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I thnk the cloak skill is beyond useless.

mike_de
mike_de
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I am totally new to TESO. So I may be wrong, but what in Oblivion is the reason for a 2.5 seconds long cloak skill?

Why, when and where should and can I ever use this? Serious. It's to short to run away, It's too short to sneak by guards. I don't get it. Please enlighten a newbie.
  • UltimaJoe777
    UltimaJoe777
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    It's short for a reason: Forcing you to use it again before it runs out thus preventing endless cloaking unless you have uber magicka recovery.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
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  • mike_de
    mike_de
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    It's short for a reason: Forcing you to use it again before it runs out thus preventing endless cloaking unless you have uber magicka recovery.

    Wouldn't it make more sense to use more magic for a longer time period? So that you have a certain minimum amount of magic to use it. Like the invisibility spell in the single player games?

    I am critizising the length or better, the lack of time of the duration. You can, with the lags included, barely do anything in that time.
  • marzella88
    marzella88
    Soul Shriven
    I use it on my nightblade to take the heat off and let the boss aggro onto another player. They lose sight of you for a short time and go to attack someone else. Survivability.
  • Bdawwg
    Bdawwg
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    You'll eventually learn to escape most players with cloak in pvp. Engage freely when you want and disengage (the only class that can do so readily). It takes practice, like you said you're a newbie so try it out in pvp. You've got to use it a couple of times to escape a situation or get passed someone.
  • Clerics1985
    Clerics1985
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    Used correctly you WILL come to love cloak, and then in a moments notice you will Rage the boards with "wtfbbqErythingdiscloaksmewhhhyyyy" it will happen I promise
  • rhapsodious
    rhapsodious
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    It makes heists and Black Sacraments about 500%* easier when you can just cloak and walk right by a clump of witnesses, even as a stam build.

    Also great for sneaking around the IC sewers or making a quick getaway in PVP.

    In most of PVE content it isn't that great of a skill, but it takes about 3 well-chained cloaks for an aggroed NPC to lose interest. So there's that.

    *source: my posterior
  • DurzoBlint13
    DurzoBlint13
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    try PvP once and then say it is useless
  • cote-bmsb16_ESO
    cote-bmsb16_ESO
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    Go visit pvp, and say hello to all of the cloaked NBs waiting around to stab you in the mouth.
  • mike_de
    mike_de
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    marzella88 wrote: »
    I use it on my nightblade to take the heat off and let the boss aggro onto another player. They lose sight of you for a short time and go to attack someone else. Survivability.

    Ok, I can accept that explanation. Thank you.
  • mike_de
    mike_de
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    Go visit pvp, and say hello to all of the cloaked NBs waiting around to stab you in the mouth.

    I don't do PvP.

    In this game PvP seems to be the dumbest thing to do, because if you listen to the story, that is exact the thing the agents of the daedra want you to do. So in my eyes, you have to be in full *** mode, to even consider PvP as valid gameplay option in TESO.

    But that's only the opinion of a newbie and a natural born single player. ;)
    Edited by mike_de on June 7, 2016 7:34PM
  • CaptainVenom
    CaptainVenom
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    Try making invisibility potions, 12 seconds cloak.

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  • dodgehopper_ESO
    dodgehopper_ESO
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    The cloak makes so much content night and day easier. All of the Thieves Guild & Dark Brotherhood quests, and sneak attacks in PVP point toward that. I still use Invisibility potions on my nightblade, but that is when I know I want 15+ seconds of invisibility and speed to get past a major storm of enemies. Cloak is Huge. While there are certainly multiple counters to it, cloak also comes with a lot of benefits via the Shadow skill line passives. Don't knock Cloak, its a very good skill. It also is a poor man's purge, cutting short that pesky fire burning you alive at least for the 3 seconds you're hidden. While it has some detractors for various reasons, few of those detractors say it is useless in all situations. Bear in mind you can also complete quests faster, by completely avoiding most of the enemies and jetting through content. I know I've done that as well.
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  • SJD_Phoenix
    SJD_Phoenix
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    If you're not doing pvp you may as well drop cloak.

    There are more appropriate shadow abilities available.

    Elder Scrolls lore aside I enjoy pvp and usually only need to hit cloak twice after rapid manouvers before I have enough distance between me and my ememy.
  • AlnilamE
    AlnilamE
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    When I started playing I used to think like you and I never used it.

    Then I saw some good nightblades using it in PvP, and I realized how useful it could be.

    In PvP and for Thieving/Assassination missions it's invaluable.
    The Moot Councillor
  • AugustoCP
    AugustoCP
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    Bro... do you even PvP?

    It is also extremely valuable when you're done with *** and just want to go into a cave, kill nothing but the boss and get the skyshard then go away. Even a stamina build can usually chain together 3 or 4 cloaks.
    Edited by AugustoCP on June 7, 2016 7:43PM
  • rhapsodious
    rhapsodious
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    AugustoCP wrote: »
    It is also extremely valuable when you're done with *** and just want to go into a cave, kill nothing but the boss and get the skyshard then go away. Even a stamina build can usually chain together 3 or 4 cloaks.

    Amen to that. You can run (not sprint) while cloaking, so if you're not a vamp that's your option to stealthily but quickly get from point A to point B. Done it plenty of times when I just didn't feel like dealing with a trash pull.

    Stam build here and I can get 4 off if I spam cast but if I'm smart I can get a fifth in by cloaking again right before it expires. So that's like 13 seconds of uninterrupted stealth.


  • Strider_Roshin
    Strider_Roshin
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    I hung my cloak up a while ago. It's useless unless you're magicka, and can afford to spam it repeatedly.
  • Acrolas
    Acrolas
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    Cloak is for when you're at a level 41 dolmen and a level 5 scrub is trying to *** ride off your kills.

    Hope your scrub god can pull that huge level 41 ice spike ice out of your ***.
    signing off
  • mike_de
    mike_de
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    If you're not doing pvp you may as well drop cloak.

    There are more appropriate shadow abilities available.

    Elder Scrolls lore aside I enjoy pvp and usually only need to hit cloak twice after rapid manouvers before I have enough distance between me and my ememy.

    I think, I am beginning to understand the real problem here. Is it possible, that the developers are trying to balance PvP and PvE?

    Then I have a tip for them: Give it up. These are two complete different things, that needs two different rule sets! The skills have to change, if you use them for PvP or PvE. You are not able to make the same skill work properly in both worlds. One of the combat will suck in favor of the other. You will loose customers.

    I am quite good in balancing. If I would be faced with this problem, I would make two different sets of the skills, One for skill attribute set for PvE and solo play, and one skill attribute set for PvP.

    And after that, you only use the attribute set, depending in which kind of fight/enviroment you are. With that sollution, you were able to balance both kind of combats properly. This means too, the players has to be able to skills both kind of skill trees, PvE and PvP, seperatly.
    AugustoCP wrote: »
    Bro... do you even PvP?

    It is also extremely valuable when you're done with *** and just want to go into a cave, kill nothing but the boss and get the skyshard then go away. Even a stamina build can usually chain together 3 or 4 cloaks.

    I did not think about chaining. Thanks for that again. That tip will help me a lor.
    Edited by mike_de on June 7, 2016 7:58PM
  • Rune_Relic
    Rune_Relic
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    mike_de wrote: »
    I am totally new to TESO. So I may be wrong, but what in Oblivion is the reason for a 2.5 seconds long cloak skill?

    Why, when and where should and can I ever use this? Serious. It's to short to run away, It's too short to sneak by guards. I don't get it. Please enlighten a newbie.

    You're using it wrong.
    You use the sneak to get close to the guards.....you use cloak to get past them ;)
    I can quite easily get passed a positive gaggle of guards in a 2m wide corridor :tongue:

    You can take on an army of adds popping cloak to evade/interrupt the damage that would instantly kill you.
    Your cloak is your shield. Pity it doesnt last 6 seconds like the rest :(
    Pity you cant pop a potion and remove everyone elses shields.
    Edited by Rune_Relic on June 7, 2016 8:58PM
    Anything that can be exploited will be exploited
  • Rescorla_ESO
    Rescorla_ESO
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    Don't knock Cloak, its a very good skill. It also is a poor man's purge, cutting short that pesky fire burning you alive at least for the 3 seconds you're hidden.

    Does Dark Cloak still act as a purge and remove debuff/DOT effects on you? I've been away from the game for a bit. The tooltip now says it reduces damage by a small percentage (for me 8%) for seconds after the invisibility wears off. I assumed that meant it no longer acted as a purge.
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    better Invisibility potion,

    Increase Movement Speed (30%) & Vanish (Cloak)
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  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    I remember thinking the same thing when I was first choosing a class at launch. The short duration was almost the reason I picked another class at the start. Once you start playing with it, you realize it would be way too overpowered if it was longer. You can continue to cast to keep it up, but not forever. If you increased the cost for a long cloak, you would be pretty upset when you dumped half your magic to have your cloak broken 2 seconds later.
  • Tryxus
    Tryxus
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    Don't knock Cloak, its a very good skill. It also is a poor man's purge, cutting short that pesky fire burning you alive at least for the 3 seconds you're hidden.

    Does Dark Cloak still act as a purge and remove debuff/DOT effects on you? I've been away from the game for a bit. The tooltip now says it reduces damage by a small percentage (for me 8%) for seconds after the invisibility wears off. I assumed that meant it no longer acted as a purge.

    The skill has been overhauled:

    - Cloak and both morphs temporarily suppres DoTs while it's up, they don't purge anymore
    - Dark Cloak offers a 8% Damage Reduction buff on top of that
    - Shadowy Disguise gives 100% Crit chance instead
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  • Victus
    Victus
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    In PvE I've come to use Lotus Fan to engage, then pop Cloak, then Concealed Weapon to stun the enemy right in front of their face. So another use for it.
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  • Jaronking
    Jaronking
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    Don't knock Cloak, its a very good skill. It also is a poor man's purge, cutting short that pesky fire burning you alive at least for the 3 seconds you're hidden.

    Does Dark Cloak still act as a purge and remove debuff/DOT effects on you? I've been away from the game for a bit. The tooltip now says it reduces damage by a small percentage (for me 8%) for seconds after the invisibility wears off. I assumed that meant it no longer acted as a purge.

    No it only suppresses the DOT but both morphs now suppress the DOT so both morph are viable now.
  • SJD_Phoenix
    SJD_Phoenix
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    mike_de wrote: »
    If you're not doing pvp you may as well drop cloak.

    There are more appropriate shadow abilities available.

    Elder Scrolls lore aside I enjoy pvp and usually only need to hit cloak twice after rapid manouvers before I have enough distance between me and my ememy.

    I think, I am beginning to understand the real problem here. Is it possible, that the developers are trying to balance PvP and PvE?

    Then I have a tip for them: Give it up. These are two complete different things, that needs two different rule sets! The skills have to change, if you use them for PvP or PvE. You are not able to make the same skill work properly in both worlds. One of the combat will suck in favor of the other. You will loose customers.

    I am quite good in balancing. If I would be faced with this problem, I would make two different sets of the skills, One for skill attribute set for PvE and solo play, and one skill attribute set for PvP.

    And after that, you only use the attribute set, depending in which kind of fight/enviroment you are. With that sollution, you were able to balance both kind of combats properly. This means too, the players has to be able to skills both kind of skill trees, PvE and PvP, seperatly.
    AugustoCP wrote: »
    Bro... do you even PvP?

    It is also extremely valuable when you're done with *** and just want to go into a cave, kill nothing but the boss and get the skyshard then go away. Even a stamina build can usually chain together 3 or 4 cloaks.

    I did not think about chaining. Thanks for that again. That tip will help me a lor.

    Truth be told you can use it as a defence mechanism against mobs in pve, I just find the skill as a whole more effective, I can use it to get a good 20m distance between me and (usually someone I've failed to gank) the enemy, line of sight them and go into crouch and move on.

    Reason I don't use it in pve is that tactic doesn't work. Even if you use line of sight mobs still know where you are which sucks.
    Victus wrote: »
    In PvE I've come to use Lotus Fan to engage, then pop Cloak, then Concealed Weapon to stun the enemy right in front of their face. So another use for it.

    I'm surprised that works. Lotus applies a snare which is a CC making them CC immune so your stun shouldn't work. Never works for me anyway.
  • Vangy
    Vangy
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    mike_de wrote: »
    If you're not doing pvp you may as well drop cloak.

    There are more appropriate shadow abilities available.

    Elder Scrolls lore aside I enjoy pvp and usually only need to hit cloak twice after rapid manouvers before I have enough distance between me and my ememy.

    I think, I am beginning to understand the real problem here. Is it possible, that the developers are trying to balance PvP and PvE?

    Then I have a tip for them: Give it up. These are two complete different things, that needs two different rule sets! The skills have to change, if you use them for PvP or PvE. You are not able to make the same skill work properly in both worlds. One of the combat will suck in favor of the other. You will loose customers.

    I am quite good in balancing. If I would be faced with this problem, I would make two different sets of the skills, One for skill attribute set for PvE and solo play, and one skill attribute set for PvP.

    And after that, you only use the attribute set, depending in which kind of fight/enviroment you are. With that sollution, you were able to balance both kind of combats properly. This means too, the players has to be able to skills both kind of skill trees, PvE and PvP, seperatly.
    AugustoCP wrote: »
    Bro... do you even PvP?

    It is also extremely valuable when you're done with *** and just want to go into a cave, kill nothing but the boss and get the skyshard then go away. Even a stamina build can usually chain together 3 or 4 cloaks.

    I did not think about chaining. Thanks for that again. That tip will help me a lor.

    Truth be told you can use it as a defence mechanism against mobs in pve, I just find the skill as a whole more effective, I can use it to get a good 20m distance between me and (usually someone I've failed to gank) the enemy, line of sight them and go into crouch and move on.

    Reason I don't use it in pve is that tactic doesn't work. Even if you use line of sight mobs still know where you are which sucks.
    Victus wrote: »
    In PvE I've come to use Lotus Fan to engage, then pop Cloak, then Concealed Weapon to stun the enemy right in front of their face. So another use for it.

    I'm surprised that works. Lotus applies a snare which is a CC making them CC immune so your stun shouldn't work. Never works for me anyway.

    Snare dont grant CC immunity. Same as bombard (root) or Stampede (snare). You can Stampede> Dizzying swing or bombard>bombard>bombard or bombard>DS or lotus fan>fear or any combination of roots, followed by a stun.
    Edited by Vangy on June 9, 2016 7:17AM
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  • SJD_Phoenix
    SJD_Phoenix
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    Vangy wrote: »
    mike_de wrote: »
    If you're not doing pvp you may as well drop cloak.

    There are more appropriate shadow abilities available.

    Elder Scrolls lore aside I enjoy pvp and usually only need to hit cloak twice after rapid manouvers before I have enough distance between me and my ememy.

    I think, I am beginning to understand the real problem here. Is it possible, that the developers are trying to balance PvP and PvE?

    Then I have a tip for them: Give it up. These are two complete different things, that needs two different rule sets! The skills have to change, if you use them for PvP or PvE. You are not able to make the same skill work properly in both worlds. One of the combat will suck in favor of the other. You will loose customers.

    I am quite good in balancing. If I would be faced with this problem, I would make two different sets of the skills, One for skill attribute set for PvE and solo play, and one skill attribute set for PvP.

    And after that, you only use the attribute set, depending in which kind of fight/enviroment you are. With that sollution, you were able to balance both kind of combats properly. This means too, the players has to be able to skills both kind of skill trees, PvE and PvP, seperatly.
    AugustoCP wrote: »
    Bro... do you even PvP?

    It is also extremely valuable when you're done with *** and just want to go into a cave, kill nothing but the boss and get the skyshard then go away. Even a stamina build can usually chain together 3 or 4 cloaks.

    I did not think about chaining. Thanks for that again. That tip will help me a lor.

    Truth be told you can use it as a defence mechanism against mobs in pve, I just find the skill as a whole more effective, I can use it to get a good 20m distance between me and (usually someone I've failed to gank) the enemy, line of sight them and go into crouch and move on.

    Reason I don't use it in pve is that tactic doesn't work. Even if you use line of sight mobs still know where you are which sucks.
    Victus wrote: »
    In PvE I've come to use Lotus Fan to engage, then pop Cloak, then Concealed Weapon to stun the enemy right in front of their face. So another use for it.

    I'm surprised that works. Lotus applies a snare which is a CC making them CC immune so your stun shouldn't work. Never works for me anyway.

    Snare dont grant CC immunity. Same as bombard (root) or Stampede (snare). You can Stampede> Dizzying swing or bombard>bombard>bombard or bombard>DS or lotus fan>fear or any combination of roots, followed by a stun.

    Clearly I'm doing something wrong :blush:
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