lua is a great resource, more than likely you have the ability to turn those off
I know I'm probably completely alone in this but the conversion to veteran ranks has really negatively impacted my motivation to play my main character. I don't like that the Champion Level is so prominent and the fact that CP level is being used for item requirements doesn't make it any better. Before, when the Champion Points were beneath the leveling, they seemed like a cool addition to ESO. The champion system was this little tangential leveling system to give players a little incentive to keep going but now they seem... intrusive.
I realize my complaints are largely cosmetic complaints but the CP level just doesn't "feel" like an Elder Scrolls level.
On the other hand, it's a good incentive to level my alts.
You are not alone, OP.I'm with you there. Seeing a number ranging from 1-xxx in someones name looks a lot worse than V10 or something like that. They should have just converted the Vet Levels(63,64,65,66 etc) to normal levels like typical MMO's.
I agree with your entire post, but my lack of hope is locked into that last statement.I completely agree @Robbmrp and @Uriel_Nocturne ... I too was part of the vocal minority prior to this change and was suggesting ZOS change Vet Ranks to levels.
https://forums.elderscrollsonline.com/en/discussion/174148/level-50-80-vr-1-16-replacement-a-new-ish-concept/p1
I would have much preferred it if they just removed Vet Ranks and let us level at the same rate as before (we would have ended with level 80)
I was worried that basing things like item requirements off of champion points wouldn't work and while I'll admit that it functions fine and that I just don't care for it.
Pretty much @ArchMikem , I'm saying the Champion System as a leveling system doesn't seem like an Elder Scrolls leveling system. I feel like this is just another step ESO has taken away from the Elder Scrolls franchise.
It's comforting to know I'm not alone in my dislike for the Champion System as the main leveling system... .even though there is absolutely no hope of this ever being addressed.
I disagree. Even the OP has agreed with us on the content in this thread and the detrimental effects it's having on the game.NewBlacksmurf wrote: »I think @Uriel_Nocturne and @Robbmrp that you all are taking this OP and moving it to something completely different.
The topic doesn't agree with cosmetically converting VR levels to numeric levels in the same functionality as the Vet system.
The topic is suggesting that the current attempt to display requirements and NPC difficulty as well as character progression from the VR system as a CP level isn't desired and feels done wrong.
Its not anything around VR levels staying character specific and being character levels 50-66 (which by the way VR wasn't even a character level)
*I just wanted to clarify that you don't agree but perhaps you all as well as I feel that displaying CP is wrong. Just that, and nothing else.
Oreyn_Bearclaw wrote: »I for one was a big fan of Vet rank removal, mostly because I like to play alts. I do get the concerns though about making CP public. I think a better way to do it would simply have all level characters display "level 50" or "Max Level" or "veteran" rather than show CP numbers. I am also concerned because the CP requirement for group requests has already started. More than once I say," LF 501 CP tank for gold key" last night in zone. Doesn't personally affect me because I am at cap and rarely pug, but I question whether it is good for the overall health of the game.
has really negatively impacted my motivation to play my main character
has really negatively impacted my motivation to play my main character
I think it's simpler than that. You just don't like the game and you write extensively in an attempt to change your own mind by idealizing alternatives to pretty much everything.
You like the idea of ESO. Playing with concepts.
You hate the actual product.
Fascinating.
I'm welcoming this with open arms as I hate grinding and the XP needed to get to VR16 naturally would mean another years worth of play for me.
Uriel_Nocturne wrote: »I disagree. Even the OP has agreed with us on the content in this thread and the detrimental effects it's having on the game.NewBlacksmurf wrote: »I think @Uriel_Nocturne and @Robbmrp that you all are taking this OP and moving it to something completely different.
The topic doesn't agree with cosmetically converting VR levels to numeric levels in the same functionality as the Vet system.
The topic is suggesting that the current attempt to display requirements and NPC difficulty as well as character progression from the VR system as a CP level isn't desired and feels done wrong.
Its not anything around VR levels staying character specific and being character levels 50-66 (which by the way VR wasn't even a character level)
*I just wanted to clarify that you don't agree but perhaps you all as well as I feel that displaying CP is wrong. Just that, and nothing else.
Even if the display of the CP totals were the core issue at hand, that in itself opens up an entirely new host of issues directly related to that display.
Some of those are also mentioned in https://forums.elderscrollsonline.com/en/discussion/269331/cp-displays-negative-side-effects#latest <--- this thread.
The elitism is starting to rear its ugly head, just as was forewarned in the PTS. And that's only one issue around displaying the CP totals. There are more, and the firestorm is already starting.
While I know I sound like some lunatic "doomsayer", the truth of the matter is that it's starting. It is really happening.
And it is all tied back to the insistence that Vet Ranks needed to be removed, and the very vocal minority was able to convince Zenimax that an "only CP progression end-game" was somehow a good idea.
The related aftereffects are inseparable from the root cause brought forth by @Gidorick .
Oreyn_Bearclaw wrote: »I for one was a big fan of Vet rank removal, mostly because I like to play alts. I do get the concerns though about making CP public. I think a better way to do it would simply have all level characters display "level 50" or "Max Level" or "veteran" rather than show CP numbers. I am also concerned because the CP requirement for group requests has already started. More than once I say," LF 501 CP tank for gold key" last night in zone. Doesn't personally affect me because I am at cap and rarely pug, but I question whether it is good for the overall health of the game.
Jennifur_Vultee wrote: »The simple solution was obvious but some people hated VR with a passion and would accept nothing less than the rebranding of VR that they got. Zenimax could have done something like this...
Keep the current VR leveling structure in place, a new player leveling from level 49 becomes VR1.
A player on an alt that levels to VR1 could be given the option to jump to the players highest VR level or continue to level normally as if there was no change. If they chose to level normally they could reset that later for a fee, maybe 5000 gold or something to jump the alt to their max character VR level. That would have made people who don't want to actually play alts to max level happy and would have made people like me who wanted to play alts to max level happy.
What we got was a simple rebranding of VR to CP Ranks with everyone's alts auto jumping to max character level. We also got the associated visual eyesore that is Level 50 Champion Point XXX system...its not simple to read at a glance like the VR shield and number. CP as a leveling system is messy, introduces yet again another number bloat because hey 160 is bigger than 16 so it must be better. Its nothing but lip service to those who hated VR, a slap in the face to those who liked VR and introduces a system that feels cumbersome. I personally hate the conversion.
vyndral13preub18_ESO wrote: »I would argue it actually feel more like an elder scrolls leveling system then anything else they have done. I 'level' i get a point to put in a colored tree that makes something i do better.
Waffennacht wrote: »So is the problem cosmetic or is that there are too many levels? Or is it that some people are far stronger than you?
I realize my complaints are largely cosmetic complaints but the CP level just doesn't "feel" like an Elder Scrolls level.
I'm with you there. Seeing a number ranging from 1-xxx in someones name looks a lot worse than V10 or something like that. They should have just converted the Vet Levels(63,64,65,66 etc) to normal levels like typical MMO's.