The player should have the option of what gets stowed and whats inventoried/banked. I don't know how many tens of thousands I've spent on bank slots now not used (I would like my money back).I paid thousands of crowns for a banking assistant that is now nothing more than an ATM (you can have him back give me my crowns back).When farming I can no longer gauge my
proficiency because you lump it into the craft bag. In provisioning I had set amounts in what used to be an inventory I could manage. Now when my hireling brings a like item it lumps it into, the
used to be managed item, and I have to go and retrieve that item and bust it down to where it should be, then sell what the hireling brought in the first place. These are just a few of the things this
craft bag screws up. What gives ZOS the right to take away the players right to manage his inventory. As a player I should have the right to decide what gets banked, what stays in my personal
inventory and what goes into the craft bag. But I don't, you've made it to be automatic. That's not fair or right. You've changed the game for the worse.

The player should have the option of what gets stowed and whats inventoried/banked. I don't know how many tens of thousands I've spent on bank slots now not used (I would like my money back).I paid thousands of crowns for a banking assistant that is now nothing more than an ATM (you can have him back give me my crowns back).When farming I can no longer gauge my
proficiency because you lump it into the craft bag. In provisioning I had set amounts in what used to be an inventory I could manage. Now when my hireling brings a like item it lumps it into, the
used to be managed item, and I have to go and retrieve that item and bust it down to where it should be, then sell what the hireling brought in the first place. These are just a few of the things this
craft bag screws up. What gives ZOS the right to take away the players right to manage his inventory. As a player I should have the right to decide what gets banked, what stays in my personal
inventory and what goes into the craft bag. But I don't, you've made it to be automatic. That's not fair or right. You've changed the game for the worse.
The player should have the option of what gets stowed and whats inventoried/banked. I don't know how many tens of thousands I've spent on bank slots now not used (I would like my money back).I paid thousands of crowns for a banking assistant that is now nothing more than an ATM (you can have him back give me my crowns back).When farming I can no longer gauge my
proficiency because you lump it into the craft bag. In provisioning I had set amounts in what used to be an inventory I could manage. Now when my hireling brings a like item it lumps it into, the
used to be managed item, and I have to go and retrieve that item and bust it down to where it should be, then sell what the hireling brought in the first place. These are just a few of the things this
craft bag screws up. What gives ZOS the right to take away the players right to manage his inventory. As a player I should have the right to decide what gets banked, what stays in my personal
inventory and what goes into the craft bag. But I don't, you've made it to be automatic. That's not fair or right. You've changed the game for the worse.