Bug: BoP Trial sets in new traits dropping BoE.

  • STEVIL
    STEVIL
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    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"

    If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?



    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • DDuke
    DDuke
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    STEVIL wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"

    If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?

    No, it's more like a common, healthy society.

    I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.
  • timidobserver
    timidobserver
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    Hopefully this gets fixed. It would be nice to have a reason to do the content.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Emma_Overload
    Emma_Overload
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    All sets should be BoE to begin with... hasn't ZOS heard of "the right of first sale"? We should be allowed to do whatever we want with our gear after we acquire it, including sell it!
    #CAREBEARMASTERRACE
  • DDuke
    DDuke
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    All sets should be BoE to begin with... hasn't ZOS heard of "the right of first sale"? We should be allowed to do whatever we want with our gear after we acquire it, including sell it!

    Speaking as if you ever acquired (or deserved) any of that gear.


    It's so easy to want the things other people have, I get it. Easier than actually going out & earning them.
    Edited by DDuke on June 2, 2016 1:20PM
  • Nifty2g
    Nifty2g
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    DDuke wrote: »
    All sets should be BoE to begin with... hasn't ZOS heard of "the right of first sale"? We should be allowed to do whatever we want with our gear after we acquire it, including sell it!

    Speaking as if you ever acquired (or deserved) any of that gear.


    It's so easy to want the things other people have, I get it. Easier than actually going out & earning them.
    I just don't understand the mentality, seeing gear as BoP inside a new trial usually brings out the addictive personality in people and make them want to do it as much as they can to get it. Good health for the game in the long term and good to make people purchase the DLCs.
    Each weekly I get absolutely nothing worthwhile, but I still do every weekly for the chance that I might get the gear that I want.

    If I could buy it all then I wouldn't be doing weeklies or the trials.
    #MOREORBS
  • Zheg
    Zheg
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    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.


    There's no room for communism in video games.

    I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.
    Edited by Zheg on June 2, 2016 1:24PM
  • DDuke
    DDuke
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    Nifty2g wrote: »
    DDuke wrote: »
    All sets should be BoE to begin with... hasn't ZOS heard of "the right of first sale"? We should be allowed to do whatever we want with our gear after we acquire it, including sell it!

    Speaking as if you ever acquired (or deserved) any of that gear.


    It's so easy to want the things other people have, I get it. Easier than actually going out & earning them.
    I just don't understand the mentality, seeing gear as BoP inside a new trial usually brings out the addictive personality in people and make them want to do it as much as they can to get it. Good health for the game in the long term and good to make people purchase the DLCs.
    Each weekly I get absolutely nothing worthwhile, but I still do every weekly for the chance that I might get the gear that I want.

    If I could buy it all then I wouldn't be doing weeklies or the trials.

    Yep, exactly... though I wish more time was spent on clearing the content rather than grinding it.

    It's kinda sad how vSO got cleared on day two :(

    To make matters worse, that V16 BoE/BoP loot drops from normal mode as well currently... My desire to run that trial just plummeted.
  • Nifty2g
    Nifty2g
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    Zheg wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.


    There's no room for communism in video games.

    I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.
    Only 1 person will be using morag tong since it applies for your whole group
    I liked how long alliance war took, but the average AP was too low so they lowered it, then realised everyone had prox det and nerfed it, so we dont even need to do PvP now.

    Asking people to do the same content for the right trait is what causes replayability, if PvE loses that, then it's dead. PvE content gets worn out very quickly, for most its one and done content, for others its gear and done and for the 1% it's scores, gear and completion.
    #MOREORBS
  • timidobserver
    timidobserver
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    Zheg wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.


    There's no room for communism in video games.

    I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.

    Previous bad decision don't justify new bad decisions.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • DDuke
    DDuke
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    Zheg wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.


    There's no room for communism in video games.

    I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.

    Yes, I'm not a big fan of the RNG in this game either - there should be a token system for raids.

    BoE is a billion times worse however, because it removes all incentives to run the raid in the first place. I'd just get achievements & be done with it forever - I can grind the gold required for the gear in one day & then wear the exact same armor everyone else does as well.

    Yay, fun....

    Fun? :unamused:


    Also, none of the trials drops "BiS BoP gear" for PvP, so I don't see that as a problem.

    There are so many possible builds with many possible gear combinations that you can't label something as BiS. vMSA weapons are probably the closest thing to it, but they can be subsituted by other combinations of gear in most scenarios.

    What the BoP sets do is that they unlock more builds you can try out & play with.


    As for best PvE gear coming from hardest PvE content... I have no problems with that - it makes perfect sense.
    Edited by DDuke on June 2, 2016 1:37PM
  • STEVIL
    STEVIL
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    DDuke wrote: »
    STEVIL wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"

    If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?

    No, it's more like a common, healthy society.

    I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.

    No one is DEMANDING any of those things. No one is DEMANDING to be put on a leaderboard for VMOL or whatever as if they accomplushed the achievement.

    The are adking for the TION to purchase them from SOMEONE WHO DID "EARN" IT if they can reach an agreement.

    They are adking that other types of fun than "solving puzxles that look like combat" also be recognized and fairly treated.

    But mostly they are asking for those WHO DID "EARN" IT be given another way to benefitvfrom it, esp given the vsgaries of RNG modelling.

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • timidobserver
    timidobserver
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    STEVIL wrote: »
    DDuke wrote: »
    STEVIL wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"

    If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?

    No, it's more like a common, healthy society.

    I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.

    No one is DEMANDING any of those things. No one is DEMANDING to be put on a leaderboard for VMOL or whatever as if they accomplushed the achievement.

    The are adking for the TION to purchase them from SOMEONE WHO DID "EARN" IT if they can reach an agreement.

    They are adking that other types of fun than "solving puzxles that look like combat" also be recognized and fairly treated.

    But mostly they are asking for those WHO DID "EARN" IT be given another way to benefitvfrom it, esp given the vsgaries of RNG modelling.

    I'm going to pass on loot by Bernie Sanders. IMO, if you want endgame rewards, go earn them.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Septimus_Magna
    Septimus_Magna
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    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Communism? Really?

    What about players that like to play in groups?
    Its an MMO, as in multiplayer, not a game designed to play by yourself for countless hours.

    The sharpened Maelstrom fire staff is a perfect example, some players ran vMA more than 100 times and still dont have it. If an average run takes one hour thats 25 days of running vMA if you play 4 hours a day.

    I dont know about you but I personally dont enjoy running the same content by myself for nearly a month to get one item.

    Players who put in time to complete the challenges would get filthy rich from selling rare items which is even a better reward than just having a Maelstrom weapon yourself. If a magicka build completes vMA and gets a precise dagger he cant even sell/trade it with a stamina build that got a sharpened fire staff.

    I made millions of gold in the first month of the TG update just by selling rewards of the worthy and end of the campaign rewards that I got from playing the content I enjoy. Im definitely not complaining that I got BoE items and I dont see why PVE rewards should should be BoP.
    Edited by Septimus_Magna on June 2, 2016 1:44PM
    PC - EU (AD)
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  • DDuke
    DDuke
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    STEVIL wrote: »
    DDuke wrote: »
    STEVIL wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"

    If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?

    No, it's more like a common, healthy society.

    I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.

    No one is DEMANDING any of those things. No one is DEMANDING to be put on a leaderboard for VMOL or whatever as if they accomplushed the achievement.

    The are adking for the TION to purchase them from SOMEONE WHO DID "EARN" IT if they can reach an agreement.

    They are adking that other types of fun than "solving puzxles that look like combat" also be recognized and fairly treated.

    But mostly they are asking for those WHO DID "EARN" IT be given another way to benefitvfrom it, esp given the vsgaries of RNG modelling.

    That sounds an awful lot like demanding to me.

    If someone sells the gear that makes me special to the common folk, that makes me unspecial - that hurts my character & my gameplay experience.

    You want that gear, you go earn it. Don't go looking for a shortcut.
  • STEVIL
    STEVIL
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    STEVIL wrote: »
    DDuke wrote: »
    STEVIL wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"

    If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?

    No, it's more like a common, healthy society.

    I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.

    No one is DEMANDING any of those things. No one is DEMANDING to be put on a leaderboard for VMOL or whatever as if they accomplushed the achievement.

    The are adking for the TION to purchase them from SOMEONE WHO DID "EARN" IT if they can reach an agreement.

    They are adking that other types of fun than "solving puzxles that look like combat" also be recognized and fairly treated.

    But mostly they are asking for those WHO DID "EARN" IT be given another way to benefitvfrom it, esp given the vsgaries of RNG modelling.

    I'm going to pass on loot by Bernie Sanders. IMO, if you want endgame rewards, go earn them.

    Ok likely this is just trolling at me but asking for the people with x to be allowed to sell x to those with resource y is not "communism" or "democratic socialism" but acually outright capitalism.

    Not issuing judgement on either of these as economic models or their frequent misuse as political systems... but just saying it seems there may be confusion afoot.

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • DDuke
    DDuke
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    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Communism? Really?

    What about players that like to play in groups?
    Its an MMO, as in multiplayer, not a game designed to play by yourself for countless hours.

    The sharpened Maelstrom fire staff is a perfect example, some players ran vMA more than 100 times and still dont have it. If an average run takes one hour thats 25 days of running vMA if you play 4 hours a day.

    I dont know about you but I personally dont enjoy running the same content by myself for nearly a month to get one item.

    Players who put in time to complete the challenges would get filthy rich from selling rare items which is even a better reward than just having a Maelstrom weapon yourself. If a magicka build completes vMA and gets a precise dagger he cant even sell/trade it with a stamina build that got a sharpened fire staff.

    I made millions of gold in the first month of the TG update just by selling rewards of the worthy and end of the campaign rewards that I got from playing the content I enjoy. Im definitely not complaining that I got BoE items and I dont see why PVE rewards should should be BoP.

    I think I've stated how the RNG isn't really optimal in this game. Add a token system to vMSA - problem solved (without making the gear common place).

    I actually quite enjoyed running vMSA - back when I didn't have all the weapons already. Now that I do, there's no point to it.


    Also, players who complete things like vMoL are "filthy rich" already - as are people who grind alts or simply play a lot. Just leveling one alt to V1 earns you 100-150k gold - grinding sewers, you get enough gold for whatever you need in just a couple of days. Completing high end PvE content like vMoL? That takes weeks, if not months just for the first guilds.
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    DDuke wrote: »
    STEVIL wrote: »
    DDuke wrote: »
    STEVIL wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"

    If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?

    No, it's more like a common, healthy society.

    I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.

    No one is DEMANDING any of those things. No one is DEMANDING to be put on a leaderboard for VMOL or whatever as if they accomplushed the achievement.

    The are adking for the TION to purchase them from SOMEONE WHO DID "EARN" IT if they can reach an agreement.

    They are adking that other types of fun than "solving puzxles that look like combat" also be recognized and fairly treated.

    But mostly they are asking for those WHO DID "EARN" IT be given another way to benefitvfrom it, esp given the vsgaries of RNG modelling.

    That sounds an awful lot like demanding to me.

    If someone sells the gear that makes me special to the common folk, that makes me unspecial - that hurts my character & my gameplay experience.

    You want that gear, you go earn it. Don't go looking for a shortcut.

    THE GEAR THAT MAKE YOU SPECIAL is the gear ypu earned, apparently.
    The GEAR OTHER PEOPLE EARNED is theirs and you shouldnt get to tell them they cant sell it.
    You can choose to not sell yours.

    But this isnt going anywhere
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • timidobserver
    timidobserver
    ✭✭✭✭✭
    ✭✭✭✭
    STEVIL wrote: »
    STEVIL wrote: »
    DDuke wrote: »
    STEVIL wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"

    If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?

    No, it's more like a common, healthy society.

    I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.

    No one is DEMANDING any of those things. No one is DEMANDING to be put on a leaderboard for VMOL or whatever as if they accomplushed the achievement.

    The are adking for the TION to purchase them from SOMEONE WHO DID "EARN" IT if they can reach an agreement.

    They are adking that other types of fun than "solving puzxles that look like combat" also be recognized and fairly treated.

    But mostly they are asking for those WHO DID "EARN" IT be given another way to benefitvfrom it, esp given the vsgaries of RNG modelling.

    I'm going to pass on loot by Bernie Sanders. IMO, if you want endgame rewards, go earn them.

    Ok likely this is just trolling at me but asking for the people with x to be allowed to sell x to those with resource y is not "communism" or "democratic socialism" but acually outright capitalism.

    Not issuing judgement on either of these as economic models or their frequent misuse as political systems... but just saying it seems there may be confusion afoot.

    I didn't use either of those terms. I simply think that making all gear trivial to obtain matches up with my view of that candidate.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    Nifty2g wrote: »
    Zheg wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.


    There's no room for communism in video games.

    I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.
    Only 1 person will be using morag tong since it applies for your whole group
    I liked how long alliance war took, but the average AP was too low so they lowered it, then realised everyone had prox det and nerfed it, so we dont even need to do PvP now.

    Asking people to do the same content for the right trait is what causes replayability, if PvE loses that, then it's dead. PvE content gets worn out very quickly, for most its one and done content, for others its gear and done and for the 1% it's scores, gear and completion.

    The point is that some of the pvp gear sets will again be BiS for builds and they will be purchased by the same crowd saying that pve sets should always be BoP because people should do the content that nets them those sets. That scenario is hypocritical is all I'm pointing out.

    In most games I will agree with you that re-running content in the hopes that you get the best drop prolongs the content. I've never found that be to true with ESO, whether the problem comes from the content just not being fun enough, the RNG being too extreme, or the overall rewards for time invested not being worthwhile.

    Another point I'd throw out there is that the population (at least on PC) is anemic when you take out the players that only run around questing and buying cat mounts. How many dedicated groups are currently running maw or SO? The same problem is present in pvp, the number of dedicated players is anemic. Spend 2 weeks trying to run SO or maw outside of your main raid and join the more casual groups attempting it, I think you'll understand the frustration many players have with BoP gear that's further locked behind RNG. Again, I could give 2 sh3ts about the trial gear, I have what I need for pvp, but acting like these aren't impediments to the general populace is short-sighted.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    STEVIL wrote: »
    DDuke wrote: »
    STEVIL wrote: »
    DDuke wrote: »
    STEVIL wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"

    If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?

    No, it's more like a common, healthy society.

    I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.

    No one is DEMANDING any of those things. No one is DEMANDING to be put on a leaderboard for VMOL or whatever as if they accomplushed the achievement.

    The are adking for the TION to purchase them from SOMEONE WHO DID "EARN" IT if they can reach an agreement.

    They are adking that other types of fun than "solving puzxles that look like combat" also be recognized and fairly treated.

    But mostly they are asking for those WHO DID "EARN" IT be given another way to benefitvfrom it, esp given the vsgaries of RNG modelling.

    That sounds an awful lot like demanding to me.

    If someone sells the gear that makes me special to the common folk, that makes me unspecial - that hurts my character & my gameplay experience.

    You want that gear, you go earn it. Don't go looking for a shortcut.

    THE GEAR THAT MAKE YOU SPECIAL is the gear ypu earned, apparently.
    The GEAR OTHER PEOPLE EARNED is theirs and you shouldnt get to tell them they cant sell it.
    You can choose to not sell yours.

    I don't think you understand what special means. It means that everyone isn't wearing it, which is what happens when gear becomes BoE - people grind the content, people sell the gear, people grind the content & sell the duplicates etc again. It takes a week and your special gear is no longer special, because everyone and their mothers are wearing it, leaving you to question why you decided to grind for it in the first place.
    STEVIL wrote: »
    But this isnt going anywhere

    Clearly.
  • magnusthorek
    magnusthorek
    ✭✭✭✭✭
    IMHO, not everything should be BoP. Some very specific stuff should stay as it is, it's a matter of merit

    But the amount of BoP should be reduced, but no drastically. What's the point in making several bad or at least not-so-great gear BoE, if almost nobody is looking for them?

    This only serves to destroy the market price for, in a possibility of far-far-future removal of the BoPs
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
    My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.
  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    Zheg wrote: »
    Nifty2g wrote: »
    Zheg wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.


    There's no room for communism in video games.

    I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.
    Only 1 person will be using morag tong since it applies for your whole group
    I liked how long alliance war took, but the average AP was too low so they lowered it, then realised everyone had prox det and nerfed it, so we dont even need to do PvP now.

    Asking people to do the same content for the right trait is what causes replayability, if PvE loses that, then it's dead. PvE content gets worn out very quickly, for most its one and done content, for others its gear and done and for the 1% it's scores, gear and completion.

    The point is that some of the pvp gear sets will again be BiS for builds and they will be purchased by the same crowd saying that pve sets should always be BoP because people should do the content that nets them those sets. That scenario is hypocritical is all I'm pointing out.

    In most games I will agree with you that re-running content in the hopes that you get the best drop prolongs the content. I've never found that be to true with ESO, whether the problem comes from the content just not being fun enough, the RNG being too extreme, or the overall rewards for time invested not being worthwhile.

    Another point I'd throw out there is that the population (at least on PC) is anemic when you take out the players that only run around questing and buying cat mounts. How many dedicated groups are currently running maw or SO? The same problem is present in pvp, the number of dedicated players is anemic. Spend 2 weeks trying to run SO or maw outside of your main raid and join the more casual groups attempting it, I think you'll understand the frustration many players have with BoP gear that's further locked behind RNG. Again, I could give 2 sh3ts about the trial gear, I have what I need for pvp, but acting like these aren't impediments to the general populace is short-sighted.
    I don't understand your argument, I'm talking specifically about sets from trials not PvP. You know for the most part to build a fully minmaxed character, everything is BoE for PvE right? Even the undaunted sets now.

    My argument is keeping the gear in trials behind a BoP wall to keep the want to run it there, if you have all the gear from these trials what need is there to run them for 99% of the game who are not competitive?
    #MOREORBS
  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    Nifty2g wrote: »
    Lava_Croft wrote: »
    By making things BoE, you encourage trading and player interaction, giving people a reason to run the content for the mere purpose of selling the rewards, while also making people unwilling to run the content able to get their hands on the rewards, for a price.

    If you think this kind of freedom is a bad thing, then we just have a fundamentally different view on what kind game design is considered 'good'.
    By making things BoE you discourage the player(s) to want to keep running stuff for the gear they want. Once they get it, content becomes pointless for a lot of people.

    I don't think it is a good thing what so ever to make trial gear BoE, a lot of players are not competitive, most of them just want to get their gear and leave.

    I'd agree, if ESO had a traditional loot system where a piece of gear was a piece of gear. I used to never have a problem farming a raid for a month to get a piece of gear, because I knew exactly what I was getting when it dropped.

    With the extra RNG addition of traits (half of which are terrible for end game content), it becomes less enjoyable to hunt for a piece of BOP gear.
    Edited by Sallington on June 2, 2016 2:03PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    But none of that matters, it's clear there are people who want there to be BoE gear & there are people who want there to be more exclusive gear.

    Guess what? ZOS has provided you with both. Wohoo.

    Viper
    Elegance
    Dreugh King
    Shadow Dancer
    Knightmare
    Ebon
    Worm Cult
    Hircine's Veneer


    These are all BoE sets from running Trials.


    Both sides of the argument get to be happy. Yay.
  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    Nifty2g wrote: »
    Zheg wrote: »
    Nifty2g wrote: »
    Zheg wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.


    There's no room for communism in video games.

    I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.
    Only 1 person will be using morag tong since it applies for your whole group
    I liked how long alliance war took, but the average AP was too low so they lowered it, then realised everyone had prox det and nerfed it, so we dont even need to do PvP now.

    Asking people to do the same content for the right trait is what causes replayability, if PvE loses that, then it's dead. PvE content gets worn out very quickly, for most its one and done content, for others its gear and done and for the 1% it's scores, gear and completion.

    The point is that some of the pvp gear sets will again be BiS for builds and they will be purchased by the same crowd saying that pve sets should always be BoP because people should do the content that nets them those sets. That scenario is hypocritical is all I'm pointing out.

    In most games I will agree with you that re-running content in the hopes that you get the best drop prolongs the content. I've never found that be to true with ESO, whether the problem comes from the content just not being fun enough, the RNG being too extreme, or the overall rewards for time invested not being worthwhile.

    Another point I'd throw out there is that the population (at least on PC) is anemic when you take out the players that only run around questing and buying cat mounts. How many dedicated groups are currently running maw or SO? The same problem is present in pvp, the number of dedicated players is anemic. Spend 2 weeks trying to run SO or maw outside of your main raid and join the more casual groups attempting it, I think you'll understand the frustration many players have with BoP gear that's further locked behind RNG. Again, I could give 2 sh3ts about the trial gear, I have what I need for pvp, but acting like these aren't impediments to the general populace is short-sighted.
    I don't understand your argument, I'm talking specifically about sets from trials not PvP. You know for the most part to build a fully minmaxed character, everything is BoE for PvE right? Even the undaunted sets now.

    My argument is keeping the gear in trials behind a BoP wall to keep the want to run it there, if you have all the gear from these trials what need is there to run them for 99% of the game who are not competitive?

    You were arguing moondancer is BiS for some builds before, if everyone is running BiS from BoE gear, the trial gear may as well just be a dumb costume or pet if you aren't actually using it. While there are aspects of your argument that have a valid point, it doesn't seem to be true in ESO historically. In theory yes, the individual incentive to run a dungeon (on paper) should go down if you can buy the gear. If the content is hard though... that gear becomes incredibly expensive and the incentive is even greater to run it. Now you want to farm a set for yourself and sets to sell. Think about the warlock jewelry from AA back in the day ... did people stop running AA because you could buy that gear? No, if anything I'd say the number of groups running AA was higher because there was greater financial incentive to farm the gear to sell. If you want a non-trial example you can look at the old school adroitness necklaces from CoH. Sure you could buy them, but people WANTED to run the dungeon because they could farm and sell those necklaces.
  • DocFrost72
    DocFrost72
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    ✭✭✭✭
    The irony of claiming wanting to BUY (bolder for emphasis) good from others who took the time to aquire them is communist. I LOLed.

    Look, if you don't like the idea that BoP is not prefer by some, fine. You are always welcome to an opinion. But don't spout drivel like the above...that is just stupid.

    My stance is that if someone goes to college to be a plumber and I need a pipe put in, I'd much rather go to my job for a bit and get the pipe installed so my house works.

    But that is communism, apparently.
  • yodased
    yodased
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    ✭✭✭✭✭
    They only reason that BoP exists is because it forces people to complete the content.

    If there were multiple variants or avenues to get these items, the path of least resistance is going to be taken.

    Forcing people to group up and play the game creates the feedback loop that they need for the brain to become reliant on that expected reward.

    We don't actually care about the reward as humans, we only care about the expectation of the reward. Once we get the shiny, we want the next shiny, so BoP keeps us on that positive-feedback-loop that we all crave.

    There is a lot more psychology in game design than you think.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Zheg wrote: »
    Nifty2g wrote: »
    Zheg wrote: »
    Nifty2g wrote: »
    Zheg wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.


    There's no room for communism in video games.

    I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.
    Only 1 person will be using morag tong since it applies for your whole group
    I liked how long alliance war took, but the average AP was too low so they lowered it, then realised everyone had prox det and nerfed it, so we dont even need to do PvP now.

    Asking people to do the same content for the right trait is what causes replayability, if PvE loses that, then it's dead. PvE content gets worn out very quickly, for most its one and done content, for others its gear and done and for the 1% it's scores, gear and completion.

    The point is that some of the pvp gear sets will again be BiS for builds and they will be purchased by the same crowd saying that pve sets should always be BoP because people should do the content that nets them those sets. That scenario is hypocritical is all I'm pointing out.

    In most games I will agree with you that re-running content in the hopes that you get the best drop prolongs the content. I've never found that be to true with ESO, whether the problem comes from the content just not being fun enough, the RNG being too extreme, or the overall rewards for time invested not being worthwhile.

    Another point I'd throw out there is that the population (at least on PC) is anemic when you take out the players that only run around questing and buying cat mounts. How many dedicated groups are currently running maw or SO? The same problem is present in pvp, the number of dedicated players is anemic. Spend 2 weeks trying to run SO or maw outside of your main raid and join the more casual groups attempting it, I think you'll understand the frustration many players have with BoP gear that's further locked behind RNG. Again, I could give 2 sh3ts about the trial gear, I have what I need for pvp, but acting like these aren't impediments to the general populace is short-sighted.
    I don't understand your argument, I'm talking specifically about sets from trials not PvP. You know for the most part to build a fully minmaxed character, everything is BoE for PvE right? Even the undaunted sets now.

    My argument is keeping the gear in trials behind a BoP wall to keep the want to run it there, if you have all the gear from these trials what need is there to run them for 99% of the game who are not competitive?

    You were arguing moondancer is BiS for some builds before, if everyone is running BiS from BoE gear, the trial gear may as well just be a dumb costume or pet if you aren't actually using it. While there are aspects of your argument that have a valid point, it doesn't seem to be true in ESO historically. In theory yes, the individual incentive to run a dungeon (on paper) should go down if you can buy the gear. If the content is hard though... that gear becomes incredibly expensive and the incentive is even greater to run it. Now you want to farm a set for yourself and sets to sell. Think about the warlock jewelry from AA back in the day ... did people stop running AA because you could buy that gear? No, if anything I'd say the number of groups running AA was higher because there was greater financial incentive to farm the gear to sell. If you want a non-trial example you can look at the old school adroitness necklaces from CoH. Sure you could buy them, but people WANTED to run the dungeon because they could farm and sell those necklaces.

    Number of groups running AA was higher because it was ridiculously easy (same with Hel Ra).

    Also, back in the days of softcaps crit chance was the most valuable stat by far - and as it happens both the BoP light/medium sets had two crit bonuses on them so people used 2-4 parts of those for BiS gear.

    Then Sanctum came out, and BiS BoP gear sets were Infallible Aether & Vicious Ophidian (pre-nerf).

    Vicious Ophidian was basicly Hunding's Rage with bunch of other bonuses on it.
    I loved the set, it was a sad day when they nerfed it and it became BiS only for goblin grinding in CWC.

    There have always been cool PvP sets that are BoE from the trials, but best PvE gear has always been BoP.
  • Ch4mpTW
    Ch4mpTW
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    DDuke wrote: »
    STEVIL wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"

    If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?

    No, it's more like a common, healthy society.

    I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.

    Bad example. Ferrari has really bad practices when it comes to buying, giving, reselling, and selling. And these are things people have complained about for years. For example, Ferrari decides who you can give and resell your Ferrari to, if you choose to sell it or give it away. So even though you bought it with your money (in full), and you own it 100%? You can only give it away or sell it to someone who Ferrari decides is "worthy" or not. I know this, because a cousin of mine was going to sell his 360 Modena and got into a ton of trouble with Ferrari for them not authorizing the reselling, and having ran "checks" on the buyer.

    But on to topic, this has to be one of the best bugs in ESO that's relatively harmless. There have been complaints about BoP for months, so it's wonderful that things in MoL have become BoE. Whether accidental or not. Which is sad, because you should have everything as BoE (in my opinion).
    Edited by Ch4mpTW on June 2, 2016 2:38PM
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