Septimus_Magna wrote: »Wasnt this intended?
I thought I read in the the PTS patch notes a while back that the BoP trail sets would become BoE.
dtm_samuraib16_ESO wrote: »They should remove the entire Bound system...
It makes as much sense as a cube of sugar walking on the moon.
Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Trials set should be BoP...Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
If you like the reward you can keep it, if you don't like it you can use that reward to get gold and/or other items. I don't see why this freedom should be limited.Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Well here is the thing, Trials is competitive play, the gear in there is complete Best in Slot stuff, being able to buy that and get it just handed to you ruins the gear grind.Lava_Croft wrote: »If you like the reward you can keep it, if you don't like it you can use that reward to get gold and/or other items. I don't see why this freedom should be limited.Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Alkosh and Moondancer are best in slot for certain classes.NateAssassin wrote: »
Lava_Croft wrote: »If you like the reward you can keep it, if you don't like it you can use that reward to get gold and/or other items. I don't see why this freedom should be limited.Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
I won't even mention the crazy RNG in ESO, which makes the whole 'reward' thing kind of iffy. (OK, I just did.)
Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
I think all the gear in PvP is BoE, well it is mostly is from what I can think of.Lava_Croft wrote: »If competitive play is the requirement, then I guess it's time to make all gear that you can only acquire in PvP BoE too?
Lava_Croft wrote: »If competitive play is the requirement, then I guess it's time to make all gear that you can only acquire in PvP BoE too?
By making things BoE you discourage the player(s) to want to keep running stuff for the gear they want. Once they get it, content becomes pointless for a lot of people.Lava_Croft wrote: »By making things BoE, you encourage trading and player interaction, giving people a reason to run the content for the mere purpose of selling the rewards, while also making people unwilling to run the content able to get their hands on the rewards, for a price.
If you think this kind of freedom is a bad thing, then we just have a fundamentally different view on what kind game design is considered 'good'.
https://forums.elderscrollsonline.com/en/discussion/comment/2965296#Comment_2965296Alkosh and Moondancer are best in slot for certain classes.NateAssassin wrote: »
5 Moondancer 5 Julianos 2 Willpower gold swords is Best in Slot for a Templar.NateAssassin wrote: »https://forums.elderscrollsonline.com/en/discussion/comment/2965296#Comment_2965296Alkosh and Moondancer are best in slot for certain classes.NateAssassin wrote: »
No, it isn't.
By making things BoE you discourage the player(s) to want to keep running stuff for the gear they want. Once they get it, content becomes pointless for a lot of people.Lava_Croft wrote: »By making things BoE, you encourage trading and player interaction, giving people a reason to run the content for the mere purpose of selling the rewards, while also making people unwilling to run the content able to get their hands on the rewards, for a price.
If you think this kind of freedom is a bad thing, then we just have a fundamentally different view on what kind game design is considered 'good'.
I don't think it is a good thing what so ever to make trial gear BoE, a lot of players are not competitive, most of them just want to get their gear and leave.
By making things BoE you discourage the player(s) to want to keep running stuff for the gear they want. Once they get it, content becomes pointless for a lot of people.Lava_Croft wrote: »By making things BoE, you encourage trading and player interaction, giving people a reason to run the content for the mere purpose of selling the rewards, while also making people unwilling to run the content able to get their hands on the rewards, for a price.
If you think this kind of freedom is a bad thing, then we just have a fundamentally different view on what kind game design is considered 'good'.
I don't think it is a good thing what so ever to make trial gear BoE, a lot of players are not competitive, most of them just want to get their gear and leave.
Septimus_Magna wrote: »Lava_Croft wrote: »Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.
How about: having to actually complete that difficult content?
The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.
Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.