Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.
There's no room for communism in video games.
Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.
There's no room for communism in video games.
Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"
If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?
Emma_Overload wrote: »All sets should be BoE to begin with... hasn't ZOS heard of "the right of first sale"? We should be allowed to do whatever we want with our gear after we acquire it, including sell it!
I just don't understand the mentality, seeing gear as BoP inside a new trial usually brings out the addictive personality in people and make them want to do it as much as they can to get it. Good health for the game in the long term and good to make people purchase the DLCs.Emma_Overload wrote: »All sets should be BoE to begin with... hasn't ZOS heard of "the right of first sale"? We should be allowed to do whatever we want with our gear after we acquire it, including sell it!
Speaking as if you ever acquired (or deserved) any of that gear.
It's so easy to want the things other people have, I get it. Easier than actually going out & earning them.
Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.
There's no room for communism in video games.
I just don't understand the mentality, seeing gear as BoP inside a new trial usually brings out the addictive personality in people and make them want to do it as much as they can to get it. Good health for the game in the long term and good to make people purchase the DLCs.Emma_Overload wrote: »All sets should be BoE to begin with... hasn't ZOS heard of "the right of first sale"? We should be allowed to do whatever we want with our gear after we acquire it, including sell it!
Speaking as if you ever acquired (or deserved) any of that gear.
It's so easy to want the things other people have, I get it. Easier than actually going out & earning them.
Each weekly I get absolutely nothing worthwhile, but I still do every weekly for the chance that I might get the gear that I want.
If I could buy it all then I wouldn't be doing weeklies or the trials.
Only 1 person will be using morag tong since it applies for your whole groupSeptimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.
There's no room for communism in video games.
I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.
Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.
There's no room for communism in video games.
I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.
Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.
There's no room for communism in video games.
I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.
Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.
There's no room for communism in video games.
Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"
If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?
No, it's more like a common, healthy society.
I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.
Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.
There's no room for communism in video games.
Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"
If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?
No, it's more like a common, healthy society.
I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.
No one is DEMANDING any of those things. No one is DEMANDING to be put on a leaderboard for VMOL or whatever as if they accomplushed the achievement.
The are adking for the TION to purchase them from SOMEONE WHO DID "EARN" IT if they can reach an agreement.
They are adking that other types of fun than "solving puzxles that look like combat" also be recognized and fairly treated.
But mostly they are asking for those WHO DID "EARN" IT be given another way to benefitvfrom it, esp given the vsgaries of RNG modelling.
Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.
There's no room for communism in video games.
Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.
There's no room for communism in video games.
Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"
If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?
No, it's more like a common, healthy society.
I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.
No one is DEMANDING any of those things. No one is DEMANDING to be put on a leaderboard for VMOL or whatever as if they accomplushed the achievement.
The are adking for the TION to purchase them from SOMEONE WHO DID "EARN" IT if they can reach an agreement.
They are adking that other types of fun than "solving puzxles that look like combat" also be recognized and fairly treated.
But mostly they are asking for those WHO DID "EARN" IT be given another way to benefitvfrom it, esp given the vsgaries of RNG modelling.
timidobserver wrote: »Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.
There's no room for communism in video games.
Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"
If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?
No, it's more like a common, healthy society.
I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.
No one is DEMANDING any of those things. No one is DEMANDING to be put on a leaderboard for VMOL or whatever as if they accomplushed the achievement.
The are adking for the TION to purchase them from SOMEONE WHO DID "EARN" IT if they can reach an agreement.
They are adking that other types of fun than "solving puzxles that look like combat" also be recognized and fairly treated.
But mostly they are asking for those WHO DID "EARN" IT be given another way to benefitvfrom it, esp given the vsgaries of RNG modelling.
I'm going to pass on loot by Bernie Sanders. IMO, if you want endgame rewards, go earn them.
Septimus_Magna wrote: »Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.
There's no room for communism in video games.
Communism? Really?
What about players that like to play in groups?
Its an MMO, as in multiplayer, not a game designed to play by yourself for countless hours.
The sharpened Maelstrom fire staff is a perfect example, some players ran vMA more than 100 times and still dont have it. If an average run takes one hour thats 25 days of running vMA if you play 4 hours a day.
I dont know about you but I personally dont enjoy running the same content by myself for nearly a month to get one item.
Players who put in time to complete the challenges would get filthy rich from selling rare items which is even a better reward than just having a Maelstrom weapon yourself. If a magicka build completes vMA and gets a precise dagger he cant even sell/trade it with a stamina build that got a sharpened fire staff.
I made millions of gold in the first month of the TG update just by selling rewards of the worthy and end of the campaign rewards that I got from playing the content I enjoy. Im definitely not complaining that I got BoE items and I dont see why PVE rewards should should be BoP.
Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.
There's no room for communism in video games.
Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"
If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?
No, it's more like a common, healthy society.
I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.
No one is DEMANDING any of those things. No one is DEMANDING to be put on a leaderboard for VMOL or whatever as if they accomplushed the achievement.
The are adking for the TION to purchase them from SOMEONE WHO DID "EARN" IT if they can reach an agreement.
They are adking that other types of fun than "solving puzxles that look like combat" also be recognized and fairly treated.
But mostly they are asking for those WHO DID "EARN" IT be given another way to benefitvfrom it, esp given the vsgaries of RNG modelling.
That sounds an awful lot like demanding to me.
If someone sells the gear that makes me special to the common folk, that makes me unspecial - that hurts my character & my gameplay experience.
You want that gear, you go earn it. Don't go looking for a shortcut.
timidobserver wrote: »Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.
There's no room for communism in video games.
Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"
If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?
No, it's more like a common, healthy society.
I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.
No one is DEMANDING any of those things. No one is DEMANDING to be put on a leaderboard for VMOL or whatever as if they accomplushed the achievement.
The are adking for the TION to purchase them from SOMEONE WHO DID "EARN" IT if they can reach an agreement.
They are adking that other types of fun than "solving puzxles that look like combat" also be recognized and fairly treated.
But mostly they are asking for those WHO DID "EARN" IT be given another way to benefitvfrom it, esp given the vsgaries of RNG modelling.
I'm going to pass on loot by Bernie Sanders. IMO, if you want endgame rewards, go earn them.
Ok likely this is just trolling at me but asking for the people with x to be allowed to sell x to those with resource y is not "communism" or "democratic socialism" but acually outright capitalism.
Not issuing judgement on either of these as economic models or their frequent misuse as political systems... but just saying it seems there may be confusion afoot.
Only 1 person will be using morag tong since it applies for your whole groupSeptimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.
There's no room for communism in video games.
I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.
I liked how long alliance war took, but the average AP was too low so they lowered it, then realised everyone had prox det and nerfed it, so we dont even need to do PvP now.
Asking people to do the same content for the right trait is what causes replayability, if PvE loses that, then it's dead. PvE content gets worn out very quickly, for most its one and done content, for others its gear and done and for the 1% it's scores, gear and completion.
Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.
There's no room for communism in video games.
Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"
If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?
No, it's more like a common, healthy society.
I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.
No one is DEMANDING any of those things. No one is DEMANDING to be put on a leaderboard for VMOL or whatever as if they accomplushed the achievement.
The are adking for the TION to purchase them from SOMEONE WHO DID "EARN" IT if they can reach an agreement.
They are adking that other types of fun than "solving puzxles that look like combat" also be recognized and fairly treated.
But mostly they are asking for those WHO DID "EARN" IT be given another way to benefitvfrom it, esp given the vsgaries of RNG modelling.
That sounds an awful lot like demanding to me.
If someone sells the gear that makes me special to the common folk, that makes me unspecial - that hurts my character & my gameplay experience.
You want that gear, you go earn it. Don't go looking for a shortcut.
THE GEAR THAT MAKE YOU SPECIAL is the gear ypu earned, apparently.
The GEAR OTHER PEOPLE EARNED is theirs and you shouldnt get to tell them they cant sell it.
You can choose to not sell yours.
But this isnt going anywhere
I don't understand your argument, I'm talking specifically about sets from trials not PvP. You know for the most part to build a fully minmaxed character, everything is BoE for PvE right? Even the undaunted sets now.Only 1 person will be using morag tong since it applies for your whole groupSeptimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.
There's no room for communism in video games.
I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.
I liked how long alliance war took, but the average AP was too low so they lowered it, then realised everyone had prox det and nerfed it, so we dont even need to do PvP now.
Asking people to do the same content for the right trait is what causes replayability, if PvE loses that, then it's dead. PvE content gets worn out very quickly, for most its one and done content, for others its gear and done and for the 1% it's scores, gear and completion.
The point is that some of the pvp gear sets will again be BiS for builds and they will be purchased by the same crowd saying that pve sets should always be BoP because people should do the content that nets them those sets. That scenario is hypocritical is all I'm pointing out.
In most games I will agree with you that re-running content in the hopes that you get the best drop prolongs the content. I've never found that be to true with ESO, whether the problem comes from the content just not being fun enough, the RNG being too extreme, or the overall rewards for time invested not being worthwhile.
Another point I'd throw out there is that the population (at least on PC) is anemic when you take out the players that only run around questing and buying cat mounts. How many dedicated groups are currently running maw or SO? The same problem is present in pvp, the number of dedicated players is anemic. Spend 2 weeks trying to run SO or maw outside of your main raid and join the more casual groups attempting it, I think you'll understand the frustration many players have with BoP gear that's further locked behind RNG. Again, I could give 2 sh3ts about the trial gear, I have what I need for pvp, but acting like these aren't impediments to the general populace is short-sighted.
By making things BoE you discourage the player(s) to want to keep running stuff for the gear they want. Once they get it, content becomes pointless for a lot of people.Lava_Croft wrote: »By making things BoE, you encourage trading and player interaction, giving people a reason to run the content for the mere purpose of selling the rewards, while also making people unwilling to run the content able to get their hands on the rewards, for a price.
If you think this kind of freedom is a bad thing, then we just have a fundamentally different view on what kind game design is considered 'good'.
I don't think it is a good thing what so ever to make trial gear BoE, a lot of players are not competitive, most of them just want to get their gear and leave.
I don't understand your argument, I'm talking specifically about sets from trials not PvP. You know for the most part to build a fully minmaxed character, everything is BoE for PvE right? Even the undaunted sets now.Only 1 person will be using morag tong since it applies for your whole groupSeptimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.
There's no room for communism in video games.
I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.
I liked how long alliance war took, but the average AP was too low so they lowered it, then realised everyone had prox det and nerfed it, so we dont even need to do PvP now.
Asking people to do the same content for the right trait is what causes replayability, if PvE loses that, then it's dead. PvE content gets worn out very quickly, for most its one and done content, for others its gear and done and for the 1% it's scores, gear and completion.
The point is that some of the pvp gear sets will again be BiS for builds and they will be purchased by the same crowd saying that pve sets should always be BoP because people should do the content that nets them those sets. That scenario is hypocritical is all I'm pointing out.
In most games I will agree with you that re-running content in the hopes that you get the best drop prolongs the content. I've never found that be to true with ESO, whether the problem comes from the content just not being fun enough, the RNG being too extreme, or the overall rewards for time invested not being worthwhile.
Another point I'd throw out there is that the population (at least on PC) is anemic when you take out the players that only run around questing and buying cat mounts. How many dedicated groups are currently running maw or SO? The same problem is present in pvp, the number of dedicated players is anemic. Spend 2 weeks trying to run SO or maw outside of your main raid and join the more casual groups attempting it, I think you'll understand the frustration many players have with BoP gear that's further locked behind RNG. Again, I could give 2 sh3ts about the trial gear, I have what I need for pvp, but acting like these aren't impediments to the general populace is short-sighted.
My argument is keeping the gear in trials behind a BoP wall to keep the want to run it there, if you have all the gear from these trials what need is there to run them for 99% of the game who are not competitive?
I don't understand your argument, I'm talking specifically about sets from trials not PvP. You know for the most part to build a fully minmaxed character, everything is BoE for PvE right? Even the undaunted sets now.Only 1 person will be using morag tong since it applies for your whole groupSeptimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges RNG.
There's no room for communism in video games.
I fixed it for you. If there were a token system in place and I knew after X runs I'd get what I needed that would be one thing, but asking people to slog through the same content over and over and over to continually get bad traits and the wrong gear is moronic. That's not a challenge, that's a grind, in content many despise but are forced to run to remain BiS. Again, how many pve'ers are going to be BUYING sets like morag tong? How many pve'ers complained about having to spend time in pvp to get prox det, and now you can get it in a day? I'm still farming undaunted on my new alt because that was never nerfed like the alliance war skill line was. Seems lobsided to me.
I liked how long alliance war took, but the average AP was too low so they lowered it, then realised everyone had prox det and nerfed it, so we dont even need to do PvP now.
Asking people to do the same content for the right trait is what causes replayability, if PvE loses that, then it's dead. PvE content gets worn out very quickly, for most its one and done content, for others its gear and done and for the 1% it's scores, gear and completion.
The point is that some of the pvp gear sets will again be BiS for builds and they will be purchased by the same crowd saying that pve sets should always be BoP because people should do the content that nets them those sets. That scenario is hypocritical is all I'm pointing out.
In most games I will agree with you that re-running content in the hopes that you get the best drop prolongs the content. I've never found that be to true with ESO, whether the problem comes from the content just not being fun enough, the RNG being too extreme, or the overall rewards for time invested not being worthwhile.
Another point I'd throw out there is that the population (at least on PC) is anemic when you take out the players that only run around questing and buying cat mounts. How many dedicated groups are currently running maw or SO? The same problem is present in pvp, the number of dedicated players is anemic. Spend 2 weeks trying to run SO or maw outside of your main raid and join the more casual groups attempting it, I think you'll understand the frustration many players have with BoP gear that's further locked behind RNG. Again, I could give 2 sh3ts about the trial gear, I have what I need for pvp, but acting like these aren't impediments to the general populace is short-sighted.
My argument is keeping the gear in trials behind a BoP wall to keep the want to run it there, if you have all the gear from these trials what need is there to run them for 99% of the game who are not competitive?
You were arguing moondancer is BiS for some builds before, if everyone is running BiS from BoE gear, the trial gear may as well just be a dumb costume or pet if you aren't actually using it. While there are aspects of your argument that have a valid point, it doesn't seem to be true in ESO historically. In theory yes, the individual incentive to run a dungeon (on paper) should go down if you can buy the gear. If the content is hard though... that gear becomes incredibly expensive and the incentive is even greater to run it. Now you want to farm a set for yourself and sets to sell. Think about the warlock jewelry from AA back in the day ... did people stop running AA because you could buy that gear? No, if anything I'd say the number of groups running AA was higher because there was greater financial incentive to farm the gear to sell. If you want a non-trial example you can look at the old school adroitness necklaces from CoH. Sure you could buy them, but people WANTED to run the dungeon because they could farm and sell those necklaces.
Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.
And what exactly is wrong with that some people dont have the time/skill to clear vMSA?
If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.
There's no room for communism in video games.
Imo what is insulting is the "my fun is better than your fun and so i deserve better rewards"
If making everything BOE is communism, is locking bis content behind puzZles designed to look like combat a military dictatorship?
No, it's more like a common, healthy society.
I don't go around demanding Olympic gold medals, Ferraris & Lamorghinis because I did 100 push ups in the backyard.