I know ESO is making a constant push to make the Health attribute irrelevant in terms of survivability, but isn't it time to revisit Blazing Shield yet? A sorc can put on Hardened Ward and Proxy det and do exactly the same thing that Blazing Shield used to do, except they can do it with no sacrifices to DPS and their Proxy blast does damage whether they take a hit or not.
So why in Stendarr's name is Blazing Shield still completely gimped by Battle Spirit?
I'm not saying Blazing Shield should scale off magicka or stamina, I like it scaling off of Health, in fact more abilities should scale off of health (buffs, debuffs, support stuff). Health play virtually no role in PvP.
Damage output keeps getting buffed and mitigation keeps getting lumped in with the same attributes for DPS...I just don't see how this makes sense in anyone's mind.
Edited by Sandman929 on May 31, 2016 7:20PM