lone enemy player, until he saw two others enemy players in stealth, so Khajiit watched and observed members from my alliance (about 10) walk up to where the enemy player was, the other two enemy players came out of stealth, no fighting, then the two go back into stealth, and the unstealthed enemy player starts killing each of my alliance members one by one, until only 9 are dead, then the one left standing resurrects the recently deceased. Then 9 are killed and a different one is left standing and she ressurects. Then they switch roles and the enemy faction lets my alliance attack them but they just heal, what the heck is happening there?
Guild members farming one another for AP to increase Leaderboard rankings. It's certainly not within the spirit of the game, and is rather sleazy, that's for sure. Whether it's an actual exploit is another matter entirely. ZOS seems to believe that if they play See No Evil, Hear No Evil, Speak No Evil, then exploits will just magically vanish, so I highly doubt that they'll ever come out an acknowledge it as an actual exploit and tell people that it's against the rules.
Khajiit_Ri wrote: »Last night this one was in Cyrodiil, and he was about to attack a lone enemy player, until he saw two others enemy players in stealth, so Khajiit watched and observed members from my alliance (about 10) walk up to where the enemy player was, the other two enemy players came out of stealth, no fighting, then the two go back into stealth, and the unstealthed enemy player starts killing each of my alliance members one by one, until only 9 are dead, then the one left standing resurrects the recently deceased. Then 9 are killed and a different one is left standing and she ressurects. Then they switch roles and the enemy faction lets my alliance attack them but they just heal, what the heck is happening there?
Guild members farming one another for AP to increase Leaderboard rankings. It's certainly not within the spirit of the game, and is rather sleazy, that's for sure. Whether it's an actual exploit is another matter entirely. ZOS seems to believe that if they play See No Evil, Hear No Evil, Speak No Evil, then exploits will just magically vanish, so I highly doubt that they'll ever come out an acknowledge it as an actual exploit and tell people that it's against the rules.
DurzoBlint13 wrote: »this is how 3/4 of the Emps get their thrones. Been going on since launch There are even guilds that advertise they will do this for you to get Emp
Netizen_of_Tamriel wrote: »No one else has brought this up but maybe the reason for it wasn't so objectionable or nefarious. Given that you have diminishing returns for killing the same person a second time (what like 50 AP or less for the second kill) maybe the actor was doing something else. My thought is he just making an effort at unlocking trophies/dyes.
Let's say I was a completionist and working on PvP achievements in EP. There is a "kill 100 of x" achievement for each race. If I am EP how the heck am I ever going to kill 100 Argonians? One way is I could get someone to make a DC-based Argonian and we could take turns killing each other. It would be boring and wouldn't count for much towards AP but it would unlock the achievement. And I can't see how that would bother anyone else or call it cheating.
DurzoBlint13 wrote: »this is how 3/4 of the Emps get their thrones. Been going on since launch There are even guilds that advertise they will do this for you to get Emp
Well that is an arbitrary number, and not really true. Most emp farming is from resource boosting, dticks and troll repairs.
You know how much AP you get for solo repairing the door, outside wall and inside wall? Lots, especially after you just solo wiped 50 people in a 30 minute 'siege'
lol, 10 people at a clip ain't touching the big farmers
Khajiit_Ri wrote: »Last night this one was in Cyrodiil, and he was about to attack a lone enemy player, until he saw two others enemy players in stealth, so Khajiit watched and observed members from my alliance (about 10) walk up to where the enemy player was, the other two enemy players came out of stealth, no fighting, then the two go back into stealth, and the unstealthed enemy player starts killing each of my alliance members one by one, until only 9 are dead, then the one left standing resurrects the recently deceased. Then 9 are killed and a different one is left standing and she ressurects.
Then they switch roles and the enemy faction lets my alliance attack them but not to the point of death, they just heal one below a certain amount, what the heck is happening there?
Esquire1980g_ESO wrote: »This is called "fight clubbing" and it's been around for a long time. SWG seen this with the Jedi system just before CU when they added the FRS, CU, and the NGE when the PVP system required points to keep your PVP rating.
It's just about going to happen expecially with "leaderboards" and any other system that requires constant participation and/or an "alpha" prof (like emp here). People will game the system.
I'm actually surprised there isn't a lot more of it gong on.
CU didn't have FRS. THey took it out along with messing up pearl drops. That's why the BH's during this time sucked, they'd face a Pre-CU jedi with a maxed saber one out of every 20 or so bounties. Then scream hack because they never seen or don't see those damage numbers often. I got reported by BH's multiple times because they didn't understand a capped dam/speed saber."Fight Clubbing?" What a wonderful attempt to give a nice name to being a sleaze bag cheater. Scumming might be a better word for it, don't you think?
It's what it's been called for just about 10-15 years. If this name was used prior to SWG I don't know, but it's what we called it.
DurzoBlint13 wrote: »DurzoBlint13 wrote: »this is how 3/4 of the Emps get their thrones. Been going on since launch There are even guilds that advertise they will do this for you to get Emp
Well that is an arbitrary number, and not really true. Most emp farming is from resource boosting, dticks and troll repairs.
You know how much AP you get for solo repairing the door, outside wall and inside wall? Lots, especially after you just solo wiped 50 people in a 30 minute 'siege'
lol, 10 people at a clip ain't touching the big farmers
yes the 3/4 is be high but it happens a good bit. I have seen this happen in a much larger scale several times before.
One guy collecting D-ticks from 5 other people attacking a keep, rinse and repeat. Even saw this group a couple days later running around together on the same faction trying to get people to join their guild with promises of getting Emp.
One female character killing people running out from a keep and getting in line to die and respawn and do it again (took video of that one).
And there were a couple times I saw the exact thing that OP saw happening on a larger scale- groups of 20+ people being res'd to get killed again
It DOES happen
Esquire1980g_ESO wrote: »Esquire1980g_ESO wrote: »This is called "fight clubbing" and it's been around for a long time. SWG seen this with the Jedi system just before CU when they added the FRS, CU, and the NGE when the PVP system required points to keep your PVP rating.
It's just about going to happen expecially with "leaderboards" and any other system that requires constant participation and/or an "alpha" prof (like emp here). People will game the system.
I'm actually surprised there isn't a lot more of it gong on.
CU didn't have FRS. THey took it out along with messing up pearl drops. That's why the BH's during this time sucked, they'd face a Pre-CU jedi with a maxed saber one out of every 20 or so bounties. Then scream hack because they never seen or don't see those damage numbers often. I got reported by BH's multiple times because they didn't understand a capped dam/speed saber."Fight Clubbing?" What a wonderful attempt to give a nice name to being a sleaze bag cheater. Scumming might be a better word for it, don't you think?
It's what it's been called for just about 10-15 years. If this name was used prior to SWG I don't know, but it's what we called it.
In fact, the FRS came with the village, a patch or 2 just before the CU. That's why SWGEMU will have the village/FRS in the system under patch 14.1, the patch just before CU. I ran a server and most of it has been coded already. Just needed to be turned on. FRS existed a bit into the CU as well, before they just gave up on the concept (in part due to fight-clubbing) and I well remember the pearl drop problems. Or how about the ability to farm the village quests for elder crystal after elder crystal? The day the game ended, I still had 2 Untuned (they actualy had u tune them in NGE) as deco in my bunker.
Nice to see another old SWG vet over here. With as many threads on the nerfs that came with the last patch (here), these guys would of gone into convulsions if they ever seen a CU, NGE, or C6CD. lol
Esquire1980g_ESO wrote: »Esquire1980g_ESO wrote: »This is called "fight clubbing" and it's been around for a long time. SWG seen this with the Jedi system just before CU when they added the FRS, CU, and the NGE when the PVP system required points to keep your PVP rating.
It's just about going to happen expecially with "leaderboards" and any other system that requires constant participation and/or an "alpha" prof (like emp here). People will game the system.
I'm actually surprised there isn't a lot more of it gong on.
CU didn't have FRS. THey took it out along with messing up pearl drops. That's why the BH's during this time sucked, they'd face a Pre-CU jedi with a maxed saber one out of every 20 or so bounties. Then scream hack because they never seen or don't see those damage numbers often. I got reported by BH's multiple times because they didn't understand a capped dam/speed saber."Fight Clubbing?" What a wonderful attempt to give a nice name to being a sleaze bag cheater. Scumming might be a better word for it, don't you think?
It's what it's been called for just about 10-15 years. If this name was used prior to SWG I don't know, but it's what we called it.
In fact, the FRS came with the village, a patch or 2 just before the CU. That's why SWGEMU will have the village/FRS in the system under patch 14.1, the patch just before CU. I ran a server and most of it has been coded already. Just needed to be turned on. FRS existed a bit into the CU as well, before they just gave up on the concept (in part due to fight-clubbing) and I well remember the pearl drop problems. Or how about the ability to farm the village quests for elder crystal after elder crystal? The day the game ended, I still had 2 Untuned (they actualy had u tune them in NGE) as deco in my bunker.
Nice to see another old SWG vet over here. With as many threads on the nerfs that came with the last patch (here), these guys would of gone into convulsions if they ever seen a CU, NGE, or C6CD. lol
To be more accurate, the FRS system wasn't removed, it wasn't achievable. only Jedi that did the Knight trials before CU where able to participate in the FRS system. CU removed the knight trials so no new Jedi could join it and since most of the vet Jedi quit when CU hit that pretty much killed FRS. Not that it was all that great to begin with. And I believe the FRS was put in with Patch 9 which was the Jedi Revamp, Patch 10 was the Jedi unlock revamp, aka The Village patch.
Esquire1980g_ESO wrote: »Esquire1980g_ESO wrote: »Esquire1980g_ESO wrote: »This is called "fight clubbing" and it's been around for a long time. SWG seen this with the Jedi system just before CU when they added the FRS, CU, and the NGE when the PVP system required points to keep your PVP rating.
It's just about going to happen expecially with "leaderboards" and any other system that requires constant participation and/or an "alpha" prof (like emp here). People will game the system.
I'm actually surprised there isn't a lot more of it gong on.
CU didn't have FRS. THey took it out along with messing up pearl drops. That's why the BH's during this time sucked, they'd face a Pre-CU jedi with a maxed saber one out of every 20 or so bounties. Then scream hack because they never seen or don't see those damage numbers often. I got reported by BH's multiple times because they didn't understand a capped dam/speed saber."Fight Clubbing?" What a wonderful attempt to give a nice name to being a sleaze bag cheater. Scumming might be a better word for it, don't you think?
It's what it's been called for just about 10-15 years. If this name was used prior to SWG I don't know, but it's what we called it.
In fact, the FRS came with the village, a patch or 2 just before the CU. That's why SWGEMU will have the village/FRS in the system under patch 14.1, the patch just before CU. I ran a server and most of it has been coded already. Just needed to be turned on. FRS existed a bit into the CU as well, before they just gave up on the concept (in part due to fight-clubbing) and I well remember the pearl drop problems. Or how about the ability to farm the village quests for elder crystal after elder crystal? The day the game ended, I still had 2 Untuned (they actualy had u tune them in NGE) as deco in my bunker.
Nice to see another old SWG vet over here. With as many threads on the nerfs that came with the last patch (here), these guys would of gone into convulsions if they ever seen a CU, NGE, or C6CD. lol
To be more accurate, the FRS system wasn't removed, it wasn't achievable. only Jedi that did the Knight trials before CU where able to participate in the FRS system. CU removed the knight trials so no new Jedi could join it and since most of the vet Jedi quit when CU hit that pretty much killed FRS. Not that it was all that great to begin with. And I believe the FRS was put in with Patch 9 which was the Jedi Revamp, Patch 10 was the Jedi unlock revamp, aka The Village patch.
That may be where I didn't feel the difference. My jedi was pre-patch 9 so the FRS was still available until way into the CU (way into, the CU only laster 6 months until the NGE /scarcasm). Patch 9 is still a very sore spot with NERF WARS finishing off my jedi, and CU taking out saber damage.
That one should keep in mind that people will still find people to do such nonsense with, even if they can only have their account in one faction per campaign. Especially when there are so many trade guilds that don't group for PvP. That can mean a roster of 500 people spread throughout factions and campaigns that you can easily talk to and team up with.Khajiit_Ri wrote: »@DaveMoeDee ah yes, you get what Khajiit is putting down. Why have one account being able to be in multiple campaigns? Khajiit feels one character per campaign is best, why should my Daggerfall be in the same campaign as my AD?