Yes, as I said, you will complete VMA, you will just be by far less competitive.
Crit Surge heals are pretty bad now, so you can't rely on them. On top of that you have a nerfed Ward, so you have to either slot Exchange and hope nothing interrupts you while you are casting the stupid thing or you have to slot a resto staff, considerably lowering your off bar DPS, including your overload DPS.
I don't run it for leaderboards, I have better things to do than sit there for 5 hours because I'm not very good at solo content.
If you refer to my comment of what I posted to begin with, you would know that I am talking about group content hence the word "guild mates" lol.
Well, if you and your guild mates don't care about leader boards then you will have no issues with sorcerers. As I said before, they may struggle, but they complete content still, just not competitively.
Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Gallifreyy wrote: »Im just going to say L2P. If this affects you in PvE you really are bad and just need to learn to get good. In PvP its a bit rougher on magic but still completely manageable.
This +1 , you shouldn't really be running ward and surge in pve anyway, and pets actually got buffed (in terms of survival) which means even better dps in pve/boss fights.
Um... What? I don't mean to be rude, but you clearly have no clue what you're talking about at this point. To say that a Sorcerer shouldn't be running wards and or surge in PVE...? Excuse me? And pets having better survival, thus equating to overall higher DPS in boss fights? What are you talking about? That has to be the most ignorant post I've read about the Sorcerer class.
First of all, without surge and it's morphs and wards? The class has no solid forms of defense, outside of Bolt Escape and it's morphs. And even then, the cost is increased in each use. So are you implying Sorcerers should spam blink to get out of tough spots, and hope restoration staff skills (outside of Healing Ward and morphs) are supposed to hold you down and get the job done? What are you actually talking about? Have you even played a Sorcerer? For either magicka or stamina? Are you trolling?
Second of all, a pets boost in survival has little to nothing to do with overall increased DPS to a boss. Would you like to know why? Because a critical point behind pet builds is the use of shields. They enable you to play defensively, while having an offensive pivot with weaved destruction staff attacks between Force Pulse/Crush Shock spam. M'kay? That's how that works in regards to pet builds. With Overload's use as a 3rd bar providing a utility skill (e.g. Ball of Lightning) and misc. skill of the summoner's choice.
So please, please stop talking about a class that you appear to not understand too well. And either: Play the class, read-up on the class, or watch videos of the class. Alright?
If you need ward/surge to survive a 4 man dungeon, you either need to l2p (in terms of learn to survive without ward/surge) or find a better group.
Now please tell me, what is the absolute way to maximize your 1000 ulti overload on boss skill wise? Please don't tell me to just stand there and just light atk click.
Apart from beast traps, lightning form dots, lightning liquid dots, ele blockade, inner light/bound aegis, whats the next thing you can do to maximize your dps? This is not about pet build, this is about having pets out to squeeze out the last bit of extra damage. Pet will obviously die during boss fights, so longer they last, the more dps you will squeeze out of it.
Um... By utilizing staff weaving with medium attacks and Crushing Shock/Force Pulse... That's what you're supposed to do. Not "hard casting" Crystal Fragments, if that's what you were hinting at — as many people make the mistake numerous times. Any proficient and skilled Sorcerer will tell you that doing such is an amateur habit that needs to be broken.
As for squeezing in the last bit damage, you should be using Endless Fury/Mage's Wrath to squeeze in that last bit of damage (if the boss is in execute range). Not continuing to use Overload light attacks, just because you have it accessible. That's bad management of resources, and yet another bad habit to break (if doing so). That's the whole point of an execute. To get the last bits of damage to finish off your target. Execute=finisher. Lol.
Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
I was referring to pure dps maximization on a particular boss (say for example blood spawn, or first boss in vwgt). What dps are you doing with your sorc build with ward/surge etc.? If its less than 30K assuming maximized gear then you might need to rethink your strategy and your build on how to maximize it. Then you will understand why wards/surge should be dropped for other skills.
And with staff weaving you need to make sure you alternative between light and med weave to proc kena, as well as keeping up elemental blockade up at minimum to ultilize maelstrom staff buff.
Well you aren't dying. people underestimate how much of a DPS loss it is when 1 person goes down and another has to stop what they're doing to res. typically, you lose 2 DPS in that time frame.
Yes, the whole point being learn and try to survive without ward and surge in non-solo pve environment, learn how to position yourself to minimize the damage done to you is key to maximize dps. Which is why experienced sorc say the patch had no effect on sorcs because nothing has changed in sorc's damage output.
.... that's the dumbest thing i've every heard. why would anyone of any class ever do any content without any form survivability?. i don't do that on any of my characters, period. and i never will, that kind of gameplay is so lame.
Bluepitbull13 wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Gallifreyy wrote: »Im just going to say L2P. If this affects you in PvE you really are bad and just need to learn to get good. In PvP its a bit rougher on magic but still completely manageable.
This +1 , you shouldn't really be running ward and surge in pve anyway, and pets actually got buffed (in terms of survival) which means even better dps in pve/boss fights.
Um... What? I don't mean to be rude, but you clearly have no clue what you're talking about at this point. To say that a Sorcerer shouldn't be running wards and or surge in PVE...? Excuse me? And pets having better survival, thus equating to overall higher DPS in boss fights? What are you talking about? That has to be the most ignorant post I've read about the Sorcerer class.
First of all, without surge and it's morphs and wards? The class has no solid forms of defense, outside of Bolt Escape and it's morphs. And even then, the cost is increased in each use. So are you implying Sorcerers should spam blink to get out of tough spots, and hope restoration staff skills (outside of Healing Ward and morphs) are supposed to hold you down and get the job done? What are you actually talking about? Have you even played a Sorcerer? For either magicka or stamina? Are you trolling?
Second of all, a pets boost in survival has little to nothing to do with overall increased DPS to a boss. Would you like to know why? Because a critical point behind pet builds is the use of shields. They enable you to play defensively, while having an offensive pivot with weaved destruction staff attacks between Force Pulse/Crush Shock spam. M'kay? That's how that works in regards to pet builds. With Overload's use as a 3rd bar providing a utility skill (e.g. Ball of Lightning) and misc. skill of the summoner's choice.
So please, please stop talking about a class that you appear to not understand too well. And either: Play the class, read-up on the class, or watch videos of the class. Alright?
If you need ward/surge to survive a 4 man dungeon, you either need to l2p (in terms of learn to survive without ward/surge) or find a better group.
Now please tell me, what is the absolute way to maximize your 1000 ulti overload on boss skill wise? Please don't tell me to just stand there and just light atk click.
Apart from beast traps, lightning form dots, lightning liquid dots, ele blockade, inner light/bound aegis, whats the next thing you can do to maximize your dps? This is not about pet build, this is about having pets out to squeeze out the last bit of extra damage. Pet will obviously die during boss fights, so longer they last, the more dps you will squeeze out of it.
Um... By utilizing staff weaving with medium attacks and Crushing Shock/Force Pulse... That's what you're supposed to do. Not "hard casting" Crystal Fragments, if that's what you were hinting at — as many people make the mistake numerous times. Any proficient and skilled Sorcerer will tell you that doing such is an amateur habit that needs to be broken.
As for squeezing in the last bit damage, you should be using Endless Fury/Mage's Wrath to squeeze in that last bit of damage (if the boss is in execute range). Not continuing to use Overload light attacks, just because you have it accessible. That's bad management of resources, and yet another bad habit to break (if doing so). That's the whole point of an execute. To get the last bits of damage to finish off your target. Execute=finisher. Lol.
Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
I was referring to pure dps maximization on a particular boss (say for example blood spawn, or first boss in vwgt). What dps are you doing with your sorc build with ward/surge etc.? If its less than 30K assuming maximized gear then you might need to rethink your strategy and your build on how to maximize it. Then you will understand why wards/surge should be dropped for other skills.
And with staff weaving you need to make sure you alternative between light and med weave to proc kena, as well as keeping up elemental blockade up at minimum to ultilize maelstrom staff buff.
Well you aren't dying. people underestimate how much of a DPS loss it is when 1 person goes down and another has to stop what they're doing to res. typically, you lose 2 DPS in that time frame.
Yes, the whole point being learn and try to survive without ward and surge in non-solo pve environment, learn how to position yourself to minimize the damage done to you is key to maximize dps. Which is why experienced sorc say the patch had no effect on sorcs because nothing has changed in sorc's damage output.
.... that's the dumbest thing i've every heard. why would anyone of any class ever do any content without any form survivability?. i don't do that on any of my characters, period. and i never will, that kind of gameplay is so lame.
....that's the dumbest thing i've ever heard, running in a dungeon with survivability. That's why you have a healer, do you go walking around in IRL with a helmet? actually you probably do... so nvm
Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
Bluepitbull13 wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Gallifreyy wrote: »Im just going to say L2P. If this affects you in PvE you really are bad and just need to learn to get good. In PvP its a bit rougher on magic but still completely manageable.
This +1 , you shouldn't really be running ward and surge in pve anyway, and pets actually got buffed (in terms of survival) which means even better dps in pve/boss fights.
Um... What? I don't mean to be rude, but you clearly have no clue what you're talking about at this point. To say that a Sorcerer shouldn't be running wards and or surge in PVE...? Excuse me? And pets having better survival, thus equating to overall higher DPS in boss fights? What are you talking about? That has to be the most ignorant post I've read about the Sorcerer class.
First of all, without surge and it's morphs and wards? The class has no solid forms of defense, outside of Bolt Escape and it's morphs. And even then, the cost is increased in each use. So are you implying Sorcerers should spam blink to get out of tough spots, and hope restoration staff skills (outside of Healing Ward and morphs) are supposed to hold you down and get the job done? What are you actually talking about? Have you even played a Sorcerer? For either magicka or stamina? Are you trolling?
Second of all, a pets boost in survival has little to nothing to do with overall increased DPS to a boss. Would you like to know why? Because a critical point behind pet builds is the use of shields. They enable you to play defensively, while having an offensive pivot with weaved destruction staff attacks between Force Pulse/Crush Shock spam. M'kay? That's how that works in regards to pet builds. With Overload's use as a 3rd bar providing a utility skill (e.g. Ball of Lightning) and misc. skill of the summoner's choice.
So please, please stop talking about a class that you appear to not understand too well. And either: Play the class, read-up on the class, or watch videos of the class. Alright?
If you need ward/surge to survive a 4 man dungeon, you either need to l2p (in terms of learn to survive without ward/surge) or find a better group.
Now please tell me, what is the absolute way to maximize your 1000 ulti overload on boss skill wise? Please don't tell me to just stand there and just light atk click.
Apart from beast traps, lightning form dots, lightning liquid dots, ele blockade, inner light/bound aegis, whats the next thing you can do to maximize your dps? This is not about pet build, this is about having pets out to squeeze out the last bit of extra damage. Pet will obviously die during boss fights, so longer they last, the more dps you will squeeze out of it.
Um... By utilizing staff weaving with medium attacks and Crushing Shock/Force Pulse... That's what you're supposed to do. Not "hard casting" Crystal Fragments, if that's what you were hinting at — as many people make the mistake numerous times. Any proficient and skilled Sorcerer will tell you that doing such is an amateur habit that needs to be broken.
As for squeezing in the last bit damage, you should be using Endless Fury/Mage's Wrath to squeeze in that last bit of damage (if the boss is in execute range). Not continuing to use Overload light attacks, just because you have it accessible. That's bad management of resources, and yet another bad habit to break (if doing so). That's the whole point of an execute. To get the last bits of damage to finish off your target. Execute=finisher. Lol.
Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
I was referring to pure dps maximization on a particular boss (say for example blood spawn, or first boss in vwgt). What dps are you doing with your sorc build with ward/surge etc.? If its less than 30K assuming maximized gear then you might need to rethink your strategy and your build on how to maximize it. Then you will understand why wards/surge should be dropped for other skills.
And with staff weaving you need to make sure you alternative between light and med weave to proc kena, as well as keeping up elemental blockade up at minimum to ultilize maelstrom staff buff.
Well you aren't dying. people underestimate how much of a DPS loss it is when 1 person goes down and another has to stop what they're doing to res. typically, you lose 2 DPS in that time frame.
Yes, the whole point being learn and try to survive without ward and surge in non-solo pve environment, learn how to position yourself to minimize the damage done to you is key to maximize dps. Which is why experienced sorc say the patch had no effect on sorcs because nothing has changed in sorc's damage output.
.... that's the dumbest thing i've every heard. why would anyone of any class ever do any content without any form survivability?. i don't do that on any of my characters, period. and i never will, that kind of gameplay is so lame.
....that's the dumbest thing i've ever heard, running in a dungeon with survivability. That's why you have a healer, do you go walking around in IRL with a helmet? actually you probably do... so nvm
Bluepitbull13 wrote: »Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
gtfo
So the fact that i don't particularly like having to rely on someone else to keep me alive is contemptible, hmm?. heard that argument before, don't care for it.
Bluepitbull13 wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Gallifreyy wrote: »Im just going to say L2P. If this affects you in PvE you really are bad and just need to learn to get good. In PvP its a bit rougher on magic but still completely manageable.
This +1 , you shouldn't really be running ward and surge in pve anyway, and pets actually got buffed (in terms of survival) which means even better dps in pve/boss fights.
Um... What? I don't mean to be rude, but you clearly have no clue what you're talking about at this point. To say that a Sorcerer shouldn't be running wards and or surge in PVE...? Excuse me? And pets having better survival, thus equating to overall higher DPS in boss fights? What are you talking about? That has to be the most ignorant post I've read about the Sorcerer class.
First of all, without surge and it's morphs and wards? The class has no solid forms of defense, outside of Bolt Escape and it's morphs. And even then, the cost is increased in each use. So are you implying Sorcerers should spam blink to get out of tough spots, and hope restoration staff skills (outside of Healing Ward and morphs) are supposed to hold you down and get the job done? What are you actually talking about? Have you even played a Sorcerer? For either magicka or stamina? Are you trolling?
Second of all, a pets boost in survival has little to nothing to do with overall increased DPS to a boss. Would you like to know why? Because a critical point behind pet builds is the use of shields. They enable you to play defensively, while having an offensive pivot with weaved destruction staff attacks between Force Pulse/Crush Shock spam. M'kay? That's how that works in regards to pet builds. With Overload's use as a 3rd bar providing a utility skill (e.g. Ball of Lightning) and misc. skill of the summoner's choice.
So please, please stop talking about a class that you appear to not understand too well. And either: Play the class, read-up on the class, or watch videos of the class. Alright?
If you need ward/surge to survive a 4 man dungeon, you either need to l2p (in terms of learn to survive without ward/surge) or find a better group.
Now please tell me, what is the absolute way to maximize your 1000 ulti overload on boss skill wise? Please don't tell me to just stand there and just light atk click.
Apart from beast traps, lightning form dots, lightning liquid dots, ele blockade, inner light/bound aegis, whats the next thing you can do to maximize your dps? This is not about pet build, this is about having pets out to squeeze out the last bit of extra damage. Pet will obviously die during boss fights, so longer they last, the more dps you will squeeze out of it.
Um... By utilizing staff weaving with medium attacks and Crushing Shock/Force Pulse... That's what you're supposed to do. Not "hard casting" Crystal Fragments, if that's what you were hinting at — as many people make the mistake numerous times. Any proficient and skilled Sorcerer will tell you that doing such is an amateur habit that needs to be broken.
As for squeezing in the last bit damage, you should be using Endless Fury/Mage's Wrath to squeeze in that last bit of damage (if the boss is in execute range). Not continuing to use Overload light attacks, just because you have it accessible. That's bad management of resources, and yet another bad habit to break (if doing so). That's the whole point of an execute. To get the last bits of damage to finish off your target. Execute=finisher. Lol.
Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
I was referring to pure dps maximization on a particular boss (say for example blood spawn, or first boss in vwgt). What dps are you doing with your sorc build with ward/surge etc.? If its less than 30K assuming maximized gear then you might need to rethink your strategy and your build on how to maximize it. Then you will understand why wards/surge should be dropped for other skills.
And with staff weaving you need to make sure you alternative between light and med weave to proc kena, as well as keeping up elemental blockade up at minimum to ultilize maelstrom staff buff.
Well you aren't dying. people underestimate how much of a DPS loss it is when 1 person goes down and another has to stop what they're doing to res. typically, you lose 2 DPS in that time frame.
Yes, the whole point being learn and try to survive without ward and surge in non-solo pve environment, learn how to position yourself to minimize the damage done to you is key to maximize dps. Which is why experienced sorc say the patch had no effect on sorcs because nothing has changed in sorc's damage output.
.... that's the dumbest thing i've every heard. why would anyone of any class ever do any content without any form survivability?. i don't do that on any of my characters, period. and i never will, that kind of gameplay is so lame.
....that's the dumbest thing i've ever heard, running in a dungeon with survivability. That's why you have a healer, do you go walking around in IRL with a helmet? actually you probably do... so nvm
lmaol and a 6-10 second shields with surge and a healer and you're still dying?I dunno man. do you typically have someone hold your *** for you while you *** IRL?.
So the fact that i don't particularly like having to rely on someone else to keep me alive is contemptible, hmm?. heard that argument before, don't care for it.
Bluepitbull13 wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Gallifreyy wrote: »Im just going to say L2P. If this affects you in PvE you really are bad and just need to learn to get good. In PvP its a bit rougher on magic but still completely manageable.
This +1 , you shouldn't really be running ward and surge in pve anyway, and pets actually got buffed (in terms of survival) which means even better dps in pve/boss fights.
Um... What? I don't mean to be rude, but you clearly have no clue what you're talking about at this point. To say that a Sorcerer shouldn't be running wards and or surge in PVE...? Excuse me? And pets having better survival, thus equating to overall higher DPS in boss fights? What are you talking about? That has to be the most ignorant post I've read about the Sorcerer class.
First of all, without surge and it's morphs and wards? The class has no solid forms of defense, outside of Bolt Escape and it's morphs. And even then, the cost is increased in each use. So are you implying Sorcerers should spam blink to get out of tough spots, and hope restoration staff skills (outside of Healing Ward and morphs) are supposed to hold you down and get the job done? What are you actually talking about? Have you even played a Sorcerer? For either magicka or stamina? Are you trolling?
Second of all, a pets boost in survival has little to nothing to do with overall increased DPS to a boss. Would you like to know why? Because a critical point behind pet builds is the use of shields. They enable you to play defensively, while having an offensive pivot with weaved destruction staff attacks between Force Pulse/Crush Shock spam. M'kay? That's how that works in regards to pet builds. With Overload's use as a 3rd bar providing a utility skill (e.g. Ball of Lightning) and misc. skill of the summoner's choice.
So please, please stop talking about a class that you appear to not understand too well. And either: Play the class, read-up on the class, or watch videos of the class. Alright?
If you need ward/surge to survive a 4 man dungeon, you either need to l2p (in terms of learn to survive without ward/surge) or find a better group.
Now please tell me, what is the absolute way to maximize your 1000 ulti overload on boss skill wise? Please don't tell me to just stand there and just light atk click.
Apart from beast traps, lightning form dots, lightning liquid dots, ele blockade, inner light/bound aegis, whats the next thing you can do to maximize your dps? This is not about pet build, this is about having pets out to squeeze out the last bit of extra damage. Pet will obviously die during boss fights, so longer they last, the more dps you will squeeze out of it.
Um... By utilizing staff weaving with medium attacks and Crushing Shock/Force Pulse... That's what you're supposed to do. Not "hard casting" Crystal Fragments, if that's what you were hinting at — as many people make the mistake numerous times. Any proficient and skilled Sorcerer will tell you that doing such is an amateur habit that needs to be broken.
As for squeezing in the last bit damage, you should be using Endless Fury/Mage's Wrath to squeeze in that last bit of damage (if the boss is in execute range). Not continuing to use Overload light attacks, just because you have it accessible. That's bad management of resources, and yet another bad habit to break (if doing so). That's the whole point of an execute. To get the last bits of damage to finish off your target. Execute=finisher. Lol.
Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
I was referring to pure dps maximization on a particular boss (say for example blood spawn, or first boss in vwgt). What dps are you doing with your sorc build with ward/surge etc.? If its less than 30K assuming maximized gear then you might need to rethink your strategy and your build on how to maximize it. Then you will understand why wards/surge should be dropped for other skills.
And with staff weaving you need to make sure you alternative between light and med weave to proc kena, as well as keeping up elemental blockade up at minimum to ultilize maelstrom staff buff.
Well you aren't dying. people underestimate how much of a DPS loss it is when 1 person goes down and another has to stop what they're doing to res. typically, you lose 2 DPS in that time frame.
Yes, the whole point being learn and try to survive without ward and surge in non-solo pve environment, learn how to position yourself to minimize the damage done to you is key to maximize dps. Which is why experienced sorc say the patch had no effect on sorcs because nothing has changed in sorc's damage output.
.... that's the dumbest thing i've every heard. why would anyone of any class ever do any content without any form survivability?. i don't do that on any of my characters, period. and i never will, that kind of gameplay is so lame.
....that's the dumbest thing i've ever heard, running in a dungeon with survivability. That's why you have a healer, do you go walking around in IRL with a helmet? actually you probably do... so nvm
This made me LOL. Rekt.
Bluepitbull13 wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Gallifreyy wrote: »Im just going to say L2P. If this affects you in PvE you really are bad and just need to learn to get good. In PvP its a bit rougher on magic but still completely manageable.
This +1 , you shouldn't really be running ward and surge in pve anyway, and pets actually got buffed (in terms of survival) which means even better dps in pve/boss fights.
Um... What? I don't mean to be rude, but you clearly have no clue what you're talking about at this point. To say that a Sorcerer shouldn't be running wards and or surge in PVE...? Excuse me? And pets having better survival, thus equating to overall higher DPS in boss fights? What are you talking about? That has to be the most ignorant post I've read about the Sorcerer class.
First of all, without surge and it's morphs and wards? The class has no solid forms of defense, outside of Bolt Escape and it's morphs. And even then, the cost is increased in each use. So are you implying Sorcerers should spam blink to get out of tough spots, and hope restoration staff skills (outside of Healing Ward and morphs) are supposed to hold you down and get the job done? What are you actually talking about? Have you even played a Sorcerer? For either magicka or stamina? Are you trolling?
Second of all, a pets boost in survival has little to nothing to do with overall increased DPS to a boss. Would you like to know why? Because a critical point behind pet builds is the use of shields. They enable you to play defensively, while having an offensive pivot with weaved destruction staff attacks between Force Pulse/Crush Shock spam. M'kay? That's how that works in regards to pet builds. With Overload's use as a 3rd bar providing a utility skill (e.g. Ball of Lightning) and misc. skill of the summoner's choice.
So please, please stop talking about a class that you appear to not understand too well. And either: Play the class, read-up on the class, or watch videos of the class. Alright?
If you need ward/surge to survive a 4 man dungeon, you either need to l2p (in terms of learn to survive without ward/surge) or find a better group.
Now please tell me, what is the absolute way to maximize your 1000 ulti overload on boss skill wise? Please don't tell me to just stand there and just light atk click.
Apart from beast traps, lightning form dots, lightning liquid dots, ele blockade, inner light/bound aegis, whats the next thing you can do to maximize your dps? This is not about pet build, this is about having pets out to squeeze out the last bit of extra damage. Pet will obviously die during boss fights, so longer they last, the more dps you will squeeze out of it.
Um... By utilizing staff weaving with medium attacks and Crushing Shock/Force Pulse... That's what you're supposed to do. Not "hard casting" Crystal Fragments, if that's what you were hinting at — as many people make the mistake numerous times. Any proficient and skilled Sorcerer will tell you that doing such is an amateur habit that needs to be broken.
As for squeezing in the last bit damage, you should be using Endless Fury/Mage's Wrath to squeeze in that last bit of damage (if the boss is in execute range). Not continuing to use Overload light attacks, just because you have it accessible. That's bad management of resources, and yet another bad habit to break (if doing so). That's the whole point of an execute. To get the last bits of damage to finish off your target. Execute=finisher. Lol.
Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
I was referring to pure dps maximization on a particular boss (say for example blood spawn, or first boss in vwgt). What dps are you doing with your sorc build with ward/surge etc.? If its less than 30K assuming maximized gear then you might need to rethink your strategy and your build on how to maximize it. Then you will understand why wards/surge should be dropped for other skills.
And with staff weaving you need to make sure you alternative between light and med weave to proc kena, as well as keeping up elemental blockade up at minimum to ultilize maelstrom staff buff.
Well you aren't dying. people underestimate how much of a DPS loss it is when 1 person goes down and another has to stop what they're doing to res. typically, you lose 2 DPS in that time frame.
Yes, the whole point being learn and try to survive without ward and surge in non-solo pve environment, learn how to position yourself to minimize the damage done to you is key to maximize dps. Which is why experienced sorc say the patch had no effect on sorcs because nothing has changed in sorc's damage output.
.... that's the dumbest thing i've every heard. why would anyone of any class ever do any content without any form survivability?. i don't do that on any of my characters, period. and i never will, that kind of gameplay is so lame.
....that's the dumbest thing i've ever heard, running in a dungeon with survivability. That's why you have a healer, do you go walking around in IRL with a helmet? actually you probably do... so nvm
I dunno man. do you typically have someone hold your *** for you while you *** IRL?.
So the fact that i don't particularly like having to rely on someone else to keep me alive is contemptible, hmm?. heard that argument before, don't care for it.Bluepitbull13 wrote: »Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
gtfo
Ah, i see the type you are.
Minute_Waltz wrote: »Bluepitbull13 wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Gallifreyy wrote: »Im just going to say L2P. If this affects you in PvE you really are bad and just need to learn to get good. In PvP its a bit rougher on magic but still completely manageable.
This +1 , you shouldn't really be running ward and surge in pve anyway, and pets actually got buffed (in terms of survival) which means even better dps in pve/boss fights.
Um... What? I don't mean to be rude, but you clearly have no clue what you're talking about at this point. To say that a Sorcerer shouldn't be running wards and or surge in PVE...? Excuse me? And pets having better survival, thus equating to overall higher DPS in boss fights? What are you talking about? That has to be the most ignorant post I've read about the Sorcerer class.
First of all, without surge and it's morphs and wards? The class has no solid forms of defense, outside of Bolt Escape and it's morphs. And even then, the cost is increased in each use. So are you implying Sorcerers should spam blink to get out of tough spots, and hope restoration staff skills (outside of Healing Ward and morphs) are supposed to hold you down and get the job done? What are you actually talking about? Have you even played a Sorcerer? For either magicka or stamina? Are you trolling?
Second of all, a pets boost in survival has little to nothing to do with overall increased DPS to a boss. Would you like to know why? Because a critical point behind pet builds is the use of shields. They enable you to play defensively, while having an offensive pivot with weaved destruction staff attacks between Force Pulse/Crush Shock spam. M'kay? That's how that works in regards to pet builds. With Overload's use as a 3rd bar providing a utility skill (e.g. Ball of Lightning) and misc. skill of the summoner's choice.
So please, please stop talking about a class that you appear to not understand too well. And either: Play the class, read-up on the class, or watch videos of the class. Alright?
If you need ward/surge to survive a 4 man dungeon, you either need to l2p (in terms of learn to survive without ward/surge) or find a better group.
Now please tell me, what is the absolute way to maximize your 1000 ulti overload on boss skill wise? Please don't tell me to just stand there and just light atk click.
Apart from beast traps, lightning form dots, lightning liquid dots, ele blockade, inner light/bound aegis, whats the next thing you can do to maximize your dps? This is not about pet build, this is about having pets out to squeeze out the last bit of extra damage. Pet will obviously die during boss fights, so longer they last, the more dps you will squeeze out of it.
Um... By utilizing staff weaving with medium attacks and Crushing Shock/Force Pulse... That's what you're supposed to do. Not "hard casting" Crystal Fragments, if that's what you were hinting at — as many people make the mistake numerous times. Any proficient and skilled Sorcerer will tell you that doing such is an amateur habit that needs to be broken.
As for squeezing in the last bit damage, you should be using Endless Fury/Mage's Wrath to squeeze in that last bit of damage (if the boss is in execute range). Not continuing to use Overload light attacks, just because you have it accessible. That's bad management of resources, and yet another bad habit to break (if doing so). That's the whole point of an execute. To get the last bits of damage to finish off your target. Execute=finisher. Lol.
Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
I was referring to pure dps maximization on a particular boss (say for example blood spawn, or first boss in vwgt). What dps are you doing with your sorc build with ward/surge etc.? If its less than 30K assuming maximized gear then you might need to rethink your strategy and your build on how to maximize it. Then you will understand why wards/surge should be dropped for other skills.
And with staff weaving you need to make sure you alternative between light and med weave to proc kena, as well as keeping up elemental blockade up at minimum to ultilize maelstrom staff buff.
Well you aren't dying. people underestimate how much of a DPS loss it is when 1 person goes down and another has to stop what they're doing to res. typically, you lose 2 DPS in that time frame.
Yes, the whole point being learn and try to survive without ward and surge in non-solo pve environment, learn how to position yourself to minimize the damage done to you is key to maximize dps. Which is why experienced sorc say the patch had no effect on sorcs because nothing has changed in sorc's damage output.
.... that's the dumbest thing i've every heard. why would anyone of any class ever do any content without any form survivability?. i don't do that on any of my characters, period. and i never will, that kind of gameplay is so lame.
....that's the dumbest thing i've ever heard, running in a dungeon with survivability. That's why you have a healer, do you go walking around in IRL with a helmet? actually you probably do... so nvm
I dunno man. do you typically have someone hold your *** for you while you *** IRL?.
So the fact that i don't particularly like having to rely on someone else to keep me alive is contemptible, hmm?. heard that argument before, don't care for it.Bluepitbull13 wrote: »Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
gtfo
Ah, i see the type you are.
To be fair the gtfo comment is appropriate when you have someone who claims to have study sorcs for months and uses ball of lightning skill on overload bar telling a 45K sorc dps build to "play the class or study sorcs a bit more" lol
Bluepitbull13 wrote: »
Bluepitbull13 wrote: »
Leave him alone! He made it clear likes playing with himself without anyone's help geez!
Minute_Waltz wrote: »Bluepitbull13 wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Gallifreyy wrote: »Im just going to say L2P. If this affects you in PvE you really are bad and just need to learn to get good. In PvP its a bit rougher on magic but still completely manageable.
This +1 , you shouldn't really be running ward and surge in pve anyway, and pets actually got buffed (in terms of survival) which means even better dps in pve/boss fights.
Um... What? I don't mean to be rude, but you clearly have no clue what you're talking about at this point. To say that a Sorcerer shouldn't be running wards and or surge in PVE...? Excuse me? And pets having better survival, thus equating to overall higher DPS in boss fights? What are you talking about? That has to be the most ignorant post I've read about the Sorcerer class.
First of all, without surge and it's morphs and wards? The class has no solid forms of defense, outside of Bolt Escape and it's morphs. And even then, the cost is increased in each use. So are you implying Sorcerers should spam blink to get out of tough spots, and hope restoration staff skills (outside of Healing Ward and morphs) are supposed to hold you down and get the job done? What are you actually talking about? Have you even played a Sorcerer? For either magicka or stamina? Are you trolling?
Second of all, a pets boost in survival has little to nothing to do with overall increased DPS to a boss. Would you like to know why? Because a critical point behind pet builds is the use of shields. They enable you to play defensively, while having an offensive pivot with weaved destruction staff attacks between Force Pulse/Crush Shock spam. M'kay? That's how that works in regards to pet builds. With Overload's use as a 3rd bar providing a utility skill (e.g. Ball of Lightning) and misc. skill of the summoner's choice.
So please, please stop talking about a class that you appear to not understand too well. And either: Play the class, read-up on the class, or watch videos of the class. Alright?
If you need ward/surge to survive a 4 man dungeon, you either need to l2p (in terms of learn to survive without ward/surge) or find a better group.
Now please tell me, what is the absolute way to maximize your 1000 ulti overload on boss skill wise? Please don't tell me to just stand there and just light atk click.
Apart from beast traps, lightning form dots, lightning liquid dots, ele blockade, inner light/bound aegis, whats the next thing you can do to maximize your dps? This is not about pet build, this is about having pets out to squeeze out the last bit of extra damage. Pet will obviously die during boss fights, so longer they last, the more dps you will squeeze out of it.
Um... By utilizing staff weaving with medium attacks and Crushing Shock/Force Pulse... That's what you're supposed to do. Not "hard casting" Crystal Fragments, if that's what you were hinting at — as many people make the mistake numerous times. Any proficient and skilled Sorcerer will tell you that doing such is an amateur habit that needs to be broken.
As for squeezing in the last bit damage, you should be using Endless Fury/Mage's Wrath to squeeze in that last bit of damage (if the boss is in execute range). Not continuing to use Overload light attacks, just because you have it accessible. That's bad management of resources, and yet another bad habit to break (if doing so). That's the whole point of an execute. To get the last bits of damage to finish off your target. Execute=finisher. Lol.
Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
I was referring to pure dps maximization on a particular boss (say for example blood spawn, or first boss in vwgt). What dps are you doing with your sorc build with ward/surge etc.? If its less than 30K assuming maximized gear then you might need to rethink your strategy and your build on how to maximize it. Then you will understand why wards/surge should be dropped for other skills.
And with staff weaving you need to make sure you alternative between light and med weave to proc kena, as well as keeping up elemental blockade up at minimum to ultilize maelstrom staff buff.
Well you aren't dying. people underestimate how much of a DPS loss it is when 1 person goes down and another has to stop what they're doing to res. typically, you lose 2 DPS in that time frame.
Yes, the whole point being learn and try to survive without ward and surge in non-solo pve environment, learn how to position yourself to minimize the damage done to you is key to maximize dps. Which is why experienced sorc say the patch had no effect on sorcs because nothing has changed in sorc's damage output.
.... that's the dumbest thing i've every heard. why would anyone of any class ever do any content without any form survivability?. i don't do that on any of my characters, period. and i never will, that kind of gameplay is so lame.
....that's the dumbest thing i've ever heard, running in a dungeon with survivability. That's why you have a healer, do you go walking around in IRL with a helmet? actually you probably do... so nvm
I dunno man. do you typically have someone hold your *** for you while you *** IRL?.
So the fact that i don't particularly like having to rely on someone else to keep me alive is contemptible, hmm?. heard that argument before, don't care for it.Bluepitbull13 wrote: »Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
gtfo
Ah, i see the type you are.
To be fair the gtfo comment is appropriate when you have someone who claims to have study sorcs for months and uses ball of lightning skill on overload bar telling a 45K sorc dps build to "play the class or study sorcs a bit more" lol
not really. because it's a game and that's the way he enjoys playing.
Bluepitbull13 wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Gallifreyy wrote: »Im just going to say L2P. If this affects you in PvE you really are bad and just need to learn to get good. In PvP its a bit rougher on magic but still completely manageable.
This +1 , you shouldn't really be running ward and surge in pve anyway, and pets actually got buffed (in terms of survival) which means even better dps in pve/boss fights.
Um... What? I don't mean to be rude, but you clearly have no clue what you're talking about at this point. To say that a Sorcerer shouldn't be running wards and or surge in PVE...? Excuse me? And pets having better survival, thus equating to overall higher DPS in boss fights? What are you talking about? That has to be the most ignorant post I've read about the Sorcerer class.
First of all, without surge and it's morphs and wards? The class has no solid forms of defense, outside of Bolt Escape and it's morphs. And even then, the cost is increased in each use. So are you implying Sorcerers should spam blink to get out of tough spots, and hope restoration staff skills (outside of Healing Ward and morphs) are supposed to hold you down and get the job done? What are you actually talking about? Have you even played a Sorcerer? For either magicka or stamina? Are you trolling?
Second of all, a pets boost in survival has little to nothing to do with overall increased DPS to a boss. Would you like to know why? Because a critical point behind pet builds is the use of shields. They enable you to play defensively, while having an offensive pivot with weaved destruction staff attacks between Force Pulse/Crush Shock spam. M'kay? That's how that works in regards to pet builds. With Overload's use as a 3rd bar providing a utility skill (e.g. Ball of Lightning) and misc. skill of the summoner's choice.
So please, please stop talking about a class that you appear to not understand too well. And either: Play the class, read-up on the class, or watch videos of the class. Alright?
If you need ward/surge to survive a 4 man dungeon, you either need to l2p (in terms of learn to survive without ward/surge) or find a better group.
Now please tell me, what is the absolute way to maximize your 1000 ulti overload on boss skill wise? Please don't tell me to just stand there and just light atk click.
Apart from beast traps, lightning form dots, lightning liquid dots, ele blockade, inner light/bound aegis, whats the next thing you can do to maximize your dps? This is not about pet build, this is about having pets out to squeeze out the last bit of extra damage. Pet will obviously die during boss fights, so longer they last, the more dps you will squeeze out of it.
Um... By utilizing staff weaving with medium attacks and Crushing Shock/Force Pulse... That's what you're supposed to do. Not "hard casting" Crystal Fragments, if that's what you were hinting at — as many people make the mistake numerous times. Any proficient and skilled Sorcerer will tell you that doing such is an amateur habit that needs to be broken.
As for squeezing in the last bit damage, you should be using Endless Fury/Mage's Wrath to squeeze in that last bit of damage (if the boss is in execute range). Not continuing to use Overload light attacks, just because you have it accessible. That's bad management of resources, and yet another bad habit to break (if doing so). That's the whole point of an execute. To get the last bits of damage to finish off your target. Execute=finisher. Lol.
Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
I was referring to pure dps maximization on a particular boss (say for example blood spawn, or first boss in vwgt). What dps are you doing with your sorc build with ward/surge etc.? If its less than 30K assuming maximized gear then you might need to rethink your strategy and your build on how to maximize it. Then you will understand why wards/surge should be dropped for other skills.
And with staff weaving you need to make sure you alternative between light and med weave to proc kena, as well as keeping up elemental blockade up at minimum to ultilize maelstrom staff buff.
Well you aren't dying. people underestimate how much of a DPS loss it is when 1 person goes down and another has to stop what they're doing to res. typically, you lose 2 DPS in that time frame.
Yes, the whole point being learn and try to survive without ward and surge in non-solo pve environment, learn how to position yourself to minimize the damage done to you is key to maximize dps. Which is why experienced sorc say the patch had no effect on sorcs because nothing has changed in sorc's damage output.
.... that's the dumbest thing i've every heard. why would anyone of any class ever do any content without any form survivability?. i don't do that on any of my characters, period. and i never will, that kind of gameplay is so lame.
....that's the dumbest thing i've ever heard, running in a dungeon with survivability. That's why you have a healer, do you go walking around in IRL with a helmet? actually you probably do... so nvm
This made me LOL. Rekt.
Bluepitbull13 wrote: »
Gallifreyy wrote: »Bluepitbull13 wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Minute_Waltz wrote: »Gallifreyy wrote: »Im just going to say L2P. If this affects you in PvE you really are bad and just need to learn to get good. In PvP its a bit rougher on magic but still completely manageable.
This +1 , you shouldn't really be running ward and surge in pve anyway, and pets actually got buffed (in terms of survival) which means even better dps in pve/boss fights.
Um... What? I don't mean to be rude, but you clearly have no clue what you're talking about at this point. To say that a Sorcerer shouldn't be running wards and or surge in PVE...? Excuse me? And pets having better survival, thus equating to overall higher DPS in boss fights? What are you talking about? That has to be the most ignorant post I've read about the Sorcerer class.
First of all, without surge and it's morphs and wards? The class has no solid forms of defense, outside of Bolt Escape and it's morphs. And even then, the cost is increased in each use. So are you implying Sorcerers should spam blink to get out of tough spots, and hope restoration staff skills (outside of Healing Ward and morphs) are supposed to hold you down and get the job done? What are you actually talking about? Have you even played a Sorcerer? For either magicka or stamina? Are you trolling?
Second of all, a pets boost in survival has little to nothing to do with overall increased DPS to a boss. Would you like to know why? Because a critical point behind pet builds is the use of shields. They enable you to play defensively, while having an offensive pivot with weaved destruction staff attacks between Force Pulse/Crush Shock spam. M'kay? That's how that works in regards to pet builds. With Overload's use as a 3rd bar providing a utility skill (e.g. Ball of Lightning) and misc. skill of the summoner's choice.
So please, please stop talking about a class that you appear to not understand too well. And either: Play the class, read-up on the class, or watch videos of the class. Alright?
If you need ward/surge to survive a 4 man dungeon, you either need to l2p (in terms of learn to survive without ward/surge) or find a better group.
Now please tell me, what is the absolute way to maximize your 1000 ulti overload on boss skill wise? Please don't tell me to just stand there and just light atk click.
Apart from beast traps, lightning form dots, lightning liquid dots, ele blockade, inner light/bound aegis, whats the next thing you can do to maximize your dps? This is not about pet build, this is about having pets out to squeeze out the last bit of extra damage. Pet will obviously die during boss fights, so longer they last, the more dps you will squeeze out of it.
Um... By utilizing staff weaving with medium attacks and Crushing Shock/Force Pulse... That's what you're supposed to do. Not "hard casting" Crystal Fragments, if that's what you were hinting at — as many people make the mistake numerous times. Any proficient and skilled Sorcerer will tell you that doing such is an amateur habit that needs to be broken.
As for squeezing in the last bit damage, you should be using Endless Fury/Mage's Wrath to squeeze in that last bit of damage (if the boss is in execute range). Not continuing to use Overload light attacks, just because you have it accessible. That's bad management of resources, and yet another bad habit to break (if doing so). That's the whole point of an execute. To get the last bits of damage to finish off your target. Execute=finisher. Lol.
Dude, I'm a pet sorcerer type of guy. Honestly. I've studied pet builds and the numerous variations of them for months, m'kay? But pets are not good for overall damage and utility. Really. They're not. Not to mention that they're toggle abilities, which take up 2 spaces on both bars. If you want, I could break down some rotations for you and some advise... But um... All and all, I'll say it again... I think you need to either play the class, or study Sorcerers a bit more.
I was referring to pure dps maximization on a particular boss (say for example blood spawn, or first boss in vwgt). What dps are you doing with your sorc build with ward/surge etc.? If its less than 30K assuming maximized gear then you might need to rethink your strategy and your build on how to maximize it. Then you will understand why wards/surge should be dropped for other skills.
And with staff weaving you need to make sure you alternative between light and med weave to proc kena, as well as keeping up elemental blockade up at minimum to ultilize maelstrom staff buff.
Well you aren't dying. people underestimate how much of a DPS loss it is when 1 person goes down and another has to stop what they're doing to res. typically, you lose 2 DPS in that time frame.
Yes, the whole point being learn and try to survive without ward and surge in non-solo pve environment, learn how to position yourself to minimize the damage done to you is key to maximize dps. Which is why experienced sorc say the patch had no effect on sorcs because nothing has changed in sorc's damage output.
.... that's the dumbest thing i've every heard. why would anyone of any class ever do any content without any form survivability?. i don't do that on any of my characters, period. and i never will, that kind of gameplay is so lame.
....that's the dumbest thing i've ever heard, running in a dungeon with survivability. That's why you have a healer, do you go walking around in IRL with a helmet? actually you probably do... so nvm
This made me LOL. Rekt.
Yet again going back to my original comment some people have a real L2P issue. The idea is to kill it before it can hit you, i run no ward or survivability abilities and i rarely die. Either you are running with really bad groups or you are just bad yourself it comes down to L2P
Bluepitbull13 wrote: »
Wow, you do know this is a game right?.
Bluepitbull13 wrote: »Bluepitbull13 wrote: »
Wow, you do know this is a game right?.
did you? did you forget that it's an MMO and that for the past 2 years ESO has always had the "Trinity" playstyle? DD/Healer/Tank. Zeni may try to go away from it but even in the new trials you will require the "Trinity" If you're soloing dungeons and now you can't than I understand, but if you have a healer and a tank in your group and you're still struggling that you have to resort to shields, surge, twilights, exchange and now are even worse off because of these "sorc doomsday nerfs" than that's a L2P problems
Bluepitbull13 wrote: »Bluepitbull13 wrote: »
Wow, you do know this is a game right?.
did you? did you forget that it's an MMO and that for the past 2 years ESO has always had the "Trinity" playstyle? DD/Healer/Tank. Zeni may try to go away from it but even in the new trials you will require the "Trinity" If you're soloing dungeons and now you can't than I understand, but if you have a healer and a tank in your group and you're still struggling that you have to resort to shields, surge, twilights, exchange and now are even worse off because of these "sorc doomsday nerfs" than that's a L2P problems
I don't run with tanks, ever. and only run with off-healers. and still can.
The problem i have with sorcs is that they where dumbed down, you don't have to build for anything.
I don't run with tanks, ever. and only run with off-healers. and still can.
The problem i have with sorcs is that they where dumbed down, you don't have to build for anything.
Bluepitbull13 wrote: »
I don't run with tanks, ever. and only run with off-healers. and still can.
The problem i have with sorcs is that they where dumbed down, you don't have to build for anything.
You can still manage, you may just have to get out of your comfort zone. That's what some of the most experience players have been saying from pve/pvp for the past 9 pages
Bluepitbull13 wrote: »
I don't run with tanks, ever. and only run with off-healers. and still can.
The problem i have with sorcs is that they where dumbed down, you don't have to build for anything.
You can still manage, you may just have to get out of your comfort zone. That's what some of the most experience players have been saying from pve/pvp for the past 9 pages
I've already said i can still do it that's not the problem.
The problem is the class is dull it's boring, the class has no verity or interesting components anymore.
Bluepitbull13 wrote: »
I don't run with tanks, ever. and only run with off-healers. and still can.
The problem i have with sorcs is that they where dumbed down, you don't have to build for anything.
You can still manage, you may just have to get out of your comfort zone. That's what some of the most experience players have been saying from pve/pvp for the past 9 pages
I've already said i can still do it that's not the problem.
The problem is the class is dull it's boring, the class has no verity or interesting components anymore.
Minute_Waltz wrote: »Bluepitbull13 wrote: »
I don't run with tanks, ever. and only run with off-healers. and still can.
The problem i have with sorcs is that they where dumbed down, you don't have to build for anything.
You can still manage, you may just have to get out of your comfort zone. That's what some of the most experience players have been saying from pve/pvp for the past 9 pages
I've already said i can still do it that's not the problem.
The problem is the class is dull it's boring, the class has no verity or interesting components anymore.
It will always be dull and boring if you just sit back casting wards. How about try and go out all dps and see if that makes your sorc experience more interesting?
Bluepitbull13 wrote: »Bluepitbull13 wrote: »
I don't run with tanks, ever. and only run with off-healers. and still can.
The problem i have with sorcs is that they where dumbed down, you don't have to build for anything.
You can still manage, you may just have to get out of your comfort zone. That's what some of the most experience players have been saying from pve/pvp for the past 9 pages
I've already said i can still do it that's not the problem.
The problem is the class is dull it's boring, the class has no verity or interesting components anymore.
But you can't say that the recent changes are the final nail in the coffin when they cut shields timer in half and nerfed surge, the class being boring is subjective but if you're saying that the shield stacking, surge, etc is what made it fun prior to this update than that's a very limited play style...