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Good job making sorcs completely useless in PvE

  • JmJ
    JmJ
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    Im i the onlyone who find it strange that balancing this game is only done in pvp in mind. There are allready those effect's in cyrodil so surely those shield nerf's could of done only to work in cyrodil. But that's not even the "fun" part, what i find mostly laughable is balancing classes only focusing in pvp gameplay. So clearly they "try" to give impression that they care about pvp, yet there are so many things wrong with it, and most likely they will never get fixed.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    JmJ wrote: »
    Im i the onlyone who find it strange that balancing this game is only done in pvp in mind. There are allready those effect's in cyrodil so surely those shield nerf's could of done only to work in cyrodil. But that's not even the "fun" part, what i find mostly laughable is balancing classes only focusing in pvp gameplay. So clearly they "try" to give impression that they care about pvp, yet there are so many things wrong with it, and most likely they will never get fixed.

    Im waiting for them to slap the Beta flag on pvp like they did the 64 bit client and then we can just go on pretending it doesnt exsist.
  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    Now we can just kick them in any group we end up with them in as they're just a liability compared to all other classes. :)

    Personal i think everyone has banked on sheild stacking for sorc's i never have on mine and i last, it just means moving more, i have built mine with no pets and shields and towards very high dps of over 50k. I have taken to doing group dungeons on my own and have started with fungal grotto normal and can to the last boss with my sorc (unlike my dk where i can finish it) to me its just that people have banked on shield stacking etc to much and now are stuck in direction they need to go with the sorc
    Main character dk - Vanikifar whitestrike
  • Minute_Waltz
    Minute_Waltz
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    If sorcs are so useless in pve, then please show me a higher burst damage on dk, nb, templar.

    2z5uniq.png
  • Flaminir
    Flaminir
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    Now we can just kick them in any group we end up with them in as they're just a liability compared to all other classes. :)

    Personal i think everyone has banked on sheild stacking for sorc's i never have on mine and i last, it just means moving more, i have built mine with no pets and shields and towards very high dps of over 50k. I have taken to doing group dungeons on my own and have started with fungal grotto normal and can to the last boss with my sorc (unlike my dk where i can finish it) to me its just that people have banked on shield stacking etc to much and now are stuck in direction they need to go with the sorc

    It is absolutely nothing to do with any of that tbh.

    Too many people are jumping on the 'Shield nerf' bandwagon..... on both sides tbh.... Some sorcs are using this as the focal point, the straw that broke the camels back, and non-sorcs are using it as an angle to say everything is fine & just adapt...

    The problems are far deeper....
    • No specialism.... only class who are not the best at anything & have a focus... we were best at solo/vMA but have had that nerfed this patch with no recompense.
    • No build diversity = Dull game play. - contributed to by a lack of basic skill types which ALL other classes have access to, meaning Sorcs get forced into a very rigid build & gear choice.
    • The main focus of an entire skill tree which is the only one in the game to fall outside of the CP system.
    • Toggles..... everywhere! Further adding to low build diversity & boring gameplay.
    • Reliance on 1 ulti to provide competitive DPS using sorc skills.... left click, left click, left click, left click, left click, left click, left click.... <yawn>

    Sorc's used to be fun..... Now all the joy has been sucked out of them and they are just 2 dimensional & boring to play... and every other class does 'Sorc stuff' better than sorcs.

    GM of the Unholy Legacy
    PC/EU/EP
  • OutLaw_Nynx
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    So whiny... I've never played as a sorc but my main is a Dragonknight. We don't get an execute, our shield is pretty much a joke, we're like the Templars but minus the house because we can't move quickly. I've been playing as my Stam DK since launch and each update I learn to adapt to the meta. I had to take some points out of Stam and put them into health just to deal with Magicka being rather OP with TG.

    Learn how to play your character without relying so heavily on your shield or take points out of Magicka and toss them into health. I think this is a fair update across the board. Be offensive and defensive, not both.
  • Flaminir
    Flaminir
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    If sorcs are so useless in pve, then please show me a higher burst damage on dk, nb, templar.

    2z5uniq.png

    @Minute_Waltz Read my last two posts in this thread...

    You have entirely missed the point (As have many others)....

    If you want to show a 13 second overload parse as any kind of evidence that the class is in a good place then you haven't paid attention to the key issues.

    I shouldn't even have to go into how dull just left clicking for 30 seconds is... and the fact that our dps is sub par the rest of the time to build that ultimate up to do it.
    GM of the Unholy Legacy
    PC/EU/EP
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    So whiny... I've never played as a sorc but my main is a Dragonknight. We don't get an execute, our shield is pretty much a joke, we're like the Templars but minus the house because we can't move quickly. I've been playing as my Stam DK since launch and each update I learn to adapt to the meta. I had to take some points out of Stam and put them into health just to deal with Magicka being rather OP with TG.

    Learn how to play your character without relying so heavily on your shield or take points out of Magicka and toss them into health. I think this is a fair update across the board. Be offensive and defensive, not both.

    You say be offensive and defensive, and then you say not both. xD
    And I've only ever used 1 shield and stam DK's are the best DPS in the game this and last patch so you shouldn't complain too much.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Flaminir
    Flaminir
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    So whiny... I've never played as a sorc but my main is a Dragonknight. We don't get an execute, our shield is pretty much a joke, we're like the Templars but minus the house because we can't move quickly. I've been playing as my Stam DK since launch and each update I learn to adapt to the meta. I had to take some points out of Stam and put them into health just to deal with Magicka being rather OP with TG.

    Learn how to play your character without relying so heavily on your shield or take points out of Magicka and toss them into health. I think this is a fair update across the board. Be offensive and defensive, not both.

    Another person who is just jumping on the shield bandwagon... doesn't main a sorc & hasn't actually read/understood the main issues.

    (P.S. No end game builds of any kind on ANY class has anything other than all of their attributes into their main offensive resource.... so why are you saying that sorc's should have to sacrifice this when other classes don't?
    Edited by Flaminir on June 3, 2016 12:19PM
    GM of the Unholy Legacy
    PC/EU/EP
  • Minute_Waltz
    Minute_Waltz
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    Flaminir wrote: »
    If sorcs are so useless in pve, then please show me a higher burst damage on dk, nb, templar.

    2z5uniq.png

    @Minute_Waltz Read my last two posts in this thread...

    You have entirely missed the point (As have many others)....

    If you want to show a 13 second overload parse as any kind of evidence that the class is in a good place then you haven't paid attention to the key issues.

    I shouldn't even have to go into how dull just left clicking for 30 seconds is... and the fact that our dps is sub par the rest of the time to build that ultimate up to do it.

    Every class has strengths and weaknesses, and for sorc the advantage here is burst/overload, so its arguably still the best dps class in pve dungeons. If you want to run trials with sorc then obviously you will need to tweak your build/strategy, and sure it may not be the class to do so.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    This thread is making me laugh because my sorcerer is more powerful then ever, maybe you all need to L2P.
    Edited by TX12001rwb17_ESO on June 3, 2016 12:29PM
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    This thread is making me laugh because my sorcerer is more powerful then ever, maybe all you complainers need to all L2P.

    Yes, they only nerfed the sorc this patch so it can only get stronger, right? :D
    Please go take your bias somewhere else as you've obviously never played a sorc. :)
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Tan9oSuccka
    Tan9oSuccka
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    The more crying threads like this, leads me to believe that sorcerers are now more in line with the other classes.

    No longer can you have high damage output, high defense with only focus on one pool.

    Lets be honest, the shield stack was pretty sad.





  • Flaminir
    Flaminir
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    The more crying threads like this, leads me to believe that sorcerers are now more in line with the other classes.

    No longer can you have high damage output, high defense with only focus on one pool.

    Lets be honest, the shield stack was pretty sad.





    Nothing to do with the shield stack.... read my post above #306

    I have never been a shield stacker in PvP... and have no need to in PvE.

    Also, if you don't play a sorc then it would understandably be impossible to fully appreciate the concerns...

    Also as a general comment lets please stop this nonsense myth that it's just sorcs that focus on their main resource pool.... ALL classes do this.. .and pretty much EVERY end game build just focuses on their main DPS resource... to do anything else is a dps loss... that's just game mechanics & has nothing to do with whether you're a sorc or not.
    GM of the Unholy Legacy
    PC/EU/EP
  • Flaminir
    Flaminir
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    Flaminir wrote: »
    If sorcs are so useless in pve, then please show me a higher burst damage on dk, nb, templar.

    2z5uniq.png

    @Minute_Waltz Read my last two posts in this thread...

    You have entirely missed the point (As have many others)....

    If you want to show a 13 second overload parse as any kind of evidence that the class is in a good place then you haven't paid attention to the key issues.

    I shouldn't even have to go into how dull just left clicking for 30 seconds is... and the fact that our dps is sub par the rest of the time to build that ultimate up to do it.

    Every class has strengths and weaknesses, and for sorc the advantage here is burst/overload, so its arguably still the best dps class in pve dungeons. If you want to run trials with sorc then obviously you will need to tweak your build/strategy, and sure it may not be the class to do so.

    I disagree that it's the best in PvE dungeons as you sacrifice use of other ulti's to just get that one glorious 30 seconds of burst on a boss.... a burst that can be virtually matched by the other so called non burst classes now.

    The problem is that there are very limited builds/strategies due to all the issues with the class mentioned above...

    Where I will agree with you totally is that Sorc's are still totally able to complete all the content, and in the 4man dungeons can still pull good dps on a short burst with OverLoL... which makes some people think they are fine if they don't look deeper.... and it's not capability in 4man dungeons that is the reason so many seasoned sorc's are frustrated / walking away from the class .
    GM of the Unholy Legacy
    PC/EU/EP
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    The more crying threads like this, leads me to believe that sorcerers are now more in line with the other classes.

    No longer can you have high damage output, high defense with only focus on one pool.

    Lets be honest, the shield stack was pretty sad.





    I never did shield stacking yet I'm getting punished for it, and all other classes can go fully into defence while on the offence, just look at all the self healing other classes do while attacking. Sorcs don't have that anymore since the healing from surge is beyond useless now.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Tan9oSuccka
    Tan9oSuccka
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    Flaminir wrote: »
    The more crying threads like this, leads me to believe that sorcerers are now more in line with the other classes.

    No longer can you have high damage output, high defense with only focus on one pool.

    Lets be honest, the shield stack was pretty sad.





    Nothing to do with the shield stack.... read my post above #306

    I have never been a shield stacker in PvP... and have no need to in PvE.

    Also, if you don't play a sorc then it would understandably be impossible to fully appreciate the concerns...

    Also as a general comment lets please stop this nonsense myth that it's just sorcs that focus on their main resource pool.... ALL classes do this.. .and pretty much EVERY end game build just focuses on their main DPS resource... to do anything else is a dps loss... that's just game mechanics & has nothing to do with whether you're a sorc or not.

    I know this is a PVE thread, so I'll leave the shield stack out of it. Seems like Sorcerers fair very well in any Normal or Vet dungeon I'm in. I just fail to see how they are suddenly "unplayable".

    It's not like DK tanking game play is that much more enthralling.

    Poke, DOT, poke, DOT, block, poke....

  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Flaminir wrote: »
    The more crying threads like this, leads me to believe that sorcerers are now more in line with the other classes.

    No longer can you have high damage output, high defense with only focus on one pool.

    Lets be honest, the shield stack was pretty sad.





    Nothing to do with the shield stack.... read my post above #306

    I have never been a shield stacker in PvP... and have no need to in PvE.

    Also, if you don't play a sorc then it would understandably be impossible to fully appreciate the concerns...

    Also as a general comment lets please stop this nonsense myth that it's just sorcs that focus on their main resource pool.... ALL classes do this.. .and pretty much EVERY end game build just focuses on their main DPS resource... to do anything else is a dps loss... that's just game mechanics & has nothing to do with whether you're a sorc or not.

    I know this is a PVE thread, so I'll leave the shield stack out of it. Seems like Sorcerers fair very well in any Normal or Vet dungeon I'm in. I just fail to see how they are suddenly "unplayable".

    It's not like DK tanking game play is that much more enthralling.

    Poke, DOT, poke, DOT, block, poke....

    Not unplayable, just worse than all other classes, so there's no point in playing them when all other classes can do better.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Caff32
    Caff32
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    I mainly play on Xbox so I haven't had an opportunity to see how these changes affect my sorc's gameplay, but I agree with the sentiment that the skills need some changes. Too many things need to be double barred. Three of the five skills, not including ultimate, in the Summoning tree must be double barred. While you don't have to double bar inner light, I would guess that most players do. So if you want to run a pet build, you've got 3 of your 5 slots filled on every bar before you even get started or 2 of 5 filled if you're running any other top tier sorc build.

    Also too many of the skills are solely PvP based. While some skills, such as encase, rune prison, streak and mines, can be used in PvE, they're not very effective in dungeons/trials bosses. Meanwhile, the other classes have far more variety of play.

    I believe that if changes were made to offer more options, the class would be more fun to play. I do no believe that the class is completely ruined by this DLC because the major problems with the class have existed long before these changes. However, the changes that were made have not addressed any of these problems and have created new ones.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    This thread is making me laugh because my sorcerer is more powerful then ever, maybe all you complainers need to all L2P.

    Yes, they only nerfed the sorc this patch so it can only get stronger, right? :D
    Please go take your bias somewhere else as you've obviously never played a sorc. :)
    My main is a Sorceror and I have had him since this game was a month old, you just need to learn how to play or perhaps its the new animation changes preventing you all from animation cancelling, something that I never did and since all of you can't do it then it's showing whose actually skilled and who isn't.

  • Flaminir
    Flaminir
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    This thread is making me laugh because my sorcerer is more powerful then ever, maybe all you complainers need to all L2P.

    Yes, they only nerfed the sorc this patch so it can only get stronger, right? :D
    Please go take your bias somewhere else as you've obviously never played a sorc. :)
    My main is a Sorceror and I have had him since this game was a month old, you just need to learn how to play or perhaps its the new animation changes preventing you all from animation cancelling, something that I never did and since all of you can't do it then it's showing whose actually skilled and who isn't.

    You have missed the point entirely.... please go read post #306 above...

    If you are just going around questing, doing the odd 4 person dungeon then any class / build will be fine and you likely won't see the issues...

    Its nothing to do with l2p... or animation changes. Read post 306 for a summary... what we're talking here is end game VMoL/vSO, vMA, etc... and a combined direction for the class and actually making it fun to play again... .as well as comparatives with the other classes... all of which out perform Sorcs in just about all areas now.

    & it's not showing anything to do with player skill... many of the sorc mains who are disillusioned and leaving the class are very good players.... (Though it doesn't take any skill to just put on decent gear & just keep clicking 'left click'... which is one of the complaints).
    GM of the Unholy Legacy
    PC/EU/EP
  • I_killed_Vivec
    I_killed_Vivec
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    Flaminir wrote: »
    The more crying threads like this, leads me to believe that sorcerers are now more in line with the other classes.

    No longer can you have high damage output, high defense with only focus on one pool.

    Lets be honest, the shield stack was pretty sad.





    Nothing to do with the shield stack.... read my post above #306

    I have never been a shield stacker in PvP... and have no need to in PvE.

    Also, if you don't play a sorc then it would understandably be impossible to fully appreciate the concerns...

    Also as a general comment lets please stop this nonsense myth that it's just sorcs that focus on their main resource pool.... ALL classes do this.. .and pretty much EVERY end game build just focuses on their main DPS resource... to do anything else is a dps loss... that's just game mechanics & has nothing to do with whether you're a sorc or not.

    The point is that while every class focuses on their main DPS resource, sorcs' main DPS resource is also their main defence resource.

    Other classes don't have that luxury - a Stam DK might be powerful, but it's not because of Chains or Talons or Whip or indeed Scales, GDB, or Shield. They are all Magica based and as you said, all the points will be in the main DPS resource, which for Stam DK is stamina :)

    The classes worked in earlier versions of the game because of the caps. Hybrid builds were viable and it didn't matter that all class skills were magica based. Now it does matter.

    So please let's stop this nonsense that sorcs don't do better out of focussing on their main resource pool.

  • TARAFRAKA
    TARAFRAKA
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    If sorcs are so useless in pve, then please show me a higher burst damage on dk, nb, templar.

    2z5uniq.png

    So a 13 second damage parse....
    Look I haven't commented much on this post as I like to sit back and observe but I think we can all agree that is disingenious at best and woefully blind at worst.
    I can tell you how that went. Cast pet, buff with boundless storm, drop LL, spam overload reapply LL spam OL.
    NOW! Let's see that 3 to 5 MINUTE parse please and thank you.
    Edited by TARAFRAKA on June 3, 2016 1:41PM
  • kylewwefan
    kylewwefan
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    I have been working on leveling a Sorc for the past few weeks, just to 50 for the DB on console. I have been following the Sorc posts since DB PTS, and have been expecting the outrage over shortened shield stack times, Crit surge caps and cool downs, and few other things I haven't even unlocked yet.
    It seems a bit wreck less to me to call a class not viable, unplayable or useless. I'm still trying to learn this thing, and have been doing dungeons daily, to completion. It's a lot of fun and I think the Sorc has plenty of utility from class abilities and skills.

    On console, our best DPS test is blood spawn. Based on that, not so many people here are above 15k DPS, so to get 30k you are quite the powerhouse. 50k is unreal.
    Can't even entertain one button warrior comments. Be real, everyone does it at some point.
  • Grao
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    Flaminir wrote: »
    If sorcs are so useless in pve, then please show me a higher burst damage on dk, nb, templar.

    2z5uniq.png

    @Minute_Waltz Read my last two posts in this thread...

    You have entirely missed the point (As have many others)....

    If you want to show a 13 second overload parse as any kind of evidence that the class is in a good place then you haven't paid attention to the key issues.

    I shouldn't even have to go into how dull just left clicking for 30 seconds is... and the fact that our dps is sub par the rest of the time to build that ultimate up to do it.

    Every class has strengths and weaknesses, and for sorc the advantage here is burst/overload, so its arguably still the best dps class in pve dungeons. If you want to run trials with sorc then obviously you will need to tweak your build/strategy, and sure it may not be the class to do so.

    PvE Dungeons... Ok. -_-
    Flaminir wrote: »
    This thread is making me laugh because my sorcerer is more powerful then ever, maybe all you complainers need to all L2P.

    Yes, they only nerfed the sorc this patch so it can only get stronger, right? :D
    Please go take your bias somewhere else as you've obviously never played a sorc. :)
    My main is a Sorceror and I have had him since this game was a month old, you just need to learn how to play or perhaps its the new animation changes preventing you all from animation cancelling, something that I never did and since all of you can't do it then it's showing whose actually skilled and who isn't.
    Its nothing to do with l2p... or animation changes. Read post 306 for a summary... what we're talking here is end game VMoL/vSO, vMA, etc... and a combined direction for the class and actually making it fun to play again... .as well as comparatives with the other classes... all of which out perform Sorcs in just about all areas now.

    You hit the nail there, will sorcerers in DB be able to complete content? Sure. Will the class be competitive when compared to the other classes? No. Will the class be more or as fun to play as the other classes? No...

    Putting it simply, there is no point to playing a sorcerer when the other classes can outperform the class in every aspect while having more flexible build and abilities that are by a mile, more interesting. That is why we say sorcerers are dead as a class, because sadly, playing one is not a smart decision.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    This thread is making me laugh because my sorcerer is more powerful then ever, maybe all you complainers need to all L2P.

    Yes, they only nerfed the sorc this patch so it can only get stronger, right? :D
    Please go take your bias somewhere else as you've obviously never played a sorc. :)
    My main is a Sorceror and I have had him since this game was a month old, you just need to learn how to play or perhaps its the new animation changes preventing you all from animation cancelling, something that I never did and since all of you can't do it then it's showing whose actually skilled and who isn't.

    If you couldn't weave etc then it's your fault for being bad, lol. go and pretend that the game is better, baddie. :)
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Grao
    Grao
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    kylewwefan wrote: »
    I have been working on leveling a Sorc for the past few weeks, just to 50 for the DB on console. I have been following the Sorc posts since DB PTS, and have been expecting the outrage over shortened shield stack times, Crit surge caps and cool downs, and few other things I haven't even unlocked yet.
    It seems a bit wreck less to me to call a class not viable, unplayable or useless. I'm still trying to learn this thing, and have been doing dungeons daily, to completion. It's a lot of fun and I think the Sorc has plenty of utility from class abilities and skills.

    On console, our best DPS test is blood spawn. Based on that, not so many people here are above 15k DPS, so to get 30k you are quite the powerhouse. 50k is unreal.
    Can't even entertain one button warrior comments. Be real, everyone does it at some point.

    It is not that the class is not viable, as we said, sorcerer can complete content... The problem is that sorcerers are outshone by every other class in every aspect of the game. Competitively, playing a sorcerer is pointless and the class isn't even fun to play when you get to the end game since at least 50% of our abilities are not useful in end game PvE.
    • Encase is useless
    • Rune Prison is useless
    • Dark Exchange, useless.
    • Mines, yup, you guessed... Useless.
    • Storm Atronach, useless... It can't even move...
    • Unstable Familiar, a toggle... Useless. - Doesn't even scale with CPs.
    • Winged Twilight, yup... Another toggle and yet one more ability that doesn't scale with CPs.
    • Bound Armor? Well, nightblades have this as a passive, sorcerers have it as a toggle... lol.
    • Conjured Ward... More like Nerfed Ward.
    • Mage's Fury - Well, at least this ability seems to be working now... Sort of... Still the weakest execution in the game, but eh.
    • Surge... Nerfed into Oblivion, R.I.P. May 2016, but good for Crit based sorcerer tanking, according to @Wrobel -.-
    • Bolt Escape - The only skill in the game that punishes you for spamming it.
    Edited by Grao on June 3, 2016 2:03PM
  • Flaminir
    Flaminir
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    Flaminir wrote: »
    The more crying threads like this, leads me to believe that sorcerers are now more in line with the other classes.

    No longer can you have high damage output, high defense with only focus on one pool.

    Lets be honest, the shield stack was pretty sad.





    Nothing to do with the shield stack.... read my post above #306

    I have never been a shield stacker in PvP... and have no need to in PvE.

    Also, if you don't play a sorc then it would understandably be impossible to fully appreciate the concerns...

    Also as a general comment lets please stop this nonsense myth that it's just sorcs that focus on their main resource pool.... ALL classes do this.. .and pretty much EVERY end game build just focuses on their main DPS resource... to do anything else is a dps loss... that's just game mechanics & has nothing to do with whether you're a sorc or not.

    The point is that while every class focuses on their main DPS resource, sorcs' main DPS resource is also their main defence resource.

    Other classes don't have that luxury - a Stam DK might be powerful, but it's not because of Chains or Talons or Whip or indeed Scales, GDB, or Shield. They are all Magica based and as you said, all the points will be in the main DPS resource, which for Stam DK is stamina :)

    The classes worked in earlier versions of the game because of the caps. Hybrid builds were viable and it didn't matter that all class skills were magica based. Now it does matter.

    So please let's stop this nonsense that sorcs don't do better out of focussing on their main resource pool.

    Your first point is actually missing a couple of other factors & is another myth that needs busting as soon as possible...

    All the other classes DO benefit defensively from investment in their primary DPS resource as all 3 of them have a main primary dps skill which heals them based on their damage done.... so more damage (From investment in their primary resource) = better heals/defense/survivability.

    Sorc's used to have the same until they nerfed surge & it got the Wrobel treatment of 'We'll create differentiation with the sorc class by omitting basic skills/functionality that all other classes have'.

    Also all the other builds main heals also scale from their main resource pool.... so templars can pop an insta-BoL and be healed (Stronger with more magicka), stam builds can pop vigor (Stronger with more stam).... etc. Many of the other classes also have other mitigation/defensive skills. Sorc's only had shields... hence why many are salty over the changes to shields but no other meaningful buffs elsewhere.

    As far as shields go... this isn't even the main issue.... they needed work I totally agree with you... but nerfing the duration of sorcs shield & giving a version of it to all classes wasn't the way. Especially without looking at the sorc big picture and making adjustments elsewhere to compensate... Personally I would have made them work with the players stats, so make them crittable, but also make them subject to resistances. So if you have a light armor build with low resistances but high magicka pool then the shield will be bigger than say a tank build, but also a lot quicker to cut down... equally a tank build would have a smaller shield (Less magicka) but it would be stronger.

    I also totally agree with you about hybrids/ caps.... god I miss those days! Actual genuine build variety & choice. I think if most people knew where the removal of caps was going to lead to then they never would have wanted them removed.

    So did sorc's benefit from having full investment in magicka... of course they did.... but please lets stop this nonsense that other classes don't also do well from focusing on their main resource pool. ;):D
    Edited by Flaminir on June 3, 2016 2:16PM
    GM of the Unholy Legacy
    PC/EU/EP
  • jcaceresw
    jcaceresw
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    Yesterday I was able to put a new skill build on my main sorc. I uses most of the same skills before the patch. I was able to nearly oneshot most of the normal monsters in DB zone using only destro staff's Force Pulse skill (maybe I should change it to Destructive Reach which does a little more dmg). What I did is to remove 2 shields (leaving only the resto 'steadward fast') and replace them with initial and final executes (crystal frags and endless fury). I am still tweaking my build but I am happy with the results. Also, I dont have high end gear like the maelstron weapons but I use skorya and willpower sets and my crafted gear. Tonight will try out some of the new sets. I still use Overload althought I only use it on bosses and the bar rotation I have put on there is the same as my second bar but replacing the resto skill for one of the 6-seconds shield (harness magicka).
    Edited by jcaceresw on June 3, 2016 6:15PM
  • Uriel_Nocturne
    Uriel_Nocturne
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    If sorcs are so useless in pve, then please show me a higher burst damage on dk, nb, templar.

    2z5uniq.png
    Using a Sorcerer's Ultimate (any of them) as a comparison for Burst Damage against what other classes use from their non-Ultimate skill sets is disingenuous as an argument. as well as highly misrepresentative of the current (soul crushing) nerfs to the Sorcerer class.


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