With the new poison updates we have new reagents and oils that absolutely suck to farm. The drop rate for some of these from mob kills or collection nodes is about 1 in 8, which takes longer than a good gather rotation for plants. On top of that, there are really no passives like keen eye to help you along.
So, rather than arbitrarily upping all the drop rates, let's replace an under used passive, like "Snake blood", and create a new passive called "Dissection". The passive could have one of two options:
1. When collecting materials form living/unliving beings, double the drop rate when successfully getting an alchemy ingredient.
2. When collecting materials form living/unliving beings, increase the chance for an alchemy ingredient to drop by 10/20/30/40% (4 points spendable)
This would make farming a lot easier on those of us who spent the time to get the skill in alchemy while not exploding the farming across the entire server. This also would change a rather under used passive into something a lot of players would be willing to invest in.
Bonus/side suggestion: also considered a passive called "recycler", which would up the chance for oils and reagents if the target had an active poison on them when they died. That would likely not be used for farming though, unless you were getting rid of trash poisons.
Edited by HeroOfNone on June 6, 2016 4:13PM Herfi Driderkitty of the Aldmeri Dominion
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