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Does anyone else notice that you're now being hit incredibly hard?

  • Ishammael
    Ishammael
    ✭✭✭✭✭
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    WTB 1.5 server pls
  • forzajuve212
    forzajuve212
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    Ishammael wrote: »
    WTB 1.5 server pls

    Imagine if they make a 1.5 Legacy Megaserver....
  • manny254
    manny254
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    Zheg wrote: »
    Besides weaving and gap closers, are other animations causing issues for people? In the sea of terrible things in this patch, one shining star for me has been the fact that I can actually cast blazing spears and have them land.

    Dizzying swing is horrendous. I got into a 1v1 with another player using it, and we where both sliding all over the f*** place. The animations where over all just disgusting. I am playing NB until something is done about this. I still get desyncs with weaving, but nothing as horrible as dizzying swing and crit charge.
    - Mojican
  • Mako1132
    Mako1132
    ✭✭✭✭✭
    Ishammael wrote: »
    WTB 1.5 server pls

    Imagine if they make a 1.5 Legacy Megaserver....

    I'd grab 40 of my nearest resto staff wielding buddies to help me roll back any positive gains you might make. If you wanted to heal I'd make sure you were 100% heal debuff stacked. If you wanted to purge those debuffs I'd make sure you were surrounded by 20 blockades. If you wanted to stray from your group I'd stack damage buffs to the point my snipe hits for double your health. Stam builds effectively useless outside of PvE and maybe dueling.

    The current patch is objectively better even in the lag department. The only thing I would take back is the animations that weren't ***. I forget what patch it was that we had responsive weapon swapping too, but whichever it was bring that back too.
  • forzajuve212
    forzajuve212
    ✭✭✭✭✭
    Mako1132 wrote: »
    Ishammael wrote: »
    WTB 1.5 server pls

    Imagine if they make a 1.5 Legacy Megaserver....

    I'd grab 40 of my nearest resto staff wielding buddies to help me roll back any positive gains you might make. If you wanted to heal I'd make sure you were 100% heal debuff stacked. If you wanted to purge those debuffs I'd make sure you were surrounded by 20 blockades. If you wanted to stray from your group I'd stack damage buffs to the point my snipe hits for double your health. Stam builds effectively useless outside of PvE and maybe dueling.

    The current patch is objectively better even in the lag department. The only thing I would take back is the animations that weren't ***. I forget what patch it was that we had responsive weapon swapping too, but whichever it was bring that back too.

    Never forget the Crystalized Wall of Element zerg <3
  • TooskSG
    TooskSG
    ✭✭✭
    Mako1132 wrote: »
    Ishammael wrote: »
    WTB 1.5 server pls

    Imagine if they make a 1.5 Legacy Megaserver....

    I'd grab 40 of my nearest resto staff wielding buddies to help me roll back any positive gains you might make. If you wanted to heal I'd make sure you were 100% heal debuff stacked. If you wanted to purge those debuffs I'd make sure you were surrounded by 20 blockades. If you wanted to stray from your group I'd stack damage buffs to the point my snipe hits for double your health. Stam builds effectively useless outside of PvE and maybe dueling.

    The current patch is objectively better even in the lag department. The only thing I would take back is the animations that weren't ***. I forget what patch it was that we had responsive weapon swapping too, but whichever it was bring that back too.

    Never forget the Crystalized Wall of Element zerg <3

    Oh, the good ol' days where 16 people were a zerg. WTB 1.5
  • Mako1132
    Mako1132
    ✭✭✭✭✭
    TooskSG wrote: »
    Mako1132 wrote: »
    Ishammael wrote: »
    WTB 1.5 server pls

    Imagine if they make a 1.5 Legacy Megaserver....

    I'd grab 40 of my nearest resto staff wielding buddies to help me roll back any positive gains you might make. If you wanted to heal I'd make sure you were 100% heal debuff stacked. If you wanted to purge those debuffs I'd make sure you were surrounded by 20 blockades. If you wanted to stray from your group I'd stack damage buffs to the point my snipe hits for double your health. Stam builds effectively useless outside of PvE and maybe dueling.

    The current patch is objectively better even in the lag department. The only thing I would take back is the animations that weren't ***. I forget what patch it was that we had responsive weapon swapping too, but whichever it was bring that back too.

    Never forget the Crystalized Wall of Element zerg <3

    Oh, the good ol' days where 16 people were a zerg. WTB 1.5

    The classic EP 8 man group.

    Which is still a joke among AD and DC players.
    Edited by Mako1132 on June 3, 2016 12:04AM
  • TooskSG
    TooskSG
    ✭✭✭
    Mako1132 wrote: »
    TooskSG wrote: »
    Mako1132 wrote: »
    Ishammael wrote: »
    WTB 1.5 server pls

    Imagine if they make a 1.5 Legacy Megaserver....

    I'd grab 40 of my nearest resto staff wielding buddies to help me roll back any positive gains you might make. If you wanted to heal I'd make sure you were 100% heal debuff stacked. If you wanted to purge those debuffs I'd make sure you were surrounded by 20 blockades. If you wanted to stray from your group I'd stack damage buffs to the point my snipe hits for double your health. Stam builds effectively useless outside of PvE and maybe dueling.

    The current patch is objectively better even in the lag department. The only thing I would take back is the animations that weren't ***. I forget what patch it was that we had responsive weapon swapping too, but whichever it was bring that back too.

    Never forget the Crystalized Wall of Element zerg <3

    Oh, the good ol' days where 16 people were a zerg. WTB 1.5

    The classic EP 8 man group.

    Which is still a joke among AD and DC players.

    Last time IR was an 8 man was the summer of 2014, but eh , at least it wasn't bad like that 5 man Alacrity group (when all the good players from Alacrity quit mind you and Luv would be running around with randos like Dreamstars). Btw, my meatbag and myself forgot to thank you,Luv, Dreamstars, and those 2 others for the AP at BRK LM in, 1.5 if I recall correctly. Thanks <3
  • Mako1132
    Mako1132
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    TooskSG wrote: »
    Mako1132 wrote: »
    TooskSG wrote: »
    Mako1132 wrote: »
    Ishammael wrote: »
    WTB 1.5 server pls

    Imagine if they make a 1.5 Legacy Megaserver....

    I'd grab 40 of my nearest resto staff wielding buddies to help me roll back any positive gains you might make. If you wanted to heal I'd make sure you were 100% heal debuff stacked. If you wanted to purge those debuffs I'd make sure you were surrounded by 20 blockades. If you wanted to stray from your group I'd stack damage buffs to the point my snipe hits for double your health. Stam builds effectively useless outside of PvE and maybe dueling.

    The current patch is objectively better even in the lag department. The only thing I would take back is the animations that weren't ***. I forget what patch it was that we had responsive weapon swapping too, but whichever it was bring that back too.

    Never forget the Crystalized Wall of Element zerg <3

    Oh, the good ol' days where 16 people were a zerg. WTB 1.5

    The classic EP 8 man group.

    Which is still a joke among AD and DC players.

    Last time IR was an 8 man was the summer of 2014, but eh , at least it wasn't bad like that 5 man Alacrity group (when all the good players from Alacrity quit mind you and Luv would be running around with randos like Dreamstars). Btw, my meatbag and myself forgot to thank you,Luv, Dreamstars, and those 2 others for the AP at BRK LM in, 1.5 if I recall correctly. Thanks <3

    My post wasn't directed at IR just more in general about EP during that time.

    However, if you want to bring it up... https://www.youtube.com/watch?v=2wxqqe_ooMU

    Is- is that a Toosk + IR I see trying to take on an Alacrity 5man? The salt lord thanks you for your donation.
  • TooskSG
    TooskSG
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    Mako1132 wrote: »
    TooskSG wrote: »
    Mako1132 wrote: »
    TooskSG wrote: »
    Mako1132 wrote: »
    Ishammael wrote: »
    WTB 1.5 server pls

    Imagine if they make a 1.5 Legacy Megaserver....

    I'd grab 40 of my nearest resto staff wielding buddies to help me roll back any positive gains you might make. If you wanted to heal I'd make sure you were 100% heal debuff stacked. If you wanted to purge those debuffs I'd make sure you were surrounded by 20 blockades. If you wanted to stray from your group I'd stack damage buffs to the point my snipe hits for double your health. Stam builds effectively useless outside of PvE and maybe dueling.

    The current patch is objectively better even in the lag department. The only thing I would take back is the animations that weren't ***. I forget what patch it was that we had responsive weapon swapping too, but whichever it was bring that back too.

    Never forget the Crystalized Wall of Element zerg <3

    Oh, the good ol' days where 16 people were a zerg. WTB 1.5

    The classic EP 8 man group.

    Which is still a joke among AD and DC players.

    Last time IR was an 8 man was the summer of 2014, but eh , at least it wasn't bad like that 5 man Alacrity group (when all the good players from Alacrity quit mind you and Luv would be running around with randos like Dreamstars). Btw, my meatbag and myself forgot to thank you,Luv, Dreamstars, and those 2 others for the AP at BRK LM in, 1.5 if I recall correctly. Thanks <3

    My post wasn't directed at IR just more in general about EP during that time.

    However, if you want to bring it up... https://www.youtube.com/watch?v=2wxqqe_ooMU

    Is- is that a Toosk + IR I see trying to take on an Alacrity 5man? The salt lord thanks you for your donation.

    Did you seriously link a bridge farm video where you didnt even participate? Also, if we're claiming pugs are guilds just because notable guild members are near pugs, brb finding video of Casuale near any other yellows and claiming it's Alacrity LOL. WTB Casuale and Metal Dimmu back, will trade Huntler in return PST
  • Mako1132
    Mako1132
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    TooskSG wrote: »
    Mako1132 wrote: »
    TooskSG wrote: »
    Mako1132 wrote: »
    TooskSG wrote: »
    Mako1132 wrote: »
    Ishammael wrote: »
    WTB 1.5 server pls

    Imagine if they make a 1.5 Legacy Megaserver....

    I'd grab 40 of my nearest resto staff wielding buddies to help me roll back any positive gains you might make. If you wanted to heal I'd make sure you were 100% heal debuff stacked. If you wanted to purge those debuffs I'd make sure you were surrounded by 20 blockades. If you wanted to stray from your group I'd stack damage buffs to the point my snipe hits for double your health. Stam builds effectively useless outside of PvE and maybe dueling.

    The current patch is objectively better even in the lag department. The only thing I would take back is the animations that weren't ***. I forget what patch it was that we had responsive weapon swapping too, but whichever it was bring that back too.

    Never forget the Crystalized Wall of Element zerg <3

    Oh, the good ol' days where 16 people were a zerg. WTB 1.5

    The classic EP 8 man group.

    Which is still a joke among AD and DC players.

    Last time IR was an 8 man was the summer of 2014, but eh , at least it wasn't bad like that 5 man Alacrity group (when all the good players from Alacrity quit mind you and Luv would be running around with randos like Dreamstars). Btw, my meatbag and myself forgot to thank you,Luv, Dreamstars, and those 2 others for the AP at BRK LM in, 1.5 if I recall correctly. Thanks <3

    My post wasn't directed at IR just more in general about EP during that time.

    However, if you want to bring it up... https://www.youtube.com/watch?v=2wxqqe_ooMU

    Is- is that a Toosk + IR I see trying to take on an Alacrity 5man? The salt lord thanks you for your donation.

    Did you seriously link a bridge farm video where you didnt even participate? Also, if we're claiming pugs are guilds just because notable guild members are near pugs, brb finding video of Casuale near any other yellows and claiming it's Alacrity LOL. WTB Casuale and Metal Dimmu back, will trade Huntler in return PST

    Assuming I didn't participate? Who's claiming pugs are part of guilds? It's part of the joke man lighten up.

    Also, you want to talk about Casuale? I leveled Coldharbour and VR with him. Dimmu? I was the only other Templar in the guild with him that didn't quit super early. Huntler? The 3rd core Templar in the guild.

    He must be a *** player, what not showing up at the bridge, but at the gate: https://youtu.be/V8jOEXT4TLg?t=212
  • TooskSG
    TooskSG
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    Mako1132 wrote: »
    TooskSG wrote: »
    Mako1132 wrote: »
    TooskSG wrote: »
    Mako1132 wrote: »
    TooskSG wrote: »
    Mako1132 wrote: »
    Ishammael wrote: »
    WTB 1.5 server pls

    Imagine if they make a 1.5 Legacy Megaserver....

    I'd grab 40 of my nearest resto staff wielding buddies to help me roll back any positive gains you might make. If you wanted to heal I'd make sure you were 100% heal debuff stacked. If you wanted to purge those debuffs I'd make sure you were surrounded by 20 blockades. If you wanted to stray from your group I'd stack damage buffs to the point my snipe hits for double your health. Stam builds effectively useless outside of PvE and maybe dueling.

    The current patch is objectively better even in the lag department. The only thing I would take back is the animations that weren't ***. I forget what patch it was that we had responsive weapon swapping too, but whichever it was bring that back too.

    Never forget the Crystalized Wall of Element zerg <3

    Oh, the good ol' days where 16 people were a zerg. WTB 1.5

    The classic EP 8 man group.

    Which is still a joke among AD and DC players.

    Last time IR was an 8 man was the summer of 2014, but eh , at least it wasn't bad like that 5 man Alacrity group (when all the good players from Alacrity quit mind you and Luv would be running around with randos like Dreamstars). Btw, my meatbag and myself forgot to thank you,Luv, Dreamstars, and those 2 others for the AP at BRK LM in, 1.5 if I recall correctly. Thanks <3

    My post wasn't directed at IR just more in general about EP during that time.

    However, if you want to bring it up... https://www.youtube.com/watch?v=2wxqqe_ooMU

    Is- is that a Toosk + IR I see trying to take on an Alacrity 5man? The salt lord thanks you for your donation.

    Did you seriously link a bridge farm video where you didnt even participate? Also, if we're claiming pugs are guilds just because notable guild members are near pugs, brb finding video of Casuale near any other yellows and claiming it's Alacrity LOL. WTB Casuale and Metal Dimmu back, will trade Huntler in return PST

    Assuming I didn't participate? Who's claiming pugs are part of guilds? It's part of the joke man lighten up.

    Also, you want to talk about Casuale? I leveled Coldharbour and VR with him. Dimmu? I was the only other Templar in the guild with him that didn't quit super early. Huntler? The 3rd core Templar in the guild.

    He must be a *** player, what not showing up at the bridge, but at the gate: https://youtu.be/V8jOEXT4TLg?t=212

    Thanks for linking a video where the jump cut before wipe was too late: 3:30--5 visible IR in a group btw...wait, no, that's 35 zerging those valiant AD and DC down/ whatever other bs ego defense mechanism each faction pulls. Also, LOL @ Dreamstars being allowed to be healer in any group, ever

    Anyway, I don't understand why you're linking pug farming videos like it's something noteworthy. It won't make anyone elevate you to Dimmu or Casuale status. I remember having small man v small man fights against Casuale,Dimmu, and Mano before Dimmu and Casuale left--don't remember you there. Tbh, you were always judged to be below Tripwyr status from EP viewpoint. Not like any of this even matters outside of this impromptu posturing fest ¯\_(ツ)_/¯
  • VagabondAngel
    VagabondAngel
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    derailed-train.jpg

    @TooskSG @Mako1132 No, no, by all means, you finish your conversation in private. We don't mind honestly.
    ~ Níamh ~
    ~ Ebonheart Pact ~

    ~ SatGNU - PC - EU ~
  • TooskSG
    TooskSG
    ✭✭✭
    derailed-train.jpg

    @TooskSG @Mako1132 No, no, by all means, you finish your conversation in private. We don't mind honestly.
    EU threads are that way --->

    We don't mind the intrusion on our conversation, honestly
  • VagabondAngel
    VagabondAngel
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    Does anyone else notice that you're now being hit incredibly hard?

    Since your conversation is in a public thread about something completely unrelated to your egos, it isn't an intrusion. Consider it more of a halatinous flosculation.
    ~ Níamh ~
    ~ Ebonheart Pact ~

    ~ SatGNU - PC - EU ~
  • TooskSG
    TooskSG
    ✭✭✭
    Does anyone else notice that you're now being hit incredibly hard?

    Since your conversation is in a public thread about something completely unrelated to your egos, it isn't an intrusion. Consider it more of a halatinous flosculation.

    Which words would you use to describe your unintentional prolongation of the derailment? I call it amusing.
  • Mako1132
    Mako1132
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    Don't worry I'm done. The hints were missed anyway.
  • TooskSG
    TooskSG
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    Mako1132 wrote: »
    Don't worry I'm done. The hints were missed anyway.

    Nah, I picked up what you were putting down. I just disregarded it because the whole "8 man group" joke was just a furthering of ingroup/outgroup behavior and the inherent drama that goes along with it.
    Edited by TooskSG on June 3, 2016 2:55AM
  • OrphanHelgen
    OrphanHelgen
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    In pve, I went down 5-8k dps on bosses. I use same rotation and still improves. The skills I used got buffed too and so did my class.
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • melloni_aleb16_ESO
    melloni_aleb16_ESO
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    blabafat wrote: »
    I know most damage abilites were buffed overall, but I feel like people are taking way too much damage than they should. I was testing on a friend (who had 20k hp), and my attack did 9k damage to him, but the wierd thing is his hp went down all the way to 10%. Which means I did 90% damage even though it said I had only done 9k damage. I kept testing and although I was hitting the consistent 9k damage, my friends HP bar was not moving consistently. Sometimes it would do 30% of his health, 50%, and just random numbers. A lot of people I have talked to have also noticed that damage seems to be unusually high. People had theories saying that (actually most people I talked to said this including @Sypherpk) where damage wasn't registering for some abilities and THEN they would register after another ability hits you. So if someone snipes you for 3k, you won't notice it until you get hit by another ability. I don't know, I need to gather evidence but at this point I am 99.9% sure damage is weird and insane at the moment. Please discuss in the comments.


    - @Yoyuyi999 i (cannot post atm)

    yes, something is not working properly (..i think ..) . HP goes down suddenly and some skills are do a no- normal damage ( e.g spam 12k flam lash do not think it's normal )
    DC|EP|AD EU .:. Claymore - all classes DK/Sorc/Nb/templar .: Retired :.
    DC NA server with 400 ping - DKs Vraccàs

    Philosophy of the poor .: "What you cannot beat ..zerg him " :.
  • Rune_Relic
    Rune_Relic
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    Has anyone seen VD in those death logs....anywhere ?
    Anything that can be exploited will be exploited
  • MichYodias
    MichYodias
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    Mako1132 wrote: »
    Ishammael wrote: »
    WTB 1.5 server pls

    Imagine if they make a 1.5 Legacy Megaserver....

    I'd grab 40 of my nearest resto staff wielding buddies to help me roll back any positive gains you might make. If you wanted to heal I'd make sure you were 100% heal debuff stacked. If you wanted to purge those debuffs I'd make sure you were surrounded by 20 blockades. If you wanted to stray from your group I'd stack damage buffs to the point my snipe hits for double your health. Stam builds effectively useless outside of PvE and maybe dueling.

    The current patch is objectively better even in the lag department. The only thing I would take back is the animations that weren't ***. I forget what patch it was that we had responsive weapon swapping too, but whichever it was bring that back too.

    Aww yes the patch that made the game console friendly. Of all the nerfs and changes, the weapon swap delay to me is the single most game breaking change for me. Plus the old BoL and Wings animations looked way better. BoL still deosnt bounce hp bars back as quickly as it used to. The game is just overall not as responsive as it was with the old animations.
    Haxus
    FiF
    IR
    Nexus

    Minch Yoda V16 DK EP
    YODA-ONE v16 Sorc EP
    Yoda-San v16 NB EP
    Yodias V16 Temp healbot EP
    Human Centipad V16 Stamplar EP
    Yodai V16 AD Sorc
    Woodland Critters v4 DC stamblade
  • God_flakes
    God_flakes
    ✭✭✭✭✭
    MichYodias wrote: »
    Mako1132 wrote: »
    Ishammael wrote: »
    WTB 1.5 server pls

    Imagine if they make a 1.5 Legacy Megaserver....

    I'd grab 40 of my nearest resto staff wielding buddies to help me roll back any positive gains you might make. If you wanted to heal I'd make sure you were 100% heal debuff stacked. If you wanted to purge those debuffs I'd make sure you were surrounded by 20 blockades. If you wanted to stray from your group I'd stack damage buffs to the point my snipe hits for double your health. Stam builds effectively useless outside of PvE and maybe dueling.

    The current patch is objectively better even in the lag department. The only thing I would take back is the animations that weren't ***. I forget what patch it was that we had responsive weapon swapping too, but whichever it was bring that back too.

    Aww yes the patch that made the game console friendly. Of all the nerfs and changes, the weapon swap delay to me is the single most game breaking change for me. Plus the old BoL and Wings animations looked way better. BoL still deosnt bounce hp bars back as quickly as it used to. The game is just overall not as responsive as it was with the old animations.

    After every patch, it always takes me a few days for my motor skills to readjust to the decline in responsiveness. You'd be surprised how much your brain will go through to adjust so you can enjoy the game. Probably takes me longer because I'm getting older and my neuroplasticity is declining. :s
  • MichYodias
    MichYodias
    ✭✭✭
    God_flakes wrote: »
    MichYodias wrote: »
    Mako1132 wrote: »
    Ishammael wrote: »
    WTB 1.5 server pls

    Imagine if they make a 1.5 Legacy Megaserver....

    I'd grab 40 of my nearest resto staff wielding buddies to help me roll back any positive gains you might make. If you wanted to heal I'd make sure you were 100% heal debuff stacked. If you wanted to purge those debuffs I'd make sure you were surrounded by 20 blockades. If you wanted to stray from your group I'd stack damage buffs to the point my snipe hits for double your health. Stam builds effectively useless outside of PvE and maybe dueling.

    The current patch is objectively better even in the lag department. The only thing I would take back is the animations that weren't ***. I forget what patch it was that we had responsive weapon swapping too, but whichever it was bring that back too.

    Aww yes the patch that made the game console friendly. Of all the nerfs and changes, the weapon swap delay to me is the single most game breaking change for me. Plus the old BoL and Wings animations looked way better. BoL still deosnt bounce hp bars back as quickly as it used to. The game is just overall not as responsive as it was with the old animations.

    After every patch, it always takes me a few days for my motor skills to readjust to the decline in responsiveness. You'd be surprised how much your brain will go through to adjust so you can enjoy the game. Probably takes me longer because I'm getting older and my neuroplasticity is declining. :s

    Gotta get on that Lumosity!
    Haxus
    FiF
    IR
    Nexus

    Minch Yoda V16 DK EP
    YODA-ONE v16 Sorc EP
    Yoda-San v16 NB EP
    Yodias V16 Temp healbot EP
    Human Centipad V16 Stamplar EP
    Yodai V16 AD Sorc
    Woodland Critters v4 DC stamblade
  • Tsar_Bogatyr
    Tsar_Bogatyr
    ✭✭✭
    As I mentioned in another thread armor and spell pen has been out of control for awhile, but now it's just dumb. Sharpened gives an insane amount now. Sharpened is giving more Spell Pen then Nirnhoned did last patch and now stamina builds have access to the same level of penetration and can stack weapon damage higher. Hence why your now getting wrecked like i noticed far easier then before.

    Lets look at the Physical/Spell Resist Mitigation Formula's and how this works.

    Physical/Spell mitigation*: (resistance-100)/(level*10)

    So lets say you have 25,000 Spell Resist

    Everyone has a base 100 Armor and Spell Pen before equipping any weapons with penetration traits, putting points in Spell Erosion/Piercing, or having 5 pieces of Light Armor with Concentration.

    A Sharpened staff gives 5160 Spell Pen at gold(it may be slightly more or slightly less its early i need my coffee, if this value is wrong tell me so i can update the formula)

    Light Armor gives 4884 Spell Penetration with the Concentration Passive from Light Armor.

    We will assume 900 Spell Pen from Spell Erosion(im being conservative here)

    We will also assume they inflict you with Major Breech which reduces your Spell Resist by 5281 points

    So 25,000 SR is around 37% Mitigation

    Now lets re-do that calculation with the above scenarios:

    (25,000-16,325)/(66*10)

    That 37% mitigation becomes 13% mitigation. This means they easily negated 67% of your defenses. This is broken no matter how you want to shake it. Stamina builds can get weapon damage higher then magic users can get spell damage making the difference in pen values a moot, but giving stamina builds more pen then nirnhoned gave magic users last patch is just overkill of the highest level

    Using these calculations, The average Stamina Nightblade in this game will render roughly 17,000 of your Physical Armor moot.the average caster will render 18,000 or so of your Spell Resist useless

    So if you have 25,000 Armor he will render 68% of your resistance useless which means heavy armor is useless. This is completely broken and unbalanced when Armor and Spell Resist have restrictive caps and sacrifices must be made to get them to reasonably high levels, you shouldn't be able to ignore so much of it without even really trying...they keep pushing the Spell and Weapon damage higher and higher every update, the last thing they needed was to make it even easier to ignore all of everyones defenses.

    Simply put, You will need roughly 27,000 Armor just have a measly 10,000 Armor(15% mitigation) against a Stam Blade or a caster.

    So unless your running 33k+ Armor or Spell Resist, your better off just stacking everything into Hardy, and Elemental Defender because everyone is running around Naked in Cyrodiil wearing clothes that give them stat bonuses but pretty much no damage mitigation at all.....FFS....This just makes the damage sheild meta, even at 6 seconds all the more appealing.

    it easier to get higher spell dmg than wep dmg altho it depends on the class, with new changes u can hit 6.5k sd
  • The_Lex
    The_Lex
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    ✭✭
    Unless I missed it, I'm surprised that ZOS has yet to respond.
  • Inarre
    Inarre
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    Yes absolutely.

    Ive seen several times my death recap shows attacks i didnt see happen for at least thirty seconds. I will be 100% health then a 5k binding javelin will one shot me with 4 other classes damage abilities including a dragon leap, which i mean comeon thats kind of obvious if it happened.

    Ido not believe its lag, at least on my end seemed smooth and working fine.
    Edited by Inarre on June 3, 2016 2:19PM
  • Joy_Division
    Joy_Division
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    Unless I missed it, I'm surprised that ZOS has yet to respond.

    Respond to what? Damage "feels" higher?

    I'm the last person to cut ZoS any slack here, but what are they supposed to do to confirm our gut intuitions given without any evidence whatsoever? Aside from being randomly teleported halfway across the map when people gap close me and it taking 12 presses of my ultimate button to get it to actually fire, I don't think I am dying faster or more often than I did before the patch.

    The one point raised in this thread that does merit ZoS feedback is the animation cancelling changes. I don't remember a feedback thread for this on the PTS forums and since this was an issue from the DB PTS, ZoS should have told us what they were doing and been super responsive to whether or not they got it right this time. From my point of view, I have noticed the change but don't think it's a big deal since I have adjusted to it fairly seamlessly, but I'm not one of those people who use multiple animation cancels every global cooldown. I just weave in attacks and I have been able to do that fine.

    Edit: Maybe damage is higher ... but if that's the case, then it should not be too hard for people to provide evidence and examples.
    Edited by Joy_Division on June 3, 2016 2:32PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • The_Lex
    The_Lex
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    Unless I missed it, I'm surprised that ZOS has yet to respond.

    Respond to what?

    Edit: Maybe damage is higher ... but if that's the case, then it should not be too hard for people to provide evidence and examples.

    For one thing, ZOS could acknowledge that it has heard people's issues and that it will look into those issues if given some videos and/or other specifics. To be fair, though, people have been posting specific examples as well as the circumstances behind their concerns. I'm quite sure videos are forthcoming . . .well, other posts have provided videos of animation cancel problems and the gap closing issue. ZOS has yet to respond to those.

  • Dreyloch
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    I have a few thoughts on this whole thing. It seems the death recaps are not exactly showing everything. It looks like your getting hit for far less than the fight seemed to dish out at you. I think that's a fair assumption for most of us..no?

    Poisons- (and forgive me if I'm not totally familiar with these yet)..they all have a DoT component. Perhaps the type with health debuff DoT's are stacking? So while your taking damage from wrecking blows, crystal frags, etc etc...this DoT could be stacking, ticking etc.either by the same player, or multiple players..also not showing up on death recaps. Few times I've been out there I can't recall seeing anything to do with poisons on my recap.

    Armor- (I preface this by saying I recall hearing armor degrades now in PvP?)
    We all know they made Impen. now take less damage where it needs to be repaired less. However, (and forgive me as I can't test this theory atm) perhaps we're so ingrained to thinking we don't need to repair while doing PvP that no one has checked after a few deaths on where their armor protection is at? So say for instance I use some infused pieces, or divines in my gear. I die 5+ times. Now my armor isn't totally broken, but my armor "class" has declined somewhat. Add this into the already talked about sharpened trait...and maybe there's a connection?

    I could be wrong on all of this, I like to play the game, not hurt my meager brain trying to figure out how many ways the Dev's have played with the math this time around. Or the last time...or the NEXT time...lol
    "The fear of Death, is often worse than death itself"
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