Wouldn't call it an exploit if it's affecting something the player can barely control. I'd blame buggy code performance for this. All gap closers are bugged at the moment you float through the air with them.arth-grogalith wrote: »I don't think DKs can do that, or can they?
I've seen many NBs from all factions doing it on EU servers.
It's an exploit that defeats the purpose of a key aspect of the game (sieging).
How could ZOS let that happen after a major patch - beats me.
Wouldn't call it an exploit if it's affecting something the player can barely control. I'd blame buggy code performance for this. All gap closers are bugged at the moment you float through the air with them.arth-grogalith wrote: »I don't think DKs can do that, or can they?
I've seen many NBs from all factions doing it on EU servers.
It's an exploit that defeats the purpose of a key aspect of the game (sieging).
How could ZOS let that happen after a major patch - beats me.
Wouldn't call it an exploit if it's affecting something the player can barely control. I'd blame buggy code performance for this. All gap closers are bugged at the moment you float through the air with them.arth-grogalith wrote: »I don't think DKs can do that, or can they?
I've seen many NBs from all factions doing it on EU servers.
It's an exploit that defeats the purpose of a key aspect of the game (sieging).
How could ZOS let that happen after a major patch - beats me.
@daemonios
It would be completely outrageous and inappropriate for ZOS to ban someone for using an ability as it exists on the game.
They aren't doing special things to cause this, the ability itself is designed poorly.
There is no sequence of things you're doing to exploit, you just 'cast' the skill and it doesn't validate the z-axis
100% ZOS's fault
@daemonios
You can't break into someone's house on accident.
an NB can ambush the wrong person and end up on top of the keep wall.
Thus, ZOS is to blame.
I'm going to be very unpopular when I say this but, I think working - intended or not.
Teleport Strike teleports you to your target, why should a wall prevent you from doing that? Nightblades are the assassins/infiltrators of the game.