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If and when Race Change Comes:

  • WardenofArcherus
    AugustoCP wrote: »
    This is not vain, it's about people being what they want. That's what roleplay means. But having fun shouldn't be an obstacle to being the best. And racials provide a far greater bonus than 0.8%.

    Please, quit being a naysaying dickhead, people are trying to have fun over here.
    No, RP means, you make a character, flesh it out, and go with that.
    RP is NOT about altering one's character.
    Have you EVER role played?
    And I mean actual RP, pen and paper RP.

    Apparently you are RPing with a group of sticks in the mud. As mentioned previously in this thread, I have a Male Nord Sorcerer who, through the beauty of role-playing, has realized he is a Female Altmer trapped in a Male Nord's body. The journey of "fleshing out" a character is a dynamic, never-ending story, often with many alterations to the initial character you started out with.
    Good for you, and sadly, bad for you.
    There was never a plastic surgeon in Tamriel, unfortunately.
    But hey, for a good price, i could become your shrink?

    There are quite a few cases of denizens of Tamriel (and beyond) changing their race or external appearance.

    As for therapy, there is no need. I am certain she will be able to transform her body soon enough.
  • dtm_samuraib16_ESO
    dtm_samuraib16_ESO
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    If it is a crown based thing, sure...
    I said this before.
    It would prevent abuse in whatever form, so hell, be that disco senche for all i care.
    But not for free, this would in every form be a bad thing.
    Non-lore, prone to abuse, i cannot agree on it at all.
    But if you want to throw RL cash at it?
    Who am i to say no there?

    If you like to be a disco senche, be my guest. XD
    Earthdawn Game Master Role Play Quotes by me:
    "If it looks like a bear, if it feels like a bear, smells and tastes like a bear, then be VERY aware, it could be something ENTIRELY different..."
    "Be careful what you wish for, you might get plenty of it..."
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Bring back soft caps, but improve the system so we don't have a repeat of the homogenization we had before.

    That way, you can play the race you like without being pigeonholed into a small handful because you decided on a build that fits your playstyle.

    And the massive buff-nerf yo-yo stabilizes itself, somewhat.

    You're welcome.

    o:)
  • dtm_samuraib16_ESO
    dtm_samuraib16_ESO
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    Actually, don't do that, but raise the actual cap to 100 or so.
    Earthdawn Game Master Role Play Quotes by me:
    "If it looks like a bear, if it feels like a bear, smells and tastes like a bear, then be VERY aware, it could be something ENTIRELY different..."
    "Be careful what you wish for, you might get plenty of it..."
  • LadyNalcarya
    LadyNalcarya
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    There was never a plastic surgeon in Tamriel, unfortunately.

    Except that there was one.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • dtm_samuraib16_ESO
    dtm_samuraib16_ESO
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    Erm, I am not speaking of a barber shop, but actual sex change, or worse, race change.
    I could dig a sort of Witcher barber shop.
    But there it would end.
    Unless you want to spend say 5000 Crowns.
    Earthdawn Game Master Role Play Quotes by me:
    "If it looks like a bear, if it feels like a bear, smells and tastes like a bear, then be VERY aware, it could be something ENTIRELY different..."
    "Be careful what you wish for, you might get plenty of it..."
  • Iluvrien
    Iluvrien
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    DocFrost72 wrote: »
    Iluvrien wrote: »
    @Iluvrien wrote: »
    Much as I hate the idea of race change, I am getting too tired of the continuous threads complaining about it to hold on to my vociferous opposition to it for much longer.

    I suggest another option. If you choose to change your race then a phase flag is set on that character, and you get placed in a special phase with the rest of the "numbers first, **** the lore" people.

    To be frank, if you will change your race purely because of the passives? I don't want to encounter you. We aren't playing the same game.

    I've never been able to understand people like you. Can you please explain why would you be so bothered if some person you dont know would change their chars? You dont play with them so you wont know that this particular redguard was created as an altmer. They wont be able to change your characters either. Even if they would change their chars every day, it wont affect your gameplay in any way possible.
    Also, its not your game, you share it with other players, and no, you're not more equal than others. Though you seem to think so, because you've played previous games or discussed lore on reddit or whatever you deem "elite"... Why exactly? Can't you just have fun and let the others have fun too, as long as they dont intervene in your roleplay/questing/fishing/whatever?

    P.S. There are people who love both lore and mechanics. You might not believe, but this is true.

    Because the existence of a race change mechanic has the possibility to change the dynamics of the in-game community. For example, LFG chats may start to change from "LF1M DPS" to "LF1M Dunmer DPS, No Redguard". FOTM build requirements may become even more prevalent than they already are, even with established guilds or groups... but there is another reason that I really am concerned about this.

    With race change in game, the financial incentive for ZOS is to not fix or balance racials. In fact, the financial incentive for them is to break or unbalance racials with every major update just so that people will pay money (especially if Crowns are involved) to shift the the most optimal race for that release.

    I want a community that hasn't got even greater levels of exclusion.

    I want ZOS to fix and finalise racial abilities and passives.

    I do not think that either of these issues will be assisted by there being a race change option in the game. Thus, I stand against it.

    I'd actually disagree. Racial passives have never been used for exclusivity, and they would be even LESS useful in that regard if an Argonian could have any passives. Besides, with no way to check, there's no point in even asking for racials.

    And to reiterate, I want to RP a Breton but be effective in the combat style I like. If that doesn't appeal to you, or for some reason you find you seek something other than that, I wish you well. I am not one to exclude others, I'll be running WGT tonight with three people who have never done it...

    Wait, what? So you don't just want an ability to change races, but the ability to totally decouple races from racial mechanics?

    Races have had some sort of mechanically represented identity (be it in stats, abilities, resistances etc.) in every game since Arena. Now you want to dump that. I believe that, to use your example, an Argonian who could have identical racial passives to a Bosmer, Breton or Dunmer isn't an Argonian. I honestly don't care what the passives are, I just want them to have a racial identity that is reflected in the mechanics of the game. Much as it has been in every Elder Scrolls game that I have played before.

    This game isn't recognised as an Elder Scrolls game because of who is making it. It is an Elder Scrolls game because it has a particular setting. That world has a certain amount of lore and some expectations that go with it. I truly believe that Racial mechanics is one of those things... and if it is removed then it will be to the detriment of this game.
  • dtm_samuraib16_ESO
    dtm_samuraib16_ESO
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    Iluvrien wrote: »
    I'd actually disagree. Racial passives have never been used for exclusivity, and they would be even LESS useful in that regard if an Argonian could have any passives. Besides, with no way to check, there's no point in even asking for racials.

    And to reiterate, I want to RP a Breton but be effective in the combat style I like. If that doesn't appeal to you, or for some reason you find you seek something other than that, I wish you well. I am not one to exclude others, I'll be running WGT tonight with three people who have never done it...

    Wait, what? So you don't just want an ability to change races, but the ability to totally decouple races from racial mechanics?

    Races have had some sort of mechanically represented identity (be it in stats, abilities, resistances etc.) in every game since Arena. Now you want to dump that. I believe that, to use your example, an Argonian who could have identical racial passives to a Bosmer, Breton or Dunmer isn't an Argonian. I honestly don't care what the passives are, I just want them to have a racial identity that is reflected in the mechanics of the game. Much as it has been in every Elder Scrolls game that I have played before.

    This game isn't recognised as an Elder Scrolls game because of who is making it. It is an Elder Scrolls game because it has a particular setting. That world has a certain amount of lore and some expectations that go with it. I truly believe that Racial mechanics is one of those things... and if it is removed then it will be to the detriment of this game.[/quote]Well put, amigo!
    +1 agree.
    Earthdawn Game Master Role Play Quotes by me:
    "If it looks like a bear, if it feels like a bear, smells and tastes like a bear, then be VERY aware, it could be something ENTIRELY different..."
    "Be careful what you wish for, you might get plenty of it..."
  • Iluvrien
    Iluvrien
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    Iluvrien wrote: »
    @Iluvrien wrote: »
    Much as I hate the idea of race change, I am getting too tired of the continuous threads complaining about it to hold on to my vociferous opposition to it for much longer.

    I suggest another option. If you choose to change your race then a phase flag is set on that character, and you get placed in a special phase with the rest of the "numbers first, **** the lore" people.

    To be frank, if you will change your race purely because of the passives? I don't want to encounter you. We aren't playing the same game.

    I've never been able to understand people like you. Can you please explain why would you be so bothered if some person you dont know would change their chars? You dont play with them so you wont know that this particular redguard was created as an altmer. They wont be able to change your characters either. Even if they would change their chars every day, it wont affect your gameplay in any way possible.
    Also, its not your game, you share it with other players, and no, you're not more equal than others. Though you seem to think so, because you've played previous games or discussed lore on reddit or whatever you deem "elite"... Why exactly? Can't you just have fun and let the others have fun too, as long as they dont intervene in your roleplay/questing/fishing/whatever?

    P.S. There are people who love both lore and mechanics. You might not believe, but this is true.

    Because the existence of a race change mechanic has the possibility to change the dynamics of the in-game community. For example, LFG chats may start to change from "LF1M DPS" to "LF1M Dunmer DPS, No Redguard". FOTM build requirements may become even more prevalent than they already are, even with established guilds or groups... but there is another reason that I really am concerned about this.

    With race change in game, the financial incentive for ZOS is to not fix or balance racials. In fact, the financial incentive for them is to break or unbalance racials with every major update just so that people will pay money (especially if Crowns are involved) to shift the the most optimal race for that release.

    I want a community that hasn't got even greater levels of exclusion.

    I want ZOS to fix and finalise racial abilities and passives.

    I do not think that either of these issues will be assisted by there being a race change option in the game. Thus, I stand against it.

    Ok, so its not that "lore" related as you said previously.
    In your first message you've stated it very explicitly that you cant stand those people anyway.So why do you care if they wont group with you? There will be enough casual groups in any case, since casuals, and not hardcore players, are the majority of the community.

    P.S. The only valid point itt is that race change will discourage ZOS from fixing racials, but after all that time there's not much hope for this anyway.

    I said I didn't want to encounter them. I don't actively dislike them, but I believe we are playing different games. Someone who will prioritise a 6% stat increase over retaining some sense of racial identity is not playing the same game as I am. So, for the good of both, why not separate the two? It can only be a win-win situation.

    With regards to casual vs. hardcore grouping. Do you honestly believe that casual groups won't be exclusive if they have the chance to be? Perhaps it would be especially true with casual groups. After all, hardcore groups may not be looking for random members at all (already having a preferred and practiced group to run with). Casual groups may be even more interested in an "easy run" as they, being casuals, might not have a great deal of time to deal with multiple wipes. What do you think?

    You say that ZOS hasn't managed to fix racials yet. Do you think that situation is likely to improve if the financial incentive is to never do so?
  • DocFrost72
    DocFrost72
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    Iluvrien wrote: »
    Iluvrien wrote: »
    @Iluvrien wrote: »
    Much as I hate the idea of race change, I am getting too tired of the continuous threads complaining about it to hold on to my vociferous opposition to it for much longer.

    I suggest another option. If you choose to change your race then a phase flag is set on that character, and you get placed in a special phase with the rest of the "numbers first, **** the lore" people.

    To be frank, if you will change your race purely because of the passives? I don't want to encounter you. We aren't playing the same game.

    I've never been able to understand people like you. Can you please explain why would you be so bothered if some person you dont know would change their chars? You dont play with them so you wont know that this particular redguard was created as an altmer. They wont be able to change your characters either. Even if they would change their chars every day, it wont affect your gameplay in any way possible.
    Also, its not your game, you share it with other players, and no, you're not more equal than others. Though you seem to think so, because you've played previous games or discussed lore on reddit or whatever you deem "elite"... Why exactly? Can't you just have fun and let the others have fun too, as long as they dont intervene in your roleplay/questing/fishing/whatever?

    P.S. There are people who love both lore and mechanics. You might not believe, but this is true.

    Because the existence of a race change mechanic has the possibility to change the dynamics of the in-game community. For example, LFG chats may start to change from "LF1M DPS" to "LF1M Dunmer DPS, No Redguard". FOTM build requirements may become even more prevalent than they already are, even with established guilds or groups... but there is another reason that I really am concerned about this.

    With race change in game, the financial incentive for ZOS is to not fix or balance racials. In fact, the financial incentive for them is to break or unbalance racials with every major update just so that people will pay money (especially if Crowns are involved) to shift the the most optimal race for that release.

    I want a community that hasn't got even greater levels of exclusion.

    I want ZOS to fix and finalise racial abilities and passives.

    I do not think that either of these issues will be assisted by there being a race change option in the game. Thus, I stand against it.

    Ok, so its not that "lore" related as you said previously.
    In your first message you've stated it very explicitly that you cant stand those people anyway.So why do you care if they wont group with you? There will be enough casual groups in any case, since casuals, and not hardcore players, are the majority of the community.

    P.S. The only valid point itt is that race change will discourage ZOS from fixing racials, but after all that time there's not much hope for this anyway.

    I said I didn't want to encounter them. I don't actively dislike them, but I believe we are playing different games. Someone who will prioritise a 6% stat increase over retaining some sense of racial identity is not playing the same game as I am. So, for the good of both, why not separate the two? It can only be a win-win situation.

    With regards to casual vs. hardcore grouping. Do you honestly believe that casual groups won't be exclusive if they have the chance to be? Perhaps it would be especially true with casual groups. After all, hardcore groups may not be looking for random members at all (already having a preferred and practiced group to run with). Casual groups may be even more interested in an "easy run" as they, being casuals, might not have a great deal of time to deal with multiple wipes. What do you think?

    You say that ZOS hasn't managed to fix racials yet. Do you think that situation is likely to improve if the financial incentive is to never do so?

    I suppose the lens I see it from is that there are some concessions to TES title for it being an MMO. I don't really even consider this storytelling fully canon unless I get some okay from Bethesda, the actual creators.

    Back to the original point though, in a single player game racially bound abilities are AWESOME, but I can also mod it if I need to. There is far less incentive to do so, however. In ESO, I want to be competitive. Any edge I can get, I will take. I don't mean that in a, "forget lore" way, but a "Meh, my Breton learned from age 6 to swing a sword" way.
  • Katahdin
    Katahdin
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    I would like to see race changes become available because I don't like one of my characters as the race the are, but
    I dont want to delete a max character with max level horse and spend 6 freaking months re-leveling a horse.

    I doesnt effect anyone but the person that is doing the race change one bit.
    Edited by Katahdin on June 8, 2016 3:56AM
    Beta tester November 2013
  • Lumenn
    Lumenn
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    Lots of back and forth on this thread lol. I don't see any harm in it (unless it's used to not balance racials...) Personally I'm just waiting on Tang Mo monks(VIABLE melee...) Until then...let them swap all they want.
  • Iluvrien
    Iluvrien
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    DocFrost72 wrote: »
    I suppose the lens I see it from is that there are some concessions to TES title for it being an MMO. I don't really even consider this storytelling fully canon unless I get some okay from Bethesda, the actual creators.

    So where is your line? Where is the step-too-far where you would prefer them to take the ES out of the title rather than make more and more concessions?
    DocFrost72 wrote: »
    Back to the original point though, in a single player game racially bound abilities are AWESOME, but I can also mod it if I need to. There is far less incentive to do so, however. In ESO, I want to be competitive. Any edge I can get, I will take. I don't mean that in a, "forget lore" way, but a "Meh, my Breton learned from age 6 to swing a sword" way.

    And when you aren't the only one with this backstory? Racial mechanics offer an identity for a race as a whole. Not just on a one-by-one basis. How would you prefer to see the Breton natural tendency towards magical and intellectual pursuits carried on if it isn't embodied in the mechanics? Honest question. No sarcasm or unpleasantness meant.
  • Tdroid
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    Every lorelover would HATE passive change. because we grew to love the TES lore where redguards are better at swordplay, and altmer better at spell slinging, nord are tough and bosmer sneaky hunters, bretons magically adept and argonians, uhm... anphibeous?

    If they added that kinds stuff, they really should first remove the "Elder Scrolls" from their game title...

    Depends. If you have played TES IV: Oblivion you migh remember at least one instance of a character changing their race. His name was Umbaccano and he made himself from an Altmer to an Ayleid with the Crown of Nenalata. He tried to become an incarnation of the Last Ayleid King. The very same king we meet in ESO, in fact.

    Mankar Camoran was, as far as we know, born a Bosmer, but is a Altmer ingame. However, he might be intended to be an Ayleid too(there is no distinct Ayleid race in the game), since his "Paradise" is very Ayleid and his appearance is more akin to Ayleids than Altmer, being as dark of skin and hair as he is. In either case, he probably changed his race at least once.

    The Nords were "breathed into existence" at the Throat of the World by Kyne. Given the existence of the Elhnofey(Human and Elven ancestors, prior to becoming elves and humans), this makes it likely that the specific subgroup of humans we now know as Nords were created deliberately.

    And there is the Chimer being changes by Azura at Red Mountain into the Dunmer. Hermeaous Mora is also said to have tried to seduce the Nords to become elves at some point.

    Really, in TES, race changing is nothing new under the sun.

    Edit: There is also the fact that no race is inherently "better" at certain things than others. There are certain things you can expect from each society, but a Breton knight ccan be just as dangerous as a Nord Housecarl, and the greatest enchanter in Tamriel's history, Azidhal the Embittet Destroyer, was a Nord.

    There are things like the Nords being resistant to frost and Altmer being more sensitive to the flow of magicka(thus also more vulnerable to it), but these have nothing to do with ability to master something.
    Edited by Tdroid on June 8, 2016 9:50AM
  • DocFrost72
    DocFrost72
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    Iluvrien wrote: »
    DocFrost72 wrote: »
    I suppose the lens I see it from is that there are some concessions to TES title for it being an MMO. I don't really even consider this storytelling fully canon unless I get some okay from Bethesda, the actual creators.

    So where is your line? Where is the step-too-far where you would prefer them to take the ES out of the title rather than make more and more concessions?
    DocFrost72 wrote: »
    Back to the original point though, in a single player game racially bound abilities are AWESOME, but I can also mod it if I need to. There is far less incentive to do so, however. In ESO, I want to be competitive. Any edge I can get, I will take. I don't mean that in a, "forget lore" way, but a "Meh, my Breton learned from age 6 to swing a sword" way.

    And when you aren't the only one with this backstory? Racial mechanics offer an identity for a race as a whole. Not just on a one-by-one basis. How would you prefer to see the Breton natural tendency towards magical and intellectual pursuits carried on if it isn't embodied in the mechanics? Honest question. No sarcasm or unpleasantness meant.

    See that is the thing. The line in the sand for me is any story or in character development that goes against lore. To me, game mechanics are just that; game mechanics.

    I have a huge issue with sorcerors cornering the market on Daedric summoning, since in TESV all breton started with the conjure familiar spell, and were proficient in conjuration.

    The only reconciliation I can make here is that in the leap from RPG to MMO, certain things will be changed, much like things will be changed in between the single player games. I do not honestly think that every single Redguard is a better swordsman than every single breton, or that every single altmer is a better mage than every single bosmer. In the agragate, yes!

    But a game mechanic invisible to us as players such as racial passives is not a core, or even (imho) important discussion of lore unless suddenly these NPCS in ESO start saying things like, "Heh, he's a breton...they're natural archers."

    THAT is a lone I will never cross. Lore established by Bethesda is canon, and in the agragate Breton will be casters. But that is IC. OOC, I made plenty of breton swordsmen in TESV, but where I was not competing to kill thongs in a certain time or push the very limits of my character, similar passives would not have bothered me.

    The original draw to this game was the Elder Scrolls Title. I wanted to be in Tamriel, playing in the Mundus trying to make a story before finding Aetherius and packing it up. I stayed because of the nostalgia I still get to this day.

    But I also enjoy killing, a lot (that sounds dark...lol). So when I learned my favorite race would gimp me of a small, but important amount of raw power...yes, I found that frustrating and yes I wanted it changed. Otherwise, we'll (some of us) not be choosing our characters for their Elder Scrolls importance to us, but their mechanical functions. And I don't want that.
  • nine9six
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    To anyone who thinks those that are against this horrible proposition "don't understand why you want this", you're wrong. We understand why you want this. (*cough* entitled children *cough*)

    To anyone who thinks this is the same thing as a costume, it's not.

    If you take away Racial Passives you weaken that races identity. Considering there's a war that pits different races against different races, this can't be.

    This thread represents children today. Wanting everything, accepting nothing but their terms, and griping about it when things aren't "just so". Thankfully the "parents" (ZOS) aren't going to breakdown and buy you that ice cream on the way to dinner.

    This stupid idea will never pass so let's just keep beating this dead, rotten, decomposing horse.
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • psychotic13
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    Someone please explain to me, with a decent answer what is the point in races would be if you can change? And changes passives?

  • EsoRecon
    EsoRecon
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    They should let us choose if we just want the passives or if we want the passives and the cosmetic race change.
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • nine9six
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    Someone please explain to me, with a decent answer what is the point in races would be if you can change? And changes passives?


    There wouldn't be a point.
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • Sethro_27
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    If they do this where I can pick passives I will make a argonian asap I always wanted one but them passives no Bueno

    See and why couldnt you do that before? Emulate the character you want and play the way you want?
    Edited by Sethro_27 on June 8, 2016 2:46PM
    I *** slap harder than you punch.
  • DocFrost72
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    @nine9six Firstly, a token system for race change was datamined.

    Secondly, calling me a child is what we adults call "Ad hominem fallacy."

    Lastly, if the ONLY point to having a race to you is character stats, then you're not playing for ESO, to use a comment earlier on this thread. I want to be a Breton for the lore and roleplay, but the mechanics of other races are better suited ro my playstyle.

    Kids today are entitled- the argument that for whatever reason kids today magically gained these odd, "I want it now" traits but it had nothing to do with the parents because the parents were all from a different generation.

    Please, friend. I do care about your opinion, all I ask is that you not insult others expressing theirs.
    Edited by DocFrost72 on June 8, 2016 2:54PM
  • Wreuntzylla
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    There was never a plastic surgeon in Tamriel, unfortunately.

    Except that there was one.

    Ouch. Rebuttal by *** slap.
  • nine9six
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    Race Change was indeed Datamined.

    Race Change While Swapping Racial Passives For Another was not.

    Datamined doesn't 100% indicate anything (though we know they'll make money off this because people can't make up their minds, so it'll probably happen eventually).

    Also, I never called you a child directly. Just that your thought process / reasoning was akin to one.

    You have it in your head that I care in any way about Stats in ESO. I don't. Which was illustrated when I said I rock all Dunmer. Nothing like being a Jack and not a Master.

    What I am getting at is simple: The game was designed with different races having different "perks". Just because you "identify as a Breton" doesn't mean you should be able to undermine a MASSIVE ESO concept because you're wanting different stats / not to feel gimped / to potentially be better. I don't understand how you, as "an adult" can sit there and claim this to be no big deal.

    I want to believe people aren't this rediculous, so at this point I'm going to assume this whole thread is a Troll and I've been had. Props.

    I'm not going to reply to anything further in here. Enjoy your Breton, honestly. But enjoy him "faults" and all.

    (Off topic, the subject of entitled children has everything to do with the parents. Else it'd have been that way since recorded history. It's not. Pepper in some "PC" with everything in the world today and here we are.)

    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • holosoul
    holosoul
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    @nine9six where do you get off claiming that every single person of a race must have exactly the same traits in common?
  • holosoul
    holosoul
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    It's interesting to have different character models in the game, whether or not they convey unbalanced advantage.
  • holosoul
    holosoul
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    Two people are playing chess
    "I'm black" one says, so his rooks are pawns
    "I'm white" says the other, so his pawns are queens

    "Gotta live with your choices, that's why we have colors"
  • Sethro_27
    Sethro_27
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    I think that is either the most racist enduendo I've heard or the most insightful when it comes to ethnicity.
    I *** slap harder than you punch.
  • Eocosa
    Eocosa
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    While I really am, at this point okay to whatever they do as I love that this game gives meaningful choice to your race even if it's not the end all be all, unless min/max, I would prefer it if they do a sort of "heritage" option.

    This would function as a race change, stat wise while not cosmetically changing your toons race. This way it can perhaps represent an Orc who lived and grew up amongst the Argonians as a better swimmer as they would probably have had to swim a LOT more than a wrothgar born Orc as Argonian culture is built within the swamps and around the fact that they can swim quickly. In turn a khajit raised in Summerset Isle may pick up some little tricks regarding magic as opposed to one living in Valenwood. Etc.

    Admittedly this would still be a bit cumbersome if someone tried to explain "lore wise" why they went from being a magically gifted Nord who lived amongst the Bretons to a heat/fire resistant one that lived amongst the Dunmer, but it would STILL be easier then explaining how the sprouted fur and a tail ("Grandma, what big teeth you have!").

    This way, as well, racial perks can be switched for the min/maxers without having to give up the cosmetic race they enjoy (frankly Tamrial would be populated by imperials, altmer, and khajit and that's about it or with the addition of an aquatic zone, 85% argonian).
  • LadyNalcarya
    LadyNalcarya
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    @Iluvrien wrote: »
    Iluvrien wrote: »
    @Iluvrien wrote: »
    Much as I hate the idea of race change, I am getting too tired of the continuous threads complaining about it to hold on to my vociferous opposition to it for much longer.

    I suggest another option. If you choose to change your race then a phase flag is set on that character, and you get placed in a special phase with the rest of the "numbers first, **** the lore" people.

    To be frank, if you will change your race purely because of the passives? I don't want to encounter you. We aren't playing the same game.

    I've never been able to understand people like you. Can you please explain why would you be so bothered if some person you dont know would change their chars? You dont play with them so you wont know that this particular redguard was created as an altmer. They wont be able to change your characters either. Even if they would change their chars every day, it wont affect your gameplay in any way possible.
    Also, its not your game, you share it with other players, and no, you're not more equal than others. Though you seem to think so, because you've played previous games or discussed lore on reddit or whatever you deem "elite"... Why exactly? Can't you just have fun and let the others have fun too, as long as they dont intervene in your roleplay/questing/fishing/whatever?

    P.S. There are people who love both lore and mechanics. You might not believe, but this is true.

    Because the existence of a race change mechanic has the possibility to change the dynamics of the in-game community. For example, LFG chats may start to change from "LF1M DPS" to "LF1M Dunmer DPS, No Redguard". FOTM build requirements may become even more prevalent than they already are, even with established guilds or groups... but there is another reason that I really am concerned about this.

    With race change in game, the financial incentive for ZOS is to not fix or balance racials. In fact, the financial incentive for them is to break or unbalance racials with every major update just so that people will pay money (especially if Crowns are involved) to shift the the most optimal race for that release.

    I want a community that hasn't got even greater levels of exclusion.

    I want ZOS to fix and finalise racial abilities and passives.

    I do not think that either of these issues will be assisted by there being a race change option in the game. Thus, I stand against it.

    Ok, so its not that "lore" related as you said previously.
    In your first message you've stated it very explicitly that you cant stand those people anyway.So why do you care if they wont group with you? There will be enough casual groups in any case, since casuals, and not hardcore players, are the majority of the community.

    P.S. The only valid point itt is that race change will discourage ZOS from fixing racials, but after all that time there's not much hope for this anyway.

    I said I didn't want to encounter them. I don't actively dislike them, but I believe we are playing different games. Someone who will prioritise a 6% stat increase over retaining some sense of racial identity is not playing the same game as I am. So, for the good of both, why not separate the two? It can only be a win-win situation.

    With regards to casual vs. hardcore grouping. Do you honestly believe that casual groups won't be exclusive if they have the chance to be? Perhaps it would be especially true with casual groups. After all, hardcore groups may not be looking for random members at all (already having a preferred and practiced group to run with). Casual groups may be even more interested in an "easy run" as they, being casuals, might not have a great deal of time to deal with multiple wipes. What do you think?

    You say that ZOS hasn't managed to fix racials yet. Do you think that situation is likely to improve if the financial incentive is to never do so?

    Well, "they should be sent to reservation, I dont wanna see them" sounds quite hateful. Not to mention that your "true TES fans" and "number fans" labels are also far from truth. There's a lot of different people in this game, and maybe for some you are not a "true TES fan".
    If you "dont play the same game" why would you bother? You dont have those players in your contact list, you will probably never get to talk to them even briefly. Yet, they offend you so much, you want them to be locked away from the rest of population. You know, some people find RP cringeworthy, does that mean that all rpers should be sent to reservations without being able to interact with the rest of playerbase?
    Speaking of casuals... Yes, there are people who want a group that would carry them. But considering that there's not many "hardcore" players and even less are willing to carry, its not possible for them to get an "easy run" group anyway. And there's one more thing. I'm one of those "hardcore" players (I guess), but I play less than some of casual gamers. So I dont think its related to playtime really.
    Edited by LadyNalcarya on June 8, 2016 5:33PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • AugustoCP
    AugustoCP
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    If only ZoS had gone with the same approach as Skyrim, where different races start with an advantage to some skills but cap at the same value...


    Still, I do like racial passives, I only wish they could be changed.
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