dtm_samuraib16_ESO wrote: »Good for you, and sadly, bad for you.WardenofArcherus wrote: »dtm_samuraib16_ESO wrote: »No, RP means, you make a character, flesh it out, and go with that.This is not vain, it's about people being what they want. That's what roleplay means. But having fun shouldn't be an obstacle to being the best. And racials provide a far greater bonus than 0.8%.
Please, quit being a naysaying dickhead, people are trying to have fun over here.
RP is NOT about altering one's character.
Have you EVER role played?
And I mean actual RP, pen and paper RP.
Apparently you are RPing with a group of sticks in the mud. As mentioned previously in this thread, I have a Male Nord Sorcerer who, through the beauty of role-playing, has realized he is a Female Altmer trapped in a Male Nord's body. The journey of "fleshing out" a character is a dynamic, never-ending story, often with many alterations to the initial character you started out with.
There was never a plastic surgeon in Tamriel, unfortunately.
But hey, for a good price, i could become your shrink?
dtm_samuraib16_ESO wrote: »There was never a plastic surgeon in Tamriel, unfortunately.
DocFrost72 wrote: »KoshkaMurka wrote: »Much as I hate the idea of race change, I am getting too tired of the continuous threads complaining about it to hold on to my vociferous opposition to it for much longer.
I suggest another option. If you choose to change your race then a phase flag is set on that character, and you get placed in a special phase with the rest of the "numbers first, **** the lore" people.
To be frank, if you will change your race purely because of the passives? I don't want to encounter you. We aren't playing the same game.
I've never been able to understand people like you. Can you please explain why would you be so bothered if some person you dont know would change their chars? You dont play with them so you wont know that this particular redguard was created as an altmer. They wont be able to change your characters either. Even if they would change their chars every day, it wont affect your gameplay in any way possible.
Also, its not your game, you share it with other players, and no, you're not more equal than others. Though you seem to think so, because you've played previous games or discussed lore on reddit or whatever you deem "elite"... Why exactly? Can't you just have fun and let the others have fun too, as long as they dont intervene in your roleplay/questing/fishing/whatever?
P.S. There are people who love both lore and mechanics. You might not believe, but this is true.
Because the existence of a race change mechanic has the possibility to change the dynamics of the in-game community. For example, LFG chats may start to change from "LF1M DPS" to "LF1M Dunmer DPS, No Redguard". FOTM build requirements may become even more prevalent than they already are, even with established guilds or groups... but there is another reason that I really am concerned about this.
With race change in game, the financial incentive for ZOS is to not fix or balance racials. In fact, the financial incentive for them is to break or unbalance racials with every major update just so that people will pay money (especially if Crowns are involved) to shift the the most optimal race for that release.
I want a community that hasn't got even greater levels of exclusion.
I want ZOS to fix and finalise racial abilities and passives.
I do not think that either of these issues will be assisted by there being a race change option in the game. Thus, I stand against it.
I'd actually disagree. Racial passives have never been used for exclusivity, and they would be even LESS useful in that regard if an Argonian could have any passives. Besides, with no way to check, there's no point in even asking for racials.
And to reiterate, I want to RP a Breton but be effective in the combat style I like. If that doesn't appeal to you, or for some reason you find you seek something other than that, I wish you well. I am not one to exclude others, I'll be running WGT tonight with three people who have never done it...
I'd actually disagree. Racial passives have never been used for exclusivity, and they would be even LESS useful in that regard if an Argonian could have any passives. Besides, with no way to check, there's no point in even asking for racials.
And to reiterate, I want to RP a Breton but be effective in the combat style I like. If that doesn't appeal to you, or for some reason you find you seek something other than that, I wish you well. I am not one to exclude others, I'll be running WGT tonight with three people who have never done it...
KoshkaMurka wrote: »KoshkaMurka wrote: »Much as I hate the idea of race change, I am getting too tired of the continuous threads complaining about it to hold on to my vociferous opposition to it for much longer.
I suggest another option. If you choose to change your race then a phase flag is set on that character, and you get placed in a special phase with the rest of the "numbers first, **** the lore" people.
To be frank, if you will change your race purely because of the passives? I don't want to encounter you. We aren't playing the same game.
I've never been able to understand people like you. Can you please explain why would you be so bothered if some person you dont know would change their chars? You dont play with them so you wont know that this particular redguard was created as an altmer. They wont be able to change your characters either. Even if they would change their chars every day, it wont affect your gameplay in any way possible.
Also, its not your game, you share it with other players, and no, you're not more equal than others. Though you seem to think so, because you've played previous games or discussed lore on reddit or whatever you deem "elite"... Why exactly? Can't you just have fun and let the others have fun too, as long as they dont intervene in your roleplay/questing/fishing/whatever?
P.S. There are people who love both lore and mechanics. You might not believe, but this is true.
Because the existence of a race change mechanic has the possibility to change the dynamics of the in-game community. For example, LFG chats may start to change from "LF1M DPS" to "LF1M Dunmer DPS, No Redguard". FOTM build requirements may become even more prevalent than they already are, even with established guilds or groups... but there is another reason that I really am concerned about this.
With race change in game, the financial incentive for ZOS is to not fix or balance racials. In fact, the financial incentive for them is to break or unbalance racials with every major update just so that people will pay money (especially if Crowns are involved) to shift the the most optimal race for that release.
I want a community that hasn't got even greater levels of exclusion.
I want ZOS to fix and finalise racial abilities and passives.
I do not think that either of these issues will be assisted by there being a race change option in the game. Thus, I stand against it.
Ok, so its not that "lore" related as you said previously.
In your first message you've stated it very explicitly that you cant stand those people anyway.So why do you care if they wont group with you? There will be enough casual groups in any case, since casuals, and not hardcore players, are the majority of the community.
P.S. The only valid point itt is that race change will discourage ZOS from fixing racials, but after all that time there's not much hope for this anyway.
KoshkaMurka wrote: »KoshkaMurka wrote: »Much as I hate the idea of race change, I am getting too tired of the continuous threads complaining about it to hold on to my vociferous opposition to it for much longer.
I suggest another option. If you choose to change your race then a phase flag is set on that character, and you get placed in a special phase with the rest of the "numbers first, **** the lore" people.
To be frank, if you will change your race purely because of the passives? I don't want to encounter you. We aren't playing the same game.
I've never been able to understand people like you. Can you please explain why would you be so bothered if some person you dont know would change their chars? You dont play with them so you wont know that this particular redguard was created as an altmer. They wont be able to change your characters either. Even if they would change their chars every day, it wont affect your gameplay in any way possible.
Also, its not your game, you share it with other players, and no, you're not more equal than others. Though you seem to think so, because you've played previous games or discussed lore on reddit or whatever you deem "elite"... Why exactly? Can't you just have fun and let the others have fun too, as long as they dont intervene in your roleplay/questing/fishing/whatever?
P.S. There are people who love both lore and mechanics. You might not believe, but this is true.
Because the existence of a race change mechanic has the possibility to change the dynamics of the in-game community. For example, LFG chats may start to change from "LF1M DPS" to "LF1M Dunmer DPS, No Redguard". FOTM build requirements may become even more prevalent than they already are, even with established guilds or groups... but there is another reason that I really am concerned about this.
With race change in game, the financial incentive for ZOS is to not fix or balance racials. In fact, the financial incentive for them is to break or unbalance racials with every major update just so that people will pay money (especially if Crowns are involved) to shift the the most optimal race for that release.
I want a community that hasn't got even greater levels of exclusion.
I want ZOS to fix and finalise racial abilities and passives.
I do not think that either of these issues will be assisted by there being a race change option in the game. Thus, I stand against it.
Ok, so its not that "lore" related as you said previously.
In your first message you've stated it very explicitly that you cant stand those people anyway.So why do you care if they wont group with you? There will be enough casual groups in any case, since casuals, and not hardcore players, are the majority of the community.
P.S. The only valid point itt is that race change will discourage ZOS from fixing racials, but after all that time there's not much hope for this anyway.
I said I didn't want to encounter them. I don't actively dislike them, but I believe we are playing different games. Someone who will prioritise a 6% stat increase over retaining some sense of racial identity is not playing the same game as I am. So, for the good of both, why not separate the two? It can only be a win-win situation.
With regards to casual vs. hardcore grouping. Do you honestly believe that casual groups won't be exclusive if they have the chance to be? Perhaps it would be especially true with casual groups. After all, hardcore groups may not be looking for random members at all (already having a preferred and practiced group to run with). Casual groups may be even more interested in an "easy run" as they, being casuals, might not have a great deal of time to deal with multiple wipes. What do you think?
You say that ZOS hasn't managed to fix racials yet. Do you think that situation is likely to improve if the financial incentive is to never do so?
DocFrost72 wrote: »I suppose the lens I see it from is that there are some concessions to TES title for it being an MMO. I don't really even consider this storytelling fully canon unless I get some okay from Bethesda, the actual creators.
DocFrost72 wrote: »Back to the original point though, in a single player game racially bound abilities are AWESOME, but I can also mod it if I need to. There is far less incentive to do so, however. In ESO, I want to be competitive. Any edge I can get, I will take. I don't mean that in a, "forget lore" way, but a "Meh, my Breton learned from age 6 to swing a sword" way.
TheShadowScout wrote: »Every lorelover would HATE passive change. because we grew to love the TES lore where redguards are better at swordplay, and altmer better at spell slinging, nord are tough and bosmer sneaky hunters, bretons magically adept and argonians, uhm... anphibeous?
If they added that kinds stuff, they really should first remove the "Elder Scrolls" from their game title...
DocFrost72 wrote: »I suppose the lens I see it from is that there are some concessions to TES title for it being an MMO. I don't really even consider this storytelling fully canon unless I get some okay from Bethesda, the actual creators.
So where is your line? Where is the step-too-far where you would prefer them to take the ES out of the title rather than make more and more concessions?DocFrost72 wrote: »Back to the original point though, in a single player game racially bound abilities are AWESOME, but I can also mod it if I need to. There is far less incentive to do so, however. In ESO, I want to be competitive. Any edge I can get, I will take. I don't mean that in a, "forget lore" way, but a "Meh, my Breton learned from age 6 to swing a sword" way.
And when you aren't the only one with this backstory? Racial mechanics offer an identity for a race as a whole. Not just on a one-by-one basis. How would you prefer to see the Breton natural tendency towards magical and intellectual pursuits carried on if it isn't embodied in the mechanics? Honest question. No sarcasm or unpleasantness meant.
psychotic13 wrote: »Someone please explain to me, with a decent answer what is the point in races would be if you can change? And changes passives?
KingWhyteboi wrote: »If they do this where I can pick passives I will make a argonian asap I always wanted one but them passives no Bueno
KoshkaMurka wrote: »dtm_samuraib16_ESO wrote: »There was never a plastic surgeon in Tamriel, unfortunately.
Except that there was one.
KoshkaMurka wrote: »KoshkaMurka wrote: »Much as I hate the idea of race change, I am getting too tired of the continuous threads complaining about it to hold on to my vociferous opposition to it for much longer.
I suggest another option. If you choose to change your race then a phase flag is set on that character, and you get placed in a special phase with the rest of the "numbers first, **** the lore" people.
To be frank, if you will change your race purely because of the passives? I don't want to encounter you. We aren't playing the same game.
I've never been able to understand people like you. Can you please explain why would you be so bothered if some person you dont know would change their chars? You dont play with them so you wont know that this particular redguard was created as an altmer. They wont be able to change your characters either. Even if they would change their chars every day, it wont affect your gameplay in any way possible.
Also, its not your game, you share it with other players, and no, you're not more equal than others. Though you seem to think so, because you've played previous games or discussed lore on reddit or whatever you deem "elite"... Why exactly? Can't you just have fun and let the others have fun too, as long as they dont intervene in your roleplay/questing/fishing/whatever?
P.S. There are people who love both lore and mechanics. You might not believe, but this is true.
Because the existence of a race change mechanic has the possibility to change the dynamics of the in-game community. For example, LFG chats may start to change from "LF1M DPS" to "LF1M Dunmer DPS, No Redguard". FOTM build requirements may become even more prevalent than they already are, even with established guilds or groups... but there is another reason that I really am concerned about this.
With race change in game, the financial incentive for ZOS is to not fix or balance racials. In fact, the financial incentive for them is to break or unbalance racials with every major update just so that people will pay money (especially if Crowns are involved) to shift the the most optimal race for that release.
I want a community that hasn't got even greater levels of exclusion.
I want ZOS to fix and finalise racial abilities and passives.
I do not think that either of these issues will be assisted by there being a race change option in the game. Thus, I stand against it.
Ok, so its not that "lore" related as you said previously.
In your first message you've stated it very explicitly that you cant stand those people anyway.So why do you care if they wont group with you? There will be enough casual groups in any case, since casuals, and not hardcore players, are the majority of the community.
P.S. The only valid point itt is that race change will discourage ZOS from fixing racials, but after all that time there's not much hope for this anyway.
I said I didn't want to encounter them. I don't actively dislike them, but I believe we are playing different games. Someone who will prioritise a 6% stat increase over retaining some sense of racial identity is not playing the same game as I am. So, for the good of both, why not separate the two? It can only be a win-win situation.
With regards to casual vs. hardcore grouping. Do you honestly believe that casual groups won't be exclusive if they have the chance to be? Perhaps it would be especially true with casual groups. After all, hardcore groups may not be looking for random members at all (already having a preferred and practiced group to run with). Casual groups may be even more interested in an "easy run" as they, being casuals, might not have a great deal of time to deal with multiple wipes. What do you think?
You say that ZOS hasn't managed to fix racials yet. Do you think that situation is likely to improve if the financial incentive is to never do so?